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Megalith Promotion →Used Deck
|   | |||||
| Card Kind | Attribute | Level | Type | ATK | DEF | 
|---|---|---|---|---|---|
| Continuous Trap | - | - | - | - | - | 
| You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Megalith Promotion" once per turn. | |||||
| Average Rating Score | 2.4(10) | ||||
- Card Info
- Card Reviews (10 rating scores)
- Decks with Megalith Promotion (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Megalith Promotion" card reviews and rating scores
| 2.4(10) | 
|            | 
|  | 0% | (0) | |
|  | 0% | (0) | |
|  | 20% | (2) | |
|  | 10% | (1) | |
|  | 70% | (7) | 
 ねこーら
            ねこーら            2022/09/04 1:08
 
                          
                        Comprehensive evaluation: Compatibility with F.A. is very good.
With [Megalith], you can only do something to the extent that you can set Level 4 Megalith to Level 8 and use it for release, and you can use other Level 4 for release, so it is almost unnecessary.
There are level changes such as 《Execution of the Contract》, and they can be removed.
On the other hand, F.A., which refers to the level, is very compatible, and with "F.A. Hang On Mach", he becomes ATK 2400 and is immune to the effects of level rank 7 and below, and can even obtain the "Macro Cosmos" effect.
Because it is a trap card, you can chain it to the opponent's 《Foolish Burial》etc. and suddenly interfere with his sending GY.
With 《F.A. Dark Dragster》, if you use the effect to reach level 4, you can use it to level 14 and get his ATK of 4200.
It refers to the current level, but because it doubles the "original level", this kind of bug-like behavior is possible.
You can also use Assault Blackwing - Onimaru the Divine Thunder's level to be 1, double it to 24, and greatly increase his ATK with The Calculator.
After lowering the level of "Fortune Lady Earth" with "Solitaire Magician", it is also possible to use it to raise Arcee's level to 12 and ATK 4800 to strengthen it.
It has become a level-changing card that is strangely applicable, and although it is not necessary to consider it in terms of categories, it is said that it is strong when considering combos that are not bound by categories.
                
        
    With [Megalith], you can only do something to the extent that you can set Level 4 Megalith to Level 8 and use it for release, and you can use other Level 4 for release, so it is almost unnecessary.
There are level changes such as 《Execution of the Contract》, and they can be removed.
On the other hand, F.A., which refers to the level, is very compatible, and with "F.A. Hang On Mach", he becomes ATK 2400 and is immune to the effects of level rank 7 and below, and can even obtain the "Macro Cosmos" effect.
Because it is a trap card, you can chain it to the opponent's 《Foolish Burial》etc. and suddenly interfere with his sending GY.
With 《F.A. Dark Dragster》, if you use the effect to reach level 4, you can use it to level 14 and get his ATK of 4200.
It refers to the current level, but because it doubles the "original level", this kind of bug-like behavior is possible.
You can also use Assault Blackwing - Onimaru the Divine Thunder's level to be 1, double it to 24, and greatly increase his ATK with The Calculator.
After lowering the level of "Fortune Lady Earth" with "Solitaire Magician", it is also possible to use it to raise Arcee's level to 12 and ATK 4800 to strengthen it.
It has become a level-changing card that is strangely applicable, and although it is not necessary to consider it in terms of categories, it is said that it is strong when considering combos that are not bound by categories.
 gaya
            gaya            2022/08/29 13:55
 
                          
                        Is this really the card for 2019? For the time being, it's a general-purpose card, so it might not be useless, but even so, its performance is too low. However, I think it can be an interesting effect if used well, so it might be possible.
                
        
     DDレモン
            DDレモン            2020/06/13 1:06
 
                          
                        It's slow and has lower class restrictions + turn 1. Only one effect.
It's a card from years ago. what made this
                
        
    It's a card from years ago. what made this
 メンタル豆腐デーモン
            メンタル豆腐デーモン            2020/01/27 16:00
 
                          
                        For other themes, Field Spell's portal has a bonus effect
                
        
     シエスタ
            シエスタ            2020/01/22 17:36
 
                          
                        To be honest, it's a card from a few years ago, so it's performance. It is a level manipulation card with combo premise, and the target is limited to lower grades, and it is a trap and a slow disposal.
It's permanent, but in the current environment where removal is flying around and speeding up, even if it's used up, he'll prioritize Spell level manipulation.
Even Decks, where level manipulation cards themselves are important, aren't that high of a priority...
With Megalith, you can create a combo with Unformed or a low-ranking Megalith to create a top-level release agent, and Trap can also be used to perform a ritual on the opponent's turn.
However, if you ask me if I want to go as far as using level control cards on top of Decks that are highly dependent on combos...
Even if you added one of the GY activation effects, it would have been a hit. Compared to recent categories, this theme really stands out.
                
