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HOME > Yu-Gi-Oh! Deck List > SpeedroidDeck List > Best SR (revised January 2021) Deck and Deck Instructions

"Best SR (revised January 2021)" Deck 2021

Speedroid Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Speedroid" / Beatdown
Key Card
Hi-Speedroid Hagoita
Deck commentary

Playing

Normal Summon = ns Special Summon = ss Effect = ef
Hello! It's a deer! I thought that SR would definitely be strengthened in "Duelist Pack ~ Gale Duelist Edition ~", so he got motivated and decided to write a deck recipe! I got it!
"In the past, I posted a "regular SR", but it's outdated, so I'm uploading a new one!" So it's not a copycat! I'm the person!
I'm suddenly going to make a strong statement, but this is one form of me owning Speedroid and optimizing it. Of course, depending on the person and the play environment, I think the destination of construction will be different. Among them, I think my recipe is one of the best recipes.
And I hope that this recipe will help you create the "best SR deck recipe" for everyone. There are as many great shapes as there are people!
The basic fighting is to put out 《Cosmic Blazar Dragon》(hereinafter referred to as Blazer) on the first hand. So on the next turn, you can get through the opponent's obstacles and get a kill. If you can't get a kill, stay calm and solidify the board.
"For that reason, we have prepared a lot of combinations that can produce blazers." Or rather, in this day and age, it's amazing that a single 《Speedroid Terrortop》(beigoma) can make a blazer. It's a limitation.
One thing to keep in mind is that even if you put out one Blazer, you only have one countermeasure, and if you use the effect, it will disappear from the field (this is also a strength, isn't it?). Therefore, unless there are other means of interference, such as triggering, you should not let your guard down. Think of it as one blazer at most. If it's a recent development theme, you can easily kill one.
The image of SR = Beigoma may be strong, but the main card is definitely 《Hi-Speedroid Hagoita》(hereafter Hagoita). It is no exaggeration to say that the game is decided by whether or not you can put out the battledore. Beigoma has the strongest initial stability, but I think the battledore is the strongest in the middle stage.
・Explanation of each card
I will introduce the role of the cards in the deck.
Wynn the Wind Channeler》(Win)
Effect that allows you to discard his WIND monsters in his hand and himself in his hand to search for his WIND monsters with 1500 or less DEF from the Deck, and if his WIND monsters on your field are destroyed in battle, you can Has the effect of special summoning him from your hand. It's strong because you can search Beigomax. However, note that after using the search effect, only the effect of the WIND monster can be used.
"Because you can search for beigoma, you can use 3 cards without any complaints!"
Speedroid Horse Stilts》(Stilts)
At ns, it has the effect of being able to ss level 4 or lower SR from your hand. Since he doesn't have many monsters, he doesn't have much chance to use this effect. 《Speedlift》is mostly brought in, and 《Downbeat》can be used to become a beigoma. However, note that the effect of ② cannot be used on the turn sent to his GY.
"1 copy due to the negative effects of reduced SR due to triggers, etc." It's not a weak card by any means. sorry!
Speedroid Double Yoyo》(yo-yo)
It has the effect of ssing SR of level 3 or less from GY at ns time. It is one of the monsters that can be selected together with Beigoma when using the effect of GOM Gun. You can become a beigoma with 《Downbeat》.
"I want to choose from GOM guns, so I'm using two." It's just annoying because I don't want to draw it for the first time!
Speedroid Menko》(Menko)
When an opponent's monster attacks directly, it has the effect of ssing itself in his Attack Position and making all his face-up monsters on the opponent's field his Defense Position. It's not a story because it's a card that can be collected while putting out a blazer. No, this is serious.
"I don't actively want to draw one card."
Speedroid Terrortop》(Beigoma)
"This is a card that supports the initial movement of SR." It has the effect of being able to ss from your hand when there are no monsters in your field, and the effect of searching for SR from his Deck during ns and ss. It can be deployed without being pulled, but the sense of stability when it is pulled is inconsistent.
"Since there is a limit, one sheet is used." I wanted to include 3...
Speedroid Taketomborg》(Bamboo Dragonfly)
If his WIND is in your field, you can ss from your hand, and by releasing it, you can ss the SR Tuner from his Deck. Note that after using the effect that ss the tuner, only WIND can ss, and bamboo dragonfly can only ss once per turn.
