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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2 (16) | An Unfortunate Report | Normal Trap | |||
Your opponent conducts their next Battle Phase twice. | ||||||
▶︎ Deck | 2 (16) | Last Resort | Normal Trap | |||
Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card. | ||||||
▶︎ Deck | 2 (11) | Dimensional Inversion | Normal Trap | |||
Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters. | ||||||
▶︎ Deck | 2 (9) | Nature's Reflection | Normal Trap | |||
During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points. | ||||||
▶︎ Deck | 2 (10) | Doppelganger | Continuous Trap | |||
When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent. | ||||||
▶︎ Deck | 2 (12) | Explosive Urchin | Continuous Trap | |||
Activate only when your opponent activates a Trap Card. During your Standby Phase: Inflict 1000 damage to your opponent. Your opponent must control a face-up Trap Card for you to activate and resolve this effect. During your 3rd End Phase after activation, send this card to the Graveyard. | ||||||
▶︎ Deck | 2 (2) | New World Stars | Continuous Trap | |||
While you control "Visas Starfrost", the first time each monster you control would be destroyed by battle each turn, it is not destroyed. During your End Phase, if you control "Visas Starfrost": You can target 1 monster in your GY; shuffle it into the Deck, or, if you control a Tuner Synchro Monster, you can add it to your hand instead. You can only use this effect of "New World Stars" once per turn. | ||||||
▶︎ Deck | 1.9 (15) | Oscillo Hero | Normal Monster | |||
- | 3 | Warrior | 1250 | 700 | ||
A strange warrior from another dimension. | ||||||
▶︎ Deck | 1.9 (9) | Sonic Maid | Normal Monster | |||
- | 3 | Warrior | 1200 | 900 | ||
A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note. | ||||||
▶︎ Deck | 1.9 (12) | Lightning Conger | Normal Monster | |||
- | 3 | Thunder | 350 | 750 | ||
This massive eel generates huge charges of electricity and unleashes them as thunderbolts. | ||||||
▶︎ Deck | 1.9 (12) | Great White | Normal Monster | |||
- | 4 | Fish | 1600 | 800 | ||
A giant white shark with razor-sharp teeth. | ||||||
▶︎ Deck | 1.9 (34) | Hitotsu-Me Giant | Normal Monster | |||
- | 4 | Beast-Warrior | 1200 | 1000 | ||
A one-eyed behemoth with thick, powerful arms made for delivering punishing blows. | ||||||
▶︎ Deck | 1.9 (9) | Kageningen | Normal Monster | |||
- | 2 | Warrior | 800 | 600 | ||
He yoozes both a physical and a shadow form ta attack. So he's a tough monstah ta beat! | ||||||
▶︎ Deck | 1.9 (29) | Silver Fang | Normal Monster | |||
- | 3 | Beast | 1200 | 800 | ||
A snow wolf that's beautiful to the eye, but absolutely vicious in battle. | ||||||
▶︎ Deck | 1.9 (12) | Judge Man | Normal Monster | |||
- | 6 | Warrior | 2200 | 1500 | ||
This club-wielding warrior battles to the end and will never surrender. | ||||||
▶︎ Deck | 1.9 (14) | Empress Mantis | Normal Monster | |||
- | 6 | Insect | 2200 | 1400 | ||
Queen of an army of giant mantises whose command moves legions. | ||||||
▶︎ Deck | 1.9 (14) | Turtle Bird | Normal Monster | |||
- | 6 | Aqua | 1900 | 1700 | ||
An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies. | ||||||
▶︎ Deck | 1.9 (11) | Dissolverock | Normal Monster | |||
- | 3 | Rock | 900 | 1000 | ||
A monster born in the lava pits, it generates intense heat that can melt away its enemies. | ||||||
▶︎ Deck | 1.9 (11) | High Tide Gyojin | Normal Monster | |||
- | 4 | Aqua | 1650 | 1300 | ||
A very agile half-fish warrior known for its relentless attacks. | ||||||
▶︎ Deck | 1.9 (17) | Megasonic Eye | Normal Monster | |||
- | 5 | Machine | 1500 | 1800 | ||
Made of mysterious metal, this monster is a doomsday machine from the edge of the universe. | ||||||
▶︎ Deck | 1.9 (19) | Armored Zombie | Normal Monster | |||
- | 3 | Zombie | 1500 | 0 | ||
This warrior blindly swings a deadly blade with devastating force. | ||||||
▶︎ Deck | 1.9 (13) | Roboyarou | Normal Monster | |||
- | 3 | Machine | 900 | 450 | ||
A warrior fully covered with metal. It upgrades by fusing with "Robolady". | ||||||
▶︎ Deck | 1.9 (12) | Leogun | Normal Monster | |||
- | 5 | Beast | 1750 | 1550 | ||
Huge monster with a lion's mane similar to the King of Beasts. | ||||||
▶︎ Deck | 1.9 (16) | Allure Queen LV5 | Effect Monster | |||
- | 5 | Spellcaster | 1000 | 1000 | ||
Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck. | ||||||
▶︎ Deck | 1.9 (16) | Arcana Force VI - The Lovers | Effect Monster | |||
- | 4 | Fairy | 1600 | 1600 | ||
When this card is Summoned, toss a coin: ● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster. ● Tails: You cannot Tribute Summon "Arcana Force" monsters. |
||||||
▶︎ Deck | 1.9 (27) | Ally of Justice Reverse Break | Effect Monster | |||
- | 4 | Machine | 1200 | 1200 | ||
If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. | ||||||
▶︎ Deck | 1.9 (8) | Archfiend Interceptor | Effect Monster | |||
- | 4 | Fiend | 1400 | 1600 | ||
While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 1.9 (14) | Altergeist Fijialert | Effect Monster | |||
- | 4 | Spellcaster | 1400 | 1200 | ||
When an "Altergeist" Link Monster is Link Summoned to your field (except during the Damage Step): You can target 1 other Link Monster on the field; Special Summon this card from your hand to your zone that target points to, also, for the rest of this turn, that monster is also treated as an "Altergeist" monster. You can only use this effect of "Altergeist Fijialert" once per turn. | ||||||
▶︎ Deck | 1.9 (14) | Roc from the Valley of Haze | Effect Monster | |||
- | 6 | Winged Beast | 2400 | 1400 | ||
When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it. | ||||||
▶︎ Deck | 1.9 (15) | Tactical Espionage Expert | Effect Monster | |||
- | 3 | Warrior | 1300 | 1200 | ||
When this card is Normal Summoned successfully, no Trap Cards can be activated. | ||||||
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