Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > BURST OF DESTINY > Detonation Code

Detonation Code Used Deck

Detonation Code
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
If you control a "Topologic" Link Monster: You can target 1 DARK non-Link Dragon, Machine, or Cyberse monster in your GY; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of "Detonation Code" once per turn.
Average Rating Score 4.5(4)
  1. Card Info
  2. Card Reviews (4 rating scores)
  3. Decks with Detonation Code (1 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Detonation Code" card reviews and rating scores


4.5(4)
評価星1評価星1評価星1評価星1評価星0.5
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
75% (3)
カード評価ラベル2
25% (1)
カード評価ラベル1
0% (0)

japan シエスタ
2021/08/06 17:11
Yugioh Icon
Most Topologic links are activated by deploying monsters at the link destination, and this card helps with that.
There is no need to Special Summon the link destination, so it can be used as a normal resurrection card and can be connected to further development.
However, as a resurrection card, Trap doesn't have a quick attack, and Topologic is a heavy link 3 or higher, and there is a possibility that it will be disturbed and spoiled at a critical moment.
The effect of 2 is mainly to care for Zerovolos and Trisbaena.
Is it possible to use it as a cost that doesn't run out if it's used in combination with a card that activates by excluding cards on the field without restrictions such as only once in a duel?
It's not a bad effect, but it doesn't have a category search and is highly dependent on combos, so it's likely to be avoided.
japan 青山
2021/07/22 14:02
Yugioh Icon
In short, a reanimation trap. The advantage is
・Effect of 2.
・ If you remain, the second body (or later) can be revived.
And the cons are
・If you can't put out a toporo link, it will rot.
-Removal, especially rabbits (I don't see them much these days, but just in case).
- Slightly limited range.
The first neck is perishability.
However, in the first place, there is no reason to use it other than a Deck that aims to put out a Topolo Link, so if you can't put it out, it's a level that can be forgiven. In that case, I think I should stack up the deployment cards, but...
About the effect of 2.
It says to combine with 《Topologic Trisbaena》and 《Topologic Zeroboros》, but it's too late to return to the next standby.
Rather, combine it with 《Topologic Bomber Dragon》for the second revival on the next turn! Doesn't this fit better?
Trisbaena, if you use it on Zerovolos, you may feel like doing something with this back in the Spell Trap zone as a cost.
japan ねこーら
2021/07/17 14:35
Yugioh Icon
Comprehensive evaluation: It is good in the point that the monster made into the link material can be revived repeatedly and an advantage can be earned.
You can revive it at the link destination of Topologic and aim for total destruction, or you can revive it outside the link destination and gain an advantage.
Topologic looks heavy, but it's almost the same procedure as "Accesscode Talker", so it's not that heavy, and you can prepare a revival destination during the deployment process.
The DARK specification is a bottleneck, but with Cyberse, you can start from 《Draconnet》and 《Armored Bitron》and go through 《Crystron Halqifibrax》and 《Splash Mage》.
If it's DARK Machine, can he be around Orcust?
With 《Scrap Recycler》etc., he can send Orcust to his GY and perform a link summon with the effect, and it is possible to reuse his Orcust that was removed by reviving 《Dingirsu, the Orcust of the Evening Star》.
As an example of Dragon, I wonder if 《Triggering Wurm》can be repeatedly revived and destroyed to gain an advantage.
Since it was pointed out on 7/18, we investigated cards that are compatible with DARK and made corrections.
In the second half, you can aim for recovery if you are excluded by his Topologic, excluding on your turn → set on the next opponent's turn, activate again on your turn to revive, and repeat.
There is a lag until the resurrection, but since it can be removed from the reverse side, even if it gets involved in something like Topologic Zeroboros, it can be reset and reset over and over again.
It's good as a support, but it's not very versatile, and it's heavy.
japan exa
2021/07/17 12:42
Yugioh Icon
A turn-by-turn resurrection card that combos with Topologic.
Because it is a trap card, you can aim to activate it during your opponent's turn, and you can trigger the effects of various Topologics at any time.
However, in addition to Topologic, which has heavy summoning conditions (especially his Dragon, Machine, and Cyberse in his DARK, that is, Revolver Deck), there is a risk of accident when adopting this card, which is a dedicated card.
There are enough disposable but versatile cards out there that can boot Topologic, so if you care about stability, that should be enough.
The effect of (2) is designed so that this card is not lost even if you use 《Topologic Trisbaena》or 《Topologic Zeroboros》. However, the timing of the resurrection is the standby phase of the next turn, and it is not a "place" but a "set". Even if you trigger it during your opponent's turn, you can't activate it during your own turn, so I have the impression that it's hard to say whether it's a good match or a bad match.

Decks with "Detonation Code"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
BURST OF DESTINY BODE-JP071 2021-07-17 Normal

Ranking and View Num

Rating Score Rank 9,627 / 13,171 Cards
View Num 2,820

Others

Japanese card name デトネーション・コード

Update Information - NEW -