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HOME > Yu-Gi-Oh! Card Lists > IGNITION ASSAULT
IGNITION ASSAULT Card List
IGNITION ASSAULT
code : IGAS.
Total : 81 Types.
Release Date:2019-10-12
10th period
code : IGAS.
Total : 81 Types.
Release Date:2019-10-12
10th period
Average of all cards:7.1pt
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2019-11-09
Duelist Pack - Legendary Duelist Ed…
2019-11-09
Duelist Pack - Legendary Duelist Ed…
Total 81 Types | |||||
---|---|---|---|---|---|
Monster 50 Types | |||||
Effect Monster:34 Types
Ritual Monster:7 Types Fusion Monster:1 Types Synchro Monster:2 Types Xyz Monster:1 Types Link Monster:5 Types | |||||
4 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
0 | Spirit Monster | 1 | Union Monster | 0 | Toon Monster |
Spell 19 Types | |||||
6 | Normal Spell | 3 | Equip Spell | 5 | Quick-Play Spell |
1 | Ritual Spell | 2 | Continuous Spell | 2 | Field Spell |
Trap 12 Types | |||||
5 | Normal Trap | 6 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 19 | |||||
@Ignister, A.I.:19 Types / Megalith:9 Types / Ancient Warriors:9 Types / Karakuri:5 Types / Time Thief:3 Types / Sky Striker Ace, Sky Striker :2 Types / Chronomaly:1 Types / Heraldic Beast:1 Types / Gimmick Puppet:1 Types / Ghostrick:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / Xyz:1 Types / Charmer, Familiar-Possessed:1 Types / Mayakashi:1 Types / Witchcrafter:1 Types / Dragonmaid:1 Types / Generaider:1 Types / Unchained, Unchained Soul:1 Types / Phantasm:1 Types |
Card Rating: Top 5
- 1st :《Gizmek Kaku, the Supreme Shining Sky Stag》9.5pt
- 1st :《Ancient Warriors Saga - Three Visits》9.4pt
- 1st :《Achichi @Ignister》9.4pt
- 1st :《Ignister A.I.Land》9.3pt
- 1st :《Aussa the Earth Charmer, Immovable》9.3pt
rating order | 234 / 642 | view num | 38106 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
TenThousand Secret
▶︎ Deck
|
7.1
(15)
[25535] |
JP000 | Ten Thousand Dragon | Effect Monster | |||||||||
- | 10 | Dragon | ? | ? | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing monsters you control whose combined ATK & DEF is 10,000 or more. If Summoned this way, the ATK/DEF of this card becomes 10,000. | |||||||||||||
Rare
▶︎ Deck
|
9.3
(10)
[11773] |
JP001 | Pikari @Ignister | Effect Monster | |||||||||
- | 4 | Cyberse | 1200 | 600 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.6
(8)
[9344] |
JP002 | Bururu @Ignister |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Cyberse | 600 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.1
(7)
[7909] |
JP003 | Doyon @Ignister | Effect Monster | |||||||||
- | 4 | Cyberse | 400 | 1600 | |||||||||
If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.4
(12)
[11315] |
JP004 | Achichi @Ignister | Effect Monster | |||||||||
- | 2 | Cyberse | 800 | 800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(6)
[7656] |
JP005 | Hiyari @Ignister | Effect Monster | |||||||||
- | 1 | Cyberse | 300 | 400 | |||||||||
If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(6)
[7642] |
JP006 | Doshin @Ignister | Effect Monster | |||||||||
- | 1 | Cyberse | 100 | 800 | |||||||||
If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.2
(5)
[7375] |
JP007 | Donyoribo @Ignister | Effect Monster | |||||||||
- | 1 | Cyberse | 300 | 0 | |||||||||
During damage calculation, if your "@Ignister" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. When an "@Ignister" monster effect, or "A.I." Spell/Trap Card or effect, is activated that inflicts damage to your opponent, even during the Damage Step (Quick Effect): You can banish this card from your GY; double that damage inflicted to your opponent. You can only use each effect of "Donyoribo @Ignister" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.3
(11)
[11411] |
JP008 | Ancient Warriors - Masterful Sun Mou | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 1800 | 1500 | |||||||||
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ●You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ●If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand. |
|||||||||||||
Normal
▶︎ Deck
|
7
(4)
[7341] |
JP009 | Ancient Warriors - Graceful Zhou Gong | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 1600 | 1600 | |||||||||
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3.8
(4)
[4744] |
JP010 | Ancient Warriors - Eccentric Lu Jing | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 700 | 2000 | |||||||||
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
5.8
(10)
[12258] |
JP011 | Ancient Warriors - Virtuous Liu Xuan | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 1400 | 1200 | |||||||||
