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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 3,811 to 3,840 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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7.8 (23) | Magical Merchant |
Effect Monster Flip Monster |
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- | 1 | Insect | 200 | 700 | ||
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY. | ||||||
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7.8 (4) | Myutant Arsenal | Effect Monster | |||
- | 8 | Machine | 3000 | 1000 | ||
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of "Myutant Arsenal" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field, then target 1 monster on the field; banish it. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Spells; add it to your hand. | ||||||
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7.8 (10) | Ogdoabyss, the Ogdoadic Overlord | Effect Monster | |||
- | 10 | Reptile | 3100 | 2200 | ||
If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn. | ||||||
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7.8 (5) | Nephilabyss, the Ogdoadic Overlord | Effect Monster | |||
- | 10 | Reptile | 2200 | 3100 | ||
If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except "Nephilabyss, the Ogdoadic Overlord"; Special Summon it. You can only use each effect of "Nephilabyss, the Ogdoadic Overlord" once per turn. | ||||||
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7.8 (5) | Night Sword Serpent | Effect Monster | |||
- | 4 | Reptile | 500 | 600 | ||
If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn. | ||||||
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7.8 (15) | Mithra the Thunder Vassal | Effect Monster | |||
- | 2 | Thunder | 800 | 1000 | ||
If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 "Vassal Token" (Thunder-Type/LIGHT/Level 1/ATK 800/DEF 1000) to your opponent's field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) You can only use each effect of "Mithra the Thunder Vassal" once per turn. | ||||||
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7.8 (18) | Raidraptor - Pain Lanius | Effect Monster | |||
- | 1 | Winged Beast | 100 | 100 | ||
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn. | ||||||
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7.8 (17) | Red-Eyes Alternative Black Dragon | Effect Monster | |||
- | 7 | Dragon | 2400 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled. | ||||||
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7.8 (5) | Reptilianne Nyami | Effect Monster | |||
- | 2 | Reptile | 200 | 0 | ||
During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn. | ||||||
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7.8 (13) | ROM Cloudia | Effect Monster | |||
- | 4 | Cyberse | 1800 | 0 | ||
When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia". | ||||||
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7.8 (16) | The Lady in Wight | Effect Monster | |||
- | 3 | Zombie | 0 | 2200 | ||
Face-up Level 3 or lower Zombie monsters on the field, except "The Lady in Wight", cannot be destroyed by battle, also they are unaffected by Spell/Trap Cards and effects. This card's name becomes "Skull Servant" while it is in the GY. | ||||||
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7.8 (24) | Turbo Booster | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn. | ||||||
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7.8 (5) | Vendread Striges | Effect Monster | |||
- | 2 | Zombie | 500 | 2000 | ||
If this card is sent to the GY: You can reveal 1 "Vendread" card in your hand; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Striges" once per turn. ●After damage calculation, if this card battled an opponent's monster: You can draw 1 card, then discard 1 card. |
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7.8 (22) | El Shaddoll Apkallone |
Fusion Monster Effect Monster |
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- | 6 | Spellcaster | 2500 | 2000 | ||
2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ●If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ●If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card. |
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7.8 (16) | Invoked Magellanica | Fusion Monster | |||
- | 8 | Rock | 3000 | 3300 | ||
"Aleister the Invoker" + 1 EARTH monster | ||||||
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7.8 (20) | Gem-Knight Aquamarine |
Fusion Monster Effect Monster |
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- | 6 | Aqua | 1400 | 2600 | ||
"Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand. |
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7.8 (24) | Gem-Knight Seraphinite |
Fusion Monster Effect Monster |
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- | 5 | Fairy | 2300 | 1400 | ||
1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
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7.8 (16) | Ritual Beast Ulti-Pettlephin |
Fusion Monster Effect Monster |
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- | 6 | Aqua | 200 | 2800 | ||
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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7.8 (14) | House Dragonmaid |
Fusion Monster Effect Monster |
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- | 9 | Dragon | 3000 | 2000 | ||
1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it. |
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7.8 (12) | Metalfoes Crimsonite | Fusion Monster | |||
- | 9 | Psychic | 3000 | 3000 | ||
1 "Metalfoes" monster + 2 monsters with 3000 or less ATK | ||||||
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7.8 (9) | Vennu, Bright Bird of Divinity |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2800 | 2000 | ||
You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your Graveyard; add it to your hand. | ||||||
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7.8 (5) | Brotherhood of the Fire Fist - Eland |
Ritual Monster Effect Monster |
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- | 6 | Beast-Warrior | 2400 | 2000 | ||
You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn. | ||||||
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7.8 (15) | Nekroz of Decisive Armor |
Ritual Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2300 | ||
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn. ●During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn. ●You can target 1 Set card your opponent controls; destroy it, and if you do, banish it. |
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7.8 (9) | White Relic of Dogmatika |
Ritual Monster Effect Monster |
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- | 4 | Spellcaster | 500 | 2500 | ||
You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn. | ||||||
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7.8 (12) | Megalith Och |
Ritual Monster Effect Monster |
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- | 4 | Rock | 1000 | 2700 | ||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Och" once per turn. | ||||||
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7.8 (11) | Megalith Hagith |
Ritual Monster Effect Monster |
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- | 4 | Rock | 1300 | 2600 | ||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn. | ||||||
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7.8 (6) | Libromancer Fireburst |
Ritual Monster Effect Monster |
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- | 7 | Cyberse | 2800 | 2800 | ||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK. | ||||||
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7.8 (13) | Aromaseraphy Sweet Marjoram |
Synchro Monster Effect Monster |
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- | 6 | Plant | 2200 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn. ●If this card is Synchro Summoned: You can add 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your Deck to your hand. ●If you gain LP: Target 1 card your opponent controls; destroy it. |
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7.8 (12) | Brotherhood of the Fire Fist - Horse Prince |
Synchro Monster Effect Monster |
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- | 6 | Beast-Warrior | 2200 | 2200 | ||
1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn. |
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7.8 (26) | Armades, Keeper of Boundaries |
Synchro Monster Effect Monster |
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- | 5 | Fiend | 2300 | 1500 | ||
1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. |
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