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HOME > Yu-Gi-Oh! Card Lists > COSMO BLAZER

COSMO BLAZER Card List

COSMO BLAZERCard List
COSMO BLAZER
code : CBLZ.
Total : 80 Types.
Release Date:2012-11-11
8th period

Average of all cards:6.1pt




Total 80 Types
Monster 53 Types
Effect Monster:44 Types
Xyz Monster:9 Types
Spell 14 Types
5Normal Spell 1Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 6 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 13 Types
8 Normal Trap 5 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 21
Brotherhood of the Fire Fist, Fire Formation:9 Types / Heraldic Beast:7 Types / Hazy Flame:7 Types / Mermail:6 Types / Zexal, ZW, ZS:4 Types / Xyz:4 Types / Utopia:4 Types / Spellbook:3 Types / shark:3 Types / Number:2 Types / Gagaga:2 Types / heart tentative:2 Types / Jurrac:1 Types / Elemental Lord:1 Types / Galaxy, Galaxy-Eyes:1 Types / Dododo:1 Types / Photon, Cipher:1 Types / Gogogo:1 Types / Duston:1 Types / Goblin:1 Types / Monarch:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order357 / 644 view num103998 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Dododo Bot
Normal
▶︎ Deck
4.1 19
[9729]
JP001 Dododo Bot  Effect Monster
- 4 Machine 1800 1900
Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
Gogogo Ghost
Rare
▶︎ Deck
6.7 24
[37355]
JP002 Gogogo Ghost  Effect Monster
- 4 Zombie 1900 0
If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn.
Bacon Saver
Normal
▶︎ Deck
6.1 21
[18568]
JP003 Bacon Saver  Effect Monster
- 2 Zombie 700 600
During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
Amarylease
Normal
▶︎ Deck
5.1 16
[35041]
JP004 Amarylease  Effect Monster
- 1 Plant 100 200
During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
ZW - Lightning Blade
Rare
▶︎ Deck
5.6 16
[35979]
JP005 ZW - Lightning Blade  Effect Monster
- 5 Beast 1200 2000
You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".
ZW - Tornado Bringer
Rare
▶︎ Deck
4.9 17
[36274]
JP006 ZW - Tornado Bringer  Effect Monster
- 5 Dragon 1300 1800
You can target 1 "Utopia" monster you control; equip this monster from your hand or face-up field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".
ZW - Ultimate Shield
Normal
▶︎ Deck
4.1 15
[15374]
JP007 ZW - Ultimate Shield  Effect Monster
- 4 Aqua 0 2000
When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield".
Gagaga Clerk
Super
▶︎ Deck
5.4 36
[43194]
JP008 Gagaga Clerk  Effect Monster
- 2 Warrior 400 800
If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).
Spear Shark
Normal
▶︎ Deck
5.3 17
[21100]
JP009 Spear Shark  Effect Monster
- 4 Fish 1600 1400
When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Double Shark
Normal
▶︎ Deck
4.5 15
[20177]
JP010 Double Shark  Effect Monster
- 4 Fish 1200 1600
When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
Xyz Remora
Normal
▶︎ Deck
7.6 24
[77821]
JP011 Xyz Remora  Effect Monster
- 4 Fish 800 800
You can Special Summon this card (from your hand) by detaching 2 materials from monster(s) you control. When Summoned this way: You can target 2 Level 4 Fish monsters in your GY; Special Summon those targets in Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as material for an Xyz Summon, except for the Xyz Summon of a WATER monster.
Hyper-Ancient Shark Megalodon
Rare
▶︎ Deck
2.6 26
[16194]
JP012 Hyper-Ancient Shark Megalodon  Effect Monster
- 8 Fish 2900 1300
When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.
Heraldic Beast Basilisk
Normal
▶︎ Deck
6.6 17
[35290]
JP013 Heraldic Beast Basilisk  Effect Monster
- 4 Beast 1000 1400
After damage calculation: Destroy any opponent's monster that battles this card.
Heraldic Beast Eale
Normal
▶︎ Deck
6.3 19
[25304]
JP014 Heraldic Beast Eale  Effect Monster
- 4 Beast 1000 1800
If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).
Heraldic Beast Twin-Headed Eagle
Rare
▶︎ Deck
6.5 18
[41898]
JP015 Heraldic Beast Twin-Headed Eagle  Effect Monster
- 4 Winged Beast 1200 1400
You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn.
Heraldic Beast Unicorn
Normal
▶︎ Deck
7.1 21
[42805]
JP016 Heraldic Beast Unicorn  Effect Monster
- 4 Beast 1100 1600
You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.