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. ●If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan". ●When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card. |
|||||||||||||
Rare
▶︎ Deck
|
8.7
(9)
[12942] |
JP012 | Ancient Warriors - Loyal Guan Yun | Effect Monster | |||||||||
- | 7 | Beast-Warrior | 2500 | 1800 | |||||||||
If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.6
(8)
[7773] |
JP013 | Ancient Warriors - Valiant Zhang De | Effect Monster | |||||||||
- | 7 | Beast-Warrior | 2700 | 900 | |||||||||
Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ●If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ●If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.1
(7)
[7796] |
JP014 | Karakuri Bonze mdl 9763 "Kunamzan" | Effect Monster | |||||||||
- | 5 | Machine | 2000 | 1500 | |||||||||
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.2
(6)
[9989] |
JP015 | Karakuri Gama mdl 4624 "Shirokunishi" |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Machine | 200 | 1000 | |||||||||
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(6)
[9794] |
JP016 | Chronomaly Tuspa Rocket | Effect Monster | |||||||||
- | 4 | Rock | 1000 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each effect of "Chronomaly Tuspa Rocket" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
6.7
(7)
[6822] |
JP017 | Arcjet Lightcraft | Effect Monster | |||||||||
- | 9 | Machine | 0 | 2100 | |||||||||
If you control no monsters, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon it in Defense Position, and if you do, its Level becomes 9, also negate its effects. You can only use this effect of "Arcjet Lightcraft" once per turn. You cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters. | |||||||||||||
Normal
▶︎ Deck
|
8
(6)
[8414] |
JP018 | Time Thief Chronocorder | Effect Monster | |||||||||
- | 4 | Machine | 1000 | 1000 | |||||||||
During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.2
(11)
[39420] |
JP019 | Abominable Unchained Soul | Effect Monster | |||||||||
- | 8 | Fiend | 3000 | 1500 | |||||||||
You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. | |||||||||||||
Secret
▶︎ Deck
Super |
8.3
(12)
[33646] |
JP020 | Sky Striker Ace - Roze | Effect Monster | |||||||||
- | 4 | Warrior | 1500 | 1500 | |||||||||
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(12)
[21321] |
JP021 | Witchcrafter Genni | Effect Monster | |||||||||
- | 1 | Spellcaster | 300 | 500 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
7.9
(10)
[14288] |
JP022 | Utgarda, Generaider Boss of Delusion | Effect Monster | |||||||||
- | 9 | Rock | 2200 | 2700 | |||||||||
You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(6)
[8652] |
JP023 | Ghostrick Fairy | Effect Monster | |||||||||
- | 2 | Spellcaster | 900 | 1000 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.5
(15)
[47232] |
JP024 | Gizmek Kaku, the Supreme Shining Sky Stag | Effect Monster | |||||||||
- | 9 | Machine | 2750 | 2750 | |||||||||
If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.2
(5)
[6767] |
JP025 | Cataclysmic Crusted Calcifida | Effect Monster | |||||||||
- | 8 | Fairy | 2600 | 200 | |||||||||
If a face-up EARTH monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can send 1 monster from your Deck to the GY. You can only use this effect of "Cataclysmic Crusted Calcifida" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
8.4
(10)
[27978] |
JP026 | Jack-o-Bolan | Effect Monster | |||||||||
- | 7 | Zombie | 1500 | 2200 | |||||||||
You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3.3
(7)
[5246] |
JP027 | Ibicella Lutea | Effect Monster | |||||||||
- | 4 | Plant | 1800 | 100 | |||||||||
Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects. | |||||||||||||
Normal
▶︎ Deck
|
6.8
(8)
[10193] |
JP028 | Obsessive Uvualoop |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Fiend | 1200 | 1800 | |||||||||
If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
4
(5)
[3494] |
JP029 | Daruma Dropper | Effect Monster | |||||||||
- | 4 | Warrior | 700 | 1800 | |||||||||
(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.5
(4)
[6997] |
JP030 | Transcicada |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Insect | 800 | 1000 | |||||||||
If this card is Special Summoned: You can Special Summon 1 "Moult Token" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of "Transcicada" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(11)
[20311] |
JP031 | Squeaknight |
Effect Monster Union Monster |
|||||||||
- | 1 | Warrior | 500 | 500 | |||||||||
If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
Normal
▶︎ Deck
