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HOME > Yu-Gi-Oh! Card Lists > RISE OF THE DUELIST > Triple Tactics Talent

Triple Tactics Talent Used Deck

Triple Tactics Talent
Card Kind Attribute Level Type ATK DEF
Normal Spell - - - - -
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
password:25311006
Average Rating Score 9.6(34)
  1. Card Info
  2. Card Reviews (34 rating scores)
  3. Decks with Triple Tactics Talent (134 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Triple Tactics Talent" card reviews and rating scores


9.6(34)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星0.5
カード評価ラベル5
91% (31)
カード評価ラベル4
8% (3)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan かどまん
2023/04/15 21:49
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The point is the card used by the leading side in the hand trigger meta, and of course it is useful in the second attack
Even now, you can choose your favorite effect from the 3 types of banned cards, so it can't be weak
You can handle dangerous cards while looking into your opponent's hands with peeping and handicap.
The priority of the effect of the third 《The Forceful Sentry》is particularly high
japan 愛佳
2023/03/06 0:39
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Pot of Greed》《The Forceful Sentry》and a card with an enhanced version 《Change of Heart
It's not as direct as "Called by the Grave", but can it be said that it's a natural way to counter the hand triggers that are included in all decks?
Similar cards include "Pot of The Forbidden" and "Fuh-Rin-Ka-Zan", but they are much easier to use. Search and salvage are basically not possible, but if you look only at the performance, you can put it in the Deck slot if you have room. It's like a card.
Basically, it seems that you will use the pot of greed more often, but it has the strength of being able to use it according to the situation.
The Forceful Sentry is also installed, but if you use it on the first turn, it will usually be activated after the opponent's "Maxx "C"" and "Effect Veiler" are used, and "Ash Blossom & Joyous Spring" is effective for the draw effect. , It is natural that it is powerful, but I think that it is well balanced.
japan asd
2023/02/27 8:30
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Personally, I think it's a card for decks that has a way to move even if triggered.
After the expansion stops, you can draw two cards to draw expansion cards, or if you already have a expansion card, you can have a range of actions in the form of peeping hands.
It is also suitable for decks that are vulnerable to target resistance because the control grab does not target.
japan OKA山
2022/09/20 21:18
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Strong and good card for mental health
I'm glad he didn't fly away
Some kind of hand trigger flew in. It's nice to be able to use three battles.
It is a card that confirms to the opponent that hand triggers are never risk-free, and they are all effects of banned cards. A card that has a role for both the first and second players is valuable, and I think it will be appreciated in Master Duel because it is a single match. In match battles, if this card is used, it may cause caution in the second and subsequent battles, but in single battles, this is not the case, and I think it has a high degree of surprise attack. In this state, I think it would be prohibited to instantly grasp the opponent's deck, create a handicap, and create a board that corresponds to it. I think that it is good to put it in if the frame floats
japan やっつけ先生
2022/07/31 1:42
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It's an effect that depends on the opponent, but if you can activate it, it's a strong card that will give you an advantage in the game. In an environment where triggers are used a lot, there is power that can be used even in the main. If you go first, you can draw 2 or handicap.
japan ブルーバード
2022/04/21 13:12
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A dangerous card that only writes the effects of prohibited cards. However, it's a mysterious card that doesn't see much and isn't regulated either because it's dependent on the opponent, or because it can't be used unless you skip it, or because it's too minor.
Decks that mainly focus on attacking second are very useful as a flip card, and they are good at preemptively suppressing. On the other hand, if it is the first player, it may be difficult to use because it is only an unstable material that depends on the other party.
japan tierraの供物
2022/02/25 21:07
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Urara forgiveness in relation to mass duet! ! There are more people who say, but for those people, spread this card right now! It's UR! ! !
My evaluation is generally the same as everyone else's, but I've been tormented by Savage and the Dragon Emperor many times, so I'd like to recommend the control takeover effect the most.
If you can take the dragon emperor, it would be good to turn it into Azeus and fight back!
japan アキ
2021/02/27 13:42
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His Spell card with Pot of Greed, 《Change of Heart》, 《The Forceful Sentry》and 3 banned cards.
The activation condition can be activated when the opponent uses a monster effect, so even if the effect of Urara, which has a high adoption rate, interferes, the development can be reduced.
If your opponent doesn't have any monsters or cards you want to steal, basically the effect of drawing 2 cards will take precedence.
japan とき
2020/05/03 0:31
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A top rare candidate whose talent for dominating heaven, earth and humans shakes the duel scene.
It can be used after the opponent activates a monster effect during their main phase, and has an effect that can be activated by selecting the effect of your choice, such as drawing 2 cards, taking control without targeting, or peeping his deck back.
If modern Yu-Gi-Oh can activate monster effects during the opponent's turn, such as hand triggers and suppression effects, this effect is a bitter irony. Moreover, if the conditions are met, the vase of greed, 《Change of Heart》, and 《The Forceful Sentry》are pretty badass faces.
