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HOME > Yu-Gi-Oh! Deck List > SpeedroidDeck List > Ordinary SR (Updated November 2019) Deck and Deck Instructions

"Ordinary SR (Updated November 2019)" Deck 2017

Speedroid Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Speedroid" / Beatdown
Key Card
Hi-Speedroid Hagoita
Deck commentary

Playing

Normal Summon = ns Special Summon = ss
Hello. Deck Contributor. I've been using SR for 2 years, and recently I got Downbeat, and I posted it saying, "Isn't it possible to return to the pure state?" But the key card is not 《Downbeat》. It's obvious. SR is strong.
 Thanks to the appearance of "Crystron Halqifibrax", it is now possible to move closer to what it used to be. I'm happy. (Added 2017.11.25)
With the advent of the HSR-GOM gun, it is now possible to issue even from the initial Taketon Borg. That's excellent. (Added 2018.11.23)
Mecha Phantom Beast - Thanks to Auroradon, it is now possible to create a Cosmic Blazer from a single Beigomax. Also, with the appearance of 《Wynn the Wind Channeler》, the recipe has changed significantly. Thank you. (2019.11.25 postscript)
Basically, you will fight by continuously issuing 《Crystal Wing Synchro Dragon》(hereafter referred to as Crystal Wing). For the rest, rely on traps and hand triggers to disrupt your opponent and win.
If you don't deploy too much in one turn, use Crystal Wings every turn, and continue to exhaust your opponent, you can usually defeat them. If there is a hopeless opponent in Crystal Wing, it is impossible. Give up. Especially 《Borreload Dragon》is really tough. Deck fighting with Trap is also quite painful.
"Borreload is no longer painful because I can now make 《Cosmic Blazar Dragon》." (2019.1.28 postscript)
In order to continue to use Crystal Wings, it will be necessary to Synchro Summon - (hereafter Hagoita) and send it to GY. Battledore has the effect of being able to ss from GY if there is an SR tuner in the field. Use this to synchronize Crystal Wings over and over again.
Also, even if the Crystal Wing remains on the field from the second turn onwards, as long as the conditions are in place for the Crystal Wing to appear during that turn, it can be used as material for a Link Summon.
 SR = "Speedroid Terrortop" (beygoma) may be a strong image, but the main card is definitely the Battledore. It is no exaggeration to say that the game is decided by whether or not you can put out the battledore. Beigoma has the strongest initial stability, but battledore is the strongest in the middle stage. And the Crystal Wings that come out more and more in this Deck are also the strongest. There are 3 strongest cards. Strong (confidence).
・Explanation of each card
I will introduce the role of the cards in the deck.
Wynn the Wind Channeler》(Win)
Effect that allows you to discard his WIND monsters in his hand and himself in his hand to search for his WIND monsters with 1500 or less DEF from the Deck, and if his WIND monsters on your field are destroyed in battle, you can Has the effect of special summoning him from your hand. It's strong because you can search Beigomax. However, note that after using the search effect, only the effect of the WIND monster can be used.
Speedroid Horse Stilts》(Stilts)
At ns, it has the effect of being able to ss level 4 or lower SR from your hand. Since he doesn't have many monsters, he doesn't have many chances to use this effect, and the basic effect is to drop his WIND monster on his GY in ②. 《Speedlift》is mostly brought in, and 《Downbeat》can be used to become a beigoma. However, note that the effect of ② cannot be used on the turn sent to his GY.
Speedroid Double Yoyo》(yo-yo)
It has the effect of ssing SR of level 3 or less from GY at ns time. It is one of the monsters that can be selected together with Beigoma when using the effect of GOM Gun. You can become a beigoma with 《Downbeat》.
Speedroid Terrortop》(Beigoma)
"This is a card that supports the initial movement of SR." It has the effect of being able to ss from your hand when there are no monsters in your field, and the effect of searching for SR from his Deck during ns and ss. It can be deployed without being pulled, but the sense of stability when it is pulled is inconsistent.
