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Ghost Mourner & Moonlit Chill →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster Tuner Monster |
- | 3 | Zombie | 0 | 1800 |
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn. | |||||
Average Rating Score | 7.6(22) |
- Card Info
- Card Reviews (22 rating scores)
- Decks with Ghost Mourner & Moonlit Chill (56 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ghost Mourner & Moonlit Chill" card reviews and rating scores
7.6(22) |
|
9% | (2) | ||
86% | (19) | ||
4% | (1) | ||
0% | (0) | ||
0% | (0) |
レオ・アークメイジ
2023/02/23 17:32
2023/02/23 17:32
Like Heavenly Zephyr - Miradora, which can be used as a cost for Wynn the Wind Channeler and Lightning, Dragon Ruler of Drafts, he is a WIND hand trigger.
Since it's a Zombie, it can't be called casually like "Ghost Ogre & Snow Rabbit" or "Emergency Teleport".
Unlike "Effect Veiler", only when Special Summoned, there is a limit of 1 activation per turn and a burn that depends on the enemy's ATK.
This burn hurts Fusion Monster players who tend to have high ATK.
Even though it's only for Special Summon, it can be used as a normal powerful Effect Veiler as long as you don't deal with things like Floowandereeze.
His Floowandereeze, which he is not good at, is also hit by his WIND, 《Droll & Lock Bird》.
I want to adopt and use them together with Droll & Lock Bird and Effect Veiler.
In addition to Effect Veiler, there is Infinite Impermanence as a similar card.
This can be used for other purposes, such as 《Magicians' Souls》and 《Eldlich the Golden Lord》, which can use his Spell Trap as a cost, but in the case of decks where these cards do not mesh well, this card can be used. .
Since it's a Zombie, it can't be called casually like "Ghost Ogre & Snow Rabbit" or "Emergency Teleport".
Unlike "Effect Veiler", only when Special Summoned, there is a limit of 1 activation per turn and a burn that depends on the enemy's ATK.
This burn hurts Fusion Monster players who tend to have high ATK.
Even though it's only for Special Summon, it can be used as a normal powerful Effect Veiler as long as you don't deal with things like Floowandereeze.
His Floowandereeze, which he is not good at, is also hit by his WIND, 《Droll & Lock Bird》.
I want to adopt and use them together with Droll & Lock Bird and Effect Veiler.
In addition to Effect Veiler, there is Infinite Impermanence as a similar card.
This can be used for other purposes, such as 《Magicians' Souls》and 《Eldlich the Golden Lord》, which can use his Spell Trap as a cost, but in the case of decks where these cards do not mesh well, this card can be used. .
オドリャナニシトンジャー
2022/12/22 9:09
2022/12/22 9:09
Well, that's Valor, right? the card that becomes
Opponent's monster Special Summon: Discard this card from your hand, then target that opponent's monster and negate that monster's effect. If the target face-up monster leaves the field during this turn, its controller takes damage equal to the target monster's original ATK. It's kind of hard to use, the first drawback is that the opponent has to Special Summon a monster, so it can't be used, so it doesn't work against Decks that want to stop the effects of Normal Summoned monsters such as Swordsoul. As a second drawback, it is a simple but quite painful constraint that can only be used for his Special Summon of monsters. As an evaluation point, unlike Veiler, it is activated by throwing it away, so it can be used even with Arise Heart or Macrocosmas. To be honest, it's pretty difficult to use among the hand trigger girls, and it's a weak category.
Opponent's monster Special Summon: Discard this card from your hand, then target that opponent's monster and negate that monster's effect. If the target face-up monster leaves the field during this turn, its controller takes damage equal to the target monster's original ATK. It's kind of hard to use, the first drawback is that the opponent has to Special Summon a monster, so it can't be used, so it doesn't work against Decks that want to stop the effects of Normal Summoned monsters such as Swordsoul. As a second drawback, it is a simple but quite painful constraint that can only be used for his Special Summon of monsters. As an evaluation point, unlike Veiler, it is activated by throwing it away, so it can be used even with Arise Heart or Macrocosmas. To be honest, it's pretty difficult to use among the hand trigger girls, and it's a weak category.
超弩級スライム
2022/11/04 21:19
2022/11/04 21:19
With one of the Trigger Girls, you can negate the effects of your opponent's monsters, like Veiler and Bubble Shadow.
Since the timing of its use is limited, it is inferior to the above card as a hand trigger to stop the opponent's advance development. Nonetheless, with the exception of some things like Fluffiness, it's not unreliable during the opponent's turn.