An important part of Deck, now that Beigoma is gone, you're the one to rely on! Adopt 3 cards!
Speedroid Red-Eyed Dice》(red eye)
It has the effect of changing the level of SR other than "Speedroid Red-Eyed Dice" on your field during ns and ss to any number from 1 to 6. Without this card, you can't get crystals, so it has an important role.
It's a card I want in the Deck, so I'm using 2 copies.
SR Electric Agency (Taiko)
It has the effect of excluding GY's self and ssing hand cards and SR tuners other than GY's drums. It's strong because it's not an effect that simply targets.
"I can't ss a monster with the same name as myself, so even if there are too many, my options will be narrowed, so I'm using 2 cards."
Speedroid CarTurbo》(Karuta)
If there is a WIND monster, it has the effect of being able to ss from the hand, and the effect of excluding GY himself and increasing his ATK of all his WIND monsters on his field by 800. A revolutionary SR that has everything you want in an SR, such as a sense of stability for the first hand, raising the kill line. However, note that he can only ss WIND after using the ① effect.
Adopted 3 pieces without any complaints!
Gusto's descendant Pirika (Pirika)
Has the effect of Special Summoning her WIND tuner on her GY during ns, ss. Basically, it is a card that comes out with the increased summoning right of HSR-GOM gun and "Emergency Teleport". Note that after using the effect he can only Special Summon WIND monsters.
"This is a member, so it's one."
Ash Blossom & Joyous Spring》(Urara)
"It's a hand trigger." Strong. Normal Summon can meet the triggering conditions for 《Speedlift》, but it almost never does.
Since it can stop the proliferation of G, 3 cards are used.
Ghost Ogre & Snow Rabbit》(Rabbit)
It's a hand trigger tuner that's the same as Urara, but it's easier to use than Urara because it comes out with 《Emergency Teleport》. Strong.
"Since there is no opponent I want to hit more than Urara, I will use one."
Maxx "C"
"It's also a hand trigger." Strong.
"It's just one sheet because I put it in to nominate."
Mecha Phantom Beast O-Lion》(Orion)
A card that can ss Mecha Phantom Beast tokens when sent to GY. Do not use the GY effect. Basically, it is used for the route to put out a blazer. Mecha Phantom Beast - A card that comes out of Auroradon (hereafter Auroradon).
"I don't want to draw, so I'm using one." Give up when you pull.
Speed Recovery
A card that allows you to ss SR from GY. With the effect of ②, you can remove yourself from GY and return GY's SR to your hand. However, note that the effect of ② cannot be used on the turn sent to his GY.
I'm not sure if I can step on the interference, but since it can't be helped if I draw a lot of these, I'll use one.
Monster Reborn
"It's a revival card." Strong.
"It's a limited card, so it's one."
Speedlift》(Drift)
A card that allows you to ss a level 4 or lower SR from the Deck when you only have a tuner on your field. Since it's a Quick-Play Spell, you can use two copies in chain activation. When using this card, neither player can activate its effect, so even if you bring Akame or Beigoma, you can't use the effect.
"It's one of the cards in your first hand, so 3 cards are used."
Called by the Grave》(Grave)
"I put it in because the hand trigger is too hard." Strong.
"It's semi-restricted, so we're using two."
Crossout Designator
"It's a hand trigger countermeasure card." However, you can only crush cards that you have adopted. Some say it's enough.
Emergency Teleport》(Kin Tele)
"I basically bring Pirika and Usagi."
"It's one of the expansion cards, so it's strong." Of course I used two.
Infinite Impermanence》(Foam Shadow)
"Can trigger hand cards, interfere cards, and roll up cards." Strong.
"It's strong, so 3 cards." Choose as many as you like depending on your environment.
Martial Metal Marcher》(military)
As WIND's synchro tuner, it has the effect of reviving one of his GY tuners upon successful synchro summoning. By using this card, you will be able to produce Blazer without having to produce formulas with Harifiber. Strong. However, please note that monsters that are Synchro Summoned using themselves will become tuners.
Hi-Speedroid Puzzle》(Zulu)
Once per turn, the effect of doubling his ATK when fighting a Special Summoned monster, and at the end phase of the turn when he was sent to her GY after successfully synchro summoning, GY to SR has the effect of adding to your hand. Basically, it is a card used in the route to put out Blazer on your turn. It's strong because it also returns your hand.
HSR Mach Go Eater (Hagoita)
"By releasing yourself, you have the effect of increasing the level of monsters on the field by 1." This allows you to interfere with your opponent's Synchro and Xyz. Also, with the effect of ②, if you have an SR Tuner in your field, you can ss yourself from GY, so let's actively use it to get Crystal Wings out. Note, however, that after using the 2nd effect, only WIND monsters can ss.
