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HOME > Yu-Gi-Oh! Card Lists > Cybernetic Horizon > Cyberse Magician

Cyberse Magician Used Deck

Cyberse Magician
Card Kind Attribute Level Type ATK DEF
Ritual Monster
Effect Monster
- 7 Cyberse 2500 2000
You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.
password:24731391
Average Rating Score 3.9(16)
  1. Card Info
  2. Card Reviews (16 rating scores)
  3. Decks with Cyberse Magician (38 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Cyberse Magician" card reviews and rating scores


3.9(16)
評価星1評価星1評価星1評価星1評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
37% (6)
カード評価ラベル2
50% (8)
カード評価ラベル1
12% (2)

japan 東京裕斗
2020/05/15 12:24
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Since all the effects are common, it is a card that is very difficult to obtain among the 10th season Urrea.
japan ガイナ
2019/03/31 22:26
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His Ritual Monster of the Cybers genus.
Decorating the package of the pack, it is probably the weakest monster in the history of billboards.
None of the effects are impressive, and I don't think it's specs enough to perform a ritual summon.
If you don't have his Link Monster on your field or your opponent's field, it's almost a meaningless monster.
It would have been nice to at least have the effect of reviving the Link Monster...
To be honest, I don't know why they tried to add a ritual gimmick that consumes more cards in Dark Cybers, which consumes more cards.
Somehow he feels like he forced himself to make a hero ace card with 2500 ATK and 2000 defense.
japan ブラスター
2018/07/27 19:04
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A department store with a sober effect. The Cyber switch can be put out stably, so if you want to put it out, you can easily put it out, but it depends on the situation.
Burn Deck Can it be used for link processing with RBI of 3500 or less, where there is no opponent or other processing methods, or otherwise, wouldn't it be better to use the witch as a link material even if it is for the cost of the hand?
japan madolce
2018/04/30 2:48
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The effect is at its peak here, but if it is a single item, it is not very noticeable.
However, when placed next to 《Honeybot》, the hardness is moderate.
Thanks to the Cyber switch, it's easy to retract even with a pin, making it easier to handle during rituals.
But I still wanted the effect of directly interfering with the opponent's board.
Also, in a situation where this guy would be killed, I added one Cybers to my hand.
The hard part is that there is nothing you can do about it.
A decent cyber boost is fine.
japan もも
2018/04/19 20:34
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Cybers Ritual Monster.
The link killer effect makes him 3500 ATK, but other than that, he's just a Ritual Monster with 2500 ATK because of the defensive effect unless he fights a Link Monster, so he's easily defeated.
If he was a Link Monster killer, he could have had 4500 ATK.
japan 京太
2018/04/17 18:01
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None of the effects are impressive
japan 備長炭18
2018/04/17 14:22
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Ritual Cybers with the main character's ace card status of level 7 DARK, ATK 2500 and DEF 2000.
Currently, it is a cyber game that mainly links and consumes a lot of cards, so I would like a reasonable return if I get involved in rituals that are likely to consume more money.
However, half the damage you take, grant resistance to targets other than yourself, increase 1000 only when fighting Link Monsters, and the search effect when destroyed by the opponent's effect will be able to demonstrate sufficient strength in the anime, In reality, all of them give the impression that their nails are sweet. It's a bit disappointing, since 《Cyberse Witch》in the same pack is very powerful.
japan とき
2018/04/14 10:37
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A Ritual package monster that appeared after a long time to avenge the resentment that the Ritual Dimension was neglected.
Effect that halves all damage received, effect that protects other cards from being attacked or affected by other Link Monsters, effect that raises ATK by 1000 when fighting Link Monsters, and Cyberse when destroyed by opponent's effects has the effect of searching for
A seemingly powerful monster with four effects, but all of them except number 3 have defensive effects, so it's hard to say whether he fits the nature of the ritual that requires him to be the core of the deck. place. Even with the only offensive 3rd effect, if you can't fight Link Monster, it's useless.
It lacks the ability as a finisher required for rituals, and although it has a search effect, it is meaningless unless it is destroyed. Due to the lack of connection between Cybers and Rituals, it has become a disappointing card.
japan アルバ
2018/04/04 22:07
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The main character who started to put the same blue frame card as Link Monster in the main deck.
Ritual Monster is the first pack cover since Masked Hellraiser.
There doesn't seem to be much point in going out of his way to support Link Monster, and I think he should be asked if he's going to put a Ritual on Deck, which is an odd gimmick for the Link Monster meta, and for that reason it's hard to use.
japan ABYSS
2018/03/30 0:52
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Pack's signboard monster, but... frankly speaking, it's weak.
All of them are unimpressive effects, hit points are mediocre, resistance is poor, Cyberse itself is low level and his Link Monsters are many, so it doesn't work well with rituals that refer to levels. Due to the ritual gimmick, the large number of cards consumed and the accident rate are also burdensome for Cybers.
The only strength is that it corresponds to the effect of the Cyber switch.
japan シエスタ
2018/03/26 16:20
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Link Monsters are rampant in the environment and none of their effects are bad. It's not enough to put a ritual gimmick into the game, and I don't think there is such a slot. Unfortunately, it does not support preparation.
From a different point of view, it's easier to equip Cyberse with ritual gimmicks, and Cybers has several types of low-level normals, so high-level rituals will make it possible for him to use new tactics, such as fertilizing GY and setting up degrenade. This card-based Ritual Cybers is also interesting. Also, I don't think there's any future potential because the support is excellent and it's not effective that it can only be used in cyberspace.
japan わがじゃん
2018/03/26 11:44
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Hmm, this.
A Ritual Summon monster that refers to the level that appeared to go against Link Summoning. The effect is subtle, and I don't know how to use it... Moreover, he is Cyberse in the name fraud following "Cyberse Wizard". What is Yusaku aiming for with his Deck?
japan ラーメン
2018/03/26 10:21
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Cyberse's Ritual, it's also the signboard monster of the pack.
However, when it comes to the essential performance, first of all, the damage reduction effect of 1 is not a loss, but it is hard to say that it is really ``not a loss'' and it is not useful. does not have any resistance, and in addition to ritual summoning this card, it has the weight of requiring a Link Monster.
The 3 effect is only effective against Link opponents, so it's completely dependent on the other party. At around 2500 RBI, you can't expect much because it's normally destroyed in battle other than Link Monster.
There are 4 effects, so it looks strong, but all of them have subtle effects, and Cybers, which consumes more cards from your hand, consumes more cards from your hand. really really….
As a billboard, I have to say that it is a disappointing card.
japan はわわ
2018/03/24 2:53
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It's good to be able to search from 《Cyberse Witch》, but the material requirements of level 7 or higher are too heavy for [Cyber S], which is mainly a link summon and consumes a lot of cards.
The effect of (1) and (2) is weak, and (4) is also for checking
"Paladin of Storm Dragon", which is excellent as a material, is prioritized over the brain muscle with only 3500 RBI against the link opponent
japan しょきちょー
2018/03/24 1:47
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With this child, he can search for Cybers from the deck if he has half the total damage, increases the RBI only in link battles, and destroys effects.
But if it's anything other than Link, it's easy. Looking back, I was weak, sorry.
japan あんっ
2024/12/08 13:10
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Decks with "Cyberse Magician"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Cybernetic Horizon CYHO-JP026 2018-04-14 SecretUltimateUltra

Ranking and View Num

Rating Score Rank 10,341 / 13,189 Cards
View Num 26,070

Others

Japanese card name サイバース・マジシャン

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