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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 9,301 to 9,330 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
チューナーズ・バリア ▶︎ Deck 4.3 12 Tuner's Barrier Normal Trap
Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn.
デステニー・ミラージュ ▶︎ Deck 4.3 12 Destiny Mirage Normal Trap
When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.
パケットリンク ▶︎ Deck 4.3 8 Packet Link Normal Trap
During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 "Packet Link" per turn.
パージ・レイ ▶︎ Deck 4.3 8 Purge Ray Normal Trap
Tribute 1 Xyz Monster; during the End Phase, Special Summon from your Extra Deck, 1 "Number" monster with the same Type, but 1 Rank lower, as the Tributed monster had when it was on the field.
ふるい落とし ▶︎ Deck 4.3 12 Weed Out Normal Trap
Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.
マインド・ハック ▶︎ Deck 4.3 14 Mind Haxorz Normal Trap
Pay 500 Life Points. Look at your opponent's hand and all Set cards on their side of the field.
魔法名-「解体し統合せよ」 ▶︎ Deck 4.3 6 Alpha Summon Normal Trap
Target 1 of your banished monsters and 1 of your opponent's banished monsters; Special Summon your monster to your opponent's field, and if you do, Special Summon that opponent's monster to your field. You can only activate 1 "Alpha Summon" per turn.
奇跡の軌跡 ▶︎ Deck 4.3 11 Miracle Locus Normal Trap
Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
闇よりの罠 ▶︎ Deck 4.3 10 Trap of Darkness Normal Trap
If your LP is 3000 or less: Pay 1000 LP, then target 1 Normal Trap in your GY, except "Trap of Darkness"; this card's effect becomes that target's activated effect, then banish that target.
第弐次未界域探険隊 ▶︎ Deck 4.3 3 Second Expedition into Danger! Continuous Trap
Discard 1 card, then target 1 "Danger!" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of "Second Expedition into Danger!" once per turn.
エクシーズ・ヴェール ▶︎ Deck 4.3 13 Xyz Veil Continuous Trap
Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects.
底なし流砂 ▶︎ Deck 4.3 9 Bottomless Shifting Sand Continuous Trap
At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed.
太陽神合一 ▶︎ Deck 4.3 9 Sun God Unification Continuous Trap
If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.
調律師の陰謀 ▶︎ Deck 4.3 11 Tuner's Scheme Continuous Trap
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.
B・F・N ▶︎ Deck 4.3 7 Battlewasp - Nest Continuous Trap
When your "Battlewasp" monster is targeted for an attack: Special Summon 1 "Battlewasp" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of "Battlewasp - Nest" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY.
ペンデュラム・ディメンション ▶︎ Deck 4.3 3 Pendulum Dimension Continuous Trap
If you Special Summon any of these monsters using a Pendulum Monster(s) as material, while this card is already face-up in your Spell & Trap Zone: You can activate the appropriate effect. You cannot apply that same effect of "Pendulum Dimension" for the rest of this turn (even if this card leaves the field).
●Fusion: Special Summon 1 monster from your Deck with the same original Level as that Fusion Monster, in Defense Position, but negate its effects.
●Synchro: Add 1 "Polymerization" from your Deck to your hand.
●Xyz: Take 1 Tuner from your Deck with an equal or lower Level than that Xyz Monster's Rank, and add it to your hand or Special Summon it.
蛇神の勅命 ▶︎ Deck 4.3 11 Snake Deity's Command Counter Trap
Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it.
霞の谷の見張り番 ▶︎ Deck 4.2 10 Mist Valley Watcher Normal Monster
- 4 Spellcaster 1500 1900
Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.
アルカナフォースIV-THE EMPEROR ▶︎ Deck 4.2 13 Arcana Force IV - The Emperor Effect Monster
- 4 Fairy 1400 1400
When this card is Summoned, toss a coin:
●Heads: All "Arcana Force" monsters you control gain 500 ATK.
●Tails: All "Arcana Force" monsters you control lose 500 ATK.
一刀両断侍 ▶︎ Deck 4.2 17 Sasuke Samurai Effect Monster
- 2 Warrior 500 800
At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
EMオールカバー・ヒッポ ▶︎ Deck 4.2 10 Performapal Flip Hippo Effect Monster
- 3 Beast 800 800
When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.
王座の侵略者 ▶︎ Deck 4.2 21 Invader of the Throne Effect Monster
Flip Monster
- 4 Warrior 1350 1700
FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase.
オシャレオン ▶︎ Deck 4.2 11 Oshaleon Effect Monster
- 3 Reptile 1400 800
While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 or less ATK from your Deck to your hand.
守護天使 ジャンヌ ▶︎ Deck 4.2 20 Guardian Angel Joan Effect Monster
- 7 Fairy 2800 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
巨大戦艦 ビッグ・コア ▶︎ Deck 4.2 11 B.E.S. Big Core (Updated from: Big Core) Effect Monster
- 6 Machine 2300 1100
If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
儀式魔人プレコグスター ▶︎ Deck 4.2 10 Djinn Prognosticator of Rituals Effect Monster
- 3 Fiend 400 300
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.
ギルフォード・ザ・レジェンド ▶︎ Deck 4.2 18 Gilford the Legend Effect Monster
- 8 Warrior 2600 2000
Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your Graveyard as possible to a Warrior-Type monster(s) you control.
空牙団の舵手 ヘルマー ▶︎ Deck 4.2 12 Helmer, Helmsman Fur Hire Effect Monster
- 3 Aqua 0 2000
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn.
ゴブリン切り込み部隊 ▶︎ Deck 4.2 12 Goblin Marauding Squad Effect Monster
- 4 Beast-Warrior 1900 0
When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
星因士 プロキオン ▶︎ Deck 4.2 17 Satellarknight Procyon Effect Monster
- 4 Warrior 1300 1200
If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

(311/410 pages) 9,301 - 9,330

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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