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HOME > Yu-Gi-Oh! Card Lists > TACTICAL-TRY DECK Doomsday Assault Dragon Cyber Dragon
TACTICAL-TRY DECK Doomsday Assault Dragon Cyber Dragon Card List
TACTICAL-TRY DECK Doomsday Assault Dragon Cyber Dragon
code : TT01-JPA.
Total : 36 Types.
Release Date:2024-06-08
12th period
code : TT01-JPA.
Total : 36 Types.
Release Date:2024-06-08
12th period
Average of all cards:9.2pt
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Total 36 Types | |||||
---|---|---|---|---|---|
Monster 20 Types | |||||
Effect Monster:10 Types
Fusion Monster:5 Types Xyz Monster:2 Types Link Monster:3 Types | |||||
1 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 14 Types | |||||
10 | Normal Spell | 0 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 2 | Continuous Spell | 0 | Field Spell |
Trap 2 Types | |||||
1 | Normal Trap | 0 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 8 | |||||
Cyber, Cybernetic, Cyberdark:16 Types / Harpie:1 Types / Galaxy, Galaxy-Eyes:1 Types / Kaiju:1 Types / Sky Striker Ace, Sky Striker :1 Types / Salamangreat:1 Types / Therion:1 Types / Forbidden:1 Types |
Card Rating: Top 5
- 1st :《Therion "King" Regulus》10pt
- 1st :《Harpie's Feather Duster》9.9pt
- 1st :《Cyberdark Realm》9.9pt
- 1st :《Called by the Grave》9.8pt
- 1st :《Ash Blossom & Joyous Spring》9.8pt
rating order | 12 / 644 | view num | 6957 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
Normal
▶︎ Deck
|
9.4
(82)
[326948] |
JPA01 | Cyber Dragon | Effect Monster | |||||||||
- | 5 | Machine | 2100 | 1600 | |||||||||
If only your opponent controls a monster, you can Special Summon this card (from your hand). | |||||||||||||
Normal
▶︎ Deck
|
9.4
(37)
[138202] |
JPA02 | Cyber Dragon Core | Effect Monster | |||||||||
- | 2 | Machine | 400 | 1500 | |||||||||
This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(17)
[37431] |
JPA03 | Cyber Dragon Herz | Effect Monster | |||||||||
- | 1 | Machine | 100 | 100 | |||||||||
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn. ●If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. ●If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand. |
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Normal
▶︎ Deck
|
9.5
(24)
[49287] |
JPA04 | Cyber Dragon Nachster | Effect Monster | |||||||||
- | 1 | Machine | 200 | 200 | |||||||||
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(13)
[17307] |
JPA05 | Cyberdark Chimera | Effect Monster | |||||||||
- | 4 | Machine | 800 | 2100 | |||||||||
You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(34)
[102418] |
JPA06 | Jizukiru, the Star Destroying Kaiju | Effect Monster | |||||||||
- | 10 | Machine | 3300 | 2600 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field. | |||||||||||||
Normal
▶︎ Deck
|
10
(16)
[28591] |
JPA07 | Therion "King" Regulus | Effect Monster | |||||||||
- | 8 | Machine | 2800 | 1600 | |||||||||
You can only use each of the following effects of "Therion "King" Regulus" once per turn. ●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus". |
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Normal
▶︎ Deck
|
9.1
(40)
[227252] |
JPA08 | Galaxy Soldier | Effect Monster | |||||||||
- | 5 | Machine | 2000 | 0 | |||||||||
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(137)
[457622] |
JPA09 | Ash Blossom & Joyous Spring |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 0 | 1800 | |||||||||
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ●Add a card from the Deck to the hand. ●Special Summon from the Deck. ●Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. |
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Normal
▶︎ Deck
|
9.6
(114)
[914020] |
JPA10 | Maxx "C" Semi-Limited | Effect Monster | |||||||||
- | 2 | Insect | 500 | 200 | |||||||||
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(47)
[161359] |
JPA11 | Power Bond | Normal Spell | |||||||||
Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(22)
[48563] |
JPA12 | Cyber Emergency | Normal Spell | |||||||||
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.1
(32)
[104069] |
JPA13 | Cyber Repair Plant | Normal Spell | |||||||||
If "Cyber Dragon" is in your GY: You can activate 1 of these effects. If you have 3 or more "Cyber Dragon" in your GY at this card's activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn. ●Add 1 LIGHT Machine monster from your Deck to your hand. ●Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck. |
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Normal
▶︎ Deck
|
9.9
(14)
[13478] |
JPA14 | Cyberdark Realm | Continuous Spell | |||||||||
When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(40)
[172877] |
JPA15 | Machine Duplication | Normal Spell | |||||||||
Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(10)
[16021] |
JPA16 | Clockwork Night | Continuous Spell | |||||||||
