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Simorgh Sky Battle →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Winged Beast Monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your Winged Beast monster(s) with the highest ATK. You can send to the GY, this card and 2 "Simorgh" monsters you control with different original Attributes whose original Levels are 7 or higher; return as many cards on the field to the hand as possible, and if you do, take 500 damage for each card returned to the hand, then inflict damage to your opponent equal to the damage you took. You can only use this effect of "Simorgh Sky Battle" once per turn. | |||||
Average Rating Score | 2.2(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Simorgh Sky Battle (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Simorgh Sky Battle" card reviews and rating scores
2.2(5) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
40% | (2) | ||
60% | (3) |
はわわ
2019/07/16 15:28
2019/07/16 15:28
A mysterious resistance grant and an overall bounce that is difficult to use due to strict conditions. It is a card that feels weak.
シエスタ
2019/06/14 8:54
2019/06/14 8:54
The effect of 1 is a resistance attachment that corresponds to general birds and beasts, but it is desirable to line up multiple, and one of them is a large size.
It's a subtle thing that it's a weak person who can't comply with a slightly troublesome condition. If it's Simorgh, he wants to protect the large ones with high suppression power, so he can protect Simorgh's cost, but is there any significance in adding resistance to each cost? I don't know well resistance attached.
For the time being, there are two birds and beasts with perfect resistance, and if you line up with them, it will work to some extent, but in the first place, I think it's a necessary card for situations like that.
The effect of 2 can be evaluated for its removal power, but the cost is troublesome and very heavy, and it will involve your own army, making it difficult to attack after that.
What's more, the Burn effect, like the Ring of Destruction, is applied to the opponent after you take damage, so depending on the situation, there's a possibility that it won't even activate until the end of the game.
Both have heavy and troublesome conditions, but they also have elements that are difficult to handle. I'm sure there are many other things that are easier to handle.
It's a subtle thing that it's a weak person who can't comply with a slightly troublesome condition. If it's Simorgh, he wants to protect the large ones with high suppression power, so he can protect Simorgh's cost, but is there any significance in adding resistance to each cost? I don't know well resistance attached.
For the time being, there are two birds and beasts with perfect resistance, and if you line up with them, it will work to some extent, but in the first place, I think it's a necessary card for situations like that.
The effect of 2 can be evaluated for its removal power, but the cost is troublesome and very heavy, and it will involve your own army, making it difficult to attack after that.
What's more, the Burn effect, like the Ring of Destruction, is applied to the opponent after you take damage, so depending on the situation, there's a possibility that it won't even activate until the end of the game.
Both have heavy and troublesome conditions, but they also have elements that are difficult to handle. I'm sure there are many other things that are easier to handle.
メンタル豆腐デーモン
2019/04/14 15:35
2019/04/14 15:35
Give resistance to the guy with the highest ATK
Darkness Simorgh comes along with Higher Simorgh, so it's not difficult to satisfy the conditions for mass removal, but it's still very expensive,
There is also a self-burn to yourself, so it is not suitable for a one-shot reversal
Darkness Simorgh comes along with Higher Simorgh, so it's not difficult to satisfy the conditions for mass removal, but it's still very expensive,
There is also a self-burn to yourself, so it is not suitable for a one-shot reversal
wairo
2019/04/13 17:11
2019/04/13 17:11
Can't you give the child with the highest ATK the target resistance without saying anything modest? For the time being, 《Simorgh, Lord of the Storm》has target resistance.
I think that the effect of self-bouncing two superlative Simorgh and all bouncing can aim for more than 3000 damage depending on the construction. However, if you activate it during the opponent's turn, be careful that your field will be empty. There is also a mysterious self-burn element, so if possible, I would like to use it as a finisher.
I think that the effect of self-bouncing two superlative Simorgh and all bouncing can aim for more than 3000 damage depending on the construction. However, if you activate it during the opponent's turn, be careful that your field will be empty. There is also a mysterious self-burn element, so if possible, I would like to use it as a finisher.
とき
2019/04/13 16:29
2019/04/13 16:29
With the effect of protecting his Winged Beasts other than the Winged Beast monster with the highest ATK from attacks and effect targets, and sending 2 highest-level Simorgh with different attributes from the field to his GY, all the cards on the field are returned to the hand. Each has the effect of receiving damage according to the number.
Both effects are effects that start with the highest Simorgh. The 1st effect that can be used permanently can protect the release materials of Storm Storm Champion and Darkness, but basically it is premised on lining up 2 or more monsters, and the card with the highest ATK is the one you want to protect the most, so it is very useful. Subtle effect.
The second effect is Tribute Summoning Simorgh, the highest class of wind, and reviving Darkness, the conditions themselves are met, but it is an effect that can only be used in this limited situation. Bouncing all the cards in play is exciting, but it's too unreliable as a removal.
If you ask me if it's a card to spare one card, it's very suspicious, especially in a situation where you can't line up the highest-level Simorgh.
Both effects are effects that start with the highest Simorgh. The 1st effect that can be used permanently can protect the release materials of Storm Storm Champion and Darkness, but basically it is premised on lining up 2 or more monsters, and the card with the highest ATK is the one you want to protect the most, so it is very useful. Subtle effect.
The second effect is Tribute Summoning Simorgh, the highest class of wind, and reviving Darkness, the conditions themselves are met, but it is an effect that can only be used in this limited situation. Bouncing all the cards in play is exciting, but it's too unreliable as a removal.
If you ask me if it's a card to spare one card, it's very suspicious, especially in a situation where you can't line up the highest-level Simorgh.
Decks with "Simorgh Sky Battle"
* is adopted as a key card.Card Category and Effect Category
Effect:return to the hand
Effect:send card from your field to the GY
Effect:inflict damage
Effect:take damage
Effect:Limit attack targets
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISING RAMPAGE | RIRA-JP073 | 2019-04-13 | Normal |
Ranking and View Num
Rating Score Rank | 11,962 / 13,188 Cards |
---|---|
View Num | 4,960 |
Others
Japanese card name | 神鳥の烈戦 |
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