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HOME > Yu-Gi-Oh! Card Lists > EXTRA PACK 2019 > Second Expedition into Danger!

Second Expedition into Danger! Used Deck

Second Expedition into Danger!
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
Discard 1 card, then target 1 "Danger!" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of "Second Expedition into Danger!" once per turn.
Average Rating Score 4.3(3)
  1. Card Info
  2. Card Reviews (3 rating scores)
  3. Decks with Second Expedition into Danger! (3 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Second Expedition into Danger!" card reviews and rating scores


4.3(3)
評価星1評価星1評価星1評価星1評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
33% (1)
カード評価ラベル2
66% (2)
カード評価ラベル1
0% (0)

japan とき
2019/09/14 16:14
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By discarding 1 card from your hand, Danger! has the effect of increasing the ATK and DEF of 1 body by 500 until the end phase, and by discarding 1 Danger! Continuous Trap with effect.
ATK ・The increase in defense power is too miserable to use one card in your hand. As an added bonus, I'd like to use it as a card that allows me to discard Danger! from my hand in a free chain, but since it's a Trap, there's also the option of exchanging cards in a dangerous zone. Even if you use permanence as an advantage, I feel that you can finish the duel without using Danger!
The effect of activating GY is Trap, so there are more opportunities to activate than Investigative Reports, but since it is Continuous Trap, it is harder to send to GY than expendable Investigative Reports. It is undeniable that it is difficult to handle due to its low ability in the field and the idleness of being a Continuous Trap.
japan アルバ
2019/08/27 0:14
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It permanently strengthens the hit point, but like the Yumaria continent, it does not mesh with the nature of Danger!
The GY effect is similar to the survey report.
Since it's a Trap, you can launch a surprise attack by cutting Bigfoot or Werewolf during your opponent's turn, but that's about it, and it's not very useful.
japan シエスタ
2019/08/26 9:38
Yugioh Icon
Danger! can be strengthened while pulling the trigger of Danger!, but the need for strengthening is thin and the strengthening value is not so high. Trap as a strengthening card is also a fatal point.
Even with GY, you can pull the trigger of Danger! while aiming for reuse and recover the ad. Compared to the survey report, it's a trap, so it's a big selling point that you can pull it with a flitch.
As mentioned above, it's good to be able to permanently pull the trigger of Danger! with Friche, but I feel that the current priority is low due to the subtle main effect and the high rotational power of Danger!.

Decks with "Second Expedition into Danger!"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
EXTRA PACK 2019 EP19-JP033 2019-09-14 Normal

Ranking and View Num

Rating Score Rank 9,855 / 13,172 Cards
View Num 3,571

Others

Japanese card name 第弐次未界域探険隊

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