Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,371 to 11,400 of 12,274


Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
オートマチック・レーザー ▶︎ Deck 2.1 11 Automatic Laser Normal Trap
When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
ガガガガード ▶︎ Deck 2.1 11 Gagagaguard Normal Trap
If you control 2 or more face-up "Gagaga" monsters: This turn, monsters you control cannot be destroyed by battle or by card effects.
岩盤爆破 ▶︎ Deck 2.1 8 Minefield Eruption Normal Trap
Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.
決別 ▶︎ Deck 2.1 14 Break Away Normal Trap
During your opponent's Battle Phase: Send 1 Spell from your hand to the GY; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn.
地縛霊の誘い ▶︎ Deck 2.1 14 Call of the Earthbound Normal Trap
When an opponent's monster declares an attack: You choose the target of the attack.
地殻変動 ▶︎ Deck 2.1 11 Earthshaker Normal Trap
Select 2 Monster Card Attributes. Your opponent then selects 1 of the 2 Attributes and destroys all face-up monsters with that Attribute on the field.
復活の墓穴 ▶︎ Deck 2.1 15 The Grave of Enkindling Normal Trap
When a monster you control is destroyed by battle and sent to the GY: Each player targets 1 monster in their GY; each player Special Summons their monster in Defense Position, but those monsters cannot change their battle positions.
ブラック・バック ▶︎ Deck 2.1 14 Blackback Normal Trap
During your turn: Target 1 "Blackwing" monster with 2000 or less ATK in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this card.
BF-マイン ▶︎ Deck 2.1 15 Blackwing - Boobytrap Normal Trap
When this Set card is destroyed by your opponent's card effect while you control a face-up "Blackwing" monster, inflict 1000 damage to your opponent and draw 1 card.
ヘル・ブラスト ▶︎ Deck 2.1 14 Chthonian Blast Normal Trap
When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.
未来王の予言 ▶︎ Deck 2.1 8 Enlightenment Normal Trap
You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).
ヴォルカニック・チャージ ▶︎ Deck 2.1 19 Volcanic Recharge Normal Trap
Return up to 3 "Volcanic" monster Cards from your Graveyard to your Deck.
炎熱旋風壁 ▶︎ Deck 2.1 11 Molten Whirlwind Wall Continuous Trap
All face-up "Laval" monsters you control gain 100 ATK for each "Laval" monster in your Graveyard.
棺桶売り ▶︎ Deck 2.1 10 Coffin Seller Continuous Trap
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
方界曼荼羅 ▶︎ Deck 2.1 13 Cubic Mandala Continuous Trap
If you control a "Cubic" monster: Activate this card by targeting any number of monsters that are in your opponent's Graveyard because they were destroyed and sent there this turn; Special Summon them to your opponent's field, but each becomes ATK 0 and has 1 Cubic Counter placed on it. (Monsters with a Cubic Counter cannot attack, also negate their effects.) While your opponent controls any of the monsters Summoned by this effect, negate any monster effects your opponent activates. When the last of these monsters leaves the field, destroy this card.
暴君の暴力 ▶︎ Deck 2.1 18 Tyrant's Tantrum Continuous Trap
Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard.
煉獄の釜 ▶︎ Deck 2.1 15 Void Cauldron Continuous Trap
This card is sent to the GY if you have any cards in your hand. If an "Infernity" monster(s) and/or a Level 8 DARK Dragon Synchro Monster(s) you control would be destroyed by your opponent's card effect, you can banish 1 "Infernity" card from your GY instead.
フュージョン・ガード ▶︎ Deck 2.1 15 Fusion Guard Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard.
イビル・ラット ▶︎ Deck 2 9 Obese Marmot of Nefariousness Normal Monster
- 3 Beast 750 800
An ill-mannered field varmint that will sink its teeth into anything.
牛鬼 ▶︎ Deck 2 14 Ushi Oni Normal Monster
- 6 Fiend 2150 1950
A bull fiend restored by the dark arts, this monster appears out of a jar.
海原の女戦士 ▶︎ Deck 2 12 Amazon of the Seas Normal Monster
- 4 Fish 1300 1400
A mermaid who serves as a herald to the Ocean Lord. She protects the sacred domain of Atlantis.
鬼タンクT-34 ▶︎ Deck 2 14 Oni Tank T-34 Normal Monster
- 4 Machine 1400 1700
An armored tank possessed by a fiend that will pursue enemies until they're crushed.
ガジェット・ソルジャー ▶︎ Deck 2 17 Gadget Soldier Normal Monster
- 6 Machine 1800 2000
A rust-free machine warrior born to battle.
スロットマシーンAM-7 ▶︎ Deck 2 26 Slot Machine Normal Monster
- 7 Machine 2000 2300
The machine's ability is said to vary according to its slot results.
チェンジ・スライム ▶︎ Deck 2 9 Change Slime Normal Monster
- 1 Aqua 400 300
A slime that can morph and adopt the shape and size of any monster it chooses.
ドラゴン・エッガー ▶︎ Deck 2 13 Ryu-Ran Normal Monster
- 7 Dragon 2200 2600
A vicious little dragon sheltered in an egg that looks deceptively harmless.
プチリュウ ▶︎ Deck 2 27 Petit Dragon Normal Monster
- 2 Dragon 600 700
A very small dragon known for its vicious attacks.
ヘルバウンド ▶︎ Deck 2 9 Shadow Specter Normal Monster
- 1 Zombie 500 200
Powerful in groups, this animal spirit can be found in the wastelands.
魔導紳士-J ▶︎ Deck 2 9 The Illusory Gentleman Normal Monster
- 4 Spellcaster 1500 1600
Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.
ランドスターの剣士 ▶︎ Deck 2 15 Swordsman of Landstar Normal Monster
- 3 Warrior 500 1200
An amateur with a sword, this fairy warrior relies on its mysterious powers.
Other sorts : Card Registration Date, scale blue, scale red

(380/410 pages) 11,371 - 11,400

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -