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Salamangreat Charge →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Activate 1 of these effects; ●Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of the 3 into the Deck, and if you do, Special Summon the remaining monster, but for the rest of this turn, its effects are negated, also it cannot attack. ●If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster(s) whose current ATK is different from its original ATK: You can target 1 card on the field; destroy it. You can only activate 1 "Salamangreat Charge" per turn. |
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Average Rating Score | 7.8(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Salamangreat Charge (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Salamangreat Charge" card reviews and rating scores
7.8(5) |
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0% | (0) | ||
100% | (5) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ジュウテツ
2023/06/06 3:14
2023/06/06 3:14
If the conditions are met, the effect of reviving and returning FIRE monsters can temporarily block attacks and effects, so I think it is effective for procuring various materials if it is your turn.
For an effect that can destroy cards on the opponent's field, I think 《Salamangreat Heatleo》easily fulfills the conditions.
Both are conditional, but I think it's easy to use because you can choose from two effects and because it's a Quick-Play Spell.
For an effect that can destroy cards on the opponent's field, I think 《Salamangreat Heatleo》easily fulfills the conditions.
Both are conditional, but I think it's easy to use because you can choose from two effects and because it's a Quick-Play Spell.
金平糖
2023/05/30 19:45
2023/05/30 19:45
Isn't this a card for BK? The effect of being engaged.
For the first revival/recovery effect, just using 《Battlin' Boxing Cross Counter》will give you the necessary number of heads, and for the second elimination effect, 《Battlin' Boxer Lead Yoke》, 《Number 79: Battlin' Boxer Nova Kaiser》and 《Number C79: Battlin' Boxer General Kaiser》will pull the trigger with their own pump-up effects. increase.
Of course, unlike when you use it with [Salamangreat], you can't search, etc., but if you put one in and you draw well, you can use it as a development card, a hindrance card, or a removal card, so I think you can use it very skillfully. increase.
For the first revival/recovery effect, just using 《Battlin' Boxing Cross Counter》will give you the necessary number of heads, and for the second elimination effect, 《Battlin' Boxer Lead Yoke》, 《Number 79: Battlin' Boxer Nova Kaiser》and 《Number C79: Battlin' Boxer General Kaiser》will pull the trigger with their own pump-up effects. increase.
Of course, unlike when you use it with [Salamangreat], you can't search, etc., but if you put one in and you draw well, you can use it as a development card, a hindrance card, or a removal card, so I think you can use it very skillfully. increase.
シエスタ
2023/05/19 14:25
2023/05/19 14:25
It has the name of Salamangreat, but the effect target is general-purpose fire in general.
Both of these effects require preliminary preparation, but since it's a Quick-Play Spell, the advantage is that you can move dexterously. With the name of Salamangreat, he is good at handling Salamangreat.
I said that it is versatile because it is highly dependent on combos, but is it desirable to use him together with Salamangreat?
Both of these effects require preliminary preparation, but since it's a Quick-Play Spell, the advantage is that you can move dexterously. With the name of Salamangreat, he is good at handling Salamangreat.
I said that it is versatile because it is highly dependent on combos, but is it desirable to use him together with Salamangreat?
みめっと
2023/05/18 9:00
2023/05/18 9:00
Salamangreat's new cards in Fire DP have Salaman names, but many of them have effects that can be used universally throughout his Deck centered on his FIRE, including Salaman. Isn't there a lot of people who think that this is the card that feels the most potential?
You can choose from two effects, but the first half is the effect that you should pay attention to. It's especially good because it doesn't force the opponent to choose it, which is common in other games, and you can also choose banished ones.
The Special Summoned monster cannot attack and its effect is negate only in that turn, so the advantage of being a Quick-Play Spell that can be activated even in the opponent's end phase will be greater, and you can use it as a material other than for Special Summon. You can also use it for that purpose.
There must be at least 3 FIRE monsters, and at least 1 FIRE monster that can be Special Summoned must be present in his GY or excluded by face-up, so if you stack more than one, the risk of an accident in the first hand increases. But it's definitely a good card in its own right.
Another conditional all-purpose removal effect would be too good to be one of the Quick-Play Spell's selectable effects.
You can choose from two effects, but the first half is the effect that you should pay attention to. It's especially good because it doesn't force the opponent to choose it, which is common in other games, and you can also choose banished ones.
The Special Summoned monster cannot attack and its effect is negate only in that turn, so the advantage of being a Quick-Play Spell that can be activated even in the opponent's end phase will be greater, and you can use it as a material other than for Special Summon. You can also use it for that purpose.
There must be at least 3 FIRE monsters, and at least 1 FIRE monster that can be Special Summoned must be present in his GY or excluded by face-up, so if you stack more than one, the risk of an accident in the first hand increases. But it's definitely a good card in its own right.
