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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,521 to 11,550 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ゼラの儀式 ▶︎ Deck 1.9 17 Zera Ritual Ritual Spell
This card is used to Ritual Summon "Zera the Mant". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.
アタック・リフレクター・ユニット ▶︎ Deck 1.9 19 Attack Reflector Unit Normal Trap
Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
イクイップ・シュート ▶︎ Deck 1.9 16 Equip Shot Normal Trap
Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (other effects cannot be activated during this battle).
エネルギー吸収板 ▶︎ Deck 1.9 11 Energy-Absorbing Monolith Normal Trap
Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken.
王家の財宝 ▶︎ Deck 1.9 10 Pharaoh's Treasure Normal Trap
Shuffle this card face-up into your Deck. If you draw this face-up card that was added to the Deck by this effect: Send it to the GY, then target 1 card in your GY, except this card; add that target to your hand.
コンフュージョン・チャフ ▶︎ Deck 1.9 18 Confusion Chaff Normal Trap
Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).
チェンジ・デステニー ▶︎ Deck 1.9 11 Changing Destiny Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.
黄昏の交衣 ▶︎ Deck 1.9 9 Twilight Cloth Normal Trap
Target 1 face-up monster you control; banish any number of "Lightsworn" monsters from your GY, and if you do, that monster gains 200 ATK and DEF for each monster banished by this effect, until the end of this turn. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can activate this effect; this turn, "Lightsworn" monsters you control cannot be destroyed by battle or card effects.
バトル・テレポーテーション ▶︎ Deck 1.9 9 Battle Teleportation Normal Trap
Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent.
ヒロイック・ギフト ▶︎ Deck 1.9 27 Heroic Gift Normal Trap
If your opponent's Life Points are 2000 or less: Make their Life Points 8000, and if you do, draw 2 cards. You can only activate 1 "Heroic Gift" per turn.
フォーメーション・ユニオン ▶︎ Deck 1.9 15 Formation Union Normal Trap
Activate 1 of the following effects.
●Target 1 face-up Union Monster you control; equip it to 1 appropriate monster you control.
●Unequip 1 Union Monster you control that is an Equip Card and Special Summon it in Attack Position.
物理分身 ▶︎ Deck 1.9 13 Physical Double Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.
BF-バックフラッシュ ▶︎ Deck 1.9 16 Blackwing - Backlash Normal Trap
When an opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard: Destroy all monsters your opponent controls.
誘惑のシャドウ ▶︎ Deck 1.9 15 Shadow of Eyes Normal Trap
When a monster(s) is Set on your opponent's field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.)
陽動作戦 ▶︎ Deck 1.9 11 A Feint Plan Normal Trap
A player cannot attack face-down monsters during this turn.
ガンスリンガー・エクスキューション ▶︎ Deck 1.9 10 Execute Protocols Continuous Trap
During each Battle Phase: You can banish 1 DARK Link Monster from your GY, then target 1 "Borrel" monster you control; until the end of this turn, it gains ATK equal to the ATK of the monster banished to activate this effect. You can only use this effect of "Execute Protocols" once per turn.
第一の棺 ▶︎ Deck 1.9 14 The First Sarcophagus Continuous Trap
Once per turn, during your opponent's End Phase: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell & Trap Zone face-up. Then, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", send all of them to the GY, and if you do, Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. If any of these cards, including this card, leaves your field, send all of them you control to the GY, including this card.
トゥーン・ディフェンス ▶︎ Deck 1.9 21 Toon Defense Continuous Trap
When an opponent's monster declares an attack targeting a face-up Level 4 or lower Toon Monster you control: You can make the attack a direct attack instead.
反撃準備 ▶︎ Deck 1.9 9 Prepare to Strike Back Continuous Trap
Each time your opponent declares a face-up Defense Position monster as an attack target, toss a coin and call it. If you call it right, change the targeted monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the amount that the ATK of the attacking monster is higher than the DEF of the attack target.
レベル制限A地区 ▶︎ Deck 1.9 9 Level Limit - Area A Continuous Trap
Change all face-up Level 3 or lower monsters to Attack Position.
ダメージ・ポラリライザー ▶︎ Deck 1.9 12 Damage Polarizer Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
怒りの海王 ▶︎ Deck 1.8 37 The Furious Sea King Normal Monster
- 3 Aqua 800 700
Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy.
オクトバーサー ▶︎ Deck 1.8 10 Octoberser Normal Monster
- 5 Aqua 1600 1400
With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.
ゲート・キーパー ▶︎ Deck 1.8 21 Gatekeeper Normal Monster
- 5 Machine 1500 1800
An indestructible mechanoid created for the sole purpose of guarding the gateways.
スネーク・パーム ▶︎ Deck 1.8 12 Snakeyashi Normal Monster
- 4 Plant 1000 1200
This monster is formed by several serpents that break off to individually attack nearby enemies.
スリーピィ ▶︎ Deck 1.8 5 Mystical Sheep #2 Normal Monster
- 3 Beast 800 1000
A monstrous sheep with a long tail for hypnotizing enemies.
タクリミノス ▶︎ Deck 1.8 12 Takriminos Normal Monster
- 4 Sea Serpent 1500 1200
A member of a race of sea serpents that freely travels through the sea.
ダーク・ラビット ▶︎ Deck 1.8 17 Dark Rabbit Normal Monster
- 4 Beast 1100 1500
He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
地を這うドラゴン ▶︎ Deck 1.8 15 Crawling Dragon Normal Monster
- 5 Dragon 1600 1400
This weakened dragon can no longer fly, but is still a deadly force to be reckoned with.
マスター・アン・エキスパート ▶︎ Deck 1.8 13 Master & Expert Normal Monster
- 4 Beast 1200 1000
A deadly duo consisting of a beast master and its loyal servant.
Other sorts : Card Registration Date, scale blue, scale red

(385/410 pages) 11,521 - 11,550

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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