Speedroid Taketomborg》(Bamboo Dragonfly)
If her WIND is on your field, you can ss from your hand, and by releasing it, you can ss the SR Tuner from his Deck. Note that after using the effect that ss the tuner, only WIND can ss, and bamboo dragonfly can only ss once per turn.
Speedroid Red-Eyed Dice》(red eye)
It has the effect of changing the level of SR other than "Speedroid Red-Eyed Dice" on your field during ns and ss to any number from 1 to 6. Without this card, you can't get crystals, so it has an important role.
Speedroid Dominobutterfly》(Domino)
Has a scaling effect that discards his WIND monsters in his hand and adds his banished WIND monsters to his hand. Basically, I mainly use the scale effect. I sometimes use it as a level 2 tuner.
SR Electric Agency (Taiko)
It has the effect of excluding GY's self and ssing hand cards and SR tuners other than GY's drums. It's strong because it's not an effect that simply targets. I can't ss a monster with the same name as myself, so even if there are too many, the options will be narrowed, so I have two.
Speedroid Tri-Eyed Dice》(third eye)
A card that can stop an opponent's monster attack by excluding itself from GY. Since it's a level 3 tuner, if GY has a battledore, you can ss with the taiko effect to sync the crystal without using the summoning right.
Gusto's descendant Pirika (Pirika)
Has the effect of Special Summoning her WIND tuner on her GY during ns, ss. Basically, it is a card that comes out with the increased summoning right of HSR-GOM gun and "Emergency Teleport". Note that after using the effect he can only Special Summon WIND monsters.
Ash Blossom & Joyous Spring
"It's a hand trigger." Strong. With Normal Summon, you can fulfill the activation conditions of 《Speedlift》.
Ghost Ogre & Snow Rabbit
It's a hand trigger tuner that's the same as Urara, but it's easier to use than Urara because it comes out with 《Emergency Teleport》. Strong.
Ghost Belle & Haunted Mansion》(Warashi)
"It's a hand trigger." It becomes a defense card for cards such as GY exclusion with weak SR. Mainly DD Crow and 《Called by the Grave》.
Maxx "C"
"It's also a hand trigger." Strong.
Mecha Phantom Beast O-Lion》(Orion)
A card that can ss Mecha Phantom Beast tokens when sent to GY. Crystron-Harifiber (Harifiber hereafter) is used for the route to issue 《Cosmic Blazar Dragon》(Blazer hereafter). The width of the deployment spreads.
Speed Recovery
A card that allows you to ss SR from GY. With the effect of ②, you can remove yourself from GY and return GY's SR to your hand. However, note that the effect of ② cannot be used on the turn sent to his GY.
Monster Reborn
"It's a composition card." Strong.
Foolish Burial》(buried)
A card that allows you to send monsters from the Deck to GY. The width of the deployment spreads.
Lightning Storm
It can be used as a face down card or as a solution to the suppression board. Strong.
Speedlift》(Drift)
A card that allows you to ss a level 4 or lower SR from the Deck when you only have a tuner on your field. Since it's a Quick-Play Spell, you can use two copies in chain activation. When using this card, neither player can activate its effect, so even if you bring Akame or Beigoma, you can't use the effect.
Called by the Grave
"I put it in because the hand trigger is too hard." Strong.
Emergency Teleport》(Kin Tele)
"I basically bring Pirika and Usagi." It's one of the expansion cards, so it's strong.
Martial Metal Marcher》(military)
As WIND's Synchro Tuner, he has the effect of reviving one of GY's Tuners upon successful Synchro Summoning. By using this card, you will be able to produce Blazer without having to produce formulas with Harifiber. Strong. However, please note that monsters that are Synchro Summoned using themselves will become tuners.
Hi-Speedroid Puzzle》(Zulu)
Once per turn, the effect of doubling her ATK when fighting a Special Summoned monster, and at the end phase of the turn when she was sent to her GY after successfully synchro summoning, GY to SR has the effect of adding to your hand. Basically, it is a card used in the route to put out Blazer on your turn. It's strong because it also returns your hand.
HSR Mach Go Eater (Hagoita)
