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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,851 to 11,880 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
E・HERO マッドボールマン ▶︎ Deck 1.5 43 Elemental HERO Mudballman Fusion Monster
Effect Monster
- 6 Warrior 1900 3000
"Elemental HERO Bubbleman" + "Elemental HERO Clayman"
Must be Fusion Summoned and cannot be Special Summoned by other ways.
カイザー・ドラゴン ▶︎ Deck 1.5 15 Kaiser Dragon Fusion Monster
Normal Monster
- 7 Dragon 2300 2000
"Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"
裁きを下す女帝 ▶︎ Deck 1.5 15 Empress Judge Fusion Monster
Normal Monster
- 6 Warrior 2100 1700
"Queen's Double" + "Hibikime"
メタル・ドラゴン ▶︎ Deck 1.5 16 Metal Dragon Fusion Monster
Normal Monster
- 6 Machine 1850 1700
"Steel Ogre Grotto #1" + "Lesser Dragon"
神々の黄昏 ▶︎ Deck 1.5 16 Gotterdammerung Normal Spell
Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls.
カーム・マジック ▶︎ Deck 1.5 17 Calming Magic Normal Spell
This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
謙虚な番兵 ▶︎ Deck 1.5 60 The Humble Sentry Normal Spell
Reveal your hand, choose 1 card, and shuffle it into the Deck.
ゴッドハンド・スマッシュ ▶︎ Deck 1.5 12 Kaminote Blow Normal Spell
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.
完全防音壁 ▶︎ Deck 1.5 10 Soundproofed Normal Spell
This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase.
サンダー・クラッシュ ▶︎ Deck 1.5 17 Thunder Crash Normal Spell
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed.
侵食細胞「A」 ▶︎ Deck 1.5 15 Corruption Cell "A" Normal Spell
Place 1 A-Counter on 1 face-up monster on your opponent's side of the field.
墓掘りグール ▶︎ Deck 1.5 16 Gravedigger Ghoul Normal Spell
Target up to 2 monsters in your opponent's Graveyard; banish them.
火の粉 ▶︎ Deck 1.5 41 Sparks Normal Spell
Inflict 200 points of damage to your opponent's Life Points.
ファイヤー・ボール ▶︎ Deck 1.5 15 Hinotama Normal Spell
Inflict 500 damage to your opponent.
四次元の墓 ▶︎ Deck 1.5 15 The Graveyard in the Fourth Dimension Normal Spell
Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it.
電磁シールド ▶︎ Deck 1.5 10 Electromagnetic Shield Continuous Spell
Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.
魔力無力化の仮面 ▶︎ Deck 1.5 21 Mask of Dispel Continuous Spell
Select 1 face-up Spell Card on the field. The controller of the Spell Card takes 500 points of damage during each of your Standby Phases. When the selected card is removed from the field, destroy this card.
王女の試練 ▶︎ Deck 1.5 13 Trial of the Princesses Equip Spell
Equip only to "White Magician Pikeru" or "Ebon Magician Curran"; it gains 800 ATK. During a turn that the equipped monster destroyed a Level 5 or higher monster by battle, you can Tribute the equipped monster and this card to Special Summon from your hand or Deck: 1 "Princess Pikeru" if you Tributed "White Magician Pikeru", or 1 "Princess Curran" if you Tributed "Ebon Magician Curran".
覚醒 ▶︎ Deck 1.5 22 Invigoration Equip Spell
An EARTH monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
シャイン・キャッスル ▶︎ Deck 1.5 22 Shine Palace Equip Spell
Equip only to a LIGHT monster. It gains 700 ATK.
光の角 ▶︎ Deck 1.5 20 Horn of Light Equip Spell
Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.
リバース・ブレイカー ▶︎ Deck 1.5 10 Reverse Breaker Equip Spell
Equip only to a "Utopia" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
百機夜工 ▶︎ Deck 1.5 14 Factory of 100 Machines Quick-Play Spell
Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.
紫炎の霞城 ▶︎ Deck 1.5 10 Shien's Castle of Mist Field Spell
When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.
クレイ・チャージ ▶︎ Deck 1.5 22 Clay Charge Normal Trap
When an "Elemental HERO Clayman" you control is targeted for an attack (even if it is face-down, but reveal it to your opponent in that case): Destroy the attacking monster and that "Elemental HERO Clayman", and inflict 800 damage to your opponent.
ストレートフラッシュ ▶︎ Deck 1.5 20 Straight Flush Normal Trap
If your opponent controls a card in each of their Spell & Trap Zones: Destroy all cards in their Spell & Trap Zones.
スーパージュニア対決! ▶︎ Deck 1.5 11 Super Junior Confrontation Normal Trap
Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase.
ダイスエット ▶︎ Deck 1.5 8 Dice It Normal Trap
Roll a six-sided die. Apply this effect, depending on whose turn it is.
●During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY.
●During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY.
バトル・ブレイク ▶︎ Deck 1.5 20 Battle Break Normal Trap
When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.
ヒーローバリア ▶︎ Deck 1.5 20 Hero Barrier Normal Trap
Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.
Other sorts : Card Registration Date, scale blue, scale red

(396/410 pages) 11,851 - 11,880

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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