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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "battles damage related". Search result Showing 1 to 30 of 319
With the effect of "battles damage related".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (8) | Mirror Swordknight | Effect Monster | ||||||||||
- | 4 | GensoMazoku | 1900 | 300 | |||||||||
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect. | |||||||||||||
▶︎ Deck | 10 (17) | Ohime the Manifested Mikanko |
Ritual Monster Effect Monster |
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- | 6 | Fairy | 0 | 0 | |||||||||
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field. | |||||||||||||
▶︎ Deck | 9.9 (15) | Double Iris Magician |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1500 | 1000 | |||||||||
Pendulum Effect Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. Card Text (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand. |
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▶︎ Deck | 9.8 (9) | Evil Eye Domain - Pareidolia | Field Spell | ||||||||||
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn. | |||||||||||||
▶︎ Deck | 9.7 (36) | Performage Damage Juggler | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1000 | |||||||||
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (32) | Sandaion, the Timelord | Effect Monster | ||||||||||
- | 10 | Fairy | 4000 | 4000 | |||||||||
Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9.6 (16) | Lyrilusc - Assembled Nightingale |
Xyz Monster Effect Monster |
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- | 1 | Winged Beast | 0 | 0 | |||||||||
2+ Level 1 monsters Gains 200 ATK for each material attached to it. This card can attack directly. While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. Once per turn (Quick Effect): You can detach 1 material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage. |
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▶︎ Deck | 9.6 (9) | Sunavalon Dryas |
Link Monster Effect Monster |
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- | - | Plant | 0 | - | |||||||||
1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
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▶︎ Deck | 9.6 (35) | Pot of Prosperity Limited | Normal Spell | ||||||||||
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card. | |||||||||||||
▶︎ Deck | 9.5 (13) | Abyss Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1200 | 700 | |||||||||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (4) | Ni-Ni the Mirror Mikanko | Effect Monster | ||||||||||
- | 3 | Spellcaster | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (32) | Geomathmech Final Sigma |
Synchro Monster Effect Monster |
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- | 12 | Cyberse | 3000 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn. |
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▶︎ Deck | 9.5 (45) | One Day of Peace Limited | Normal Spell | ||||||||||
Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn. | |||||||||||||
▶︎ Deck | 9.5 (19) | Void Imagination | Continuous Spell | ||||||||||
Infernoid monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials. | |||||||||||||
▶︎ Deck | 9.4 (13) | Hu-Li the Jewel Mikanko | Effect Monster | ||||||||||
- | 3 | Psychic | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (7) | Ha-Re the Sword Mikanko | Effect Monster | ||||||||||
- | 3 | Warrior | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand. You can only use this effect of "Ha-Re the Sword Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (72) | Number 62: Galaxy-Eyes Prime Photon Dragon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 4000 | 3000 | |||||||||
2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as material. |
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▶︎ Deck | 9.4 (91) | Evilswarm Exciton Knight |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1900 | 0 | |||||||||
2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn. |
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▶︎ Deck | 9.4 (16) | Cyber Dragon Sieger |
Link Monster Effect Monster |
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- | - | Machine | 2100 | - | |||||||||
2 Machine monsters, including "Cyber Dragon" This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.
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▶︎ Deck | 9.4 (7) | Appliancer Laundry Dragon |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. Neither player takes any battle damage from attacks involving this card. Once per turn, after damage calculation, if this co-linked card battles an opponent's monster: You can banish that opponent's monster. Once per turn, after damage calculation, if this monster that is not co-linked battles an opponent's monster: You can destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.
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▶︎ Deck | 9.4 (32) | Revolving Switchyard | Field Spell | ||||||||||
If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.3 (28) | Phantom of Chaos | Effect Monster | ||||||||||
- | 4 | Fiend | 0 | 0 | |||||||||
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects. | |||||||||||||
▶︎ Deck | 9.3 (28) | Hot Red Dragon Archfiend Abyss |
Synchro Monster Effect Monster |
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- | 9 | Dragon | 3200 | 2500 | |||||||||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn. |
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▶︎ Deck | 9.3 (7) | Mekk-Knight of the Morning Star |
Link Monster Effect Monster |
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- | - | Machine | 2000 | - | |||||||||
2 monsters, including a "Mekk-Knight" monster If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
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▶︎ Deck | 9.3 (50) | Card of Demise | Normal Spell | ||||||||||
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card. | |||||||||||||
▶︎ Deck | 9.3 (7) | Dinomorphia Intact | Counter Trap | ||||||||||
When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn. | |||||||||||||
▶︎ Deck | 9.1 (9) | Majesty Hyperion | Effect Monster | ||||||||||
- | 8 | Fairy | 2100 | 2700 | |||||||||
You can Special Summon this card (from your hand or GY) by banishing 1 "The Agent" monster from your hand, field, or GY. You can only Special Summon "Majesty Hyperion" once per turn this way. Any battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn. | |||||||||||||
▶︎ Deck | 9.1 (44) | Chicken Game | Field Spell | ||||||||||
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ●Draw 1 card. ●Destroy this card. ●Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation. |
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▶︎ Deck | 9 (27) | Kamion, the Timelord | Effect Monster | ||||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9 (25) | Raidraptor - Last Strix | Effect Monster | ||||||||||
- | 1 | Winged Beast | 100 | 100 | |||||||||
If a "Raidraptor" monster you control battles, while you have any Spell/Trap Cards on your field or in your Graveyard, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your Graveyard. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of "Raidraptor - Last Strix" once per turn. | |||||||||||||
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