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The Phantom Knights of Wrong Magnetring →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior/DARK/Level 2/ATK 0/DEF 0) with the following effect. (This card is NOT treated as a Trap.) ●(Quick Effect): You can send this card and 1 face-up card you control to the GY (either a "The Phantom Knights" monster or a "Phantom Knights" Continuous Spell/Trap); draw 2 cards. |
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password:62645025 | |||||
Average Rating Score | 4.2(6) |
- Card Info
- Card Reviews (6 rating scores)
- Decks with The Phantom Knights of Wrong Magnetring (17 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"The Phantom Knights of Wrong Magnetring" card reviews and rating scores
4.2(6) |
|
0% | (0) | ||
16% | (1) | ||
16% | (1) | ||
66% | (4) | ||
0% | (0) |
備長炭18
2020/04/18 0:22
2020/04/18 0:22
The Phantom Knights are level 2, so if you can become a Javelin and you can exchange cards, the specs seem to be high, but the activation conditions are fatally bad.
If The Phantom Knights are the main, they will actively send it to her GY and use his GY effect, and there are many patterns that trap monsters will be removed when they leave the field. On the other hand, Xyz is not a destruction, but a text he sent to GY with almost no usage.
It's not very useful as a trap monster or as a doroso, and to be honest, I get the impression that Paleozoic, which has a lot of defense cards, would be much easier to handle.
If The Phantom Knights are the main, they will actively send it to her GY and use his GY effect, and there are many patterns that trap monsters will be removed when they leave the field. On the other hand, Xyz is not a destruction, but a text he sent to GY with almost no usage.
It's not very useful as a trap monster or as a doroso, and to be honest, I get the impression that Paleozoic, which has a lot of defense cards, would be much easier to handle.
シエスタ
2019/04/02 9:09
2019/04/02 9:09
When the effect is activated, it can be deployed while negate the attack, and since it is a level 2 trap monster, it is a difficult level to handle with Phantom Knight, but it is compatible with Valle.
It will be deployed in Attack Position with 0 offense and defense, but since it can be sent to GY immediately with a draw effect, there is almost no fear of becoming a target. It is a furitche and is highly convenient.
However, the attack reaction is very neck. Regarding draws, the Phantom Knight itself becomes a material and it is difficult to remain in the field in the case of monsters, and the Phantom Knight revived by the Phantom card generally has a disadvantage of exclusion, so there are not many things that are not compatible. It's a pity that it can't be used as a break trigger because it's sent to GY.
Anyway, the activation conditions are a bottleneck, and the draw effect is difficult to maintain due to its own stats, removal, and high development power, so in general, I think it's a card that has a strong peculiarity.
It will be deployed in Attack Position with 0 offense and defense, but since it can be sent to GY immediately with a draw effect, there is almost no fear of becoming a target. It is a furitche and is highly convenient.
However, the attack reaction is very neck. Regarding draws, the Phantom Knight itself becomes a material and it is difficult to remain in the field in the case of monsters, and the Phantom Knight revived by the Phantom card generally has a disadvantage of exclusion, so there are not many things that are not compatible. It's a pity that it can't be used as a break trigger because it's sent to GY.
Anyway, the activation conditions are a bottleneck, and the draw effect is difficult to maintain due to its own stats, removal, and high development power, so in general, I think it's a card that has a strong peculiarity.
exa
2017/01/14 16:17
2017/01/14 16:17
Since it can't even play the role of a wall by being SSed in Attack Position, its performance as a defense card is extremely low. There aren't many situations where a card that has a draw effect as a cost stays on the field that easily, so it's only a bonus. It will be more useful to counterattack by turning this card into a general-purpose powerful card rather than drawing it.
The only upside is that The Phantom Knights is level 2, and with something like Paleozoic you can manage to get a cursed javelin. It's easier to use him than Lost Van Blaze, who can't protect Paleozoic, even if he interferes with level changes in the main phase and gives himself resistance.
The only upside is that The Phantom Knights is level 2, and with something like Paleozoic you can manage to get a cursed javelin. It's easier to use him than Lost Van Blaze, who can't protect Paleozoic, even if he interferes with level changes in the main phase and gives himself resistance.
メンタル豆腐デーモン
2017/01/14 15:57
2017/01/14 15:57
Wouldn't it be delicious if the fog sword that got in the way could be used as a cost?
He seems to be usable in Paleozoic rather than illusion
He seems to be usable in Paleozoic rather than illusion
とき
2017/01/14 11:27
2017/01/14 11:27
Trap monsters that are Special Summoned while negate attacks.
On top of that, he has the ability to draw 2 Phantom cards as a cost.
From the combination of attack negate and draw, it is like The Phantom Knights' Cyber Valley .
However, since this is a trap and an attack reaction trap, you will always be afraid of destruction during the set.
Also, Phantom has surprisingly few cards that can be used like fifty. Therefore, there is a risk that his Deck will not be able to take full advantage of the capabilities of this card.
On top of that, he has the ability to draw 2 Phantom cards as a cost.
From the combination of attack negate and draw, it is like The Phantom Knights' Cyber Valley .
However, since this is a trap and an attack reaction trap, you will always be afraid of destruction during the set.
Also, Phantom has surprisingly few cards that can be used like fifty. Therefore, there is a risk that his Deck will not be able to take full advantage of the capabilities of this card.
Decks with "The Phantom Knights of Wrong Magnetring"
* is adopted as a key card.
● 2017-05-18 The Phantom Knights
● 2017-09-11 Link Paleozoic
● 2019-04-20 Gael Valle
● 2017-09-01 Burgess Trickstar
● 2017-06-05 The Phantom Knights (Launch)
● 2017-06-18 predatory phantom
● 2017-10-05 mistress (internal environment)
● 2018-04-29 Vector pretend
● 2017-07-20 [Latest] Silent The Phantom Knights
● 2017-02-18 ❤Phantom Knights of Yubel❤2nd Squadron★
● 2017-11-17 Nimble Paleozoic
● 2018-01-05 Phantom Trick
Card Category and Effect Category
The Phantom Knights, Phantom Deck
The Phantom Knights, Phantom Card Lists
The Phantom Knights, Phantom Sets
Effect:Special Summon Trap Monster
Effect:Draw
Effect:send card from your field to the GY
Effect:negate the attack
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
MAXIMUM CRISIS | MACR-JP067 | 2017-01-14 | Normal |
Ranking and View Num
Rating Score Rank | 10,010 / 13,172 Cards |
---|---|
View Num | 12,724 |
Others
Japanese card name | 幻影騎士団ウロング・マグネリング |
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