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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 11,491 to 11,520 of 12,274
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 1.9 (22) | Card Breaker | Effect Monster | ||||||||||
- | 2 | Warrior | 100 | 900 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard. | |||||||||||||
▶︎ Deck | 1.9 (31) | Majestic Dragon |
Effect Monster Tuner Monster |
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- | 1 | Dragon | 0 | 0 | |||||||||
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster. | |||||||||||||
▶︎ Deck | 1.9 (11) | Goblin Decoy Squad | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 0 | |||||||||
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |||||||||||||
▶︎ Deck | 1.9 (18) | ZW - Phoenix Bow | Effect Monster | ||||||||||
- | 3 | Winged Beast | 1100 | 0 | |||||||||
You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow". | |||||||||||||
▶︎ Deck | 1.9 (11) | Luminous Soldier | Effect Monster | ||||||||||
- | 5 | Warrior | 2100 | 1400 | |||||||||
If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step. | |||||||||||||
▶︎ Deck | 1.9 (10) | Twin-Headed Wolf | Effect Monster | ||||||||||
- | 4 | Fiend | 1500 | 1000 | |||||||||
While you control another Fiend monster, negate the effects of Flip monsters destroyed by battle with this card. | |||||||||||||
▶︎ Deck | 1.9 (14) | Destiny HERO - Departed | Effect Monster | ||||||||||
- | 2 | Warrior | 1000 | 0 | |||||||||
During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead. | |||||||||||||
▶︎ Deck | 1.9 (18) | Needle Soldier | Effect Monster | ||||||||||
- | 1 | Machine | 100 | 100 | |||||||||
If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent. | |||||||||||||
▶︎ Deck | 1.9 (8) | Blue Duston | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 1000 | |||||||||
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller's hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up "Blue Duston". | |||||||||||||
▶︎ Deck | 1.9 (17) | Bladefly | Effect Monster | ||||||||||
- | 2 | Insect | 600 | 700 | |||||||||
As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. | |||||||||||||
▶︎ Deck | 1.9 (12) | Princess Curran | Effect Monster | ||||||||||
- | 4 | Spellcaster | 2000 | 0 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, inflict 600 damage to your opponent for each monster they control. | |||||||||||||
▶︎ Deck | 1.9 (39) | Mermail Abyssbalaen | Effect Monster | ||||||||||
- | 7 | Aqua | 2500 | 2000 | |||||||||
You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. ●At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster. |
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▶︎ Deck | 1.9 (22) | Return Zombie | Effect Monster | ||||||||||
- | 4 | Zombie | 1000 | 1600 | |||||||||
During your Standby Phase: You can pay 500 Life Points; add this card from your Graveyard to your hand. You must have no cards in your hand to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 1.9 (15) | Royal Knight | Effect Monster | ||||||||||
- | 3 | Fairy | 1300 | 800 | |||||||||
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster. | |||||||||||||
▶︎ Deck | 1.9 (27) | Dokurorider |
Ritual Monster Normal Monster |
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- | 6 | Zombie | 1900 | 1850 | |||||||||
You can Ritual Summon this card with "Revival of Dokurorider". | |||||||||||||
▶︎ Deck | 1.9 (22) | Geo Genex |
Synchro Monster Effect Monster |
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- | 6 | Machine | 1800 | 2800 | |||||||||
"Genex Controller" + 1 or more non-Tuner EARTH monsters Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s). |
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▶︎ Deck | 1.9 (24) | Duel Link Dragon, the Duel Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 0 | - | |||||||||
2+ monsters, including a Synchro Monster During the Main Phase (Quick Effect): You can banish 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 "Duel Dragon Token" with the same Type, Attribute, Level, ATK and DEF that monster had in the Extra Deck. You can only use this effect of "Duel Link Dragon, the Duel Dragon" once per turn. While you control "Duel Dragon Token", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects.
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▶︎ Deck | 1.9 (13) | Ojamuscle | Normal Spell | ||||||||||
(This card is always treated as a "Ojama" card.) Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way. |
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▶︎ Deck | 1.9 (18) | Counter Cleaner | Normal Spell | ||||||||||
Pay 500 LP; remove all counters on the field. | |||||||||||||
▶︎ Deck | 1.9 (11) | After the Struggle | Normal Spell | ||||||||||
This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn. | |||||||||||||
▶︎ Deck | 1.9 (16) | Mind Trust | Normal Spell | ||||||||||
Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's. | |||||||||||||
▶︎ Deck | 1.9 (11) | Level Tuning | Normal Spell | ||||||||||
Reduce the Level of all face-up monsters you control by 1, until the End Phase. | |||||||||||||
▶︎ Deck | 1.9 (12) | Magic Reflector | Normal Spell | ||||||||||
Select 1 Spell Card that remains face-up on the field and put 1 counter on it. If the selected card would be destroyed, the counter is removed instead. | |||||||||||||
▶︎ Deck | 1.9 (18) | Revoke Fusion | Normal Spell | ||||||||||
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 1.9 (7) | Red Arrows | Normal Spell | ||||||||||
Target up to 2 face-up monsters in the Extra Monster Zone(s); banish them until the End Phase. You can only activate 1 "Red Arrows" per turn. | |||||||||||||
▶︎ Deck | 1.9 (14) | Wave-Motion Inferno | Continuous Spell | ||||||||||
While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard. | |||||||||||||
▶︎ Deck | 1.9 (21) | Machine Conversion Factory | Equip Spell | ||||||||||
Equip only to a Machine monster. It gains 300 ATK/DEF. | |||||||||||||
▶︎ Deck | 1.9 (10) | Ballista of Rampart Smashing | Equip Spell | ||||||||||
If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only. | |||||||||||||
▶︎ Deck | 1.9 (10) | Cybernetic Zone | Quick-Play Spell | ||||||||||
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it. | |||||||||||||
▶︎ Deck | 1.9 (12) | Super Double Summon | Quick-Play Spell | ||||||||||
Select 1 Gemini Monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand. | |||||||||||||
Other sorts : Card Registration Date, scale blue, scale red |
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