"By releasing yourself, you have the effect of increasing the level of monsters on the field by 1." This allows you to interfere with your opponent's Synchro and Xyz. Also, with the effect of ②, if you have an SR Tuner in your field, you can ss yourself from GY, so let's actively use it to get Crystal Wings out. Note, however, that after using the 2nd effect, only WIND monsters can ss.
Hi-Speedroid Chanbara》(Chanbara)
It has the effect of being able to attack twice, the effect of increasing his ATK by 200 when attacking, and the effect of adding the excluded SR to the hand when sent to GY. Note, however, that Chanbara can only ss once per turn.
Clear Wing Synchro Dragon (Clear Wing)
It has an effect that negates the effects of monsters of level 5 or higher, and an effect that negates monster effects that target monsters of level 5 or higher on the field. Use it as a compromise when you can't get Crystal Wings, or as a connection to get Crystal Wings out. In addition, it may be excluded by the effect of the HSR-GOM gun (hereinafter referred to as rubber gun).
Black Rose Dragon》(Braro)
"When Synchro Summoned, it has the effect of destroying all cards on the field." In this deck of him, basically you have to use the summoning right to get out, so it will be a breakthrough card after deploying the battledore. Strong.
HSR Kai Drake (Kai Drake)
When Synchro summoning, you can choose to destroy all cards in the field other than yourself, or negate all the effects of face-up cards in the opponent's field, and if sent to his GY by the opponent has the effect of searching for SR monsters from his Deck. It is a bralo that can be put out even after being tied up in the wind or from the battledore. Strong. The reason I'm using Buraro as well is that it's level 7, so it's easy to use, and the situations where it's needed are different. Also, the fact that SR is extremely weak against face-down cards is also the reason why we have both.
Stardust Dragon (Stada)
It has the effect of negate the effect of releasing self-confidence and destroying it. You can negate Spell Traps that cannot be negate with Crystal Wings. Strong.
Crystal Wing Synchro Dragon》(Crystal Wing)
It has the effect of negating the effect of monsters, and the effect of raising his ATK by the amount of her ATK of the opponent's monster in battle with monsters of level 5 or higher. Strong.
Cosmic Blazar Dragon》(Blazer)
You can exclude yourself to negate his Spell/Trap, monster effects, summon monsters, flip summon, special summon, and end the battle phase. Even if it is negate, it will definitely survive, so unless it is stepped on by Kaiju, it will not be killed. Strong.
The Phantom Knights of Break Sword》(Breso)
"It has the effect of destroying cards in your field and your opponent's field." Can destroy Spell Traps. Strong.
HSR-GOM gun (rubber gun)
"The SR Link Monster has finally arrived." With the effect of summoning WIND from your hand, remove her WIND Synchro Monster from the EX Deck, choose an SR monster from the Deck whose level is the same as that monster, and either add it to her hand or send it to her GY. has the effect of randomly determining Thanks to this card, the initial movement is stable, making it easier to use Crystal Wings and Blazers. However, note that after using the ① effect, he can only put out Synchro Monsters from the EX Deck. Therefore, if you want to connect to Auroradon, it is essential not to use the summon effect.
Crystron Halqifibrax
When Link Summoned, he has the effect of summoning a tuner of level 3 or lower from the deck, and the effect of banishing himself during the opponent's turn to make a synchro tuner treated as a synchro summon from the extra deck. Strong.
Mecha Phantom Beast - Auroradon (Auroradon)
When the Link Summon is successful, you can release 3 of his Mecha Phantom Beast Tokens on your field, and release up to 3 of his Mecha Phantom Beast Tokens on your field to activate any effect. have an effect. The release effect destroys a single card on the field without targeting it. Two of them Special Summon a Mecha Phantom Beast monster from his Deck. 3 bodies can set their own girlfriend's GY trap card. With two releases, Orion can be Special Summoned and synced, while one Mecha Phantom Beast token can be placed. However, note that you cannot Synchro Summon after the effect of ①.