Heraldic Beast Leo
Rare
▶︎ Deck
9.6 31
[73158]
JP017 Heraldic Beast Leo  Effect Monster
- 4 Beast 2000 1000
During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn.
Garbage Ogre
Normal
▶︎ Deck
6.3 17
[22360]
JP018 Garbage Ogre  Effect Monster
- 3 Fiend 800 1300
You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.
Garbage Lord
Rare
▶︎ Deck
6.2 25
[57775]
JP019 Garbage Lord  Effect Monster
- 5 Fiend 0 2400
You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
Orbital 7
Ultimate
Ultra
▶︎ Deck
5.5 28
[30755]
JP020 Orbital 7  Effect Monster
- 4 Machine 500 2000
When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters on this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand.
Brotherhood of the Fire Fist - Hawk
Normal
▶︎ Deck
5.2 14
[11662]
JP021 Brotherhood of the Fire Fist - Hawk  Effect Monster
- 3 Beast-Warrior 200 1500
If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.
Brotherhood of the Fire Fist - Raven
Normal
▶︎ Deck
7.2 16
[23154]
JP022 Brotherhood of the Fire Fist - Raven  Effect Monster
- 3 Beast-Warrior 200 1800
If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects.
Brotherhood of the Fire Fist - Gorilla
Rare
▶︎ Deck
7.1 17
[64222]
JP023 Brotherhood of the Fire Fist - Gorilla  Effect Monster
- 4 Beast-Warrior 1600 1000
Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.
Brotherhood of the Fire Fist - Bear
Normal
▶︎ Deck
8.8 21
[151548]
JP024 Brotherhood of the Fire Fist - Bear  Effect Monster
- 4 Beast-Warrior 1600 1200
Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.
Brotherhood of the Fire Fist - Dragon
Rare
▶︎ Deck
7.6 14
[49304]
JP025 Brotherhood of the Fire Fist - Dragon  Effect Monster
- 4 Beast-Warrior 1800 400
Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.
Brotherhood of the Fire Fist - Snake
Normal
▶︎ Deck
5.3 15
[13801]
JP026 Brotherhood of the Fire Fist - Snake  Effect Monster
- 4 Beast-Warrior 1800 600
Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.
Brotherhood of the Fire Fist - Swallow
Super
▶︎ Deck
4 19
[16327]
JP027 Brotherhood of the Fire Fist - Swallow  Effect Monster
- 5 Beast-Warrior 2000 800
You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type Monsters you control cannot be targeted by your opponent's card effects.
Hazy Flame Cerbereus
Normal
▶︎ Deck
7.9 15
[33391]
JP028 Hazy Flame Cerbereus  Effect Monster
- 6 Beast 2000 200
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.
Hazy Flame Griffin
Normal
▶︎ Deck
6.7 13
[23966]
JP029 Hazy Flame Griffin  Effect Monster
- 6 Winged Beast 200 2100
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.
Hazy Flame Sphynx
Normal
▶︎ Deck
5.8 16
[25480]
JP030 Hazy Flame Sphynx  Effect Monster
- 6 Beast-Warrior 1900 1900
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.
Hazy Flame Peryton
Rare
▶︎ Deck
8.4 18
[31616]
JP031 Hazy Flame Peryton  Effect Monster
- 6 Pyro 1600 1700
Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.
Mermail Abyssdine
Rare
▶︎ Deck
6.7 18
[42790]
JP032 Mermail Abyssdine  Effect Monster
- 3 Aqua 1000 200
When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.
Mermail Abyssnose
Normal
▶︎ Deck
5 12
[10643]
JP033 Mermail Abyssnose  Effect Monster
- 4 Fish 1500 1500
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn.
Mermail Abyssleed
Super
▶︎ Deck
6.9 14
[45359]
JP034 Mermail Abyssleed  Effect Monster
- 7 Sea Serpent 2700 1000
You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can target 1 "Abyss-" Spell/Trap in your GY; add that target to your hand. You can Tribute 1 other Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of "Mermail Abyssleed" once per turn.
Fool of Prophecy
Normal
▶︎ Deck
4.1 15
[18664]
JP035 Fool of Prophecy  Effect Monster
- 3 Spellcaster 1600 900
Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.
Reaper of Prophecy
Rare
▶︎ Deck
6.6 17
[34896]
JP036 Reaper of Prophecy  Effect Monster
- 6 Spellcaster 2000 1600
When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn.
●3 or more: This card gains 600 ATK.
●4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand.
●5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.
Brushfire Knight
Rare
▶︎ Deck
6.1 20
[21525]
JP037 Brushfire Knight  Effect Monster
- 4 Warrior 1400 1200
When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.
Inari Fire
Normal
▶︎ Deck
6.9 24
[49045]
JP038 Inari Fire  Effect Monster
- 4 Pyro 1500 200
You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY.
