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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 1 to 30 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (14) | Genta, Gateman of Dark World | Effect Monster | |||
- | 4 | Fiend | 1000 | 1800 | ||
You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card. | ||||||
▶︎ Deck | 10 (14) | Dark Beckoning Beast | Effect Monster | |||
- | 2 | Fiend | 0 | 0 | ||
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | ||||||
▶︎ Deck | 10 (8) | Vernusylph of the Flourishing Hills | Effect Monster | |||
- | 4 | Fairy | 200 | 2000 | ||
"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn. | ||||||
▶︎ Deck | 10 (5) | Cornfield Coatl | Effect Monster | |||
- | 4 | GensoMazoku | 500 | 1700 | ||
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card. | ||||||
▶︎ Deck | 10 (28) | Mathmech Circular Limited | Effect Monster | |||
- | 4 | Cyberse | 1500 | 1500 | ||
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn. | ||||||
▶︎ Deck | 10 (9) | Legendary Fire King Ponix | Effect Monster | |||
- | 1 | Winged Beast | 500 | 200 | ||
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn. | ||||||
▶︎ Deck | 10 (34) | Time Maiden | Effect Monster | |||
- | 1 | Fairy | 0 | 0 | ||
If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. | ||||||
▶︎ Deck | 10 (5) | G Golem Pebble Dog | Effect Monster | |||
- | 2 | Cyberse | 300 | 1000 | ||
If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn. | ||||||
▶︎ Deck | 10 (9) | Scareclaw Reichheart | Effect Monster | |||
- | 4 | Warrior | 1500 | 2100 | ||
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn. | ||||||
▶︎ Deck | 10 (8) | Snake-Eye Ash Limited | Effect Monster | |||
- | 1 | Pyro | 800 | 1000 | ||
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn. | ||||||
▶︎ Deck | 10 (36) | SPYRAL Quik-Fix | Effect Monster | |||
- | 1 | Machine | 500 | 400 | ||
If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field. | ||||||
▶︎ Deck | 10 (13) | Spright Jet Limited | Effect Monster | |||
- | 2 | Thunder | 1300 | 700 | ||
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn. | ||||||
▶︎ Deck | 10 (6) | Therion "Lily" Borea | Effect Monster | |||
- | 8 | Plant | 2400 | 2500 | ||
You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ●You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea". |
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▶︎ Deck | 10 (5) | Simorgh, Bird of Perfection | Effect Monster | |||
- | 4 | Winged Beast | 1800 | 500 | ||
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand. | ||||||
▶︎ Deck | 10 (9) | Superheavy Samurai Motorbike |
Effect Monster Tuner Monster |
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- | 2 | Machine | 800 | 1200 | ||
If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2. | ||||||
▶︎ Deck | 10 (13) | Dragunity Remus |
Effect Monster Tuner Monster |
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- | 2 | Dragon | 800 | 800 | ||
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn. | ||||||
▶︎ Deck | 10 (6) | Mementotlan Angwitch | Effect Monster | |||
- | 3 | Spellcaster | 800 | 1000 | ||
If this card is Normal or Special Summoned: You can add 1 "Memento" monster from your Deck to your hand, except "Mementotlan Angwitch". You can target 1 Level 2 or lower "Memento" monster in your GY; destroy 1 "Memento" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of "Mementotlan Angwitch" once per turn. | ||||||
▶︎ Deck | 10 (5) | Doodle Beast - Stego | Effect Monster | |||
- | 5 | Dinosaur | 1200 | 1800 | ||
If you control no monsters, or if all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Doodlebook" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of "Doodle Beast - Stego" once per turn. | ||||||
▶︎ Deck | 10 (10) | Arianna the Labrynth Servant | Effect Monster | |||
- | 4 | Fiend | 1600 | 2100 | ||
If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ●From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn. |
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▶︎ Deck | 10 (4) | Libromancer Geek Boy | Effect Monster | |||
- | 3 | Psychic | 800 | 800 | ||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn. | ||||||
▶︎ Deck | 10 (4) | Libromancer Fire | Effect Monster | |||
- | 4 | Cyberse | 1800 | 1800 | ||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn. | ||||||
▶︎ Deck | 10 (16) | Wightbaking | Effect Monster | |||
- | 1 | Zombie | 300 | 200 | ||
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn. | ||||||
▶︎ Deck | 10 (11) | Vanquish Soul Razen | Effect Monster | |||
- | 4 | Warrior | 1800 | 1500 | ||
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: This card cannot be destroyed by card effects this turn. ●FIRE & DARK: Destroy all other monsters in this card's column. You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 10 (33) | Tearlaments Kitkallos Forbidden |
Fusion Monster Effect Monster |
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- | 5 | Aqua | 2300 | 1200 | ||
1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn. |
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▶︎ Deck | 10 (7) | Predaplant Ambulomelides |
Fusion Monster Effect Monster |
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- | 5 | Plant | 1000 | 2500 | ||
2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn. |
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▶︎ Deck | 10 (17) | Ohime the Manifested Mikanko |
Ritual Monster Effect Monster |
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- | 6 | Fairy | 0 | 0 | ||
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field. | ||||||
▶︎ Deck | 10 (8) | Angelica, Princess of Noble Arms |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 1200 | 2400 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn. |
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▶︎ Deck | 10 (8) | Hi-Speedroid Cork Shooter |
Synchro Monster Tuner Monster Effect Monster |
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- | 3 | Machine | 500 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ●Add 1 "Speedroid" Spell/Trap from your Deck to your hand. ●If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn. |
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▶︎ Deck | 10 (4) | Visas Amritara |
Synchro Monster Effect Monster Tuner Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn. |
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▶︎ Deck | 10 (9) | Supreme King Gate Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2000 | ||
Pendulum Effect "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. Card Text If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn. |
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