Hi-Speedroid Chanbara》(Chanbara)
It has the effect of being able to attack twice, the effect of increasing his ATK by 200 when attacking, and the effect of adding the excluded SR to the hand when sent to GY. Combined with Karuta, it's a bastard who can cut more than 6000 with a direct attack. the best. Note, however, that Chanbara can only ss once per turn.
Clear Wing Synchro Dragon (Clear Wing)
It has an effect that negates the effects of monsters of level 5 or higher, and an effect that negates monster effects that target monsters of level 5 or higher on the field. Use it as a compromise when you can't get Crystal Wings, or as a connection to get Crystal Wings out. In addition, it may be excluded by the effect of the HSR-GOM gun (hereinafter referred to as rubber gun).
Black Rose Dragon》(Braro)
"When Synchro Summoned, it has the effect of destroying all cards on the field." In this deck of him, basically you have to use the summoning right to get out, so it will be a breakthrough card after deploying the battledore. Strong.
HSR Kai Drake (Kai Drake)
When Synchro Summoning, you can choose to destroy all cards in the field other than yourself, or negate all the effects of face-up cards in the opponent's field, and if sent to her GY by the opponent has the effect of searching for SR monsters from his Deck. It is a bralo that can be put out even after being tied up in the wind or from the battledore. Strong. The reason I'm using Buraro as well is that it's level 7, so it's easy to use, and the situations where it's needed are different. Also, the fact that SR is extremely weak against face-down cards is also the reason why we have both.
Stardust Dragon (Stada)
It has the effect of negate the effect of releasing self-confidence and destroying it. You can negate Spell Traps that cannot be negate with Crystal Wings. Strong. But lately I've come to think that I don't need it.
Crystal Wing Synchro Dragon》(Crystal Wing)
It has the effect of negate monster effects, and the effect of raising her ATK by the amount of her ATK of the opponent's monster in battle with monsters of level 5 or higher. Strong.
Virtual World Kyubi - Shenshen》(Senshi)
The effect of removing all cards sent from each other's fields to GY, the effect of returning one removed monster to the owner's GY when declaring an attack on one's own monster, and the effect of returning one monster to the owner's GY It has the effect of excluding monsters and reviving itself. Isn't it too packed? I use it because it's strong in general and it's WIND.
Cosmic Blazar Dragon》(Blazer)
You can exclude yourself to negate his Spell/Trap, monster effects, summon monsters, flip summon, special summon, and end the battle phase. Even if it is negate, it will definitely survive, so unless it is stepped on by Kaiju, it will not be killed. Strong.
The Phantom Knights of Break Sword》(Breso)
"It has the effect of destroying cards in your field and your opponent's field." Can destroy Spell Traps. Strong.
HSR-GOM gun (rubber gun)
"The SR Link Monster has finally arrived." With the effect of summoning WIND from your hand, remove her WIND Synchro Monster from the EX Deck, choose an SR monster from the Deck whose level is the same as that monster, and either add it to her hand or send it to her GY. has the effect of randomly determining Thanks to this card, the initial movement is stable, making it easier to use Crystal Wings and Blazers. However, note that after using the ① effect, he can only put out Synchro Monsters from the EX Deck. Therefore, if you want to connect to Auroradon, it is essential not to use the summon effect.
Crystron Halqifibrax》(Halifiber)
When Link Summoned, he has the effect of summoning a tuner of level 3 or lower from the deck, and the effect of banishing himself during the opponent's turn to make a synchro tuner treated as a synchro summon from the extra deck. Strong.
Mecha Phantom Beast - Auroradon (Auroradon)
When the Link Summon is successful, you can release 3 of his Mecha Phantom Beast Tokens on your field, and release up to 3 of his Mecha Phantom Beast Tokens on your field to activate any effect. have an effect. The release effect destroys a single card on the field without targeting it. Two of them will Special Summon a Mecha Phantom Beast monster from the Deck. 3 bodies can set their own girlfriend's GY trap card. With two releases, Orion can be Special Summoned and synced, while one Mecha Phantom Beast token can be placed. However, note that you cannot Synchro Summon after the effect of ①.
I think you should adjust the side decks to your liking. I think that the main triggers and general-purpose card frames are usually replaced around here depending on your preference. It all depends on the environment around you!

