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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,391 to 9,420 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.2 (5) | Core Blast | Continuous Trap | |||
You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters. | ||||||
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4.2 (13) | Lone Wolf | Continuous Trap | |||
Activate only if the 1 and only monster on your side of the field is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster cannot be destroyed as a result of battle, and is unaffected by any of your opponent's monster effects. | ||||||
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4.2 (10) | Toll Hike | Continuous Trap | |||
Each player must send 1 card from their hand to the GY to declare an attack. | ||||||
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4.2 (5) | Detonation Code | Continuous Trap | |||
If you control a "Topologic" Link Monster: You can target 1 DARK non-Link Dragon, Machine, or Cyberse monster in your GY; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of "Detonation Code" once per turn. | ||||||
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4.2 (23) | Tornado Wall | Continuous Trap | |||
Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field. | ||||||
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4.1 (24) | Zure, Knight of Dark World | Normal Monster | |||
- | 4 | Fiend | 1800 | 1500 | ||
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. | ||||||
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4.1 (12) | D.D. Trainer | Normal Monster | |||
- | 1 | Fiend | 100 | 2000 | ||
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny. | ||||||
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4.1 (23) | Gazelle the King of Mythical Beasts | Normal Monster | |||
- | 4 | Beast | 1500 | 1200 | ||
This monster moves so fast that it looks like an illusion to mortal eyes. (This card is always treated as a "Phantom Beast" card.) |
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4.1 (14) | Suppression Collider | Normal Monster | |||
- | 8 | Cyberse | 2800 | 2600 | ||
All data crushed by this network warrior's hammer is irretrievably compressed. | ||||||
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4.1 (12) | Skull Dog Marron | Normal Monster | |||
- | 4 | Beast | 1350 | 2000 | ||
A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. | ||||||
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4.1 (16) | La Jinn the Mystical Genie of the Lamp | Normal Monster | |||
- | 4 | Fiend | 1800 | 1000 | ||
A genie of the lamp that is at the beck and call of its master. | ||||||
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4.1 (10) | Amazoness Tiger | Effect Monster | |||
- | 4 | Beast | 1100 | 1500 | ||
You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one. | ||||||
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4.1 (10) | Genex Ally Powercell | Effect Monster | |||
- | 4 | Machine | 1700 | 0 | ||
Other face-up monsters you control with the same Attribute as this card gain 500 ATK. | ||||||
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4.1 (8) | D.D. Patrol Plane | Effect Monster | |||
- | 3 | Machine | 1200 | 800 | ||
During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn. | ||||||
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4.1 (14) | Influence Dragon |
Effect Monster Tuner Monster |
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- | 3 | Dragon | 300 | 900 | ||
Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase. | ||||||
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4.1 (19) | Steelswarm Longhorn | Effect Monster | |||
- | 9 | Fiend | 3000 | 0 | ||
Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target. | ||||||
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4.1 (16) | Edge Imp Frightfuloid | Effect Monster | |||
- | 4 | Fiend | 1300 | 1300 | ||
(This card is always treated as a "Frightfur" card.) You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn. |
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4.1 (17) | Berlineth the Firestorm Vassal | Effect Monster | |||
- | 3 | Pyro | 800 | 1000 | ||
You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of "Berlineth the Firestorm Vassal" once per turn. | ||||||
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4.1 (13) | Emperor Sem | Effect Monster | |||
- | 4 | Fiend | 1300 | 2200 | ||
Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck. | ||||||
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4.1 (12) | Alien Psychic | Effect Monster | |||
- | 1 | Reptile | 200 | 100 | ||
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack. | ||||||
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4.1 (15) | Ganbara Lancer | Effect Monster | |||
- | 5 | Warrior | 1000 | 2000 | ||
When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position. | ||||||
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4.1 (17) | Gimmick Puppet Twilight Joker | Effect Monster | |||
- | 8 | Machine | 800 | 1600 | ||
When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn. | ||||||
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4.1 (11) | Cloudian - Eye of the Typhoon | Effect Monster | |||
- | 8 | Aqua | 3000 | 1000 | ||
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card declares an attack: Change the battle positions of all face-up monsters, except "Cloudian" monsters. | ||||||
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4.1 (8) | Silent Insect | Effect Monster | |||
- | 2 | Insect | 200 | 300 | ||
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Negate the effects of all Continuous Spell Cards and Continuous Trap Cards. | ||||||
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4.1 (17) | Silent Swordsman LV3 | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up. | ||||||
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4.1 (11) | Raging Eria | Effect Monster | |||
- | 4 | Spellcaster | 800 | 1500 | ||
Once per turn: You can Tribute 1 other WATER monster; Special Summon 1 WATER monster from your hand, but destroy it when a face-up "Raging Eria" you control leaves the field. | ||||||
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4.1 (9) | Searchlightman |
Effect Monster Flip Monster |
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- | 3 | Machine | 1000 | 1000 | ||
FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. | ||||||
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4.1 (7) | Genetic Woman | Effect Monster | |||
- | 4 | Psychic | 1700 | 1200 | ||
Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand. | ||||||
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4.1 (14) | Mystical Knight of Jackal | Effect Monster | |||
- | 7 | Beast-Warrior | 2700 | 1200 | ||
When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck. | ||||||
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4.1 (10) | Junk Defender | Effect Monster | |||
- | 3 | Warrior | 500 | 1800 | ||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn. | ||||||
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