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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.8 (12) | Meklord Factory | Normal Trap | |||
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target. | ||||||
▶︎ Deck | 1.8 (10) | Limit Impulse | Normal Trap | |||
Send 2 cards from your hand to the GY; Special Summon 2 "Soul Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0). They cannot be Tributed except for a Tribute Summon. | ||||||
▶︎ Deck | 1.8 (29) | Localized Tornado | Normal Trap | |||
Shuffle all cards from your hand and Graveyard into the Deck. | ||||||
▶︎ Deck | 1.8 (12) | Scrap Rage | Normal Trap | |||
Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase. | ||||||
▶︎ Deck | 1.8 (9) | Damage Translation | Normal Trap | |||
Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn. | ||||||
▶︎ Deck | 1.8 (28) | Destruction of Destiny | Normal Trap | |||
Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way. | ||||||
▶︎ Deck | 1.8 (12) | Trojan Blast | Normal Trap | |||
Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK. | ||||||
▶︎ Deck | 1.8 (15) | Parallel Selection | Normal Trap | |||
Activate only when a Synchro Monster you control is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard. Select 1 of your removed from play Spell Cards and add it to your hand. | ||||||
▶︎ Deck | 1.8 (16) | Gift of The Mystical Elf | Normal Trap | |||
Increase your Life Points by 300 points for each monster on the field. | ||||||
▶︎ Deck | 1.8 (10) | Stardust Wish | Continuous Trap | |||
Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position. | ||||||
▶︎ Deck | 1.8 (9) | Ultimate Divine-Beast | Continuous Trap | |||
When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of "Ultimate Divine-Beast" once per turn. | ||||||
▶︎ Deck | 1.8 (31) | Dice-nied | Continuous Trap | |||
Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result. | ||||||
▶︎ Deck | 1.8 (12) | The Emperor's Holiday | Continuous Trap | |||
Negate all Equip Card effects on the field. | ||||||
▶︎ Deck | 1.8 (5) | Loge's Flame | Continuous Trap | |||
While you control a "Valkyrie" monster, monsters your opponent controls with 2000 or less ATK cannot attack. If this card in your possession is destroyed by an opponent's card effect: You can Special Summon 1 Level 5 or higher "Valkyrie" monster from your hand or Deck. | ||||||
▶︎ Deck | 1.8 (13) | Last Counter | Counter Trap | |||
When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do, send that monster you control to the Graveyard, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you take damage equal to the amount of ATK gained from this effect. | ||||||
▶︎ Deck | 1.7 (15) | Invader from Another Dimension | Normal Monster | |||
- | 4 | Fiend | 950 | 1400 | ||
An extraterrestrial monster that came from a distant galaxy. | ||||||
▶︎ Deck | 1.7 (30) | Hourglass of Life | Normal Monster | |||
- | 2 | Fairy | 700 | 600 | ||
This creature grants power instead of shortening life. | ||||||
▶︎ Deck | 1.7 (15) | The Portrait's Secret | Normal Monster | |||
- | 4 | Fiend | 1200 | 1500 | ||
A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it. | ||||||
▶︎ Deck | 1.7 (23) | Battle Warrior | Normal Monster | |||
- | 3 | Warrior | 700 | 1000 | ||
A warrior that fights with his bare hands!!! | ||||||
▶︎ Deck | 1.7 (16) | Ryu-Kishin | Normal Monster | |||
- | 3 | Fiend | 1000 | 500 | ||
A very elusive creature that looks like a harmless statue until it attacks. | ||||||
▶︎ Deck | 1.7 (23) | Mikazukinoyaiba | Normal Monster | |||
- | 7 | Dragon | 2200 | 2350 | ||
A dragon warrior of the moon armed with a crescent sword. | ||||||
▶︎ Deck | 1.7 (21) | Dark King of the Abyss | Normal Monster | |||
- | 3 | Fiend | 1200 | 800 | ||
It's said that this King of the Netherworld once had the power to rule over the dark. | ||||||
▶︎ Deck | 1.7 (15) | Skull Red Bird | Normal Monster | |||
- | 4 | Winged Beast | 1550 | 1200 | ||
This monster swoops down and attacks with a rain of knives stored in its wings. | ||||||
▶︎ Deck | 1.7 (10) | Millennium Golem | Normal Monster | |||
- | 6 | Rock | 2000 | 2200 | ||
For nearly a millennium, this golem has served as guardian of an ancient treasure trove. | ||||||
▶︎ Deck | 1.7 (20) | Twin Long Rods #2 | Normal Monster | |||
- | 3 | Aqua | 850 | 700 | ||
An amphibious creature with two whip-like tails. | ||||||
▶︎ Deck | 1.7 (18) | Turu-Purun | Normal Monster | |||
- | 2 | Aqua | 450 | 500 | ||
A strange, one-eyed monster that can fell an enemy with a single stab of its spear. | ||||||
▶︎ Deck | 1.7 (13) | Temple of Skulls | Normal Monster | |||
- | 4 | Zombie | 900 | 1300 | ||
A mysterious temple of skulls and bones that pulls in unsuspecting enemies. | ||||||
▶︎ Deck | 1.7 (17) | Sleeping Lion | Normal Monster | |||
- | 4 | Beast | 700 | 1700 | ||
A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie. | ||||||
▶︎ Deck | 1.7 (11) | Little D | Normal Monster | |||
- | 3 | Dinosaur | 1100 | 700 | ||
Yo, this tyrannosaurus tot's got a terrible temper. | ||||||
▶︎ Deck | 1.7 (11) | Darkfire Soldier #2 | Normal Monster | |||
- | 4 | Pyro | 1700 | 1100 | ||
A warrior who gained immeasurable power from the heart of a volcano. | ||||||
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