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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 11,731 to 11,760 of 12,274
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 1.6 (14) | Great Phantom Thief | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1000 | 1000 | |||||||||
If this card inflicts battle damage to your opponent: Declare 1 card name; look at your opponent's hand, and if you do, discard all cards with that name in their hand. | |||||||||||||
▶︎ Deck | 1.6 (14) | Second Goblin |
Effect Monster Union Monster |
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- | 1 | Fiend | 100 | 100 | |||||||||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |||||||||||||
▶︎ Deck | 1.6 (14) | Malice Ascendant | Effect Monster | ||||||||||
- | 4 | Zombie | 700 | 1000 | |||||||||
During your opponent's Standby Phase, send 1 card from the top of their Deck to the Graveyard for each "Malice Ascendant" in your Graveyard. | |||||||||||||
▶︎ Deck | 1.6 (16) | Dark Lucius LV6 | Effect Monster | ||||||||||
- | 6 | Fiend | 1700 | 600 | |||||||||
If this card was Special Summoned by the effect of "Dark Lucius LV4", negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card negated your opponent's monster effect by this effect: You can send this card to the GY; Special Summon 1 "Dark Lucius LV8" from your hand or Deck. | |||||||||||||
▶︎ Deck | 1.6 (22) | Dragon Piper |
Effect Monster Flip Monster |
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- | 3 | Pyro | 200 | 1800 | |||||||||
FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position. | |||||||||||||
▶︎ Deck | 1.6 (14) | Dimension Jar |
Effect Monster Flip Monster |
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- | 2 | Machine | 200 | 200 | |||||||||
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard. | |||||||||||||
▶︎ Deck | 1.6 (12) | D/D Pandora | Effect Monster | ||||||||||
- | 5 | Fiend | 1700 | 2100 | |||||||||
When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards. | |||||||||||||
▶︎ Deck | 1.6 (16) | Lava Battleguard | Effect Monster | ||||||||||
- | 5 | Warrior | 1550 | 1800 | |||||||||
Gains 500 ATK for each "Swamp Battleguard" you control. | |||||||||||||
▶︎ Deck | 1.6 (15) | Swamp Battleguard | Effect Monster | ||||||||||
- | 5 | Warrior | 1800 | 1500 | |||||||||
Gains 500 ATK for each "Lava Battleguard" you control. | |||||||||||||
▶︎ Deck | 1.6 (28) | Royal Knight of the Ice Barrier | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 2000 | |||||||||
If this card is Tribute Summoned: Special Summon 1 "Ice Coffin Token" (Aqua/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's field. This Token cannot be Tributed for a Tribute Summon. | |||||||||||||
▶︎ Deck | 1.6 (46) | Photon Chargeman | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 1000 | |||||||||
Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect. | |||||||||||||
▶︎ Deck | 1.6 (13) | Firestorm Prominence | Effect Monster | ||||||||||
- | 7 | Reptile | 2000 | 1500 | |||||||||
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters. | |||||||||||||
▶︎ Deck | 1.6 (19) | Blast Juggler | Effect Monster | ||||||||||
- | 3 | Machine | 800 | 900 | |||||||||
You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | |||||||||||||
▶︎ Deck | 1.6 (11) | Hourglass of Courage | Effect Monster | ||||||||||
- | 4 | Fairy | 1100 | 1200 | |||||||||
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled. | |||||||||||||
▶︎ Deck | 1.6 (16) | Worm Falco |
Effect Monster Flip Monster |
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- | 2 | Reptile | 500 | 800 | |||||||||
FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card. | |||||||||||||
▶︎ Deck | 1.6 (14) | Venom Boa | Effect Monster | ||||||||||
- | 5 | Reptile | 1600 | 1200 | |||||||||
Once per turn, you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn. | |||||||||||||
▶︎ Deck | 1.6 (25) | Elemental HERO Rampart Blaster |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 2500 | |||||||||
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only. |
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▶︎ Deck | 1.6 (10) | Soul Hunter |
Fusion Monster Normal Monster |
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- | 6 | Fiend | 2200 | 1800 | |||||||||
"Lord of the Lamp" + "Invader from Another Dimension" | |||||||||||||
▶︎ Deck | 1.6 (11) | Roaring Ocean Snake |
Fusion Monster Normal Monster |
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- | 6 | Aqua | 2100 | 1800 | |||||||||
"Mystic Lamp" + "Hyosube" | |||||||||||||
▶︎ Deck | 1.6 (14) | Performance of Sword |
Ritual Monster Normal Monster |
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- | 6 | Warrior | 1950 | 1850 | |||||||||
You can Ritual Summon this card with "Commencement Dance". | |||||||||||||
▶︎ Deck | 1.6 (27) | Linkerbell |
Link Monster Effect Monster |
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- | - | Fairy | 1500 | - | |||||||||
2 monsters You cannot Link Summon this card unless you have at least 3 more cards in your Extra Deck than your opponent's.
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▶︎ Deck | 1.6 (13) | Gladiator's Return | Normal Spell | ||||||||||
Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card. | |||||||||||||
▶︎ Deck | 1.6 (11) | Double Snare | Normal Spell | ||||||||||
Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects. | |||||||||||||
▶︎ Deck | 1.6 (7) | Twilight Twin Dragons | Normal Spell | ||||||||||
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 cards of your Deck. | |||||||||||||
▶︎ Deck | 1.6 (21) | Hieroglyph Lithograph | Normal Spell | ||||||||||
Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7. | |||||||||||||
▶︎ Deck | 1.6 (11) | Hero Heart | Normal Spell | ||||||||||
Target 1 face-up "Elemental HERO" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase. | |||||||||||||
▶︎ Deck | 1.6 (14) | Black-Winged Strafe | Normal Spell | ||||||||||
Send 1 "Blackwing" monster from your hand to the Graveyard to select 1 Defense Position monster your opponent controls. Send that monster to the Graveyard. | |||||||||||||
▶︎ Deck | 1.6 (8) | Attack Pheromones | Continuous Spell | ||||||||||
If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type. | |||||||||||||
▶︎ Deck | 1.6 (14) | Kishido Spirit | Continuous Spell | ||||||||||
Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal. | |||||||||||||
▶︎ Deck | 1.6 (11) | Wattjustment | Equip Spell | ||||||||||
Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK, also its effects are negated. Each time it inflicts battle damage to your opponent: Draw 1 card. | |||||||||||||
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