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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.8 (5) | EN - Engage Neo Space | Normal Spell | |||
Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn. | ||||||
▶︎ Deck | 7.8 (9) | Dwimmered Path | Normal Spell | |||
Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn. | ||||||
▶︎ Deck | 7.8 (21) | Shuffle Reborn | Normal Spell | |||
If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn. | ||||||
▶︎ Deck | 7.8 (19) | A Wild Monster Appears! | Normal Spell | |||
If only your opponent controls a monster: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage. | ||||||
▶︎ Deck | 7.8 (10) | Sky Striker Maneuver - Vector Blast | Normal Spell | |||
If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck. | ||||||
▶︎ Deck | 7.8 (26) | Cards of Consonance | Normal Spell | |||
Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards. | ||||||
▶︎ Deck | 7.8 (21) | Time-Tearing Morganite | Normal Spell | |||
For the rest of this Duel, apply the following effects. ●You cannot activate monster effects in the hand. ●Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ●You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn. |
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▶︎ Deck | 7.8 (12) | Dodododraw | Normal Spell | |||
Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn. | ||||||
▶︎ Deck | 7.8 (8) | Hyper Rank-Up-Magic Utopiforce | Normal Spell | |||
Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn. | ||||||
▶︎ Deck | 7.8 (29) | Feast of the Wild LV5 | Normal Spell | |||
Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack. | ||||||
▶︎ Deck | 7.8 (19) | Heroic Chance | Normal Spell | |||
Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn. | ||||||
▶︎ Deck | 7.8 (12) | Fortune's Future | Normal Spell | |||
Target 1 of your banished "Fortune Lady" monsters; return it to the GY, then draw 2 cards. | ||||||
▶︎ Deck | 7.8 (5) | Plunder Patroll Shipshape Ships Shipping | Normal Spell | |||
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Plunder Patroll" monster you control; equip 1 "Emblem of the Plunder Patroll", or 1 "Plunder Patroll" monster, from your Deck to that target. You can only use this effect of "Plunder Patroll Shipshape Ships Shipping" once per turn. | ||||||
▶︎ Deck | 7.8 (5) | Chronomaly Temple - Trilithon | Continuous Spell | |||
If you control no monsters, or all monsters you control are "Chronomaly" monsters: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Chronomaly" monster from your hand. If a "Chronomaly" or "Number" Xyz Monster you control would activate an effect by detaching material, you can send this card to the GY instead of 1 of those materials. You can only use each effect of "Chronomaly Temple - Trilithon" once per turn. | ||||||
▶︎ Deck | 7.8 (6) | Cipher Interference | Continuous Spell | |||
During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn. | ||||||
▶︎ Deck | 7.8 (15) | Yosen Training Grounds | Continuous Spell | |||
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn. ●1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field). ●3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand. |
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▶︎ Deck | 7.8 (5) | Trismagistus | Continuous Spell | |||
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ●During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ●You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand. |
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▶︎ Deck | 7.8 (4) | Vernusylph Corolla | Continuous Spell | |||
All EARTH monsters you control are also treated as "Vernusylph" monsters. Once per turn, if you would discard a "Vernusylph" monster(s) and 1 card to activate the effect of that "Vernusylph" monster in your hand, you can discard only that "Vernusylph" monster(s) instead. | ||||||
▶︎ Deck | 7.8 (12) | Awakening of the Possessed | Continuous Spell | |||
Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn. | ||||||
▶︎ Deck | 7.8 (4) | Lyrilusc - Bird Sanctuary | Continuous Spell | |||
You can target 2 Winged Beast Xyz Monsters you control; attach 1 of those monsters to the other as material. (Transfer its materials to that monster.) If you control an Xyz Monster with 3 or more materials: You can draw 1 card. You can only use each effect of "Lyrilusc - Bird Sanctuary" once per turn. | ||||||
▶︎ Deck | 7.8 (6) | Beacon of White | Equip Spell | |||
If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your GY: Target 1 of them; Special Summon it, but negate its effects, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Blue-Eyes" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase. | ||||||
▶︎ Deck | 7.8 (4) | Fleuret de Fleur | Equip Spell | |||
Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn. | ||||||
▶︎ Deck | 7.8 (6) | Igknights Unite | Quick-Play Spell | |||
Target 1 "Igknight" card you control; destroy it, and if you do, Special Summon 1 "Igknight" monster from your Deck. You can only activate 1 "Igknights Unite" per turn. | ||||||
▶︎ Deck | 7.8 (6) | Dream Mirror of Chaos | Quick-Play Spell | |||
Fusion Summon 1 "Dream Mirror" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If "Dream Mirror of Joy" is in a Field Zone, you can also use monsters in your hand as Fusion Material. If "Dream Mirror of Terror" is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 "Dream Mirror of Chaos" per turn. | ||||||
▶︎ Deck | 7.8 (8) | Psychic Fervor | Quick-Play Spell | |||
During the Battle Phase: Target 1 face-up monster you control; you lose LP equal to its ATK, and if you do, that monster's ATK is doubled until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Psychic Fervor" per turn. | ||||||
▶︎ Deck | 7.8 (5) | Salamangreat Charge | Quick-Play Spell | |||
Activate 1 of these effects; ●Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of the 3 into the Deck, and if you do, Special Summon the remaining monster, but for the rest of this turn, its effects are negated, also it cannot attack. ●If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster(s) whose current ATK is different from its original ATK: You can target 1 card on the field; destroy it. You can only activate 1 "Salamangreat Charge" per turn. |
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▶︎ Deck | 7.8 (13) | Spright Gamma Burst | Quick-Play Spell | |||
All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.8 (12) | World Legacy Clash | Quick-Play Spell | |||
Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster. | ||||||
▶︎ Deck | 7.8 (20) | Saber Reflection | Quick-Play Spell | |||
When you take battle or effect damage while you control an "X-Saber" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 "Saber" Spell/Trap Card or "Gottoms" card from your Deck to your hand. You can only activate 1 "Saber Reflection" per turn. | ||||||
▶︎ Deck | 7.8 (27) | Pot of Acquisitiveness | Quick-Play Spell | |||
Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn. | ||||||
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Update Information - NEW -
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