|
3.5
(8)
[3784] |
JP032 | Battle Survivor | Effect Monster | |||||||||
- | 4 | Warrior | 1600 | 800 | |||||||||
At the end of the Battle Phase: You can add 1 card from your GY to your hand, except "Battle Survivor", that was sent there during this Battle Phase while you controlled this face-up card. You can only use this effect of "Battle Survivor" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3.1
(10)
[4422] |
JP033 | Cupid Serve | Effect Monster | |||||||||
- | 2 | Fairy | 1000 | 600 | |||||||||
Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of "Cupid Serve" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(9)
[12776] |
JP034 | Water Leviathan @Ignister |
Ritual Monster Effect Monster |
|||||||||
- | 7 | Cyberse | 2300 | 2000 | |||||||||
You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned: You can return all monsters your opponent control with 2300 or less ATK to the hand. You can target 1 face-up monster your opponent controls; return all Link Monsters from your GY to the Extra Deck, and if you do, change that targeted monster's ATK to 0. You can only use this effect of "Water Leviathan @Ignister" once per turn. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. | |||||||||||||
Secret
▶︎ Deck
Super |
8.7
(9)
[16361] |
JP035 | Megalith Ophiel |
Ritual Monster Effect Monster |
|||||||||
- | 4 | Rock | 1600 | 2500 | |||||||||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(11)
[9665] |
JP036 | Megalith Hagith |
Ritual Monster Effect Monster |
|||||||||
- | 4 | Rock | 1300 | 2600 | |||||||||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(12)
[12569] |
JP037 | Megalith Och |
Ritual Monster Effect Monster |
|||||||||
- | 4 | Rock | 1000 | 2700 | |||||||||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Och" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(9)
[13029] |
JP038 | Megalith Phaleg |
Ritual Monster Effect Monster |
|||||||||
- | 8 | Rock | 2500 | 1200 | |||||||||
You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY. | |||||||||||||
Rare
▶︎ Deck
|
7.5
(8)
[13386] |
JP039 | Megalith Bethor |
Ritual Monster Effect Monster |
|||||||||
- | 8 | Rock | 1500 | 2600 | |||||||||
You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
5.9
(10)
[14656] |
JP040 | Megalith Aratron |
Ritual Monster Effect Monster |
|||||||||
- | 8 | Rock | 2000 | 3000 | |||||||||
You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.1
(7)
[18533] |
JP041 | Earth Golem @Ignister |
Fusion Monster Effect Monster |
|||||||||
- | 7 | Cyberse | 2300 | 2000 | |||||||||
1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn. |
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Secret
▶︎ Deck
Super |
7.6
(13)
[27832] |
JP042 | Wind Pegasus @Ignister |
Synchro Monster Effect Monster |
|||||||||
- | 7 | Cyberse | 2300 | 1500 | |||||||||
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9
(7)
[13915] |
JP043 | Karakuri Super Shogun mdl 00N "Bureibu" |
Synchro Monster Effect Monster |
|||||||||
- | 9 | Machine | 3000 | 1500 | |||||||||
1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.4
(10)
[18769] |
JP044 | Light Dragon @Ignister |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Cyberse | 2300 | 1500 | |||||||||
2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ●You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ●When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9
(8)
[18045] |
JP045 | Dark Templar @Ignister |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 2300 | - | |||||||||
3 monsters with different names If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower "@Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar @Ignister" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
8.5
(10)
[14166] |
JP046 | Fire Phoenix @Ignister |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix @Ignister" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
8.9
(22)
[69579] |
JP047 | Cross-Sheep |
Link Monster Effect Monster |
|||||||||
- | - | Beast | 700 | - | |||||||||
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ●Ritual: Draw 2 cards, then discard 2 cards. ●Fusion: Special Summon 1 Level 4 or lower monster from your GY. ●Synchro: All monsters you control gain 700 ATK. ●Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
9.3
(15)
[23126] |
JP048 | Aussa the Earth Charmer, Immovable |
Link Monster Effect Monster |
|||||||||
- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
8.6
(22)
[39984] |
JP049 | Gravity Controller |
Link Monster Effect Monster |
|||||||||
- | - | Psychic | 1000 | - | |||||||||
1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.
