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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,491 to 11,520 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
カード・ブレイカー ▶︎ Deck 1.9 22 Card Breaker Effect Monster
- 2 Warrior 100 900
This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
救世竜 セイヴァー・ドラゴン ▶︎ Deck 1.9 31 Majestic Dragon Effect Monster
Tuner Monster
- 1 Dragon 0 0
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster.
ゴブリン陽動部隊 ▶︎ Deck 1.9 11 Goblin Decoy Squad Effect Monster
- 4 Warrior 1000 0
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
ZW-不死鳥弩弓 ▶︎ Deck 1.9 18 ZW - Phoenix Bow Effect Monster
- 3 Winged Beast 1100 0
You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow".
太陽の戦士 ▶︎ Deck 1.9 11 Luminous Soldier Effect Monster
- 5 Warrior 2100 1400
If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step.
ツインヘッド・ケルベロス ▶︎ Deck 1.9 10 Twin-Headed Wolf Effect Monster
- 4 Fiend 1500 1000
While you control another Fiend monster, negate the effects of Flip monsters destroyed by battle with this card.
D-HERO ディパーテッドガイ ▶︎ Deck 1.9 14 Destiny HERO - Departed Effect Monster
- 2 Warrior 1000 0
During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.
ニードル・ガンナー ▶︎ Deck 1.9 18 Needle Soldier Effect Monster
- 1 Machine 100 100
If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent.
ブルー・ダストン ▶︎ Deck 1.9 8 Blue Duston Effect Monster
- 1 Fiend 0 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller's hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up "Blue Duston".
ブレードフライ ▶︎ Deck 1.9 17 Bladefly Effect Monster
- 2 Insect 600 700
As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
魔法の国の王女-クラン ▶︎ Deck 1.9 12 Princess Curran Effect Monster
- 4 Spellcaster 2000 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, inflict 600 damage to your opponent for each monster they control.
水精鱗-サルフアビス ▶︎ Deck 1.9 39 Mermail Abyssbalaen Effect Monster
- 7 Aqua 2500 2000
You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn.
●At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.
リターン・ゾンビ ▶︎ Deck 1.9 22 Return Zombie Effect Monster
- 4 Zombie 1000 1600
During your Standby Phase: You can pay 500 Life Points; add this card from your Graveyard to your hand. You must have no cards in your hand to activate and to resolve this effect.
ロイヤルナイツ ▶︎ Deck 1.9 15 Royal Knight Effect Monster
- 3 Fairy 1300 800
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster.
スカルライダー ▶︎ Deck 1.9 27 Dokurorider Ritual Monster
Normal Monster
- 6 Zombie 1900 1850
You can Ritual Summon this card with "Revival of Dokurorider".
ジオ・ジェネクス ▶︎ Deck 1.9 22 Geo Genex Synchro Monster
Effect Monster
- 6 Machine 1800 2800
"Genex Controller" + 1 or more non-Tuner EARTH monsters
Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).
1.9 24 Duel Link Dragon, the Duel Dragon Link Monster
Effect Monster
- - Dragon 0 -
2+ monsters, including a Synchro Monster
During the Main Phase (Quick Effect): You can banish 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 "Duel Dragon Token" with the same Type, Attribute, Level, ATK and DEF that monster had in the Extra Deck. You can only use this effect of "Duel Link Dragon, the Duel Dragon" once per turn. While you control "Duel Dragon Token", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
おジャマッスル ▶︎ Deck 1.9 13 Ojamuscle Normal Spell
(This card is always treated as a "Ojama" card.)
Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.
カウンタークリーナー ▶︎ Deck 1.9 18 Counter Cleaner Normal Spell
Pay 500 LP; remove all counters on the field.
ジェノサイド・ウォー ▶︎ Deck 1.9 11 After the Struggle Normal Spell
This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
トラスト・マインド ▶︎ Deck 1.9 16 Mind Trust Normal Spell
Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
能力調整 ▶︎ Deck 1.9 11 Level Tuning Normal Spell
Reduce the Level of all face-up monsters you control by 1, until the End Phase.
マジック・ガードナー ▶︎ Deck 1.9 12 Magic Reflector Normal Spell
Select 1 Spell Card that remains face-up on the field and put 1 counter on it. If the selected card would be destroyed, the counter is removed instead.
融合破棄 ▶︎ Deck 1.9 18 Revoke Fusion Normal Spell
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.
レッドアローズ ▶︎ Deck 1.9 7 Red Arrows Normal Spell
Target up to 2 face-up monsters in the Extra Monster Zone(s); banish them until the End Phase. You can only activate 1 "Red Arrows" per turn.
虚無の波動 ▶︎ Deck 1.9 14 Wave-Motion Inferno Continuous Spell
While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.
機械改造工場 ▶︎ Deck 1.9 21 Machine Conversion Factory Equip Spell
Equip only to a Machine monster. It gains 300 ATK/DEF.
城壁壊しの大槍 ▶︎ Deck 1.9 10 Ballista of Rampart Smashing Equip Spell
If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.
サイバネティック・ゾーン ▶︎ Deck 1.9 10 Cybernetic Zone Quick-Play Spell
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.
スペシャル・デュアル・サモン ▶︎ Deck 1.9 12 Super Double Summon Quick-Play Spell
Select 1 Gemini Monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.
Other sorts : Card Registration Date, scale blue, scale red

(384/410 pages) 11,491 - 11,520

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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