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Dice-nied →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result. | |||||
password:31863912 | |||||
Average Rating Score | 1.8(31) |
- Card Info
- Card Reviews (31 rating scores)
- Decks with Dice-nied (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Dice-nied" card reviews and rating scores
1.8(31) |
|
3% | (1) | ||
0% | (0) | ||
3% | (1) | ||
6% | (2) | ||
87% | (27) |
ねおんちゃん
2023/01/26 15:40
2023/01/26 15:40
A completely entertainment-focused card that is hopelessly unconcerned with practicality.
If his opponent is a deck that does long solitaire without link or xyz, the number of attempts will certainly be tremendous, and depending on the situation, I may be able to aim for a hit at least once. I can't help but do it.
Dice-type cards where 《That Six》makes no sense are also rare. 《Dice Re-Roll》has some meaning, but I don't know what to do.
However, if you use it in an Enjoy Duel with your friends, it will be the most exciting, and if you have a lot of them, you might have a chance. I love this card because it makes me dream that I want to go for it even though I know it's not there.
If his opponent is a deck that does long solitaire without link or xyz, the number of attempts will certainly be tremendous, and depending on the situation, I may be able to aim for a hit at least once. I can't help but do it.
Dice-type cards where 《That Six》makes no sense are also rare. 《Dice Re-Roll》has some meaning, but I don't know what to do.
However, if you use it in an Enjoy Duel with your friends, it will be the most exciting, and if you have a lot of them, you might have a chance. I love this card because it makes me dream that I want to go for it even though I know it's not there.
ねこーら
2020/08/08 0:02
2020/08/08 0:02
Comprehensive evaluation: Since it always reacts to Special Summon, there is a possibility that it can be interrupted in the middle, and it can also be used as a condition for drawing 《Dueltaining》.
A Special Summon of level 6 or lower only has a 17% success rate, but 2 times has a 30% chance, and 3 times has a 40% chance of interfering with the Special Summon at least once.
Bouncing is no cost, so the more you deploy, the more likely you are to be able to bounce.
If you put in a card that removes Link Monsters in the middle of deployment, you'll need a Special Summon to recover.
Since the success rate per hit seems to be low, Darrow hesitates whether to destroy it first as an opponent.
As a side effect, it's troublesome to roll the dice regardless of the monster's level, and if the opponent rolls his Special Summon 5 times, it will be possible to draw 2 cards with Dueltaining.
Personally, I don't want to use this card because it's troublesome to roll the dice every time.
A Special Summon of level 6 or lower only has a 17% success rate, but 2 times has a 30% chance, and 3 times has a 40% chance of interfering with the Special Summon at least once.
Bouncing is no cost, so the more you deploy, the more likely you are to be able to bounce.
If you put in a card that removes Link Monsters in the middle of deployment, you'll need a Special Summon to recover.
Since the success rate per hit seems to be low, Darrow hesitates whether to destroy it first as an opponent.
As a side effect, it's troublesome to roll the dice regardless of the monster's level, and if the opponent rolls his Special Summon 5 times, it will be possible to draw 2 cards with Dueltaining.
Personally, I don't want to use this card because it's troublesome to roll the dice every time.
シエスタ
2019/05/08 9:03
2019/05/08 9:03
It's a bounce card that can be used permanently, but it's limited to Special Summon, and in addition to the uncertainty of dice, the range is too limited from 1 to 6.
As long as the level is involved, naturally Link and X can't deal with it. Since it was in the X environment when it first came out, at the very least I thought it would be a good idea to consider it a little more, such as dealing with ranks.
As long as the level is involved, naturally Link and X can't deal with it. Since it was in the X environment when it first came out, at the very least I thought it would be a good idea to consider it a little more, such as dealing with ranks.
はわわ
2019/05/07 19:22
2019/05/07 19:22
備長炭18
2018/04/25 17:21
2018/04/25 17:21
I don't have enough destiny, so I can't even think of using it in the first place, but I think it's quite a problem that the range is delicately narrow, from 1 to 6, even though it only targets levels. .
ヒコモン
2017/06/12 12:56
2017/06/12 12:56
If you are extremely lucky, you can endlessly bounce cards up to level 6. However, it only supports Special Summon, and even though he uses Special Summon, most of his decks are decks, but it's not hard to use with a narrow range and narrow probability.
アルバ
2015/12/28 21:54
2015/12/28 21:54
There is a similar card called Needle Wall, but the hit rate increases as the opponent increases the number of monsters, whereas this card is less than 20% in most cases.
Even if you say bounce, if it's a lower grade, it's likely to end up as harassment and can be easily reused.
Unless you have brainwashing dice, it's too difficult to use properly, so it feels like a trivial problem that it doesn't support level 7 or higher or Xyz.
Even if you say bounce, if it's a lower grade, it's likely to end up as harassment and can be easily reused.