        
    It's permanent, but in the current environment where removal is flying around and speeding up, even if it's used up, he'll prioritize Spell level manipulation.
Even Decks, where level manipulation cards themselves are important, aren't that high of a priority...
With Megalith, you can create a combo with Unformed or a low-ranking Megalith to create a top-level release agent, and Trap can also be used to perform a ritual on the opponent's turn.
However, if you ask me if I want to go as far as using level control cards on top of Decks that are highly dependent on combos...
Even if you added one of the GY activation effects, it would have been a hit. Compared to recent categories, this theme really stands out.
 備長炭18
            備長炭18            2020/01/16 19:53
 
                          
                        It's a "Megalith" card, but its effect is general-purpose.
That said, he's a Continuous Trap that only doubles his level, so the decks he wants to use other than Megalith will be quite limited. The politely named turn 1, and the fact that it only targets the lower ranks, makes me smile wryly.
Rough consumption of 2 specific cards and ritual materials is a problem with the ritual theme, but that doesn't mean you can't put in a card that can't earn any add by itself to connect a low-grade Megalith to a level 8 Megalith. strict.
To be honest, it's not that it's not compatible with the theme, and (for the time being) it's not that the direction of strengthening is wrong, but I'm impressed that you managed to make it so weak.
                
        
    That said, he's a Continuous Trap that only doubles his level, so the decks he wants to use other than Megalith will be quite limited. The politely named turn 1, and the fact that it only targets the lower ranks, makes me smile wryly.
Rough consumption of 2 specific cards and ritual materials is a problem with the ritual theme, but that doesn't mean you can't put in a card that can't earn any add by itself to connect a low-grade Megalith to a level 8 Megalith. strict.
To be honest, it's not that it's not compatible with the theme, and (for the time being) it's not that the direction of strengthening is wrong, but I'm impressed that you managed to make it so weak.
 はわわ
            はわわ            2019/10/21 18:15
 
                          
                        As expected of this... it would have been nice to have some kind of secondary effect
It's also a shame that it's a Continuous Trap
                
        
    It's also a shame that it's a Continuous Trap
 とき
            とき            2019/10/12 11:40
 
                          
                          Although it bears the name of Megalith, he is a level adjustment card with effects that can be used evenly with other than Megalith.
It has the effect of doubling the level of 1 low class monster on the field until the end of the turn.
In Megalith, one level 4 Megalith is used as a card that can be used as a ritual material for a level 8 Megalith. By preparing Oku that can perform rituals even during the opponent's turn, you can prepare to ritual summon Petor from your hand at any time.
Other than that, in his deck, which is more like a sacred time or dragonnut axis, raising the level of dragonnut helps rank 8 Xyz, and in level-based decks such as Fortune Lady and F.A., leveling up becomes simple violence.
Since it's a Continuous Trap, it has the drawback that it can't be used right away, but it's a card that can be used in a variety of decks, not just Megalith.
                
        
    It has the effect of doubling the level of 1 low class monster on the field until the end of the turn.
In Megalith, one level 4 Megalith is used as a card that can be used as a ritual material for a level 8 Megalith. By preparing Oku that can perform rituals even during the opponent's turn, you can prepare to ritual summon Petor from your hand at any time.
Other than that, in his deck, which is more like a sacred time or dragonnut axis, raising the level of dragonnut helps rank 8 Xyz, and in level-based decks such as Fortune Lady and F.A., leveling up becomes simple violence.
Since it's a Continuous Trap, it has the drawback that it can't be used right away, but it's a card that can be used in a variety of decks, not just Megalith.
 wairo
            wairo            2019/10/11 22:06
 
                          
                        Now you can double the level of low class monsters with Continuous Trap
I think I would have given it 1 point even if it had an easier search, a Continuous Spell, or the ability to double the level of monsters in your hand.
                
        
    I think I would have given it 1 point even if it had an easier search, a Continuous Spell, or the ability to double the level of monsters in your hand.
Decks with "Megalith Promotion"
no deck
Card Category and Effect Category
Products in Japan
| Product | No | Release Date | Rarity | 
|---|---|---|---|
| IGNITION ASSAULT | IGAS-JP071 | 2019-10-12 | Normal | 
Ranking and View Num
| Rating Score Rank | 12,292 / 13,732 Cards | 
|---|---|
| View Num | 5,877 | 
Others
| Japanese card name | メガリス・プロモーション | 
|---|
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