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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "return to the Deck, Extra Deck, from hand". Search result Showing 1 to 30 of 147
With the effect of "return to the Deck, Extra Deck, from hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (44) | Darkest Diabolos, Lord of the Lair | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2000 | |||||||||
Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ●If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ●You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck. |
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▶︎ Deck | 10 (16) | Tearlaments Havnis Limited | Effect Monster | ||||||||||
- | 3 | Aqua | 1600 | 1000 | |||||||||
When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn. | |||||||||||||
▶︎ Deck | 10 (4) | Solfachord Elegance | Normal Spell | ||||||||||
Activate 1 of these effects; ●Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone. ●Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ●Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 "Solfachord Elegance" per turn. |
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▶︎ Deck | 9.9 (12) | Marincess Blue Tang | Effect Monster | ||||||||||
- | 4 | Cyberse | 1500 | 1200 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (15) | Big Welcome Labrynth Semi-Limited | Normal Trap | ||||||||||
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.8 (13) | Tearlaments Scheiren Limited | Effect Monster | ||||||||||
- | 4 | Aqua | 1800 | 1300 | |||||||||
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (16) | Thunder Dragonhawk | Effect Monster | ||||||||||
- | 6 | Thunder | 1800 | 2200 | |||||||||
You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.8 (22) | Illusion of Chaos |
Ritual Monster Effect Monster |
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- | 7 | Spellcaster | 2100 | 2500 | |||||||||
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (6) | U.A. Libero Spiker | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (9) | Springans Kitt | Effect Monster | ||||||||||
- | 4 | Beast | 1700 | 1000 | |||||||||
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (7) | Antihuman Intelligence ME-PSY-YA |
Pendulum Monster Effect Monster |
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- | 8 | Cyberse | 2500 | 3000 | |||||||||
Pendulum Effect Any card sent to the GY is banished instead, except Monster Cards. Card Text You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn. |
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▶︎ Deck | 9.7 (40) | The Forceful Sentry Forbidden | Normal Spell | ||||||||||
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. | |||||||||||||
▶︎ Deck | 9.6 (7) | Rikka Princess | Effect Monster | ||||||||||
- | 4 | Plant | 0 | 0 | |||||||||
During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (34) | Triple Tactics Talent | Normal Spell | ||||||||||
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ●Draw 2 cards. ●Take control of 1 monster your opponent controls until the End Phase. ●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn. |
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▶︎ Deck | 9.6 (27) | Sylvan Charity | Normal Spell | ||||||||||
Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn. | |||||||||||||
▶︎ Deck | 9.6 (11) | Nouvelles Restaurant "At Table" | Field Spell | ||||||||||
When this card is activated: You can add 1 "Recipe" card from your Deck or GY to your hand. Once per turn: You can place 1 Ritual Monster from your hand on the bottom of the Deck; draw 1 card. Once per turn, during your End Phase: You can target 2 cards in your GY, including a "Recipe" card; place them on the bottom of your Deck in any order, then draw 1 card. You can only activate 1 "Nouvelles Restaurant "At Table"" per turn. | |||||||||||||
▶︎ Deck | 9.6 (5) | Magikey World | Field Spell | ||||||||||
When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Magikey World" once per turn. You can only activate 1 "Magikey World" per turn. | |||||||||||||
▶︎ Deck | 9.5 (2) | Arrive in Light | Continuous Spell | ||||||||||
When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return "Stardust Dragon", or a Synchro Monster that lists "Stardust Dragon" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of "Arrive in Light" again this turn. ●Draw 1 card. ●Special Summon 1 Tuner from your hand. |
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▶︎ Deck | 9.5 (11) | Floowandereeze and the Unexplored Winds | Continuous Spell | ||||||||||
You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast Monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (31) | Evigishki Gustkraken |
Ritual Monster Effect Monster |
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- | 6 | Aqua | 2400 | 1000 | |||||||||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck. | |||||||||||||
▶︎ Deck | 9.4 (24) | Saryuja Skull Dread |
Link Monster Effect Monster |
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- | - | Dragon | 2800 | - | |||||||||
2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ●2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ●3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ●4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.
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▶︎ Deck | 9.4 (9) | Tri-Brigade Ferrijit the Barren Blossom |
Link Monster Effect Monster |
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- | - | Beast | 1600 | - | |||||||||
2 Beast, Beast-Warrior, and/or Winged Beast Monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast Monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
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▶︎ Deck | 9.4 (7) | Tri-Brigade Bearbrumm the Rampant Rampager |
Link Monster Effect Monster |
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- | - | Beast | 1700 | - | |||||||||
2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast Monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.
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▶︎ Deck | 9.4 (13) | Soul Servant | Quick-Play Spell | ||||||||||
Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or mentions "Dark Magician" or "Dark Magician Girl", except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (18) | Personal Spoofing | Continuous Trap | ||||||||||
Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.3 (24) | Chaos Dragon Levianeer | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ●Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ●Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ●Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn. |
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▶︎ Deck | 9.3 (38) | Fiber Jar Forbidden |
Effect Monster Flip Monster |
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- | 3 | Plant | 500 | 500 | |||||||||
FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards. | |||||||||||||
▶︎ Deck | 9.2 (19) | Tearlaments Merrli Limited | Effect Monster | ||||||||||
- | 2 | Aqua | 800 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (24) | Dark Spirit's Mastery | Normal Spell | ||||||||||
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (30) | Trap Dustshoot Forbidden | Normal Trap | ||||||||||
Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck. | |||||||||||||
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