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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 3,871 to 3,900 of 12,274
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.8 (5) | Crossrose Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 800 | - | |||||||||
2 monsters with different Types During the Main Phase (Quick Effect): You can Tribute this card and 1 Plant monster; Special Summon 1 "Rose" Synchro Monster or 1 Plant Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) If a monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 "Rose Dragon" monster from your GY. You can only use each effect of "Crossrose Dragon" once per turn.
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7.8 (15) | Code Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 1300 | - | |||||||||
2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
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7.8 (14) | Codebreaker Virus Swordsman |
Link Monster Effect Monster |
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- | - | Warrior | 2300 | - | |||||||||
2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.
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7.8 (8) | Gouki Thunder Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2200 | - | |||||||||
2+ "Gouki" monsters If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field. ●During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)
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7.8 (5) | Gouki The Blade Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2400 | - | |||||||||
2+ "Gouki" monsters Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn.
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7.8 (6) | Sunavalon Melias |
Link Monster Effect Monster |
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- | - | Plant | 0 | - | |||||||||
2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.
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7.8 (15) | Sky Striker Ace - Kaina |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.
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7.8 (11) | Draco Masters of the Tenyi |
Link Monster Effect Monster |
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- | - | Wyrm | 2600 | - | |||||||||
2+ monsters, including a Link Monster Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of "Draco Masters of the Tenyi" once per turn.
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7.8 (15) | Knightmare Cerberus |
Link Monster Effect Monster |
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- | - | Fiend | 1600 | - | |||||||||
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
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7.8 (6) | Beetrooper Armor Horn |
Link Monster Effect Monster |
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- | - | Insect | 1000 | - | |||||||||
2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
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7.8 (21) | Firewall Dragon Darkfluid |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.
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7.8 (4) | F.A. Shining Star GT |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
2 Machine monsters Gains ATK equal to the total Levels of the "F.A." monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a "F.A." Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "F.A. Shining Star GT" once per turn.
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7.8 (13) | Flame Administrator |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
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7.8 (25) | LANphorhynchus |
Link Monster Normal Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 monsters
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7.8 (25) | Iron Call | Normal Spell | ||||||||||
If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase. | |||||||||||||
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7.8 (9) | Dwimmered Path | Normal Spell | ||||||||||
Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn. | |||||||||||||
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7.8 (20) | A Wild Monster Appears! | Normal Spell | ||||||||||
If only your opponent controls a monster: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage. | |||||||||||||
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7.8 (26) | Cards of Consonance | Normal Spell | ||||||||||
Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards. | |||||||||||||
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7.8 (21) | Time-Tearing Morganite | Normal Spell | ||||||||||
For the rest of this Duel, apply the following effects. ●You cannot activate monster effects in the hand. ●Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ●You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn. |
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7.8 (12) | Dodododraw | Normal Spell | ||||||||||
Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn. | |||||||||||||
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7.8 (8) | Hyper Rank-Up-Magic Utopiforce | Normal Spell | ||||||||||
Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn. | |||||||||||||
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7.8 (29) | Feast of the Wild LV5 | Normal Spell | ||||||||||
Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack. | |||||||||||||
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7.8 (19) | Heroic Chance | Normal Spell | ||||||||||
Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn. | |||||||||||||
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7.8 (12) | Fortune's Future | Normal Spell | ||||||||||
Target 1 of your banished "Fortune Lady" monsters; return it to the GY, then draw 2 cards. | |||||||||||||
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7.8 (5) | Plunder Patroll Shipshape Ships Shipping | Normal Spell | ||||||||||
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Plunder Patroll" monster you control; equip 1 "Emblem of the Plunder Patroll", or 1 "Plunder Patroll" monster, from your Deck to that target. You can only use this effect of "Plunder Patroll Shipshape Ships Shipping" once per turn. | |||||||||||||
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7.8 (5) | Chronomaly Temple - Trilithon | Continuous Spell | ||||||||||
If you control no monsters, or all monsters you control are "Chronomaly" monsters: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Chronomaly" monster from your hand. If a "Chronomaly" or "Number" Xyz Monster you control would activate an effect by detaching material, you can send this card to the GY instead of 1 of those materials. You can only use each effect of "Chronomaly Temple - Trilithon" once per turn. | |||||||||||||
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7.8 (6) | Cipher Interference | Continuous Spell | ||||||||||
During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn. | |||||||||||||
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7.8 (15) | Yosen Training Grounds | Continuous Spell | ||||||||||
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn. ●1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field). ●3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand. |
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7.8 (5) | Scatter Fusion | Continuous Spell | ||||||||||
During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this effect of "Scatter Fusion" once per turn. When this card leaves the field, destroy all monsters Summoned by this card's effect. | |||||||||||||
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7.8 (5) | Trismagistus | Continuous Spell | ||||||||||
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ●During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ●You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand. |
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