Strength

"My strength is, as I said at the beginning, that I can use Blazers!" However, I will introduce a combination that can be played with 2 cards because it is common nowadays to play Blazer with 3 cards in hand.
In addition, the effect of GOM Gun assumes that the weaker of the two selected cards is selected. In other words, we are only listing definitive routes that do not matter which one is chosen.
Blazer from 2 cards in hand
・Taiko (or Akame or Bamboo Dragonfly) + Drift = Auroradon + Blazer (Menko guaranteed in hand)
・ Win + WIND monster = Same as above (Menko confirmed in hand)
・ Kintele + Taiko (or Akame or Taketonbo or Drift) = Same as above
Blazer from one card
・ Beigoma = Auroradon + Blazer (Menko confirmed in hand)
"We are still developing routes, so if you have any information, please leave a comment!"
Below are the ways to collect Menko.
Beigo Mustart (same for Wynn)
Beigoma ss → ef Taketonbo Search → Taketonbo ss → Taketonbo ef Akame ss → GOM Gun Link → GOM Gun ef Clear Wing Exclusion, select Menko and Taiko → Selected one ns → Auroradon Link → Auroradon ef Orion ss → Hagoita Synchro → Orion ef → Taiko ef Akame Revive → Akame ef Hagoita Level 2 → Gunso Sync → Gunso ef Akame Revive → Hagoita ef Self Revive → Zulu Synchro → Blazer Synchro → Collect Zulu ef Menko at the end

Weakness

Weaknesses are that it is almost useless against Decks that use Spell Trap as the main axis, that the obstacles cannot keep up with Decks that have overwhelming deployment power, and that it is completely dependent on Crystal Wings, so it is a Deck that cannot be helped by Crystal Wings. There is nothing you can do about it. Really strong 《Borreload Dragon》.
"Since we put in a little more hand triggers, there are some accidents."
"The problem is how to deal with Spell Trap."
It can be said that it is a side deck for that purpose.