Strength

"His strength is that he can use the battledore to unleash Crystal Wings over and over again." Therefore, the way to put out Crystal Wing is basic level 5 synchro (mainly battledore) + 3 tuners. Sometimes there is a level 7 synchro + 1 tuner, but even if there is, it will be in the form of a struggle or after the second turn.
"Then, let's take a look at the starting hand that Crystal Wing or Blazer can draw." Also, the effect of GOM Gun assumes that the weaker of the two selected cards is selected. In other words, we are only listing definitive routes that do not matter which one is chosen.
Crystal Wing from 2 cards in hand
Because of Auroradon, I was able to make it sloppy, so I deleted all the combinations I had so far.
(Maybe I'm searching for a route.
Blazer from 3 cards in hand
Because of Auroradon, I was able to make it sloppy, so I deleted all the combinations I had so far.
(Other routes under development)
Blazer from 2 cards in hand
・Tuner + 《Speedlift》= Auroradon + Blazer
・Win + WIND monster = Same as above
・ Kintele + Taiko (or Akame or Taketonbo) = Same as above
Blazer from one card
・Beigoma = Auroradon + Blazer

Weakness

Weaknesses are that it is almost useless against Decks that use Spell Trap as the main axis, that the obstacles cannot keep up with Decks that have overwhelming deployment power, and that it is completely dependent on Crystal Wings, so it is a Deck that cannot be helped by Crystal Wings. There is nothing you can do about it. Really strong 《Borreload Dragon》.
"Since we put in a little more hand triggers, there are some accidents."
"The problem is how to deal with Spell Trap."
2017/10/23 postscript
I will die on Urara. Or rather, it stops with one trigger. Since it is vulnerable to triggers, the challenge is to deal with hand triggers as well.

