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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,581 to 11,610 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
No.56 ゴールドラット ▶︎ Deck 1.8 66 Number 56: Gold Rat Xyz Monster
Effect Monster
- 1 Beast 500 600
3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.
オーバーレイ・キャプチャー ▶︎ Deck 1.8 9 Overlay Capture Normal Spell
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material and 1 face-up Xyz Monster you control; detach all Xyz Materials from the opponent's monster, and if you do, attach this card to your monster as an Xyz Material.
紅蓮魔竜の壺 ▶︎ Deck 1.8 24 Red Dragon Vase Normal Spell
If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.
コアキリング ▶︎ Deck 1.8 10 Koa'ki Ring Normal Spell
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.
酸の嵐 ▶︎ Deck 1.8 26 Acid Rain Normal Spell
Destroy all face-up Machine-Type monsters on the field.
深淵の指名者 ▶︎ Deck 1.8 16 Abyssal Designator Normal Spell
Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.
繁華の花笑み ▶︎ Deck 1.8 10 Flourishing Frolic Normal Spell
Excavate cards from your Deck equal to the number of "Flourishing Frolic" in your GY + 3, and if you excavate at least 1 Monster, 1 Spell, and 1 Trap, add 1 of them to your hand and send the other cards to the GY. If you did not, shuffle all excavated cards into your Deck. You can only activate 1 "Flourishing Frolic" per turn.
RDM-ヌメロン・フォール ▶︎ Deck 1.8 11 Rank-Down-Magic Numeron Fall Normal Spell
Target 1 "Utopia" monster you control; Special Summon from your Extra Deck, 1 "Utopia" monster with a lower Rank than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) The monster Xyz Summoned by this effect gains this effect.
●If this card attacks, or is attacked by, an opponent's monster, the opponent's monster's effects are negated during the Battle Phase only.
第三の棺 ▶︎ Deck 1.8 12 The Third Sarcophagus Continuous Spell
This card can only be placed on the field by the effect of "The First Sarcophagus".
第二の棺 ▶︎ Deck 1.8 12 The Second Sarcophagus Continuous Spell
This card can only be placed on the field by the effect of "The First Sarcophagus".
炎の護封剣 ▶︎ Deck 1.8 16 Swords of Burning Light Continuous Spell
While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card.
心眼の鉾 ▶︎ Deck 1.8 9 Rod of the Mind's Eye Equip Spell
If a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.
はがねの甲羅 ▶︎ Deck 1.8 19 Steel Shell Equip Spell
A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
バブル・ショット ▶︎ Deck 1.8 16 Bubble Blaster Equip Spell
You can only equip this card to "Elemental Hero Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.
八尺勾玉 ▶︎ Deck 1.8 8 Orb of Yasaka Equip Spell
Equip only to a Spirit Monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.
与奪の首飾り ▶︎ Deck 1.8 14 Necklace of Command Equip Spell
When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either:
●Draw 1 card. OR
●Discard 1 random card from your opponent's hand.
記憶抹消 ▶︎ Deck 1.8 14 Mind Wipe Quick-Play Spell
Activate only if your opponent has 3 or less cards in their hand. Your opponent adds their hand to the Deck and shuffles it, then draws the same number of cards they added to the Deck.
最後の進軍 ▶︎ Deck 1.8 12 March Towards Ragnarok Quick-Play Spell
Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spells/Traps.
荘厳なる機械天使 ▶︎ Deck 1.8 12 Magnificent Machine Angel Quick-Play Spell
Tribute 1 "Cyber Angel" Ritual Monster from your hand or field, then target 1 LIGHT Fairy monster you control; it gains ATK/DEF equal to the Level the monster had when Tributed x 200, until the end of this turn. This turn, if it battles an opponent's monster that was Special Summoned from the Extra Deck, that opponent's monster's effects are negated during that Battle Phase only. You can only activate 1 "Magnificent Machine Angel" per turn.
アシッドレイン ▶︎ Deck 1.8 15 Acidic Downpour Field Spell
All EARTH monsters lose 500 ATK and gain 400 DEF.
スカルライダーの復活 ▶︎ Deck 1.8 19 Revival of Dokurorider Ritual Spell
This card is used to Ritual Summon "Dokurorider". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
悪魔の手鏡 ▶︎ Deck 1.8 11 Fiend's Hand Mirror Normal Trap
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.
エナジー・ドレイン ▶︎ Deck 1.8 13 Energy Drain Normal Trap
Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn.
王宮の重税 ▶︎ Deck 1.8 15 Royal Writ of Taxation Normal Trap
Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.
機皇廠 ▶︎ Deck 1.8 12 Meklord Factory Normal Trap
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target.
奇跡の復活 ▶︎ Deck 1.8 19 Miracle Restoring Normal Trap
Remove 2 Spell Counters from your side of the field, then target 1 "Dark Magician" or "Buster Blader" in your Graveyard; Special Summon that target.
極限への衝動 ▶︎ Deck 1.8 10 Limit Impulse Normal Trap
Send 2 cards from your hand to the GY; Special Summon 2 "Soul Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0). They cannot be Tributed except for a Tribute Summon.
局地的大ハリケーン ▶︎ Deck 1.8 29 Localized Tornado Normal Trap
Shuffle all cards from your hand and Graveyard into the Deck.
スクラップ・カウンター ▶︎ Deck 1.8 12 Scrap Rage Normal Trap
Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase.
ダメージ・トランスレーション ▶︎ Deck 1.8 9 Damage Translation Normal Trap
Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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