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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.8 (16) | Infestation Infection | Continuous Trap | |||
Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand. | ||||||
▶︎ Deck | 7.8 (19) | Mind Drain | Continuous Trap | |||
Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand. | ||||||
▶︎ Deck | 7.8 (4) | Branded Beast | Continuous Trap | |||
Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn. | ||||||
▶︎ Deck | 7.8 (33) | Limit Reverse | Continuous Trap | |||
Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card. | ||||||
▶︎ Deck | 7.8 (49) | The Huge Revolution is Over | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it. | ||||||
▶︎ Deck | 7.8 (12) | Imperial Tombs of Necrovalley | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn. | ||||||
▶︎ Deck | 7.8 (19) | Hieratic Seal of Reflection | Counter Trap | |||
When a Spell/Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 7.7 (6) | Guardragon Justicia |
Normal Monster Tuner Monster |
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- | 2 | Dragon | 0 | 2100 | ||
The fate of the World depends on the Guardragons, born from the World Legacy. | ||||||
▶︎ Deck | 7.7 (19) | Leotron | Normal Monster | |||
- | 4 | Cyberse | 2000 | 0 | ||
A territorial electronic monster that guards its own domain. | ||||||
▶︎ Deck | 7.7 (9) | Ice Knight | Effect Monster | |||
- | 4 | Aqua | 1300 | 1200 | ||
Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters. | ||||||
▶︎ Deck | 7.7 (10) | Advanced Crystal Beast Ruby Carbuncle | Effect Monster | |||
- | 3 | Fairy | 300 | 300 | ||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many "Advanced Crystal Beast" monster Cards as possible from your Spell & Trap Zones. You can only use this effect of "Advanced Crystal Beast Ruby Carbuncle" once per turn. | ||||||
▶︎ Deck | 7.7 (15) | Artifact Beagalltach | Effect Monster | |||
- | 5 | Fairy | 1400 | 2100 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn. | ||||||
▶︎ Deck | 7.7 (26) | Ally of Justice Cycle Reader |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1000 | 1000 | ||
(Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets. | ||||||
▶︎ Deck | 7.7 (9) | Ret-time Reviver Emit-ter |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 800 | 0 | ||
If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn. | ||||||
▶︎ Deck | 7.7 (23) | Infernity General | Effect Monster | |||
- | 7 | Fiend | 2700 | 1500 | ||
If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated. | ||||||
▶︎ Deck | 7.7 (15) | Infernoid Pirmais | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | ||||||
▶︎ Deck | 7.7 (3) | Imperial Bower | Effect Monster | |||
- | 4 | Warrior | 1500 | 1500 | ||
If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn. | ||||||
▶︎ Deck | 7.7 (10) | U.A. Mighty Slugger | Effect Monster | |||
- | 5 | Warrior | 2300 | 700 | ||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step. | ||||||
▶︎ Deck | 7.7 (14) | Expressroid | Effect Monster | |||
- | 4 | Machine | 400 | 1600 | ||
When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand. | ||||||
▶︎ Deck | 7.7 (23) | X-Saber Pashuul |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 100 | 0 | ||
This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect. | ||||||
▶︎ Deck | 7.7 (3) | Infernoble Knight Ricciardetto |
Effect Monster Tuner Monster |
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- | 1 | Warrior | 500 | 0 | ||
You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.7 (9) | Mahunder | Effect Monster | |||
- | 4 | Thunder | 1400 | 700 | ||
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon. | ||||||
▶︎ Deck | 7.7 (7) | Dark Spirit of Malice | Effect Monster | |||
- | 3 | Fiend | 1600 | 0 | ||
When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn. | ||||||
▶︎ Deck | 7.7 (20) | Atlantean Marksman | Effect Monster | |||
- | 3 | Sea Serpent | 1400 | 0 | ||
When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target. | ||||||
▶︎ Deck | 7.7 (32) | Chaos-End Master |
Effect Monster Tuner Monster |
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- | 3 | Warrior | 1500 | 1000 | ||
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 or less ATK from your Deck. | ||||||
▶︎ Deck | 7.7 (6) | Chaos Nephthys | Effect Monster | |||
- | 8 | Winged Beast | 2400 | 1600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them. | ||||||
▶︎ Deck | 7.7 (10) | Chemicritter Oxy Ox |
Effect Monster Gemini Monster |
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- | 2 | Beast | 0 | 2100 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●During your Main Phase: You can Special Summon 1 Gemini Monster from your hand, and if you do, all Gemini Monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of "Chemicritter Oxy Ox" once per turn. |
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▶︎ Deck | 7.7 (23) | Beetron | Effect Monster | |||
- | 4 | Insect | 1600 | 900 | ||
You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn. | ||||||
▶︎ Deck | 7.7 (32) | Cannon Soldier Forbidden | Effect Monster | |||
- | 4 | Machine | 1400 | 1300 | ||
You can Tribute 1 monster; inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 7.7 (30) | Rainbow Dragon | Effect Monster | |||
- | 10 | Dragon | 4000 | 0 | ||
(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck. |
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