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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 3,931 to 3,960 of 12,274
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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7.8 (26) | Blazing Mirror Force | Normal Trap | |||
When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took. | ||||||
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7.8 (12) | Cybernetic Overflow | Normal Trap | |||
Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn. | ||||||
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7.8 (23) | Balance of Judgment | Normal Trap | |||
If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn. | ||||||
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7.8 (25) | Spiritual Water Art - Aoi | Normal Trap | |||
Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the GY. | ||||||
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7.8 (6) | World Reassembly | Normal Trap | |||
Special Summon 1 "World Legacy" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 "World Reassembly" per turn. | ||||||
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7.8 (4) | Dual Avatar Compact | Normal Trap | |||
During the Main Phase: Banish 1 "Dual Avatar" Spell/Trap from your GY, except "Dual Avatar Compact"; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 "Dual Avatar Compact" per turn. | ||||||
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7.8 (6) | Abominable Chamber of the Unchained | Normal Trap | |||
Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn. | ||||||
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7.8 (15) | Paleozoic Marrella | Normal Trap | |||
Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
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7.8 (9) | Thunder Dragons' Hundred Thunders | Normal Trap | |||
Target 1 Thunder monster in your GY; Special Summon it, then you can Special Summon as many monsters with that same name as possible from your GY. The monster(s) Special Summoned by this effect are banished when they leave the field, also while they are face-up on the field, you cannot Special Summon monsters, except Thunder monsters. You can only activate 1 "Thunder Dragons' Hundred Thunders" per turn. | ||||||
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7.8 (17) | The Deep Grave | Normal Trap | |||
Target 1 monster in either player's GY; during your next Standby Phase, Special Summon it from the GY. | ||||||
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7.8 (6) | Full-Armored Xyz | Normal Trap | |||
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ●The equipped monster gains ATK equal to this card's ATK. ●If the equipped monster would be destroyed by battle or card effect, destroy this card instead. |
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7.8 (10) | Halfway to Forever | Normal Trap | |||
Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters. | ||||||
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7.8 (8) | Lunalight Reincarnation Dance | Normal Trap | |||
If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Lunalight" monsters from your Deck to your hand. You can only activate 1 "Lunalight Reincarnation Dance" per turn. | ||||||
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7.8 (8) | Gladiator Beast Charge | Normal Trap | |||
Target face-up cards on the field, up to the number of "Gladiator Beast" monsters you control with different names; destroy them. | ||||||
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7.8 (5) | Amorphage Lysis | Continuous Trap | |||
All monsters on the field, except "Amorphage" monsters, lose 100 ATK and DEF for each "Amorphage" card on the field. If a card(s) in your Pendulum Zone is destroyed (except during the Damage Step): You can place 1 "Amorphage" Pendulum Monster from your Deck in your Pendulum Zone. You can only use this effect of "Amorphage Lysis" once per turn. | ||||||
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7.8 (22) | Imperial Custom | Continuous Trap | |||
Face-up Continuous Traps cannot be destroyed by battle or card effect, except "Imperial Custom". You can only control 1 "Imperial Custom". | ||||||
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7.8 (12) | True Light | Continuous Trap | |||
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ●Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY. |
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7.8 (16) | Infestation Infection | Continuous Trap | |||
Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand. | ||||||
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7.8 (19) | Mind Drain | Continuous Trap | |||
Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand. | ||||||
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7.8 (5) | Branded Beast | Continuous Trap | |||
Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn. | ||||||
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7.8 (33) | Limit Reverse | Continuous Trap | |||
Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card. | ||||||
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7.8 (49) | The Huge Revolution is Over | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it. | ||||||
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7.8 (12) | Imperial Tombs of Necrovalley | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn. | ||||||
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7.8 (19) | Hieratic Seal of Reflection | Counter Trap | |||
When a Spell/Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it. | ||||||
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7.7 (6) | Guardragon Justicia |
Normal Monster Tuner Monster |
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- | 2 | Dragon | 0 | 2100 | ||
The fate of the World depends on the Guardragons, born from the World Legacy. | ||||||
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7.7 (19) | Leotron | Normal Monster | |||
- | 4 | Cyberse | 2000 | 0 | ||
A territorial electronic monster that guards its own domain. | ||||||
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7.7 (9) | Ice Knight | Effect Monster | |||
- | 4 | Aqua | 1300 | 1200 | ||
Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters. | ||||||
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7.7 (10) | Advanced Crystal Beast Ruby Carbuncle | Effect Monster | |||
- | 3 | Fairy | 300 | 300 | ||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many "Advanced Crystal Beast" monster Cards as possible from your Spell & Trap Zones. You can only use this effect of "Advanced Crystal Beast Ruby Carbuncle" once per turn. | ||||||
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7.7 (15) | Artifact Beagalltach | Effect Monster | |||
- | 5 | Fairy | 1400 | 2100 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn. | ||||||
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7.7 (26) | Ally of Justice Cycle Reader |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1000 | 1000 | ||
(Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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Update Information - NEW -
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