Customize

I think one of the options would be to remove hand triggers first and increase the number of countermeasures against the opponent's face down cards.
Also, in the current environment there are more hand triggers than Trap, so I've removed cards like Harpie's Feather Broom (although I put them in the side deck), but depending on the environment you're playing, you may need them. I think that it is better to consult with the surrounding environment and add it.
SR, in particular, is a deck that is difficult to deal with spells and traps, so it is an essential part in an environment that mainly uses traps.
Also, as a customization point, you can add "Mecha Phantom Beast Tetherwolf" that can make a GOM gun from a single card, "Cockadoodledoo" and "Quickdraw Synchron" that are wind tuners that can Special Summon from your hand, and "Red Hared Hasty Horse" that isn't a tuner but has low conditions to play. It may be interesting. Also, I think that 《SR56 Plane》is also a good option.
I think it would be good to replace the cards in the extra deck next. Here are the cards that go into our recommended Extra Decks.
Totem Bird
This Deck prevents severe Spell Traps. The priority is low because it can only be prevented once and the frame is strict.
Clear Wing Fast Dragon
It negates the effects of monsters that come out of the Extra Deck and has the effect of reducing ATK to 0. It doesn't come in very often, but it sticks in a sticky deck, so it's an option.
Stardust Charge Warrior
"It has the ability to draw cards when Synchro Summoned, and the ability to attack all summoned monsters." Since it is more versatile than derma, it seems to be a choice with derma.
HSR-Magic Sword Dharma
"Since it's an SR monster, there's a reason to include it." understand.
"Great Fly"
 WIND's general-purpose Link Monster. Strengthening the RBI and having a GY recovery effect will increase the ability to continue fighting.
Wynn the Wind Charmer, Verdant
It has the effect of adding 1 of his WIND monsters with 1500 or less DEF from his Deck to his hand when the Link Summoned himself is destroyed by battle or by an opponent's effect. The number one reason is that it's cute. understand.
Cyber Dragon Nova》《Cyber Dragon Infinity
It has the effect of removing the Xyz material to negate the effect and destroy it, and the effect of turning the Attack Position monster into its own Xyz material. It's easier to put out than Blazer, but Blazer is better in the field.
Oh, and it's nice to have comments pointing out improvements, but it's also nice to have comments such as "It was helpful!" ? So thank you for reading.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon よ鹿 ( Total 2 decks )
Posted date : 2021/01/29 18:34
Main Deck (21 Types・40)
monster (14 Types・25)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardWynn the Wind Channeler WIND 5 Spellcaster 1850 / 1500 ¥30
1 List of decks using this cardSpeedroid Horse Stilts WIND 4 Machine 1100 / 1100 ¥10
1 List of decks using this cardSpeedroid Menko WIND 4 Machine 0100 / 2000 ¥20
2 List of decks using this cardSpeedroid Double Yoyo WIND 4 Machine 1400 / 1400 ¥15
1 List of decks using this cardSpeedroid Terrortop WIND 3 Machine 1200 / 0600 ¥25
2 List of decks using this cardSpeedroid Den-Den Daiko Duke WIND 3 Machine 1000 / 1000 ¥15
3 List of decks using this cardSpeedroid CarTurbo WIND 3 Machine 0800 / 1200 ¥15
3 List of decks using this cardAsh Blossom & Joyous Spring FIRE 3 Zombie 0000 / 1800 ¥190
1 List of decks using this cardGhost Ogre & Snow Rabbit LIGHT 3 Psychic 0000 / 1800 ¥50
1 List of decks using this cardPilica, Descendant of Gusto WIND 3 Psychic 1000 / 1500 ¥30
3 List of decks using this cardSpeedroid Taketomborg WIND 3 Machine 0600 / 1200 ¥30
1 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥100
1 List of decks using this cardMecha Phantom Beast O-Lion WIND 2 Machine 0600 / 1000 ¥150
2 List of decks using this cardSpeedroid Red-Eyed Dice WIND 1 Machine 0100 / 0100 ¥15
spell (6 Types・12)
1 List of decks using this cardSpeed Recovery - - - - ¥10
1 List of decks using this cardMonster Reborn - - - - ¥49
3 List of decks using this cardCrossout Designator - - - - ¥180
2 List of decks using this cardEmergency Teleport - - - - ¥19
3 List of decks using this cardSpeedlift - - - - ¥15
2 List of decks using this cardCalled by the Grave - - - - ¥80
trap (1 Types・3)
3 List of decks using this cardInfinite Impermanence - - - - ¥150
Extra Deck (15 Types・15)
1 List of decks using this cardCosmic Blazar Dragon WIND 12 Dragon 4000 / 4000 ¥25
1 List of decks using this cardVirtual World Kyubi - Shenshen WIND 9 Psychic 2800 / 2400 ¥90
1 List of decks using this cardStardust Dragon WIND 8 Dragon 2500 / 2000 ¥25
1 List of decks using this cardCrystal Wing Synchro Dragon WIND 8 Dragon 3000 / 2500 ¥180
1 List of decks using this cardHi-Speedroid Kitedrake WIND 8 Machine 3000 / 2800 ¥15
1 List of decks using this cardBlack Rose Dragon FIRE 7 Dragon 2400 / 1800 ¥38
1 List of decks using this cardClear Wing Synchro Dragon WIND 7 Dragon 2500 / 2000 ¥150
1 List of decks using this cardHi-Speedroid Chanbara WIND 5 Machine 2000 / 1000 ¥10
1 List of decks using this cardHi-Speedroid Hagoita WIND 5 Machine 2000 / 1000 ¥45
1 List of decks using this cardHi-Speedroid Puzzle WIND 4 Machine 1300 / 1600 ¥30
1 List of decks using this cardMartial Metal Marcher WIND 3 Machine 0500 / 2200 ¥160
1 List of decks using this cardThe Phantom Knights of Break Sword DARK 3 Warrior 2000 / 1000 ¥30
1 List of decks using this cardHi-Speedroid Rubber Band Shooter WIND - Machine 1000 / ¥98
1 List of decks using this cardMecha Phantom Beast Auroradon WIND - Machine 2100 / ¥50
1 List of decks using this cardCrystron Halqifibrax WATER - Machine 1500 / ¥50
Main deck minimum construction amount ¥3558
Side Deck (9 Types・15)
2 List of decks using this cardNibiru, the Primal Being LIGHT 11 Rock 3000 / 0600 ¥100
1 List of decks using this cardDinowrestler Pankratops EARTH 7 Dinosaur 2600 / 0000 ¥40
3 List of decks using this cardArtifact Lancea LIGHT 5 Fairy 1700 / 2300 ¥40
1 List of decks using this cardGhost Belle & Haunted Mansion EARTH 3 Zombie 0000 / 1800 ¥30
2 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥100
3 List of decks using this cardLightning Storm - - - - ¥40
1 List of decks using this cardHarpie's Feather Duster - - - - ¥30
1 List of decks using this cardTriple Tactics Talent - - - - ¥270
1 List of decks using this cardRed Reboot - - - - ¥40
Side Deck minimum construction amount ¥1050
Main + Side Deck Total ¥4608


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view num 8245 Score num 11 Score 94

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