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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "add Card from your Deck to your hand". Search result  Showing 1 to 30 of 1,305

With the effect of "add Card from your Deck to your hand".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
暗黒界の門番 ゼンタ ▶︎ Deck 10 14 Genta, Gateman of Dark World Effect Monster
- 4 Fiend 1000 1800
You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.
暗黒の招来神 ▶︎ Deck 10 13 Dark Beckoning Beast Effect Monster
- 2 Fiend 0 0
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
丘と芽吹の春化精 ▶︎ Deck 10 8 Vernusylph of the Flourishing Hills Effect Monster
- 4 Fairy 200 2000
"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.
コーンフィールド コアトル ▶︎ Deck 10 5 Cornfield Coatl Effect Monster
- 4 GensoMazoku 500 1700
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.
斬機サーキュラー ▶︎ Deck 10 26 Mathmech Circular Limited Effect Monster
- 4 Cyberse 1500 1500
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.
真炎王 ポニクス ▶︎ Deck 10 8 Legendary Fire King Ponix Effect Monster
- 1 Winged Beast 500 200
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.
時械巫女 ▶︎ Deck 10 32 Time Maiden Effect Monster
- 1 Fairy 0 0
If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.
Gゴーレム・ペブルドッグ ▶︎ Deck 10 5 G Golem Pebble Dog Effect Monster
- 2 Cyberse 300 1000
If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn.
スケアクロー・ライヒハート ▶︎ Deck 10 9 Scareclaw Reichheart Effect Monster
- 4 Warrior 1500 2100
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.
スネークアイ・エクセル ▶︎ Deck 10 8 Snake-Eye Ash Semi-Limited Effect Monster
- 1 Pyro 800 1000
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.
SPYRAL-ジーニアス ▶︎ Deck 10 36 SPYRAL Quik-Fix Limited Effect Monster
- 1 Machine 500 400
If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
スプライト・ジェット ▶︎ Deck 10 10 Spright Jet Limited Effect Monster
- 2 Thunder 1300 700
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.
セリオンズ“リリー”ボレア ▶︎ Deck 10 6 Therion "Lily" Borea Effect Monster
- 8 Plant 2400 2500
You can only use each of the following effects of "Therion "Lily" Borea" once per turn.
●You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".
絶神鳥シムルグ ▶︎ Deck 10 5 Simorgh, Bird of Perfection Effect Monster
- 4 Winged Beast 1800 500
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.
超重武者バイ-Q ▶︎ Deck 10 8 Superheavy Samurai Motorbike Effect Monster
Tuner Monster
- 2 Machine 800 1200
If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.
ドラグニティ-レムス ▶︎ Deck 10 13 Dragunity Remus Effect Monster
Tuner Monster
- 2 Dragon 800 800
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.
メメント・エンウィッチ ▶︎ Deck 10 4 Mementotlan Angwitch Effect Monster
- 3 Spellcaster 800 1000
If this card is Normal or Special Summoned: You can add 1 "Memento" monster from your Deck to your hand, except "Mementotlan Angwitch". You can target 1 Level 2 or lower "Memento" monster in your GY; destroy 1 "Memento" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of "Mementotlan Angwitch" once per turn.
らくがきじゅう-すてご ▶︎ Deck 10 5 Doodle Beast - Stego Effect Monster
- 5 Dinosaur 1200 1800
If you control no monsters, or if all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Doodlebook" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of "Doodle Beast - Stego" once per turn.
白銀の城の召使い アリアンナ ▶︎ Deck 10 9 Arianna the Labrynth Servant Effect Monster
- 4 Fiend 1600 2100
If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
●From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.
リブロマンサー・Gボーイ ▶︎ Deck 10 4 Libromancer Geek Boy Effect Monster
- 3 Psychic 800 800
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.
リブロマンサー・ファイア ▶︎ Deck 10 4 Libromancer Fire Effect Monster
- 4 Cyberse 1800 1800
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.
ワイトベイキング ▶︎ Deck 10 16 Wightbaking Effect Monster
- 1 Zombie 300 200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
VS ラゼン ▶︎ Deck 10 11 Vanquish Soul Razen Effect Monster
- 4 Warrior 1800 1500
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card cannot be destroyed by card effects this turn.
●FIRE & DARK: Destroy all other monsters in this card's column.
You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.
ティアラメンツ・キトカロス ▶︎ Deck 10 33 Tearlaments Kitkallos Forbidden Fusion Monster
Effect Monster
- 5 Aqua 2300 1200
1 "Tearlaments" monster + 1 Aqua monster
If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.
捕食植物アンブロメリドゥス ▶︎ Deck 10 6 Predaplant Ambulomelides Fusion Monster
Effect Monster
- 5 Plant 1000 2500
2 "Predaplant" monsters
If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.
オオヒメの御巫 ▶︎ Deck 10 16 Ohime the Manifested Mikanko Ritual Monster
Effect Monster
- 6 Fairy 0 0
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.
聖剣を巡る王姫アンジェリカ ▶︎ Deck 10 7 Angelica, Princess of Noble Arms Synchro Monster
Effect Monster
- 5 Warrior 1200 2400
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn.
HSRコルク-10 ▶︎ Deck 10 6 Hi-Speedroid Cork Shooter Synchro Monster
Tuner Monster
Effect Monster
- 3 Machine 500 1000
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate 1 of these effects;
●Add 1 "Speedroid" Spell/Trap from your Deck to your hand.
●If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them.
You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.
ヴィサス=アムリターラ ▶︎ Deck 10 4 Visas Amritara Synchro Monster
Effect Monster
Tuner Monster
- 8 Warrior 2500 2100
1+ Tuners + 1 LIGHT monster
This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.
BK キング・デンプシー ▶︎ Deck 10 7 Battlin' Boxer King Dempsey Xyz Monster
Effect Monster
- 4 Warrior 2300 1800
2 Level 4 monsters
If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect.
●Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn.
You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Type/Attribute Attribute
Level
Pendulum blue
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ATK
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