Unless you have brainwashing dice, it's too difficult to use properly, so it feels like a trivial problem that it doesn't support level 7 or higher or Xyz.
SOUL
2015/12/28 16:15
2015/12/28 16:15
It's a card that's not that old, so I would have liked to see a more appropriate balance adjustment, such as including not only level but also rank.
There is no restriction of once per turn, so if there is a possibility that the highest level and Xyz can be bounced, it seems that they can be hit...
However, even when summoning Xyz, the dice are rolled (forced) for the time being, so it's a shining card in Neta Duel.
There is no restriction of once per turn, so if there is a possibility that the highest level and Xyz can be bounced, it seems that they can be hit...
However, even when summoning Xyz, the dice are rolled (forced) for the time being, so it's a shining card in Neta Duel.
デッキビルダ~る
2015/03/17 22:06
2015/03/17 22:06
真の仲間
2015/03/17 3:00
2015/03/17 3:00
No matter how much the probability is too low, he could have dealt with it normally
It's a Continuous Trap, so it's good that it can be used many times, but...
If you're lucky, you might be able to use it.
It's a Continuous Trap, so it's good that it can be used many times, but...
If you're lucky, you might be able to use it.
宵闇の変態
2015/03/11 5:41
2015/03/11 5:41
I like monster boxes and cards like 《Ordeal of a Traveler》, but this is a little... if you're particular about rolling the dice, I won't say anything, but it's not a good idea to lose a 5/6 chance.
Gambling is also a good example of industrial waste if it goes too far.
Gambling is also a good example of industrial waste if it goes too far.
84g
2015/02/21 15:16
2015/02/21 15:16
There is no rating 1, and it is not a complete story card.
You don't need to hit everything, and Special Summon can be done more than 10 times in one game, so if you stick it on the first turn, you should be able to return 1 or 2, so the expected value is not so bad.
Xyz cannot be returned, but its materials can be returned.
A pattern that special summons twice will bounce at 1/3, and the other half of the material that has lost its companion will be at a loss.
In the first place, there is a high possibility that a lower level card will be Special Summoned before issuing a level 7 or higher. (for effects or materials)
Even if you think there's no way you can hit it, it's still a hit.
You don't need to hit everything, and Special Summon can be done more than 10 times in one game, so if you stick it on the first turn, you should be able to return 1 or 2, so the expected value is not so bad.
Xyz cannot be returned, but its materials can be returned.
A pattern that special summons twice will bounce at 1/3, and the other half of the material that has lost its companion will be at a loss.
In the first place, there is a high possibility that a lower level card will be Special Summoned before issuing a level 7 or higher. (for effects or materials)
Even if you think there's no way you can hit it, it's still a hit.
chatton
2014/12/25 13:27
2014/12/25 13:27
If you guys are duelists, crack the dice! ︎
A unique card with a 1/6 chance of returning Special Summoned monsters to your hand.
Unlike a coin toss, the dice rerolling card is not a Continuous Trap, so it is inconvenient to use.
It is true that the increase in mass summons such as Pendulum and Sorcha has increased the probability and the benefits of success.
Even if Xyz summons or a monster of level 7 or higher appears, the dice will be rolled.
Illustrations, names, effects, everything is a stylish card.
I don't think there is at least a rating of 1.
A unique card with a 1/6 chance of returning Special Summoned monsters to your hand.
Unlike a coin toss, the dice rerolling card is not a Continuous Trap, so it is inconvenient to use.
It is true that the increase in mass summons such as Pendulum and Sorcha has increased the probability and the benefits of success.
Even if Xyz summons or a monster of level 7 or higher appears, the dice will be rolled.
Illustrations, names, effects, everything is a stylish card.
I don't think there is at least a rating of 1.
スター・ゴー
2013/12/02 18:55
2013/12/02 18:55
I like the illustration.
However, the effect is difficult to use...
Since there is 《Compulsory Evacuation Device》, it's just meaningless to hit this card...
However, the effect is difficult to use...
Since there is 《Compulsory Evacuation Device》, it's just meaningless to hit this card...
サンダー・ボルト
2013/08/06 6:59
2013/08/06 6:59
It's a gambling card, but it's too difficult to handle. I have to win a match with a probability of 1/6, but before that, it's too big a problem that only Special Summon is level 7 or higher and he doesn't support Xyz Monster. Even if it can be used repeatedly with Continuous Trap, if the uncertainties are too large and the range of correspondence is narrow, there is no salvation.
