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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 9,391 to 9,420 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ホーリーライフバリアー ▶︎ Deck 4.2 13 Hallowed Life Barrier Normal Trap
Discard 1 card; you take no damage from your opponent's cards this turn, also your monsters cannot be destroyed by battle this turn.
闇霊術-「欲」 ▶︎ Deck 4.2 17 Dark Spirit Art - Greed Normal Trap
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.
ライジング・エナジー ▶︎ Deck 4.2 17 Rising Energy Normal Trap
Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the end of this turn.
六花深々 ▶︎ Deck 4.2 6 Rikka Tranquility Normal Trap
When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 "Rikka" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 "Rikka Tranquility" per turn.
六武式風雷斬 ▶︎ Deck 4.2 10 Six Strike - Thunder Blast Normal Trap
Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.
●Target 1 monster your opponent controls; destroy that target.
●Target 1 card your opponent controls; return that target to the hand.
六武衆推参! ▶︎ Deck 4.2 10 Return of the Six Samurai Normal Trap
Target 1 "Six Samurai" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.
コア・ブラスト ▶︎ Deck 4.2 5 Core Blast Continuous Trap
You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.
孤高の格闘家 ▶︎ Deck 4.2 13 Lone Wolf Continuous Trap
Activate only if the 1 and only monster on your side of the field is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster cannot be destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.
通行増税 ▶︎ Deck 4.2 10 Toll Hike Continuous Trap
Each player must send 1 card from their hand to the GY to declare an attack.
竜巻海流壁 ▶︎ Deck 4.2 23 Tornado Wall Continuous Trap
Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.
紋章の記録 ▶︎ Deck 4.2 15 Heraldry Record Counter Trap
When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it.
暗黒界の騎士 ズール ▶︎ Deck 4.1 24 Zure, Knight of Dark World Normal Monster
- 4 Fiend 1800 1500
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
異次元トレーナー ▶︎ Deck 4.1 12 D.D. Trainer Normal Monster
- 1 Fiend 100 2000
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.
キーメイス ▶︎ Deck 4.1 13 Key Mace Normal Monster
- 1 Fairy 400 300
Enemies' hearts will melt at the sight of this small fairy's cuteness.
幻獣王ガゼル ▶︎ Deck 4.1 23 Gazelle the King of Mythical Beasts Normal Monster
- 4 Beast 1500 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)
サプレス・コライダー ▶︎ Deck 4.1 14 Suppression Collider Normal Monster
- 8 Cyberse 2800 2600
All data crushed by this network warrior's hammer is irretrievably compressed.
骨犬マロン ▶︎ Deck 4.1 11 Skull Dog Marron Normal Monster
- 4 Beast 1350 2000
A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
アマゾネスペット虎 ▶︎ Deck 4.1 10 Amazoness Tiger Effect Monster
- 4 Beast 1100 1500
You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one.
A・ジェネクス・パワーコール ▶︎ Deck 4.1 10 Genex Ally Powercell Effect Monster
- 4 Machine 1700 0
Other face-up monsters you control with the same Attribute as this card gain 500 ATK.
異次元の哨戒機 ▶︎ Deck 4.1 8 D.D. Patrol Plane Effect Monster
- 3 Machine 1200 800
During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn.
インフルーエンス・ドラゴン ▶︎ Deck 4.1 14 Influence Dragon Effect Monster
Tuner Monster
- 3 Dragon 300 900
Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.
インヴェルズ・ホーン ▶︎ Deck 4.1 19 Steelswarm Longhorn Effect Monster
- 9 Fiend 3000 0
Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target.
エッジインプ・DTモドキ ▶︎ Deck 4.1 16 Edge Imp Frightfuloid Effect Monster
- 4 Fiend 1300 1300
(This card is always treated as a "Frightfur" card.)
You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn.
炎帝家臣ベルリネス ▶︎ Deck 4.1 15 Berlineth the Firestorm Vassal Effect Monster
- 3 Pyro 800 1000
You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of "Berlineth the Firestorm Vassal" once per turn.
エンペラー・ストゥム ▶︎ Deck 4.1 13 Emperor Sem Effect Monster
- 4 Fiend 1300 2200
Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.
エーリアン・サイコ ▶︎ Deck 4.1 12 Alien Psychic Effect Monster
- 1 Reptile 200 100
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack.
オーロラ・アンギラス ▶︎ Deck 4.1 17 Aurora Paragon Effect Monster
- 4 Fairy 1500 1000
Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.
ガンバランサー ▶︎ Deck 4.1 15 Ganbara Lancer Effect Monster
- 5 Warrior 1000 2000
When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position.
ギミック・パペット-ナイト・ジョーカー ▶︎ Deck 4.1 17 Gimmick Puppet Twilight Joker Effect Monster
- 8 Machine 800 1600
When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.
雲魔物-アイ・オブ・ザ・タイフーン ▶︎ Deck 4.1 11 Cloudian - Eye of the Typhoon Effect Monster
- 8 Aqua 3000 1000
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card declares an attack: Change the battle positions of all face-up monsters, except "Cloudian" monsters.
Other sorts : Card Registration Date, scale blue, scale red

(314/410 pages) 9,391 - 9,420

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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