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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.7 (12) | Spirit of the Books | Normal Monster | |||
- | 4 | Winged Beast | 1400 | 1200 | ||
This wise spirit dwells in books, using its accumulated knowledge to defeat enemies. | ||||||
▶︎ Deck | 1.7 (15) | Yamadron | Normal Monster | |||
- | 5 | Dragon | 1600 | 1800 | ||
This monster has three fire-breathing heads and can form a sea of blazing flames. | ||||||
▶︎ Deck | 1.7 (6) | Green Phantom King | Normal Monster | |||
- | 3 | Plant | 500 | 1600 | ||
This youthful king of the forests lives in a green world, abundant with trees and wildlife. | ||||||
▶︎ Deck | 1.7 (14) | An Owl of Luck |
Effect Monster Flip Monster |
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- | 2 | Winged Beast | 300 | 500 | ||
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead. | ||||||
▶︎ Deck | 1.7 (9) | Combo Master | Effect Monster | |||
- | 5 | Warrior | 2200 | 1500 | ||
If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. | ||||||
▶︎ Deck | 1.7 (12) | Nobleman-Eater Bug |
Effect Monster Flip Monster |
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- | 5 | Insect | 900 | 1200 | ||
FLIP: Destroy 2 monsters on the field. | ||||||
▶︎ Deck | 1.7 (17) | Creeping Doom Manta | Effect Monster | |||
- | 3 | Fish | 1300 | 1200 | ||
When this card is Normal Summoned successfully, no Trap Cards can be activated. | ||||||
▶︎ Deck | 1.7 (13) | Adhesive Explosive | Effect Monster | |||
- | 3 | Machine | 1000 | 1000 | ||
Before damage calculation, if this card was attacked by an opponent's monster and was in face-down Defense Position at the start of the Damage Step: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to. | ||||||
▶︎ Deck | 1.7 (11) | Tlakalel, His Malevolent Majesty | Effect Monster | |||
- | 5 | Fiend | 2400 | 1000 | ||
If this card is Tribute Summoned: You can destroy any number of face-up monsters your opponent controls whose combined ATK is less than or equal to the original ATK of the monster Tributed to Tribute Summon this card. | ||||||
▶︎ Deck | 1.7 (18) | Commander Gottoms, Swordmaster | Effect Monster | |||
- | 6 | Beast-Warrior | 2100 | 1600 | ||
All face-up "Saber" monsters you control gain 400 ATK. | ||||||
▶︎ Deck | 1.7 (30) | Super Anti-Kaiju War Machine Mecha-Dogoran | Effect Monster | |||
- | 8 | Machine | ? | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect. | ||||||
▶︎ Deck | 1.7 (10) | Horseytail | Effect Monster | |||
- | 2 | Plant | 400 | 500 | ||
When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Horseytail Token" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard. | ||||||
▶︎ Deck | 1.7 (18) | D-Boyz |
Effect Monster Flip Monster |
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- | 1 | Fiend | 100 | 1000 | ||
FLIP: You can Special Summon any number of "D-Boyz" from your Deck in Attack Position, then you take 1000 damage for each monster Special Summoned by this effect. | ||||||
▶︎ Deck | 1.7 (15) | Batteryman C | Effect Monster | |||
- | 2 | Thunder | 0 | 0 | ||
If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control. | ||||||
▶︎ Deck | 1.7 (20) | Manga Ryu-Ran |
Effect Monster Toon Monster |
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- | 7 | Dragon | 2200 | 2600 | ||
(This card is always treated as a "Toon" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
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▶︎ Deck | 1.7 (22) | Naturia Beetle | Effect Monster | |||
- | 4 | Insect | 400 | 1800 | ||
Each time a Spell Card is activated, switch the original ATK and DEF of this card. | ||||||
▶︎ Deck | 1.7 (22) | Stinging Swordsman | Effect Monster | |||
- | 1 | Warrior | 300 | 600 | ||
When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand. | ||||||
▶︎ Deck | 1.7 (9) | Freezing Beast |
Effect Monster Union Monster |
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- | 4 | Aqua | 1500 | 1000 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
▶︎ Deck | 1.7 (15) | Sacred Spirit of the Ice Barrier |
Effect Monster Spirit Monster |
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- | 4 | Zombie | 1600 | 1200 | ||
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. If you control another "Ice Barrier" monster, this card's End Phase effect instead becomes "Target 1 monster your opponent controls; return it to the hand". | ||||||
▶︎ Deck | 1.7 (27) | Healing Wave Generator | Effect Monster | |||
- | 4 | Machine | 800 | 1600 | ||
Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100. | ||||||
▶︎ Deck | 1.7 (20) | Blackwing - Etesian of Two Swords | Effect Monster | |||
- | 3 | Winged Beast | 400 | 1600 | ||
If a "Blackwing" monster you control battles an opponent's monster, and your opponent still controls that monster at the end of the Damage Step: You can send this card from your hand to the Graveyard; inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 1.7 (21) | Blockman | Effect Monster | |||
- | 4 | Rock | 1000 | 1500 | ||
You can Tribute this card; Special Summon in Defense Position, a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of your turns this card has been face-up on your field. These Tokens cannot declare an attack. | ||||||
▶︎ Deck | 1.7 (12) | Horus' Servant | Effect Monster | |||
- | 1 | Beast-Warrior | 100 | 100 | ||
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects. | ||||||
▶︎ Deck | 1.7 (11) | Voltester | Effect Monster | |||
- | 7 | Thunder | 2500 | 1000 | ||
If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until there are no more to destroy. (This card cannot be destroyed by this effect.) You can only use this effect of "Voltester" once per turn. | ||||||
▶︎ Deck | 1.7 (36) | Diabolos, King of the Abyss | Effect Monster | |||
- | 7 | Dragon | 2800 | 1000 | ||
Cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. Cannot be Tributed by card effects while face-up on the field. Once per turn, during your opponent's Draw Phase, before their normal draw: Look at the top card of your opponent's Deck, and if you do, place that card on either the top or bottom of their Deck. | ||||||
▶︎ Deck | 1.7 (17) | Majestic Mech - Senku | Effect Monster | |||
- | 4 | Fairy | 1000 | 500 | ||
When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard. | ||||||
▶︎ Deck | 1.7 (12) | Rescue Interlacer | Effect Monster | |||
- | 3 | Cyberse | 1000 | 1200 | ||
During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Rescue Interlacer" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card. | ||||||
▶︎ Deck | 1.7 (18) | Worm Ugly | Effect Monster | |||
- | 1 | Reptile | 100 | 100 | ||
When you Tribute Summon a Reptile-Type "Worm" monster by Tributing this card, you can Special Summon this card from your Graveyard to your opponent's side of the field, in face-up Attack Position. | ||||||
▶︎ Deck | 1.7 (43) | Number C92: Heart-eartH Chaos Dragon |
Xyz Monster Effect Monster |
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- | 10 | Dragon | 1000 | 0 | ||
4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain LP equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect. ●Once per turn: You can detach 1 material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated. |
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▶︎ Deck | 1.7 (29) | Battlecruiser Dianthus |
Xyz Monster Effect Monster |
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- | 3 | Plant | 2100 | 1800 | ||
3 Level 3 monsters You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn. |
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