ナル参照
2013/04/22 19:58
2013/04/22 19:58
Super powerful () card (white eyes) that can negate all Special Summons of star 1-6 monsters
Since the opponent does not know which monster to negate, it can be differentiated from the already known Lagia (white eyes)
Furthermore, if you use the grave of a super ancient creature, you can almost certainly activate it (white eyes)
Moreover, it is a big advantage that it is difficult to be destroyed by the opponent (white eyes)
I don't like it
If you're a true duelist, chance isn't your enemy, right? (craziness)
Since the opponent does not know which monster to negate, it can be differentiated from the already known Lagia (white eyes)
Furthermore, if you use the grave of a super ancient creature, you can almost certainly activate it (white eyes)
Moreover, it is a big advantage that it is difficult to be destroyed by the opponent (white eyes)
I don't like it
If you're a true duelist, chance isn't your enemy, right? (craziness)
うおさ123
2013/03/31 11:05
2013/03/31 11:05
If you look closely, there is no dice designation! "Okay, let's prepare a twelve-sided die (wrong
ファナナス
2013/02/17 12:02
2013/02/17 12:02
It does not support Xyz and the dice roll is not at a strict level
I like the picture (
I like the picture (
ポ制度ラ
2013/02/07 22:28
2013/02/07 22:28
・・・ Neta (bossot)
This card is made by layering a story on a story and painting it with another story.
Honestly (´・ω・)Irane
This card is made by layering a story on a story and painting it with another story.
Honestly (´・ω・)Irane
スクラップトリトドン
2012/11/17 21:09
2012/11/17 21:09
I'm going to crack the dice and get a 7!
1/6 chance to bounce! And I don't take targets!
Even if you say that, you have a 5/6 chance of missing it, and the fusion sync you want to stop with a bounce can't go above 7 because of the dice roll, so Xyz is out of the question.
In addition, the often-seen Sidera is meaningless, and the lower ranks are quite strict, as they won't be a problem if summoned again next time.
···yes. This is a joke.
1/6 chance to bounce! And I don't take targets!
Even if you say that, you have a 5/6 chance of missing it, and the fusion sync you want to stop with a bounce can't go above 7 because of the dice roll, so Xyz is out of the question.
In addition, the often-seen Sidera is meaningless, and the lower ranks are quite strict, as they won't be a problem if summoned again next time.
···yes. This is a joke.
オンリー・MARU氏
2012/11/17 14:32
2012/11/17 14:32
1 in 6 chance of success. However, level 7 and above are negate! By the way, Xyz is also impossible.
Well, it may be good for the lower meta, but it seems unlikely that it will be adopted in the gambling deck due to the special summon restriction and low success rate. I gambled too much.
In addition, Norea.
Well, it may be good for the lower meta, but it seems unlikely that it will be adopted in the gambling deck due to the special summon restriction and low success rate. I gambled too much.
In addition, Norea.
みかんゼリー
2012/11/14 18:09
2012/11/14 18:09
It's powerless against Xyz and advanced players with 7 stars or higher, and even if you target 6 stars or lower, the probability is 1/6.
Normally, an escape device would be fine...
Normally, an escape device would be fine...
NEOS
2012/11/12 23:12
2012/11/12 23:12
There is no practicality, but if it's a story, it's good!
It is dangerous to use it forcibly, so use another card. You can't return cards that are level 7 or higher...
It is dangerous to use it forcibly, so use another card. You can't return cards that are level 7 or higher...
パディヨンV
2012/11/11 22:53
2012/11/11 22:53
If only people who are really gamblers use this, Jonouchi should be fine.
ファイア野郎
2012/11/11 22:30
2012/11/11 22:30
"The dice are broken and it's a 7!?"
An illustration reminiscent of the original episode 2...
For the time being, I want to disqualify this card's effect...
《Compulsory Evacuation Device》, which can return 100% to the hand and is level 7 or higher and also supports Xyz Monster, is enough.
It seems difficult to adopt even for gambling decks.
An illustration reminiscent of the original episode 2...
For the time being, I want to disqualify this card's effect...
《Compulsory Evacuation Device》, which can return 100% to the hand and is level 7 or higher and also supports Xyz Monster, is enough.
It seems difficult to adopt even for gambling decks.
とき
2012/11/11 22:18
2012/11/11 22:18
The probability of success is 1 in 6. Hoge...
Moreover, 《Compulsory Evacuation Device》exists if it only bounces.
Cards that just keep making unreliable bets even if they are permanent are Poy, go ahead.
Moreover, 《Compulsory Evacuation Device》exists if it only bounces.
Cards that just keep making unreliable bets even if they are permanent are Poy, go ahead.
2014/09/02 22:05
All 16 evaluations so far are 1 points. As it is, the fierce battle with Larvae Moth and Galaxy will unfold.
2014/04/24 19:34
strong strong strong strong strong strong strong strong strong strong strong strong strong strong strong strong strong strong strong
Decks with "Dice-nied"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
COSMO BLAZER | CBLZ-JP080 | 2012-11-11 | N-Rare |
Ranking and View Num
Rating Score Rank | 12,349 / 13,210 Cards |
---|---|
View Num | 13,988 |
Others
Japanese card name | 出目出し |
---|
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