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| Rating Score | Card Name | Card-Type | ||||
|---|---|---|---|---|---|---|
| Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck
|
7.8 (4) | F.A. Downforce | Quick-Play Spell | |||
| Target 1 "F.A." monster you control; increase its Level by 2 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." monster you control; increase its Level by 2 until the end of this turn. You can only use each effect of "F.A. Downforce" once per turn. | ||||||
▶︎ Deck
|
7.8 (23) | Inferno Tempest | Quick-Play Spell | |||
| When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play. | ||||||
▶︎ Deck
|
7.8 (4) | Synchro World | Field Spell | |||
|
Each time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can remove 4, 7, or 10 Signal Counters from your field; apply the appropriate effect. ●4: Increase or decrease the Level of 1 face-up monster you control by 1. ●7: Special Summon 1 Tuner from your GY. ●10: Special Summon 1 Synchro Monster from your GY. |
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▶︎ Deck
|
7.8 (10) | Mount Sylvania | Field Spell | |||
| You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck. | ||||||
▶︎ Deck
|
7.8 (4) | Stray Purrely Street | Field Spell | |||
| Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. | ||||||
▶︎ Deck
|
7.8 (34) | A Legendary Ocean | Field Spell | |||
|
(This card is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1. |
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▶︎ Deck
|
7.8 (8) | Stairway to a Fabled Realm | Field Spell | |||
| When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn. | ||||||
▶︎ Deck
|
7.8 (5) | Despia, Theater of the Branded | Field Spell | |||
| During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn. | ||||||
▶︎ Deck
|
7.8 (5) | Cynet Ritual | Ritual Spell | |||
| This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY. | ||||||
▶︎ Deck
|
7.8 (19) | Abyss-scorn | Normal Trap | |||
| Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard. | ||||||
▶︎ Deck
|
7.8 (26) | Blazing Mirror Force | Normal Trap | |||
| When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took. | ||||||
▶︎ Deck
|
7.8 (12) | Cybernetic Overflow | Normal Trap | |||
| Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn. | ||||||
▶︎ Deck
|
7.8 (23) | Balance of Judgment | Normal Trap | |||
| If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn. | ||||||
▶︎ Deck
|
7.8 (25) | Spiritual Water Art - Aoi | Normal Trap | |||
| Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the GY. | ||||||
▶︎ Deck
|
7.8 (5) | Centur-Ion Phalanx | Normal Trap | |||
| Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn. | ||||||
▶︎ Deck
|
7.8 (6) | World Reassembly | Normal Trap | |||
| Special Summon 1 "World Legacy" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 "World Reassembly" per turn. | ||||||
▶︎ Deck
|
7.8 (4) | Dual Avatar Compact | Normal Trap | |||
| During the Main Phase: Banish 1 "Dual Avatar" Spell/Trap from your GY, except "Dual Avatar Compact"; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 "Dual Avatar Compact" per turn. | ||||||
▶︎ Deck
|
7.8 (6) | Abominable Chamber of the Unchained | Normal Trap | |||
| Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn. | ||||||
▶︎ Deck
|
7.8 (6) | Bug Emergency | Normal Trap | |||
| Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn. | ||||||
▶︎ Deck
|
7.8 (15) | Paleozoic Marrella | Normal Trap | |||
| Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
▶︎ Deck
|
7.8 (9) | Thunder Dragons' Hundred Thunders | Normal Trap | |||
| Target 1 Thunder monster in your GY; Special Summon it, then you can Special Summon as many monsters with that same name as possible from your GY. The monster(s) Special Summoned by this effect are banished when they leave the field, also while they are face-up on the field, you cannot Special Summon monsters, except Thunder monsters. You can only activate 1 "Thunder Dragons' Hundred Thunders" per turn. | ||||||
▶︎ Deck
|
7.8 (17) | The Deep Grave | Normal Trap | |||
| Target 1 monster in either player's GY; during your next Standby Phase, Special Summon it from the GY. | ||||||
▶︎ Deck
|
7.8 (6) | Full-Armored Xyz | Normal Trap | |||
|
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ●The equipped monster gains ATK equal to this card's ATK. ●If the equipped monster would be destroyed by battle or card effect, destroy this card instead. |
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▶︎ Deck
|
7.8 (10) | Halfway to Forever | Normal Trap | |||
| Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters. | ||||||
▶︎ Deck
|
7.8 (8) | Gladiator Beast Charge | Normal Trap | |||
| Target face-up cards on the field, up to the number of "Gladiator Beast" monsters you control with different names; destroy them. | ||||||
▶︎ Deck
|
7.8 (12) | True Light | Continuous Trap | |||
|
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ●Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY. |
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▶︎ Deck
|
7.8 (16) | Infestation Infection | Continuous Trap | |||
| Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand. | ||||||
▶︎ Deck
|
7.8 (19) | Mind Drain | Continuous Trap | |||
| Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand. | ||||||
▶︎ Deck
|
7.8 (5) | Branded Beast | Continuous Trap | |||
| Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn. | ||||||
▶︎ Deck
|
7.8 (33) | Limit Reverse | Continuous Trap | |||
| Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card. | ||||||
| Other sorts : Card Registration Date, scale blue, scale red | ||||||
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Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
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DARK
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