Customize

I think one of the options would be to remove hand triggers first and increase the number of countermeasures against the opponent's face down cards. The card to pull out preferentially is G that proliferates in hand trigger. This card cannot fulfill the activation conditions of 《Speedlift》.
"For that reason, there are plenty of options, such as the that appeared the other day." (2019.1.28 postscript)
Also, in the current environment, there are more hand triggers than Trap, so I'm removing cards like Harpie's Feather Broom, but I think it's necessary depending on the environment you're playing, so it's important to keep the environment around you. I think that it is better to consult with and add it.
SR, in particular, is a deck that is difficult to deal with spells and traps, so it is an essential part in an environment that mainly uses traps. (2019.1.28 postscript)
Also, as a customization point, you can add "Mecha Phantom Beast Tetherwolf" that can make a GOM gun from a single card, "Cockadoodledoo" and "Quickdraw Synchron" that are wind tuners that can Special Summon from your hand, and "Red Hared Hasty Horse" that isn't a tuner but has low conditions to play. It may be interesting. Also, I think that 《SR56 Plane》is also a good option. (2019.1.30 postscript)
I think it would be good to replace the cards in the extra deck next. Here are the cards that go into our recommended Extra Decks.
Totem Bird
This deck protects against severe spell traps. The priority is low because it can only be prevented once and the frame is strict.
Decode Talker
You can release the monster on your field at the marker and negate the target effect. It can also be considered as one of the final stages.
Qliphort Genius
It has an activation effect that negates the opponent's cards and your own cards. It is easy to put out, so I think it will be a candidate.
Clear Wing Fast Dragon
It negates the effects of monsters that come out of the Extra Deck and has the effect of reducing ATK to 0. It doesn't come in very often, but it sticks in a sticky deck, so it's an option.
Borreload Savage Dragon
Equip GY's Link Monster, increase his ATK by that amount, and gain the effect of negating the effect once per turn for the number of link markers. It's strong, but I pulled it out due to the frame. I want 20 EX.
Stardust Charge Warrior
"It has the ability to draw cards when Synchro Summoned, and the ability to attack all summoned monsters." Since it is more versatile than derma, it seems to be a choice with derma.
HSR-Magic Sword Dharma
"Since it's an SR monster, there's a reason to include it." understand.
"Great Fly"
 WIND's general-purpose Link Monster. Strengthening the RBI and having a GY recovery effect will increase the ability to continue fighting.
Cyber Dragon Nova》《Cyber Dragon Infinity
It has the effect of removing the Xyz material to negate the effect and destroy it, and the effect of turning the Attack Position monster into its own Xyz material. It's easier to put out than Blazer, but Blazer is better in the field.
Oh, and it's nice to have comments pointing out improvements, but it's also nice to have comments such as "It was helpful!" ? So thank you for reading.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon よ鹿 ( Total 2 decks )
Posted date : 2017/10/17 18:33
Main Deck (22 Types・40)
monster (15 Types・26)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardWynn the Wind Channeler WIND 5 Spellcaster 1850 / 1500 ¥30
1 List of decks using this cardSpeedroid Horse Stilts WIND 4 Machine 1100 / 1100 ¥10
2 List of decks using this cardSpeedroid Double Yoyo WIND 4 Machine 1400 / 1400 ¥15
1 List of decks using this cardSpeedroid Tri-Eyed Dice WIND 3 Machine 0300 / 1500 ¥20
2 List of decks using this cardSpeedroid Den-Den Daiko Duke WIND 3 Machine 1000 / 1000 ¥15
2 List of decks using this cardGhost Belle & Haunted Mansion EARTH 3 Zombie 0000 / 1800 ¥30
1 List of decks using this cardGhost Ogre & Snow Rabbit LIGHT 3 Psychic 0000 / 1800 ¥50
3 List of decks using this cardSpeedroid Taketomborg WIND 3 Machine 0600 / 1200 ¥30
2 List of decks using this cardAsh Blossom & Joyous Spring FIRE 3 Zombie 0000 / 1800 ¥200
1 List of decks using this cardPilica, Descendant of Gusto WIND 3 Psychic 1000 / 1500 ¥25
1 List of decks using this cardSpeedroid Terrortop WIND 3 Machine 1200 / 0600 ¥25
3 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥190
1 List of decks using this cardMecha Phantom Beast O-Lion WIND 2 Machine 0600 / 1000 ¥220
2 List of decks using this cardSpeedroid Red-Eyed Dice WIND 1 Machine 0100 / 0100 ¥15
1 List of decks using this cardSpeedroid Dominobutterfly WIND 2 Machine 0100 / 0300 ¥10
spell (7 Types・14)
2 List of decks using this cardLightning Storm - - - - ¥40
2 List of decks using this cardSpeed Recovery - - - - ¥10
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardFoolish Burial - - - - ¥28
2 List of decks using this cardEmergency Teleport - - - - ¥19
3 List of decks using this cardSpeedlift - - - - ¥15
3 List of decks using this cardCalled by the Grave - - - - ¥80
Extra Deck (14 Types・15)
1 List of decks using this cardCosmic Blazar Dragon WIND 12 Dragon 4000 / 4000 ¥20
1 List of decks using this cardStardust Dragon WIND 8 Dragon 2500 / 2000 ¥25
2 List of decks using this cardCrystal Wing Synchro Dragon WIND 8 Dragon 3000 / 2500 ¥180
1 List of decks using this cardHi-Speedroid Kitedrake WIND 8 Machine 3000 / 2800 ¥15
1 List of decks using this cardClear Wing Synchro Dragon WIND 7 Dragon 2500 / 2000 ¥150
1 List of decks using this cardBlack Rose Dragon FIRE 7 Dragon 2400 / 1800 ¥30
1 List of decks using this cardHi-Speedroid Hagoita WIND 5 Machine 2000 / 1000 ¥45
1 List of decks using this cardHi-Speedroid Chanbara WIND 5 Machine 2000 / 1000 ¥10
1 List of decks using this cardHi-Speedroid Puzzle WIND 4 Machine 1300 / 1600 ¥30
1 List of decks using this cardMartial Metal Marcher WIND 3 Machine 0500 / 2200 ¥180
1 List of decks using this cardThe Phantom Knights of Break Sword DARK 3 Warrior 2000 / 1000 ¥50
1 List of decks using this cardHi-Speedroid Rubber Band Shooter WIND - Machine 1000 / ¥98
1 List of decks using this cardMecha Phantom Beast Auroradon WIND - Machine 2100 / ¥80
1 List of decks using this cardCrystron Halqifibrax WATER - Machine 1500 / ¥50
Main deck minimum construction amount ¥3303


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