|
|||||||||||||
Rare
▶︎ Deck
|
9.3
(8)
[14649] |
JP050 | Ignister A.I.Land | Field Spell | |||||||||
If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. You can only use this effect of "Ignister A.I.Land" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.6
(10)
[18508] |
JP051 | TA.I. Strike | Quick-Play Spell | |||||||||
During damage calculation, if your monster battles an opponent's monster: Your battling monster's ATK becomes that opponent's monster's ATK, during that damage calculation only, also, the controller of any monster destroyed by that battle takes damage equal to its original ATK, at the end of the Damage Step. If your "@Ignister" monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "TA.I. Strike" per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.6
(5)
[8992] |
JP052 | A.I.dle Reborn | Quick-Play Spell | |||||||||
Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(4)
[9173] |
JP053 | A.I. Love Fusion | Normal Spell | |||||||||
Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(3)
[8574] |
JP054 | A.I.'s Ritual | Ritual Spell | |||||||||
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute "@Ignister" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an "@Ignister" monster when this effect is activated, you can also use "@Ignister" monster(s) in your GY, by banishing them. | |||||||||||||
Rare
▶︎ Deck
|
9.4
(10)
[9315] |
JP055 | Ancient Warriors Saga - Three Visits | Continuous Spell | |||||||||
During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation. | |||||||||||||
Normal
▶︎ Deck
|
5.3
(4)
[6004] |
JP056 | Ancient Warriors Saga - Sun-Liu Alliance | Continuous Spell | |||||||||
If you control "Ancient Warriors" monsters with 2 or more different Attributes: You can declare 1 Attribute; your opponent cannot activate the effects of monsters they currently control with that Attribute, until the end of this turn (even if this card leaves the field). If your opponent Special Summons a monster(s), or you activate an "Ancient Warriors" monster's effect (except during the Damage Step): You can make all "Ancient Warriors" monsters you control gain 300 ATK for each "Ancient Warriors" monster you control until the end of this turn (even if this card leaves the field). You can only use each effect of "Ancient Warriors Saga - Sun-Liu Alliance" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(7)
[11046] |
JP057 | Megalith Portal | Field Spell | |||||||||
The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can only use this effect of "Megalith Portal" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9
(6)
[7834] |
JP058 | Karakuri Gama Oil | Equip Spell | |||||||||
Activate this card by targeting 1 "Karakuri" monster in your GY; Special Summon it and equip it with this card. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed: The equipped monster gains 500 ATK/DEF (even if this card is no longer equipped). You can only activate 1 "Karakuri Gama Oil" per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.8
(12)
[12296] |
JP059 | Condolence Puppet | Normal Spell | |||||||||
Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of "Condolence Puppet" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(9)
[7182] |
JP060 | Charged-Up Heraldry | Normal Spell | |||||||||
Tribute 1 monster; Special Summon 2 "Heraldic Beast" monsters from your Deck in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Psychic or Machine monsters. You can only activate 1 "Charged-Up Heraldry" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.3
(4)
[9641] |
JP061 | Time Thief Startup | Quick-Play Spell | |||||||||
Special Summon 1 "Time Thief" monster from your hand. During your Main Phase: You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 3 "Time Thief" cards of different types (1 Monster, 1 Spell, and 1 Trap) from your GY to that monster as material. You can only use 1 "Time Thief Startup" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(4)
[13324] |
JP062 | Sky Striker Maneuver - Scissors Cross | Normal Spell | |||||||||
If you control no monsters in your Main Monster Zone: Target 1 Level 4 "Sky Striker Ace" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead. | |||||||||||||
Normal
▶︎ Deck
|
3.8
(9)
[10556] |
JP063 | Ghost Meets Girl - A Mayakashi's Manuscript | Quick-Play Spell | |||||||||
During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 "Ghost Meets Girl - A Mayakashi's Manuscript" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.4
(7)
[13676] |