Needless to say, it is quite strong. Basically, should I use a draw effect that can recover the add, and a control seizure effect that can deal with it if used in response to the opponent's suppression effect? However, there are also bottlenecks, and if you don't let your opponent use the effect, it's useless, so it depends on the opponent, and you can't negate the opponent's effect that triggers it.
If the era of hand triggers and suppress triggers continues, it will be a card that can be a candidate for inclusion forever.
japan 奇怪賊
2020/04/20 19:14
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A power card that can be used by selecting one of the three prohibited cards. Moreover, unlike 《Fuh-Rin-Ka-Zan》, which is difficult to meet the conditions, and 《Pot of The Forbidden》, which is difficult to get out, the activation conditions are too lukewarm. I rarely see his deck without trigger instant monsters, so it rots less. I want you to emulate the heavy cost of greed and greed and money.
A card that will probably be regulated soon.
japan 京太
2020/04/20 17:55
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A card to make the duelist say "Dragoon!"
japan ここりん
2020/04/20 17:50
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The impression that the priority is lower than the two types of nominees for the first attack
If you don't stop the movement, the board tends to be stronger, and if you don't get triggered, you can't interfere with the next turn.
As a second attack, the 《Change of Heart》effect that doesn't target is very powerful.
negate If you can take away the effect, you can turn it easily
On the other hand, it is difficult to deal with standby G etc.
It's strong if it can be activated, but there are many scenes where it rots, and once it rots, unless it's a match between two themes that have endurance, it's a card that tends to lose the chance to activate.
As a single card, it's a perfect score, but I didn't think it was a good idea to stack 3 cards, so I gave it this score.
japan ネタ使い
2020/04/20 10:58
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Mr. Konami's kind consideration to the duelist who can't stop being irritated by the dragoon, "This will make you feel better."
The biggest feature of this card is that while 《Change of Heart》and 《Mind Control》are effects that target, this card does not target, can use effects, and can attack.
So take the opponent's ace and win! Also the fucking development
Also, it's normal for a sad development to occur when you think you hit the opponent's first move in the second attack, but after being negate in the grave, the peeping handicap comes along.
There are some cards that are difficult to understand the strength of unless you try to use them, but there is a high possibility that they were just preemptive suppression cards after all.
If there is a regulation in the future, it will be the handicap part.
It's about Konami who hates handicap, so maybe there will be regulations soon...?
Orcust and Sky Striker Ace, which don't easily fall out of the environment, will hit critically with this card, so decks that don't use monster effects during the opponent's turn, except for reincarnation or his Eldlich triggers, may become popular in the environment.
In terms of playing, you will likely have to take countermeasures, such as playing 《Maxx "C"》in the standby phase and Urara on your own turn.
In a serious environment, it will definitely be stabbed in the side deck, and you can also consider adopting it from the main deck.
japan Daily Hole
2020/04/18 21:20
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Pot of Greed, a card that adds Change of Heart and The Forceful Sentry and does not divide by 3.
It is common in modern Yu-Gi-Oh for the opponent to activate its effect during your main phase. There are various things. I think that any kind of him is a piece to enter against Deck.
japan 備長炭18
2020/04/18 13:22
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Everything I'm doing is a collection of banned cards, and since I can draw greedily, if I can activate it whether it's the first attack or the middle stage, it won't go bad, and even if I can't activate it and it's going to go bad, it's because the interference is 《Infinite Impermanence》or something like that. The means are also limited when it is limited and when it is used other than the main G-like.
However, like "Witch's Strike", it is a type for counterattacks and care purposes instead of negate, so it is less versatile than the above-mentioned infinite / nominee.
If it's a card with name Turn 1 or a trigger effect when summoned, it's better to set it to negate, so I consult with the deck type, but if there are many deployment patterns, it's a powerful way to deal with disadvantages caused by the opponent's interference. I think it's too convenient to be able to use it properly as a switchback.
japan アルバ
2020/04/18 11:54
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A general-purpose card that has a great impact when you can apply any of the prohibited card effects just by activating a monster effect.
It can also be used as a trigger meta, but if you assume that you have already received it, it will not be an operation to pass your moves and it will not feel delicate.
If you use it to turn the second move, it's a pretty powerful effect in modern Yu-Gi-Oh, where 2 draws and control takeovers are often overcome with a lot of effort.
Control seizure does not target, so if you negate carelessly with Dragoon, it will be taken and the attack from the burn damage from the continuous destruction effect will hit you directly and you will die, so if you use Dragoon, you have to be aware of it. Likely to be.
It doesn't have much credibility as a provocation meta on the play, but I get the impression that it can be trusted as a flip card on the draw.
japan exa
2020/04/17 21:09
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Everyone knows the strong point, so I'll leave it. The performance itself seen by itself is 10 points.
