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| Rating Score | Card Name | Card-Type | ||||
|---|---|---|---|---|---|---|
| Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck
|
7.8 (18) | Slash Draw | Normal Spell | |||
| Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn. | ||||||
▶︎ Deck
|
7.8 (8) | Shadow's Light | Normal Spell | |||
| Target 1 DARK monster you control; Special Summon 1 LIGHT monster from your Deck or Extra Deck with the same original Type and Level. You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each effect of "Shadow's Light" once per turn. You cannot conduct your Battle Phase the turn you activate either of this card's effects. | ||||||
▶︎ Deck
|
7.8 (9) | Dwimmered Path | Normal Spell | |||
| Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn. | ||||||
▶︎ Deck
|
7.8 (20) | Cyberdark Impact! | Normal Spell | |||
| Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material. | ||||||
▶︎ Deck
|
7.8 (27) | Cards of Consonance | Normal Spell | |||
| Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards. | ||||||
▶︎ Deck
|
7.8 (12) | Dodododraw | Normal Spell | |||
| Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn. | ||||||
▶︎ Deck
|
7.8 (8) | Hyper Rank-Up-Magic Utopiforce | Normal Spell | |||
| Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn. | ||||||
▶︎ Deck
|
7.8 (29) | Feast of the Wild LV5 | Normal Spell | |||
| Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack. | ||||||
▶︎ Deck
|
7.8 (19) | Heroic Chance | Normal Spell | |||
| Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn. | ||||||
▶︎ Deck
|
7.8 (12) | Fortune's Future | Normal Spell | |||
| Target 1 of your banished "Fortune Lady" monsters; return it to the GY, then draw 2 cards. | ||||||
▶︎ Deck
|
7.8 (12) | Fusion Tag | Normal Spell | |||
| Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn. | ||||||
▶︎ Deck
|
7.8 (5) | Plunder Patroll Shipshape Ships Shipping | Normal Spell | |||
| Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Plunder Patroll" monster you control; equip 1 "Emblem of the Plunder Patroll", or 1 "Plunder Patroll" monster, from your Deck to that target. You can only use this effect of "Plunder Patroll Shipshape Ships Shipping" once per turn. | ||||||
▶︎ Deck
|
7.8 (18) | Enchanting Fitting Room | Normal Spell | |||
| Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck. | ||||||
▶︎ Deck
|
7.8 (21) | Wrath of Neos | Normal Spell | |||
| Target 1 "Elemental HERO Neos" in your Monster Zone; shuffle that "Elemental HERO Neos" into the Deck, and if you do, destroy all cards on the field. | ||||||
▶︎ Deck
|
7.8 (5) | Chronomaly Temple - Trilithon | Continuous Spell | |||
| If you control no monsters, or all monsters you control are "Chronomaly" monsters: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Chronomaly" monster from your hand. If a "Chronomaly" or "Number" Xyz Monster you control would activate an effect by detaching material, you can send this card to the GY instead of 1 of those materials. You can only use each effect of "Chronomaly Temple - Trilithon" once per turn. | ||||||
▶︎ Deck
|
7.8 (6) | Cipher Interference | Continuous Spell | |||
| During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn. | ||||||
▶︎ Deck
|
7.8 (15) | Yosen Training Grounds | Continuous Spell | |||
|
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn. ●1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field). ●3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand. |
||||||
▶︎ Deck
|
7.8 (14) | Awakening of the Possessed | Continuous Spell | |||
| Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn. | ||||||
▶︎ Deck
|
7.8 (4) | Melffy Staring Contest | Continuous Spell | |||
| You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to your hand and place that revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during this Battle Phase only. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of the monsters revealed by this effect. | ||||||
▶︎ Deck
|
7.8 (8) | On Your Mark, Get Set, DUEL! | Continuous Spell | |||
| When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn. | ||||||
▶︎ Deck
|
7.8 (4) | Lyrilusc - Bird Sanctuary | Continuous Spell | |||
| You can target 2 Winged Beast Xyz Monsters you control; attach 1 of those monsters to the other as material. (Transfer its materials to that monster.) If you control an Xyz Monster with 3 or more materials: You can draw 1 card. You can only use each effect of "Lyrilusc - Bird Sanctuary" once per turn. | ||||||
▶︎ Deck
|
7.8 (4) | Fleuret de Fleur | Equip Spell | |||
| Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn. | ||||||
▶︎ Deck
|
7.8 (9) | Successor Soul | Quick-Play Spell | |||
| Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card. | ||||||
▶︎ Deck
|
7.8 (6) | Dream Mirror of Chaos | Quick-Play Spell | |||
| Fusion Summon 1 "Dream Mirror" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If "Dream Mirror of Joy" is in a Field Zone, you can also use monsters in your hand as Fusion Material. If "Dream Mirror of Terror" is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 "Dream Mirror of Chaos" per turn. | ||||||
▶︎ Deck
|
7.8 (8) | Psychic Fervor | Quick-Play Spell | |||
| During the Battle Phase: Target 1 face-up monster you control; you lose LP equal to its ATK, and if you do, that monster's ATK is doubled until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Psychic Fervor" per turn. | ||||||
▶︎ Deck
|
7.8 (6) | Salamangreat Charge | Quick-Play Spell | |||
|
Activate 1 of these effects; ●Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of the 3 into the Deck, and if you do, Special Summon the remaining monster, but for the rest of this turn, its effects are negated, also it cannot attack. ●If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster(s) whose current ATK is different from its original ATK: You can target 1 card on the field; destroy it. You can only activate 1 "Salamangreat Charge" per turn. |
||||||
▶︎ Deck
|
7.8 (13) | Spright Gamma Burst | Quick-Play Spell | |||
| All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn. | ||||||
▶︎ Deck
|
7.8 (28) | Pot of Acquisitiveness | Quick-Play Spell | |||
| Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn. | ||||||
▶︎ Deck
|
7.8 (18) | Mysterious Triangle | Quick-Play Spell | |||
| Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase. | ||||||
▶︎ Deck
|
7.8 (9) | Destruction Swordsman Fusion | Quick-Play Spell | |||
| Fusion Summon 1 Fusion Monster that lists "Buster Blader" as material from your Extra Deck, using monsters from your hand or either field as Fusion Material. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn. | ||||||
| Other sorts : Card Registration Date, scale blue, scale red | ||||||
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Update Information - NEW -
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