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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,761 to 11,790 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
幸運の鉄斧 ▶︎ Deck 1.6 29 Lucky Iron Axe Equip Spell
The equipped monster gains 500 ATK. If this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.
鋼核収納 ▶︎ Deck 1.6 8 Iron Core Armor Equip Spell
Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
サクリファイス・ソード ▶︎ Deck 1.6 14 Sword of Dark Rites Equip Spell
Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand.
魂喰らいの魔刀 ▶︎ Deck 1.6 12 Sword of the Soul-Eater Equip Spell
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.
D・パワーユニット ▶︎ Deck 1.6 9 Morphtronic Engine Equip Spell
Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.
伝説の剣 ▶︎ Deck 1.6 36 Legendary Sword Equip Spell
Equip only to a Warrior monster. It gains 300 ATK/DEF.
闇・エネルギー ▶︎ Deck 1.6 23 Dark Energy Equip Spell
A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points.
一陣の風 ▶︎ Deck 1.6 14 Mystical Wind Typhoon Quick-Play Spell
Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
天使のサイコロ ▶︎ Deck 1.6 21 Graceful Dice Quick-Play Spell
Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.
悪魔鏡の儀式 ▶︎ Deck 1.6 16 Beastly Mirror Ritual Ritual Spell
This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.
エクシーズ・リベンジ・シャッフル ▶︎ Deck 1.6 12 Xyz Revenge Shuffle Normal Trap
When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; return that face-up attack target to the Extra Deck, then Special Summon this card's target from the Graveyard, and if you do, attach this card to it, as an Xyz Material.
援軍 ▶︎ Deck 1.6 20 Reinforcements Normal Trap
Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
隠された魔導書 ▶︎ Deck 1.6 18 Hidden Spellbook (Updated from: Hidden Book of Spell) Normal Trap
During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.
キッズ・ガード ▶︎ Deck 1.6 11 Kid Guard Normal Trap
When an opponent's monster declares an attack: Tribute 1 "Hero Kid"; negate the attack, then add 1 "Elemental HERO" monster from your Deck to your hand.
起動指令 ギア・フォース ▶︎ Deck 1.6 16 Boot-Up Order - Gear Force Normal Trap
When either player's monster declares an attack and all monsters you control are face-up Machine monsters (min. 1): Destroy Attack Position monsters your opponent controls, up to the number of Machine monsters you control.
グリフォンの翼 ▶︎ Deck 1.6 24 Gryphon Wing Normal Trap
When your opponent activates "Harpie's Feather Duster": Negate its effect, and if you do, destroy all Spells and Traps your opponent controls.
成功確率0% ▶︎ Deck 1.6 13 Success Probability 0% Normal Trap
Send 2 random Fusion Monsters from your opponent's Extra Deck to the Graveyard.
D-カウンター ▶︎ Deck 1.6 16 D - Counter Normal Trap
When a face-up "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster.
反発力 ▶︎ Deck 1.6 10 Counterforce Normal Trap
When a monster's attack is negated that targeted a face-up Attack Position monster: Inflict damage to your opponent equal to the difference in ATK between the 2 monsters.
本陣強襲 ▶︎ Deck 1.6 17 Assault on GHQ Normal Trap
Target 1 monster you control; destroy it, then send 2 cards from the top of your opponent's Deck to the GY.
押し売りゴブリン ▶︎ Deck 1.6 8 Hard-sellin' Goblin Continuous Trap
Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand.
神の威光 ▶︎ Deck 1.6 12 Solemn Authority Continuous Trap
Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the GY during your 2nd Standby Phase after activation.
地縛神の咆哮 ▶︎ Deck 1.6 12 Roar of the Earthbound Immortal Continuous Trap
Once per turn, if an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an "Earthbound Immortal" monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect.
ライト・オブ・デストラクション ▶︎ Deck 1.6 16 Light of Destruction Continuous Trap
When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard.
Vain-裏切りの嘲笑 ▶︎ Deck 1.6 19 Vain Betrayer Continuous Trap
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.
赤き剣のライムンドス ▶︎ Deck 1.5 13 Rhaimundos of the Red Sword Normal Monster
- 4 Warrior 1200 1300
Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.
アーマード・スターフィッシュ ▶︎ Deck 1.5 18 Armored Starfish Normal Monster
- 4 Aqua 850 1400
A bluish starfish with a solid hide capable of fending off attacks.
王家の守護者 ▶︎ Deck 1.5 11 Pharaonic Protector Normal Monster
- 2 Zombie 900 0
The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
オオカミ ▶︎ Deck 1.5 17 Wolf Normal Monster
- 3 Beast 1200 800
Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffin at my socks!
牛魔人 ▶︎ Deck 1.5 15 Battle Steer Normal Monster
- 5 Beast-Warrior 1800 1300
A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
Other sorts : Card Registration Date, scale blue, scale red

(393/410 pages) 11,761 - 11,790

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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