Valkyrian Knight
Normal
▶︎ Deck
6.6 20
[34081]
JP039 Valkyrian Knight  Effect Monster
- 4 Warrior 1900 1200
Monsters your opponent controls cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". When this card is destroyed by battle and sent to the Graveyard: You can banish 1 Warrior-Type monster and this card from your Graveyard, then target 1 Level 5 or higher Warrior-Type monster in your Graveyard; Special Summon that target.
Pyrorex the Elemental Lord
Super
▶︎ Deck
6.8 21
[34734]
JP040 Pyrorex the Elemental Lord  Effect Monster
- 8 Dinosaur 2800 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your GY. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of "Pyrorex the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
Pyrotech Mech - Shiryu
Normal
▶︎ Deck
5.9 15
[21627]
JP041 Pyrotech Mech - Shiryu  Effect Monster
- 8 Pyro 2900 1800
You can Tribute Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Leotaur
Normal
▶︎ Deck
2.9 16
[11210]
JP042 Leotaur  Effect Monster
- 4 Beast-Warrior 1500 1600
If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
Star Drawing
N-Rare
▶︎ Deck
8.2 27
[119767]
JP043 Star Drawing  Effect Monster
- 4 Spellcaster 1600 1000
If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: Draw 1 card.
Red Duston
N-Rare
▶︎ Deck
2.8 13
[21984]
JP044 Red Duston  Effect Monster
- 1 Fiend 0 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".
Number 92: Heart-eartH Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
7.1 60
[177123]
JP045 Number 92: Heart-eartH Dragon  Xyz Monster
Effect Monster
- 9 Dragon 0 0
3 Level 9 monsters
This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.
Number 53: Heart-eartH
Ultimate
Ultra
▶︎ Deck
3.4 22
[55237]
JP046 Number 53: Heart-eartH  Xyz Monster
Effect Monster
- 5 Fiend 100 100
3 Level 5 monsters
Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
ZW - Leo Arms
Ultimate
Ultra
▶︎ Deck
6 18
[59431]
JP047 ZW - Leo Arms  Xyz Monster
Effect Monster
- 5 Beast 3000 1200
2 Level 5 monsters
Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attacked this turn: You can send this Equip Card to the GY; the equipped monster can make a second attack on an opponent's monster during this Battle Phase.
Brotherhood of the Fire Fist - Tiger King
Ultimate
Ultra
▶︎ Deck
8.3 18
[130155]
JP048 Brotherhood of the Fire Fist - Tiger King  Xyz Monster
Effect Monster
- 4 Beast-Warrior 2200 1800
2 Level 4 Beast-Warrior Monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior Monsters with the same ATK from your Deck, in face-up Defense Position.
Hazy Flame Basiltrice
Rare
▶︎ Deck
8.2 32
[60023]
JP049 Hazy Flame Basiltrice  Xyz Monster
Effect Monster
- 6 Pyro 2500 1800
2 or more (max. 5) Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
●3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
●4 or more: This card cannot be targeted by your opponent's card effects.
●5: This card cannot be destroyed by card effects.
Mermail Abysstrite
Rare
▶︎ Deck
7.3 15
[54919]
JP050 Mermail Abysstrite  Xyz Monster
Effect Monster
- 3 Sea Serpent 1600 2800
3 Level 3 monsters
During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.
Diamond Dire Wolf
Super
▶︎ Deck
7.8 41
[369599]
JP051 Diamond Dire Wolf  Xyz Monster
Effect Monster
- 4 Beast 2000 1200
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
Lightning Chidori
Super
▶︎ Deck
8.4 45
[210416]
JP052 Lightning Chidori  Xyz Monster
Effect Monster
- 4 Thunder 1900 1600
2 Level 4 WIND monsters
If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.
Slacker Magician
Super
▶︎ Deck
7 43
[217334]
JP053 Slacker Magician  Xyz Monster
Effect Monster
- 1 Spellcaster 200 2100
2 Level 1 monsters
Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
Zerozerock
Normal
▶︎ Deck
3.3 15
[19573]
JP054 Zerozerock  Continuous Spell
Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.
Gagagadraw
Rare
▶︎ Deck
3.9 11
[17252]
JP055 Gagagadraw  Normal Spell
Banish 3 "Gagaga" monsters from your Graveyard; draw 2 cards.
Xyz Double Back
Normal
▶︎ Deck
4.8 12
[20128]
JP056 Xyz Double Back  Quick-Play Spell
During the turn a face-up Xyz Monster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your Graveyard that was destroyed this turn and 1 monster in your Graveyard with ATK less than or equal to that Xyz Monster's; Special Summon these targets, but they are destroyed during the End Phase.