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(11)
[15947] |
JPA17 | Triple Tactics Thrust | Normal Spell | |||||||||
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(34)
[64260] |
JPA18 | Triple Tactics Talent | Normal Spell | |||||||||
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ●Draw 2 cards. ●Take control of 1 monster your opponent controls until the End Phase. ●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.2
(11)
[18747] |
JPA19 | Sales Ban | Normal Spell | |||||||||
Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 "Sales Ban" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(126)
[126483] |
JPA20 | Raigeki | Normal Spell | |||||||||
Destroy all monsters your opponent controls. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(120)
[1283039] |
JPA21 | Harpie's Feather Duster Limited | Normal Spell | |||||||||
Destroy all Spells and Traps your opponent controls. | |||||||||||||
Normal
▶︎ Deck
|
9
(48)
[87254] |
JPA22 | Lightning Storm | Normal Spell | |||||||||
If you control no face-up cards: Activate 1 of these effects; ●Destroy all Attack Position monsters your opponent controls. ●Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.8
(78)
[318015] |
JPA23 | Called by the Grave Semi-Limited | Quick-Play Spell | |||||||||
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(33)
[88985] |
JPA24 | Forbidden Droplet | Quick-Play Spell | |||||||||
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.1
(46)
[104757] |
JPA25 | Red Reboot Limited | Counter Trap | |||||||||
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(44)
[251165] |
JPA26 | Infinite Impermanence | Normal Trap | |||||||||
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand. | |||||||||||||
Ultra
▶︎ Deck
|
8
(43)
[243110] |
JPA27 | Cyber End Dragon |
Fusion Monster Effect Monster |
|||||||||
- | 10 | Machine | 4000 | 2800 | |||||||||
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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Normal
▶︎ Deck
|
7.9
(36)
[120265] |
JPA28 | Cyber Twin Dragon |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Machine | 2800 | 2100 | |||||||||
"Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase. |
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Normal
▶︎ Deck
|
8.8
(24)
[71970] |
JPA29 | Chimeratech Megafleet Dragon |
Fusion Monster Effect Monster |
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- | 10 | Machine | 0 | 0 | |||||||||
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon. |
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Normal
▶︎ Deck
|
8.8
(49)
[224329] |
JPA30 | Chimeratech Fortress Dragon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 0 | 0 | |||||||||
"Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon. |
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Normal
▶︎ Deck
|
9.3
(43)
[99168] |
JPA31 | Chimeratech Rampage Dragon |
Fusion Monster Effect Monster |
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- | 5 | Machine | 2100 | 1600 | |||||||||
2+ "Cyber Dragon" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn. |
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Normal
▶︎ Deck
|
8.1
(42)
[328221] |
JPA32 | Cyber Dragon Nova |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2100 | 1600 | |||||||||
2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck. |
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Normal
▶︎ Deck
|
9.5
(117)
[425631] |
JPA33 | Cyber Dragon Infinity |
Xyz Monster Effect Monster |
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- | 6 | Machine | 2100 | 1600 | |||||||||
3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it. |
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Normal
▶︎ Deck
|
9.4
(16)
[39175] |
JPA34 | Cyber Dragon Sieger |
Link Monster Effect Monster |
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- | - | Machine | 2100 | - | |||||||||
2 Machine monsters, including "Cyber Dragon" This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.
|
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Normal
▶︎ Deck
|
9.1
(19)
[13668] |
JPA35 | Sky Striker Ace - Azalea |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.
|
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Normal
▶︎ Deck
|
9.7
(27)
[88421] |
JPA36 | Salamangreat Almiraj |
Link Monster Effect Monster |
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- | - | Cyberse | 0 | - | |||||||||
1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
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TACTICAL-TRY DECK Doomsday Assault Dragon Cyber Dragon Card List
9.2 /10.0 pt Number of card ratings : 1646 User Review : 1646 |
Update Information - NEW -
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- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)