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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 11,431 to 11,460 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2 (20) | The Unfriendly Amazon | Effect Monster | |||
- | 4 | Warrior | 2000 | 1000 | ||
Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. | ||||||
▶︎ Deck | 2 (20) | Little Fairy | Effect Monster | |||
- | 3 | Fairy | 800 | 800 | ||
Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1. | ||||||
▶︎ Deck | 2 (22) | Elemental HERO Inferno |
Fusion Monster Effect Monster |
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- | 8 | Pyro | 2300 | 1600 | ||
"Elemental HERO Heat" + "Elemental HERO Lady Heat" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only. |
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▶︎ Deck | 2 (17) | Chakra |
Ritual Monster Normal Monster |
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- | 7 | Fiend | 2450 | 2000 | ||
You can Ritual Summon this card with "Resurrection of Chakra". | ||||||
▶︎ Deck | 2 (19) | Hydro Genex |
Synchro Monster Effect Monster |
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- | 6 | Machine | 2300 | 1800 | ||
"Genex Controller" + 1 or more non-Tuner WATER monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster. |
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▶︎ Deck | 2 (12) | Ancient Gear Factory | Normal Spell | |||
Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing. | ||||||
▶︎ Deck | 2 (17) | Painful Return | Normal Spell | |||
Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand. | ||||||
▶︎ Deck | 2 (28) | Final Destiny | Normal Spell | |||
Discard 5 cards from your hand. Destroy all cards on the field. | ||||||
▶︎ Deck | 2 (22) | Harpie Lady Phoenix Formation | Normal Spell | |||
If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card. | ||||||
▶︎ Deck | 2 (15) | Barkion's Bark | Normal Spell | |||
Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn. | ||||||
▶︎ Deck | 2 (10) | Spellbook Library of the Heliosphere | Normal Spell | |||
If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards. | ||||||
▶︎ Deck | 2 (12) | Weapon Change | Continuous Spell | |||
Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn. | ||||||
▶︎ Deck | 2 (11) | Gladiator Beast's Battle Halberd | Equip Spell | |||
Equip only to a "Gladiator Beast" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand. | ||||||
▶︎ Deck | 2 (15) | Demotion | Equip Spell | |||
Downgrade the monster equipped with this card by 2 Levels. | ||||||
▶︎ Deck | 2 (11) | Hydro Pressure Cannon | Equip Spell | |||
Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard. | ||||||
▶︎ Deck | 2 (8) | Koa'ki Meiru Initialize! | Quick-Play Spell | |||
Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand. | ||||||
▶︎ Deck | 2 (22) | The Reliable Guardian | Quick-Play Spell | |||
Increase 1 face-up monster's DEF by 700 points until the end of this turn. | ||||||
▶︎ Deck | 2 (15) | Roulette Spider | Quick-Play Spell | |||
When an opponent's monster declares an attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation. 5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK. 6: Destroy that opponent's monster. |
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▶︎ Deck | 2 (11) | Turtle Oath | Ritual Spell | |||
This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. | ||||||
▶︎ Deck | 2 (16) | Miracle Restoring | Normal Trap | |||
Remove 2 Spell Counters from your side of the field, then target 1 "Dark Magician" or "Buster Blader" in your Graveyard; Special Summon that target. | ||||||
▶︎ Deck | 2 (9) | Cocoon Veil | Normal Trap | |||
Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard. | ||||||
▶︎ Deck | 2 (8) | Cynet Cascade | Normal Trap | |||
If you Link Summon a Link Monster: You can target 1 monster in your GY used as its material; Special Summon it. | ||||||
▶︎ Deck | 2 (13) | Cell Explosion Virus | Normal Trap | |||
Activate only when an opponent's monster with an A-Counter(s) declares an attack. Destroy all Attack Position monsters your opponent controls. | ||||||
▶︎ Deck | 2 (22) | Mask of Weakness | Normal Trap | |||
Target 1 attacking monster; that target loses 700 ATK until the end of this turn. | ||||||
▶︎ Deck | 2 (17) | Mirror Mail | Normal Trap | |||
When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster. | ||||||
▶︎ Deck | 2 (16) | Volcanic Eruption | Normal Trap | |||
During your End Phase, if you control "Jurassic World": Destroy all cards on the field. | ||||||
▶︎ Deck | 2 (7) | Breakthrough! | Normal Trap | |||
Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn. | ||||||
▶︎ Deck | 2 (10) | Dogmatika Genesis | Normal Trap | |||
Target 1 banished Fusion, Synchro, Xyz, or Link Monster, and 1 Effect Monster your opponent controls of the same type (Fusion, Synchro, Xyz, or Link); return that banished monster to the Extra Deck, and if you do, negate the effects of that monster your opponent controls. You can only activate 1 "Dogmatika Genesis" per turn. | ||||||
▶︎ Deck | 2 (11) | Byroad Sacrifice | Normal Trap | |||
Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 "Cyber Ogre" from your hand. | ||||||
▶︎ Deck | 2 (17) | Fine | Normal Trap | |||
Discard 2 cards. | ||||||
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