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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,731 to 11,760 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
世紀の大泥棒 ▶︎ Deck 1.6 14 Great Phantom Thief Effect Monster
- 3 Spellcaster 1000 1000
If this card inflicts battle damage to your opponent: Declare 1 card name; look at your opponent's hand, and if you do, discard all cards with that name in their hand.
セコンド・ゴブリン ▶︎ Deck 1.6 14 Second Goblin Effect Monster
Union Monster
- 1 Fiend 100 100
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
増幅する悪意 ▶︎ Deck 1.6 14 Malice Ascendant Effect Monster
- 4 Zombie 700 1000
During your opponent's Standby Phase, send 1 card from the top of their Deck to the Graveyard for each "Malice Ascendant" in your Graveyard.
漆黒の魔王 LV6 ▶︎ Deck 1.6 16 Dark Lucius LV6 Effect Monster
- 6 Fiend 1700 600
If this card was Special Summoned by the effect of "Dark Lucius LV4", negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card negated your opponent's monster effect by this effect: You can send this card to the GY; Special Summon 1 "Dark Lucius LV8" from your hand or Deck.
壺魔人 ▶︎ Deck 1.6 22 Dragon Piper Effect Monster
Flip Monster
- 3 Pyro 200 1800
FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.
ディメンション・ポッド ▶︎ Deck 1.6 14 Dimension Jar Effect Monster
Flip Monster
- 2 Machine 200 200
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.
DDパンドラ ▶︎ Deck 1.6 12 D/D Pandora Effect Monster
- 5 Fiend 1700 2100
When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards.
バーバリアン1号 ▶︎ Deck 1.6 16 Lava Battleguard Effect Monster
- 5 Warrior 1550 1800
Gains 500 ATK for each "Swamp Battleguard" you control.
バーバリアン2号 ▶︎ Deck 1.6 15 Swamp Battleguard Effect Monster
- 5 Warrior 1800 1500
Gains 500 ATK for each "Lava Battleguard" you control.
氷結界のロイヤル・ナイト ▶︎ Deck 1.6 28 Royal Knight of the Ice Barrier Effect Monster
- 5 Warrior 2000 2000
If this card is Tribute Summoned: Special Summon 1 "Ice Coffin Token" (Aqua/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's field. This Token cannot be Tributed for a Tribute Summon.
フォトン・チャージマン ▶︎ Deck 1.6 46 Photon Chargeman Effect Monster
- 4 Warrior 1000 1000
Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect.
ヘルプロミネンス ▶︎ Deck 1.6 13 Firestorm Prominence Effect Monster
- 7 Reptile 2000 1500
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters.
ミスター・ボンバー ▶︎ Deck 1.6 19 Blast Juggler Effect Monster
- 3 Machine 800 900
You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less.
勇気の砂時計 ▶︎ Deck 1.6 11 Hourglass of Courage Effect Monster
- 4 Fairy 1100 1200
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
ワーム・ファルコ ▶︎ Deck 1.6 16 Worm Falco Effect Monster
Flip Monster
- 2 Reptile 500 800
FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.
ヴェノム・ボア ▶︎ Deck 1.6 14 Venom Boa Effect Monster
- 5 Reptile 1600 1200
Once per turn, you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.
E・HERO ランパートガンナー ▶︎ Deck 1.6 25 Elemental HERO Rampart Blaster Fusion Monster
Effect Monster
- 6 Warrior 2000 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only.
ソウル・ハンター ▶︎ Deck 1.6 10 Soul Hunter Fusion Monster
Normal Monster
- 6 Fiend 2200 1800
"Lord of the Lamp" + "Invader from Another Dimension"
轟きの大海蛇 ▶︎ Deck 1.6 11 Roaring Ocean Snake Fusion Monster
Normal Monster
- 6 Aqua 2100 1800
"Mystic Lamp" + "Hyosube"
ダンシング・ソルジャー ▶︎ Deck 1.6 14 Performance of Sword Ritual Monster
Normal Monster
- 6 Warrior 1950 1850
You can Ritual Summon this card with "Commencement Dance".
1.6 27 Linkerbell Link Monster
Effect Monster
- - Fairy 1500 -
2 monsters
You cannot Link Summon this card unless you have at least 3 more cards in your Extra Deck than your opponent's.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
グラディアル・リターン ▶︎ Deck 1.6 13 Gladiator's Return Normal Spell
Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card.
ダブルトラップ ▶︎ Deck 1.6 11 Double Snare Normal Spell
Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.
黄昏の双龍 ▶︎ Deck 1.6 7 Twilight Twin Dragons Normal Spell
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 cards of your Deck.
ヒエログリフの石版 ▶︎ Deck 1.6 21 Hieroglyph Lithograph Normal Spell
Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.
ヒーローハート ▶︎ Deck 1.6 11 Hero Heart Normal Spell
Target 1 face-up "Elemental HERO" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase.
ブラックフェザー・シュート ▶︎ Deck 1.6 14 Black-Winged Strafe Normal Spell
Send 1 "Blackwing" monster from your hand to the Graveyard to select 1 Defense Position monster your opponent controls. Send that monster to the Graveyard.
アタック・フェロモン ▶︎ Deck 1.6 8 Attack Pheromones Continuous Spell
If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type.
騎士道精神 ▶︎ Deck 1.6 14 Kishido Spirit Continuous Spell
Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.
エレキャッシュ ▶︎ Deck 1.6 11 Wattjustment Equip Spell
Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK, also its effects are negated. Each time it inflicts battle damage to your opponent: Draw 1 card.
Other sorts : Card Registration Date, scale blue, scale red

(392/410 pages) 11,731 - 11,760

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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