The fact that you can activate it regardless of the situation on your field against the monsters Special Summoned by her during your turn is an advantage that the above two cards do not have. Especially recently, there is also "Tearlaments" that can be used during the opponent's turn, and this one might be better.
You can expect a decent amount of burn damage, but I don't think many opponents will care too much about it.
Since the timing of its use is limited, it is inferior to the above card as a hand trigger to stop the opponent's advance development. Nonetheless, with the exception of some things like Fluffiness, it's not unreliable during the opponent's turn.
The fact that you can activate it regardless of the situation on your field against the monsters Special Summoned by her during your turn is an advantage that the above two cards do not have. Especially recently, there is also "Tearlaments" that can be used during the opponent's turn, and this one might be better.
You can expect a decent amount of burn damage, but I don't think many opponents will care too much about it.
黙する炎獣
2021/11/03 19:58
2021/11/03 19:58
A youkai girl with an aggressive effect that cannot be imagined from the illustration
Activates by targeting an opponent's monster, and when that monster leaves the field, it will unleash her original ATK reference burn
I want to chain to the ring of destruction and activate it
Activates by targeting an opponent's monster, and when that monster leaves the field, it will unleash her original ATK reference burn
I want to chain to the ring of destruction and activate it
金平糖
2021/10/27 4:00
2021/10/27 4:00
A trigger girl who has many business rivals with Valer Awakage.
Compared to the great seniors, it is not used much, so it is difficult to be stopped by 《Crossout Designator》, and it can be activated from your hand even if you have cards on your turn or on your field. It seems quite big to be able to stop Death Scythe.
It also has a bonus effect that conditionally gives burn damage. If you try to use it in [Despian], which sets up a masquerade and directly aims at her LP, it might work well. You can also actively remove it with Guardian Chimera.
Compared to the great seniors, it is not used much, so it is difficult to be stopped by 《Crossout Designator》, and it can be activated from your hand even if you have cards on your turn or on your field. It seems quite big to be able to stop Death Scythe.
It also has a bonus effect that conditionally gives burn damage. If you try to use it in [Despian], which sets up a masquerade and directly aims at her LP, it might work well. You can also actively remove it with Guardian Chimera.
みめっと
2020/02/12 9:35
2020/02/12 9:35
It is the last card to appear in the 6-attribute youkai girl starting with the LIGHT rabbit, and like them, it is a monster that triggers the hand, but only this monster has a trigger effect instead of an immediate trigger effect.
And even at the last minute, there was still no hand trigger to negate hand-related effects.
Compared to Veiler, which has a similar effect, it is not effective against NS monsters, and it can only be activated against SS monsters at that moment, so its versatility is greatly reduced.
There is also an effect that damages the opponent if you try to use a monster that has been negate and turned into a figurine as a material for her Special Summon, but this is honestly not good as a deterrent.
For that reason, the adoption rate is not that high, so it can be said that it is superior to Veiler in that it is difficult to get 《Crossout Designator》, and if the conditions are met, the effect can be used outside of the main phase.
And even at the last minute, there was still no hand trigger to negate hand-related effects.
Compared to Veiler, which has a similar effect, it is not effective against NS monsters, and it can only be activated against SS monsters at that moment, so its versatility is greatly reduced.
There is also an effect that damages the opponent if you try to use a monster that has been negate and turned into a figurine as a material for her Special Summon, but this is honestly not good as a deterrent.
For that reason, the adoption rate is not that high, so it can be said that it is superior to Veiler in that it is difficult to get 《Crossout Designator》, and if the conditions are met, the effect can be used outside of the main phase.
とき
2020/01/12 19:21
2020/01/12 19:21
The last remaining wind card trigger girl.
When the opponent Special Summons a monster to her, discarding it from the hand negates the effect of that monster, and when it leaves the field during the turn, it has the effect of giving the opponent the damage of her original ATK of that monster. .
It appeared long-awaited, but the general opinion is that what you are doing is Veiler with limited timing, so there is not much difference in Veiler. This can also be applied to her Special Summoned monsters in standby etc., and there are detailed considerations such as giving her ATK amount of burn to monsters that have left the field, but since it is a hand trigger, Honmaru negates the effect. It is a pity that the timing is limited.
If a card that supports youkai girls in general comes out, it can be differentiated from Veiler, but it's a bit subtle at the moment. However, it is a fact that it negates the effect of hand induction, and the card power itself that restrains the use of materials is by no means low.