Here are some interesting points compared to other cards. No matter how important it is to avoid interference in a deck, space is tight with Graves and Assassinates. As the word "must counter" suggests, cards that your opponent wants to stop are cards that you want to pass no matter what, so this card, which is premised on allowing that interference, feels a bit out of line with your needs. As far as the return you get, even though it's a banned card, I get the impression that it's a matter of luck.
If you combine it with Grave and Obliterate, you can stop the interference and attack three battles, so if you really have Deck space, it's a ridiculous card.
japan シエスタ
2020/04/17 11:36
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Greedy 《Change of Heart》sentinel effect.
In the current environment control board, even from the beginning, interference due to hand induction is a daily occurrence, so there are many opportunities to meet the conditions, and it is a countermeasure.
Compared to Grave and Obliteration, it's not negate, so it feels more care than meta. Although the versatility has fallen, the effect is sharp, and none of them are perishable with prohibited effects.
If used in conjunction with the aforementioned cards, combos that can be activated after negate are also possible. I just think it's a little excessive.
Also, since it's aimed at main shots, it's hard to say that a G that can be thrown even in standby mode is effective.
The first move is vital! If it's a Deck, it's more reliable to negate the interference itself, so I think it's better to prioritize this card in a Deck that can overcome the interference to some extent.
It depends on the opponent to some extent, so I can't praise it without giving up, but I think it's a good card that makes the tactics more complicated.
japan ユメ
2020/04/16 19:07
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A warm card that may shake the triggered grand justice environment.
Even in the first turn, there is a high probability that interference will come flying, and there are so many themes that have monsters with interference effects installed by default, so he can be activated even if his deck, which is centered on traps, is not the opponent. would not be too much trouble.
Even if the opponent's interference is received, victory will be imminent if you can visit Peeping Hands in a state where you still have energy to spare.
japan みめっと
2020/04/16 16:33
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A formidable Spell card that terrifies decks that mainly move during the opponent's turn, not to mention hand triggers.
All three effects are of the highest quality, and if activated, one of them will always be useful in any situation in any deck.
Luckily, this card itself can be negate, but it won't work in the first turn of the opponent, and we can't just sit back and watch the opponent play out, so the second player is effectively There will be many occasions where it is impossible to take care of this card.
Especially brutal is the third effect, which can be said to be a dust shoot that has been revived in modern Yu-Gi-Oh.
If, on your opponent's first turn, your hand trigger is stopped by Grave Erasure, and if you pinpoint the first move from your hand with this card along with the information ad, then the duel will be a very tough one where you will inevitably lose. right.
Whether you go first or second, it's a card you'll definitely want in your first hand. Of course, it can be rotten against opponents who rely on trap cards such as Awakage for defense, but even if you think about it, it's a great card.
Gone are the days when Advice, which had a strong effect but strict trigger conditions and an additional LP cost, was a long time ago.
Anyway, if you pull like this, you win! It seems that it is not the time to say rottenness.
japan ジュース
2020/04/16 16:17
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A pot of greed, 《Change of Heart》(no target), 《The Forceful Sentry》and 3 forbidden cards built in.
In the current environment where hand triggers are commonplace, it's not too difficult for the opponent to activate the effect of a monster during your main phase. It is similar to the state of unlimited expansion. Even 《Fuh-Rin-Ka-Zan》and 《Pot of The Forbidden》, which have multiple effects of banned cards, have severe activation conditions and are difficult to handle. I guess.
Even so, the pot of greed and 《Change of Heart》are still too bad to have 《The Forceful Sentry》built in, aren’t they? It should have been a strict activation condition like 《Lightning Storm》.
I would also like to see the reviews of Alba, Siesta, and Hikomon.
japan 惑星調査隊
2023/11/17 2:30
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japan 脳筋中毒者
2023/11/17 1:17
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japan もにゅめ
2023/08/03 22:35
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japan クリムゾン・ノヴァ
2024/09/15 20:10
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japan PORD
2024/07/12 10:08
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japan こいこい
2024/06/03 8:50
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japan まくろる
2024/05/14 20:37
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japan きりん
2024/04/07 22:50
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japan あまちょこ
2024/03/23 2:20
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japan 天和
2024/03/06 17:02
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japan .
2024/02/05 1:30
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japan 超弩級スライム
2024/02/04 23:43
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japan める
2024/02/03 23:34
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Decks with "Triple Tactics Talent"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
RARITY COLLECTION -QUARTER CENTURY EDITION RC04-JP064 2023-02-18 Ultra
TACTICAL-TRY DECK Doomsday Assault Dragon Cyber Dragon TT01-JPA-JPA18 2024-06-08 Normal
RISE OF THE DUELIST ROTD-JP062 2020-04-18 SecretUltimateUltra

Ranking and View Num

Rating Score Rank 685 / 13,210 Cards
View Num 64,262
Card Type "Normal Spell" Best Card Ranking 83rd

Others

Japanese card name 三戦の才

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