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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.2 (28) | Blast Held by a Tribute | Normal Trap | |||
When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 2.2 (19) | Chaos Burst | Normal Trap | |||
When your opponent's monster declares an attack: Tribute 1 monster, then target the attacking monster; destroy that target, then inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 2.2 (12) | Cipher Bit | Normal Trap | |||
Target 1 "Galaxy-Eyes" or "Cipher" Xyz Monster you control; attach this card to it as an Xyz Material, and if you do, the next time it would be destroyed by battle or card effect this turn, it is not destroyed. | ||||||
▶︎ Deck | 2.2 (9) | Generaider Boss Bite | Normal Trap | |||
Tribute any number of "Generaider" monsters, then target 1 face-up Xyz Monster you control; attach exactly that many "Generaider" monsters from your hand, field, and/or GY to it, except the monsters Tributed to activate this effect. You can only activate 1 "Generaider Boss Bite" per turn. | ||||||
▶︎ Deck | 2.2 (6) | Scareclaw Alternative | Normal Trap | |||
Tribute 3 "Scareclaw" monsters; for the rest of this turn, your opponent can only Special Summon monsters in Defense Position. During your turn: Banish this card from your GY; inflict 100 damage to your opponent for each Defense Position monster on the field. You can only use this effect of "Scareclaw Alternative" once per turn. | ||||||
▶︎ Deck | 2.2 (12) | Dark Spirit of the Silent | Normal Trap | |||
Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.) | ||||||
▶︎ Deck | 2.2 (13) | Morphtransition | Normal Trap | |||
Activate only when a face-up "Morphtronic" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected "Morphtronic" monster. | ||||||
▶︎ Deck | 2.2 (16) | House of Adhesive Tape | Normal Trap | |||
If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. | ||||||
▶︎ Deck | 2.2 (18) | Blackboost | Normal Trap | |||
Banish 2 face-up "Blackwing" Tuner monsters you control; draw 2 cards. | ||||||
▶︎ Deck | 2.2 (13) | The Regulation of Tribe | Continuous Trap | |||
Activate this card by declaring 1 Monster Type. Monsters of that Type cannot declare attacks. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. | ||||||
▶︎ Deck | 2.2 (9) | Wattcannon | Continuous Trap | |||
Once per turn, when a Level 4 or lower Thunder-Type monster(s) is Normal or Special Summoned to the field, inflict 600 damage to your opponent. | ||||||
▶︎ Deck | 2.2 (14) | Minor Goblin Official | Continuous Trap | |||
You can only activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of damage to your opponent's Life Points during each of his/her Standby Phases. | ||||||
▶︎ Deck | 2.2 (5) | Simorgh Sky Battle | Continuous Trap | |||
Winged Beast Monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your Winged Beast monster(s) with the highest ATK. You can send to the GY, this card and 2 "Simorgh" monsters you control with different original Attributes whose original Levels are 7 or higher; return as many cards on the field to the hand as possible, and if you do, take 500 damage for each card returned to the hand, then inflict damage to your opponent equal to the damage you took. You can only use this effect of "Simorgh Sky Battle" once per turn. | ||||||
▶︎ Deck | 2.2 (12) | Life Absorbing Machine | Continuous Trap | |||
During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn. | ||||||
▶︎ Deck | 2.2 (12) | Depth Amulet | Continuous Trap | |||
When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation. | ||||||
▶︎ Deck | 2.2 (13) | The Dragon's Bead | Continuous Trap | |||
Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card. | ||||||
▶︎ Deck | 2.2 (9) | Natural Disaster | Continuous Trap | |||
Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the Graveyard by the effect of a "Cloudian" monster. | ||||||
▶︎ Deck | 2.2 (11) | Seal of Wickedness | Continuous Trap | |||
Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card. | ||||||
▶︎ Deck | 2.2 (13) | United Front | Counter Trap | |||
When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it. | ||||||
▶︎ Deck | 2.2 (13) | Anti-Spell | Counter Trap | |||
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it. | ||||||
▶︎ Deck | 2.1 (25) | Armaill | Normal Monster | |||
- | 3 | Warrior | 700 | 1300 | ||
A strange warrior who manipulates three deadly blades with both hands and his tail. | ||||||
▶︎ Deck | 2.1 (9) | Giga-Tech Wolf | Normal Monster | |||
- | 4 | Machine | 1200 | 1400 | ||
An iron wolf with razor-sharp fangs that can penetrate any armor. | ||||||
▶︎ Deck | 2.1 (18) | Great Bill | Normal Monster | |||
- | 4 | Beast | 1250 | 1300 | ||
Nothing escapes from this beast's massive mouth. | ||||||
▶︎ Deck | 2.1 (16) | Niwatori | Normal Monster | |||
- | 3 | Winged Beast | 900 | 800 | ||
Swallows enemies whole and uses their essence as energy. | ||||||
▶︎ Deck | 2.1 (20) | Cycroid | Normal Monster | |||
- | 3 | Machine | 800 | 1000 | ||
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! | ||||||
▶︎ Deck | 2.1 (15) | Doma The Angel of Silence | Normal Monster | |||
- | 5 | Fairy | 1600 | 1400 | ||
This fairy rules over the end of existence. | ||||||
▶︎ Deck | 2.1 (10) | The All-Seeing White Tiger | Normal Monster | |||
- | 3 | Beast | 1300 | 500 | ||
A proud ruler of the jungle that some fear and others respect. | ||||||
▶︎ Deck | 2.1 (28) | Launcher Spider | Normal Monster | |||
- | 7 | Machine | 2200 | 2500 | ||
A mechanical spider with rocket launchers capable of random fire. | ||||||
▶︎ Deck | 2.1 (19) | Zoa | Normal Monster | |||
- | 7 | Fiend | 2600 | 1900 | ||
A monster whose full potential can be achieved when outfitted with "Metalmorph". | ||||||
▶︎ Deck | 2.1 (14) | Trakodon | Normal Monster | |||
- | 3 | Dinosaur | 1300 | 800 | ||
A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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