When the opponent Special Summons a monster to her, discarding it from the hand negates the effect of that monster, and when it leaves the field during the turn, it has the effect of giving the opponent the damage of her original ATK of that monster. .
It appeared long-awaited, but the general opinion is that what you are doing is Veiler with limited timing, so there is not much difference in Veiler. This can also be applied to her Special Summoned monsters in standby etc., and there are detailed considerations such as giving her ATK amount of burn to monsters that have left the field, but since it is a hand trigger, Honmaru negates the effect. It is a pity that the timing is limited.
If a card that supports youkai girls in general comes out, it can be differentiated from Veiler, but it's a bit subtle at the moment. However, it is a fact that it negates the effect of hand induction, and the card power itself that restrains the use of materials is by no means low.
りふ
2020/01/11 11:17
2020/01/11 11:17
Overwhelming sense of running out of material
What kind of Skull Flame Senpai? With a racial attribute like
However, since he is an undead, he looks good with Veiler and Awakage other than Deck. Burn is also a bonus
What kind of Skull Flame Senpai? With a racial attribute like
However, since he is an undead, he looks good with Veiler and Awakage other than Deck. Burn is also a bonus
ラーメン
2020/01/07 23:16
2020/01/07 23:16
WIND Zombie, the 6th attribute hand trigger series that will probably be the last, feels like it was pretty rare.
The effect is that he negates the effect at Special Summon and burns it when he leaves the field.
The advantage of this card is that it deals damage, it can be used during your turn, standby, and battle phases as long as you do a Special Summon. It can't be used as a single card with the same name, and it has a single name restriction.
Rather than choosing between Veiler and the other, it might feel like using it properly depending on the opponent.
The effect is that he negates the effect at Special Summon and burns it when he leaves the field.
The advantage of this card is that it deals damage, it can be used during your turn, standby, and battle phases as long as you do a Special Summon. It can't be used as a single card with the same name, and it has a single name restriction.
Rather than choosing between Veiler and the other, it might feel like using it properly depending on the opponent.
シエスタ
2020/01/07 9:07
2020/01/07 9:07
The impression that it tends to choose effective opponents compared to other hand-induced monster effect metas.
There are pros and cons in terms of activation triggers, but I usually want to interfere during the opponent's main phase, so it's hard to say that it's a big advantage over Veiler.
In that case, the above-mentioned tendency to select effective opponents will resonate.
The burn effect tends to be affected by the opponent's cards and the situation, making it somewhat unstable.
However, it is also true that this card has its own charm. Throw it in the middle of your own deployment, and if the burn effect goes well, it can slow down the deployment or become a leading firepower.
Depending on the environment, I wonder if there is enough power to compete with Velor and Awakage.
There are pros and cons in terms of activation triggers, but I usually want to interfere during the opponent's main phase, so it's hard to say that it's a big advantage over Veiler.
In that case, the above-mentioned tendency to select effective opponents will resonate.
The burn effect tends to be affected by the opponent's cards and the situation, making it somewhat unstable.
However, it is also true that this card has its own charm. Throw it in the middle of your own deployment, and if the burn effect goes well, it can slow down the deployment or become a leading firepower.
Depending on the environment, I wonder if there is enough power to compete with Velor and Awakage.
R
2020/01/06 22:37
2020/01/06 22:37
Hand trigger girl for each attribute, WIND version
The effect of Normal Summon cannot be stopped, but only during Special Summon, although it is named Turn 1
Strong against monsters that Special Summon on your turn
As for Burn, if he tries to hit a large monster with a high ATK, he has to get rid of that monster, so basically I think it's good to hit a monster for expansion and get about 1000.
Since it has 1800 defense, it can't be searched with 《Wynn the Wind Channeler》,
The wind level 3 tuner that can actively drop into her GY can be evaluated in that it can immediately create a sphere with Pirika.
Even if it's not Gusto, it's a wind that Pirika can enter Deck can be adopted
The effect of Normal Summon cannot be stopped, but only during Special Summon, although it is named Turn 1
Strong against monsters that Special Summon on your turn
As for Burn, if he tries to hit a large monster with a high ATK, he has to get rid of that monster, so basically I think it's good to hit a monster for expansion and get about 1000.
Since it has 1800 defense, it can't be searched with 《Wynn the Wind Channeler》,
The wind level 3 tuner that can actively drop into her GY can be evaluated in that it can immediately create a sphere with Pirika.
Even if it's not Gusto, it's a wind that Pirika can enter Deck can be adopted
ヒコモン
2020/01/06 20:26
2020/01/06 20:26
The annual January hand-inducing daughter. But no matter how you look at it, isn't it good to be a veiler? I can feel it. Unlike Veiler, its strength is that it is not limited to the opponent's main phase, but the biggest advantage of hand triggers and Infinite Impermanence is that it can interfere with the opponent's first turn. On the other hand, this card is limited to Special Summoned monsters and limited to landing. If you leave the field in the same turn, there is a very subtle burn that is equal to his original ATK, but honestly, 2000 is not enough as a check. The point of differentiation is subtle. With the change in rules starting in April, the number of link summons will be reduced, so chances of hitting link materials are likely to decrease as well. Now we can see the resurrection of the dead Xyz, and when a high-level, high-scoring monster becomes an Xyz material, of course Burn does not occur.
88
2020/01/05 13:18
2020/01/05 13:18
subtle word.
Veiler is mostly upward compatible with this card. Its only weak point is that it cannot be used except during the main phase, but in the current environment there is no problem at all.
It can be said that Mugen Bubble Shadow is completely upward compatible.
Burn damage is the only feature. It's strong if you hit a guy with high ATK, but most of the monsters you want to negate have low status.
that is subtle
I'm glad it wasn't a mandatory trigger like Urara and G.
Veiler is mostly upward compatible with this card. Its only weak point is that it cannot be used except during the main phase, but in the current environment there is no problem at all.
It can be said that Mugen Bubble Shadow is completely upward compatible.
Burn damage is the only feature. It's strong if you hit a guy with high ATK, but most of the monsters you want to negate have low status.
that is subtle
I'm glad it wasn't a mandatory trigger like Urara and G.
アルバ
2020/01/05 12:59
2020/01/05 12:59
After 6 years, a level 3 tuner trigger series with 6 attributes at last.
The effect negate & burn at the time of Special Summon.
It hurts that you can't do anything against Normal Summon, but it's strength is that you can activate it on your own turn regardless of the situation on your field. Strong against incoming monsters.
As a simple general effect negate trigger, it's a little less useful than Veiler's Shadow, but depending on the opponent, it can be a card that sticks well.
As a bonus, you can expect a high burn effect, and if you throw it in the middle of link development, you can aim for high damage as harassment.
The effect negate & burn at the time of Special Summon.
It hurts that you can't do anything against Normal Summon, but it's strength is that you can activate it on your own turn regardless of the situation on your field. Strong against incoming monsters.
As a simple general effect negate trigger, it's a little less useful than Veiler's Shadow, but depending on the opponent, it can be a card that sticks well.
As a bonus, you can expect a high burn effect, and if you throw it in the middle of link development, you can aim for high damage as harassment.
asd
2023/10/18 12:27
2023/10/18 12:27
コングの施し
2023/08/04 13:16
2023/08/04 13:16
める
2024/08/27 0:06
2024/08/27 0:06
脳筋中毒者
2024/04/20 13:57
2024/04/20 13:57
あああ
2024/04/20 8:32
2024/04/20 8:32
TAG
2024/02/28 8:43
2024/02/28 8:43
Decks with "Ghost Mourner & Moonlit Chill"
* is adopted as a key card.
● 2020-03-03 Pure Madolche from April Final version
● 2022-12-15 Superheavy Samurai Mashwankill
● 2022-10-07 With WW@Small World
● 2022-11-10 Abyssal Beast Axis Dragonmaid
● 2021-01-22 Jund Deck
● 2023-05-29 Do you prefer well done?
● 2023-07-03 BFRRMore
● 2019-11-21 Gusto (equipped with Win) *under adjustment
● 2020-02-15 All hand trigger full monster highlander
● 2021-11-14 Burn Awareness [Despian]
● 2021-06-14 Control type Thunder Dragon! !
● 2020-02-11 The Weakest Deck Ever Sawa Isamu
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
ETERNITY CODE | ETCO-JP036 | 2020-01-11 | Secret、Super |
PRISMATIC ART COLLECTION | PAC1-JP035 | 2021-02-06 | Ultra |
Ranking and View Num
Rating Score Rank | 4,584 / 13,189 Cards |
---|---|
View Num | 39,087 |
Type "Zombie" Type Best Monster Ranking | 81st |
Others
Japanese card name | 朔夜しぐれ |
---|
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