Heraldry Reborn
Rare
▶︎ Deck
8.1 16
[34990]
JP057 Heraldry Reborn  Normal Spell
Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it.
Fire Formation - Tensu
Normal
▶︎ Deck
8.2 15
[104865]
JP058 Fire Formation - Tensu  Continuous Spell
During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior Monsters you control gain 100 ATK.
Fire Formation - Tenki
Rare
▶︎ Deck
9.5 54
[345546]
JP059 Fire Formation - Tenki  Continuous Spell
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior Monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Hazy Pillar
Normal
▶︎ Deck
6 10
[19666]
JP060 Hazy Pillar  Continuous Spell
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.
Abyss-scale of Cetus
Normal
▶︎ Deck
5.4 8
[15541]
JP061 Abyss-scale of Cetus  Equip Spell
Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
Spellbook of the Master
Normal
▶︎ Deck
8.1 19
[94753]
JP062 Spellbook of the Master  Normal Spell
If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.
The Big Cattle Drive
Normal
▶︎ Deck
6.5 11
[40122]
JP063 The Big Cattle Drive  Normal Spell
If you control a Beast, Beast-Warrior, or Winged Beast monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card.
March of the Monarchs
Normal
▶︎ Deck
7 32
[128096]
JP064 March of the Monarchs  Continuous Spell
Tribute Summoned monsters you control cannot be destroyed by card effects, also neither player can target them with card effects. You cannot Special Summon monsters from the Extra Deck.
Quick Booster
Super
▶︎ Deck
5.1 16
[33012]
JP065 Quick Booster  Quick-Play Spell
Target 1 Quick-Play Spell in your GY, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell from your Deck to your hand, except "Quick Booster".
After the Storm
Normal
▶︎ Deck
2.8 20
[13986]
JP066 After the Storm  Normal Spell
If there are no other cards on the field: Target 1 WATER or WIND monster in your Graveyard; add that target to your hand.
Goblin Circus
N-Rare
▶︎ Deck
2.1 11
[13895]
JP067 Goblin Circus  Continuous Spell
Once per turn, during your End Phase: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.
Dimension Gate
Normal
▶︎ Deck
4.9 8
[16369]
JP068 Dimension Gate  Continuous Trap
Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
Xyz Dimension Splash
Normal
▶︎ Deck
4.1 21
[15084]
JP069 Xyz Dimension Splash  Normal Trap
If this Set card is banished: You can Special Summon 2 Level 8 WATER monsters from your Deck. Their effects are negated, also they cannot declare an attack or be Tributed.
Heraldry Change
Normal
▶︎ Deck
5.3 12
[14470]
JP070 Heraldry Change  Normal Trap
When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase.
Fire Formation - Tensen
Normal
▶︎ Deck
7.4 9
[55931]
JP071 Fire Formation - Tensen  Normal Trap
When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type Monsters you control gain 300 ATK.
Fire Formation - Tenken
Normal
▶︎ Deck
6.1 8
[44168]
JP072 Fire Formation - Tenken  Continuous Trap
Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type Monsters you control gain 300 ATK.
Ultimate Fire Formation - Seito
Normal
▶︎ Deck
4.9 8
[12826]
JP073 Ultimate Fire Formation - Seito  Normal Trap
Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect.
Hazy Glory
Normal
▶︎ Deck
7.2 10
[18163]
JP074 Hazy Glory  Continuous Trap
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand.
Abyss-scorn
Normal
▶︎ Deck
7.8 19
[32134]
JP075 Abyss-scorn  Normal Trap
Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.
Spikeshield with Chain
Normal
▶︎ Deck
4.1 15
[16021]
JP076 Spikeshield with Chain  Normal Trap
Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster battles while in Defense Position, it gains DEF equal to its ATK during damage calculation only.
Xyz Tribalrivals
Normal
▶︎ Deck
5.6 16
[30368]
JP077 Xyz Tribalrivals  Continuous Trap
Face-up Xyz Monsters on the field with 2 or more materials cannot be destroyed by card effects. After damage calculation, if your Xyz Monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: Destroy that opponent's monster. That Xyz Monster must have 2 or more materials attached to activate and to resolve this effect.
Breakthrough Skill
Super
▶︎ Deck
9 60
[508578]
JP078 Breakthrough Skill  Normal Trap
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
Jurrac Impact
Normal
▶︎ Deck
5.9 19
[16616]
JP079 Jurrac Impact  Normal Trap
If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.
Dice-nied
N-Rare
▶︎ Deck
1.8 31
[13987]
JP080 Dice-nied  Continuous Trap
Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result.
COSMO BLAZER Card List
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Number of card ratings : 1612
User Review : 1612

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