Another conditional all-purpose removal effect would be too good to be one of the Quick-Play Spell's selectable effects.
求炎星─ケンコウ
2023/05/16 22:48
2023/05/16 22:48
A fire general-purpose Quick-Play Spell with the Salamangreat name.
I think that the effect is a good card that can be used for both offense and defense, as well as her GY or resurrection from exclusion + resource recovery and conditional removal.
I don't know much about Salamangreat, but I think you can add it to your hand by searching with Salamangreat Raging Phoenix or by salvaging it with the effect of Salamangreat Sunlight Wolf, but if it's an existing card and a resurrection card, it's Will of the Salamangreat.
Removal effects include removal cards like 《Salamangreat Rage》and counter traps like 《Salamangreat Roar》, so it seems important how to differentiate them from each other in terms of being a Quick-Play Spell.
The resurrection effect can be returned from removal, but he can't use it unless he has two other creatures to return to the deck, but if he sends a lot of him to GY by link summoning, it may be okay. It is how it resonates that removal also requires RBI variation.
Well, there is a theme that goes well with this card. Brotherhood of the Fire Fist.
The current development of Brotherhood of the Fire Fist is to use the Recruit effect of 《Brotherhood of the Fire Fist - Tiger King》to line up lower-class beast warriors on the field.
Therefore, the revival and resource recovery of this card are very useful as a preliminary preparation. You can revive "Brotherhood of the Fire Fist - Tiger King", and even if you return "Brotherhood of the Fire Fist - Tiger King" and summon X again, the Fire Formation search effect is not named Turn 1, so it is unlikely to be wasted.
In addition, the removal effect is complete with monsters other than P, and since 《Fire Formation - Tensu》etc. will appear in the field, the RBI will naturally increase, so it is very easy to meet the conditions.
The Ultimate Fire Formation - Sinto that Brotherhood of the Fire Fist already has is a counter for the Spell Trap negate that can be triggered by other Fire Formation conditions, and since it can't deal with a Spell Trap that is a monster or has already turned face up, It will complement this card nicely.
I don't know it as a Salamangreat card, but thanks to the FIRE general purpose card, I'm grateful. Although there are problems such as search methods, I would like to take advantage of the benefits.
……Wouldn't it still be treated as "Fire Formation" according to the rules? Would you like to?
I think that the effect is a good card that can be used for both offense and defense, as well as her GY or resurrection from exclusion + resource recovery and conditional removal.
I don't know much about Salamangreat, but I think you can add it to your hand by searching with Salamangreat Raging Phoenix or by salvaging it with the effect of Salamangreat Sunlight Wolf, but if it's an existing card and a resurrection card, it's Will of the Salamangreat.
Removal effects include removal cards like 《Salamangreat Rage》and counter traps like 《Salamangreat Roar》, so it seems important how to differentiate them from each other in terms of being a Quick-Play Spell.
The resurrection effect can be returned from removal, but he can't use it unless he has two other creatures to return to the deck, but if he sends a lot of him to GY by link summoning, it may be okay. It is how it resonates that removal also requires RBI variation.
Well, there is a theme that goes well with this card. Brotherhood of the Fire Fist.
The current development of Brotherhood of the Fire Fist is to use the Recruit effect of 《Brotherhood of the Fire Fist - Tiger King》to line up lower-class beast warriors on the field.
Therefore, the revival and resource recovery of this card are very useful as a preliminary preparation. You can revive "Brotherhood of the Fire Fist - Tiger King", and even if you return "Brotherhood of the Fire Fist - Tiger King" and summon X again, the Fire Formation search effect is not named Turn 1, so it is unlikely to be wasted.
In addition, the removal effect is complete with monsters other than P, and since 《Fire Formation - Tensu》etc. will appear in the field, the RBI will naturally increase, so it is very easy to meet the conditions.
The Ultimate Fire Formation - Sinto that Brotherhood of the Fire Fist already has is a counter for the Spell Trap negate that can be triggered by other Fire Formation conditions, and since it can't deal with a Spell Trap that is a monster or has already turned face up, It will complement this card nicely.
I don't know it as a Salamangreat card, but thanks to the FIRE general purpose card, I'm grateful. Although there are problems such as search methods, I would like to take advantage of the benefits.
……Wouldn't it still be treated as "Fire Formation" according to the rules? Would you like to?
Decks with "Salamangreat Charge"
* is adopted as a key card.Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:return to the Deck, Extra Deck, from GY
Effect:banished cards return to the Deck, Extra Deck
Effect:negate Monster effects
Effect:Cannot attack
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Legendary Duelists: Soulburning Volcano | DP28-JP006 | 2023-05-27 | Rare |
Ranking and View Num
Rating Score Rank | 4,155 / 13,171 Cards |
---|---|
View Num | 2,677 |
Others
Japanese card name | 転生炎獣の炎軍 |
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