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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,511 to 9,540 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4 (7) | Apocatequil | Effect Monster | |||
- | 4 | Thunder | 1800 | 1200 | ||
While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard. | ||||||
▶︎ Deck | 4 (28) | Armed Dragon LV10 | Effect Monster | |||
- | 10 | Dragon | 3000 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls. | ||||||
▶︎ Deck | 4 (19) | Brotherhood of the Fire Fist - Swallow | Effect Monster | |||
- | 5 | Beast-Warrior | 2000 | 800 | ||
You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type Monsters you control cannot be targeted by your opponent's card effects. | ||||||
▶︎ Deck | 4 (4) | Infernity Pawn | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects; ●Place 1 "Infernity" card from your Deck on top of your Deck. ●Set 1 "Void" Spell/Trap directly from your Deck. |
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▶︎ Deck | 4 (1) | Aeropixthree |
Effect Monster Tuner Monster |
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- | 1 | Fairy | 200 | 200 | ||
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls in this card's column; move this card you control to another of your Main Monster Zones, and if you do, move that opponent's monster to their Main Monster Zone in this card's column, then place 1 Burnup Counter on it. (Monsters with Burnup Counters lose 200 ATK/DEF for each Burnup Counter on it.) | ||||||
▶︎ Deck | 4 (5) | Performapal Life Swordsman | Effect Monster | |||
- | 1 | Warrior | 0 | 0 | ||
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. | ||||||
▶︎ Deck | 4 (12) | Performapal Longphone Bull | Effect Monster | |||
- | 4 | Beast | 1600 | 1200 | ||
If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn. | ||||||
▶︎ Deck | 4 (13) | Chaos Command Magician | Effect Monster | |||
- | 6 | Spellcaster | 2400 | 1900 | ||
Negate any monster effects that target this 1 card. | ||||||
▶︎ Deck | 4 (17) | Chaosrider Gustaph | Effect Monster | |||
- | 4 | Warrior | 1400 | 1500 | ||
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn. | ||||||
▶︎ Deck | 4 (7) | Kabuki Dragon | Effect Monster | |||
- | 6 | Dragon | 2300 | 2100 | ||
Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control. | ||||||
▶︎ Deck | 4 (2) | Flower Cardian Paulownia with Phoenix | Effect Monster | |||
- | 12 | Warrior | 2000 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 12 "Flower Cardian" monster, except "Flower Cardian Paulownia with Phoenix". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card. | ||||||
▶︎ Deck | 4 (12) | Aqua Armor Ninja | Effect Monster | |||
- | 4 | Warrior | 800 | 1600 | ||
When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack. | ||||||
▶︎ Deck | 4 (22) | Goddess of Whim | Effect Monster | |||
- | 3 | Fairy | 950 | 700 | ||
Once per turn: You can toss a coin and call Heads or Tails. If you call it right, double this card's ATK during this turn. If you call it wrong, halve its ATK during this turn. | ||||||
▶︎ Deck | 4 (18) | Ebon Magician Curran | Effect Monster | |||
- | 2 | Spellcaster | 1200 | 0 | ||
During your Standby Phase, inflict 300 damage to your opponent for each monster they control. | ||||||
▶︎ Deck | 4 (5) | Kozmo DOG Fighter | Effect Monster | |||
- | 6 | Machine | 2000 | 2400 | ||
Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | ||||||
▶︎ Deck | 4 (8) | Cyber Archfiend | Effect Monster | |||
- | 4 | Fiend | 1000 | 2000 | ||
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | ||||||
▶︎ Deck | 4 (24) | Helpoemer | Effect Monster | |||
- | 5 | Fiend | 2000 | 1400 | ||
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect. | ||||||
▶︎ Deck | 4 (2) | Speedroid Block-n-Roll | Effect Monster | |||
- | 4 | Machine | 1000 | 1800 | ||
If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Speedroid Token" (Machine/WIND/ATK 0/DEF 0) with a Level equal to the original Level of the Synchro Monster that used this card as material. You can only use this effect of "Speedroid Block-n-Roll" once per turn. | ||||||
▶︎ Deck | 4 (20) | Noble Knight Joan | Effect Monster | |||
- | 4 | Warrior | 1900 | 1300 | ||
If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can send 1 card from your hand to the GY, then target 1 Level 4 or lower Warrior monster in your GY; add that target to your hand. | ||||||
▶︎ Deck | 4 (9) | Sneaky "C" | Effect Monster | |||
- | 7 | Insect | 1300 | 2500 | ||
When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field. | ||||||
▶︎ Deck | 4 (6) | ZW - Sylphid Wing | Effect Monster | |||
- | 4 | Beast | 800 | 1600 | ||
You can only control 1 "ZW - Sylphid Wing". You can target 1 "Utopia" monster you control; equip this card from your hand or field to it. It gains 800 ATK. Once per turn, if a monster(s) is Special Summoned by your opponent's activated effect: You can make the equipped monster gain 1600 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If you activate the equipped monster's effect by detaching its material, you can send this card to the GY instead of 1 of those materials. | ||||||
▶︎ Deck | 4 (11) | ZS - Vanish Sage | Effect Monster | |||
- | 1 | Warrior | 500 | 100 | ||
If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 4 (27) | Turbo Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 100 | 500 | ||
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took. | ||||||
▶︎ Deck | 4 (12) | Duck Fighter | Effect Monster | |||
- | 3 | Machine | 1300 | 1400 | ||
If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of "Duck Fighter" once per turn. | ||||||
▶︎ Deck | 4 (5) | Daruma Dropper | Effect Monster | |||
- | 4 | Warrior | 700 | 1800 | ||
(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn. | ||||||
▶︎ Deck | 4 (12) | Dancing Fairy | Effect Monster | |||
- | 4 | Fairy | 1700 | 1000 | ||
As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | ||||||
▶︎ Deck | 4 (5) | Superheavy Samurai Prepped Defense | Effect Monster | |||
- | 3 | Machine | 100 | 2100 | ||
Cannot be Normal or Flip Summoned, if you have any Spell/Trap Cards in your Graveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn. | ||||||
▶︎ Deck | 4 (6) | T.G. Metal Skeleton | Effect Monster | |||
- | 2 | Zombie | 1100 | 0 | ||
If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn. | ||||||
▶︎ Deck | 4 (14) | Ironhammer the Giant | Effect Monster | |||
- | 8 | Rock | 900 | 3500 | ||
If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn. | ||||||
▶︎ Deck | 4 (10) | Morphtronic Magnen Bar | Effect Monster | |||
- | 1 | Thunder | 100 | 100 | ||
●While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other monsters cannot attack the turn you activate this effect. ●While in Defense Position: Monsters you control cannot attack. |
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