JP064 | Dragonmaid Send-Off | Quick-Play Spell | |||||||||
Target 1 "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster with a different name from your hand, in Defense Position, and if you do, return that targeted monster to the hand. The Special Summoned monster cannot be destroyed by battle or card effects until the end of the next turn. You can only activate 1 "Dragonmaid Send-Off" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(4)
[5843] |
JP065 | Disposable Learner Device | Equip Spell | |||||||||
The equipped monster gains 200 ATK for each monster in your GY. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Disposable Learner Device" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
8.4
(15)
[17227] |
JP066 | Kuji-Kiri Curse | Normal Spell | |||||||||
Send 1 Level 9 monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Kuji-Kiri Curse" per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9
(48)
[85284] |
JP067 | Lightning Storm | Normal Spell | |||||||||
If you control no face-up cards: Activate 1 of these effects; ●Destroy all Attack Position monsters your opponent controls. ●Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.1
(16)
[29165] |
JP068 | Double-Edged Sword | Equip Spell | |||||||||
You can only control 1 "Double-Edged Sword". The equipped monster gains 2000 ATK, also both players take any battle damage from attacks involving the equipped monster. If you take 2000 or more battle damage: Send this card to the GY. | |||||||||||||
Normal
▶︎ Deck
|
3.3
(3)
[5650] |
JP069 | A.I. Shadow | Continuous Trap | |||||||||
Activate this card by targeting 1 "@Ignister" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, and is now in the GY or banished: Draw 1 card. You can only use this effect of "A.I. Shadow" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3
(2)
[5447] |
JP070 | Ancient Warriors Saga - Defense of Changban | Continuous Trap | |||||||||
If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ●At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ●When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck. |
|||||||||||||
Normal
▶︎ Deck
|
2.3
(9)
[5137] |
JP071 | Megalith Promotion | Continuous Trap | |||||||||
You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Megalith Promotion" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.4
(5)
[8090] |
JP072 | Megalith Emergence | Continuous Trap | |||||||||
You can target 1 "Megalith" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of "Megalith Emergence" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(4)
[5840] |
JP073 | Karakuri Cash Inn | Normal Trap | |||||||||
Target 1 "Karakuri" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a "Karakuri" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 "Karakuri Cash Inn" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.8
(6)
[7344] |
JP074 | Resurgam Xyz | Continuous Trap | |||||||||
All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster or 1 "CXyz" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a "Rank-Up-Magic" Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field). | |||||||||||||
Normal
▶︎ Deck
|
8
(6)
[10439] |
JP075 | Time Thief Retrograde | Counter Trap | |||||||||
When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
7
(10)
[13817] |
JP076 | Sales Pitch | Normal Trap | |||||||||
If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 "Sales Pitch" per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.2
(18)
[19532] |
JP077 | Armory Call | Normal Trap | |||||||||
Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn. | |||||||||||||
Normal
▶︎ Deck
|
1.4
(9)
[4301] |
JP078 | Mutually Affured Destruction | Normal Trap | |||||||||
Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects. | |||||||||||||
Normal
▶︎ Deck
|
3
(7)
[4753] |
JP079 | Fiendish Portrait | Normal Trap | |||||||||
Target 1 face-up monster your opponent controls; Special Summon 1 monster with that name from your Deck or Extra Deck, but shuffle it into the Deck during the End Phase of the next turn, also you cannot Special Summon monsters from the Deck or Extra Deck for the rest of this turn after this card resolves. You can only activate 1 "Fiendish Portrait" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.4
(8)
[7337] |
JP080 | Head Judging | Continuous Trap | |||||||||
When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn. | |||||||||||||
IGNITION ASSAULT Card List
7.1 /10.0 pt Number of card ratings : 735 User Review : 735 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)