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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.5 (43) | Elemental HERO Mudballman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 1900 | 3000 | ||
"Elemental HERO Bubbleman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. |
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▶︎ Deck | 1.5 (15) | Kaiser Dragon |
Fusion Monster Normal Monster |
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- | 7 | Dragon | 2300 | 2000 | ||
"Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon" | ||||||
▶︎ Deck | 1.5 (15) | Empress Judge |
Fusion Monster Normal Monster |
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- | 6 | Warrior | 2100 | 1700 | ||
"Queen's Double" + "Hibikime" | ||||||
▶︎ Deck | 1.5 (16) | Metal Dragon |
Fusion Monster Normal Monster |
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- | 6 | Machine | 1850 | 1700 | ||
"Steel Ogre Grotto #1" + "Lesser Dragon" | ||||||
▶︎ Deck | 1.5 (16) | Gotterdammerung | Normal Spell | |||
Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls. | ||||||
▶︎ Deck | 1.5 (17) | Calming Magic | Normal Spell | |||
This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters. | ||||||
▶︎ Deck | 1.5 (60) | The Humble Sentry | Normal Spell | |||
Reveal your hand, choose 1 card, and shuffle it into the Deck. | ||||||
▶︎ Deck | 1.5 (12) | Kaminote Blow | Normal Spell | |||
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step. | ||||||
▶︎ Deck | 1.5 (10) | Soundproofed | Normal Spell | |||
This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase. | ||||||
▶︎ Deck | 1.5 (17) | Thunder Crash | Normal Spell | |||
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed. | ||||||
▶︎ Deck | 1.5 (15) | Corruption Cell "A" | Normal Spell | |||
Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. | ||||||
▶︎ Deck | 1.5 (16) | Gravedigger Ghoul | Normal Spell | |||
Target up to 2 monsters in your opponent's Graveyard; banish them. | ||||||
▶︎ Deck | 1.5 (41) | Sparks | Normal Spell | |||
Inflict 200 points of damage to your opponent's Life Points. | ||||||
▶︎ Deck | 1.5 (15) | Hinotama | Normal Spell | |||
Inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 1.5 (15) | The Graveyard in the Fourth Dimension | Normal Spell | |||
Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it. | ||||||
▶︎ Deck | 1.5 (10) | Electromagnetic Shield | Continuous Spell | |||
Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster. | ||||||
▶︎ Deck | 1.5 (21) | Mask of Dispel | Continuous Spell | |||
Select 1 face-up Spell Card on the field. The controller of the Spell Card takes 500 points of damage during each of your Standby Phases. When the selected card is removed from the field, destroy this card. | ||||||
▶︎ Deck | 1.5 (13) | Trial of the Princesses | Equip Spell | |||
Equip only to "White Magician Pikeru" or "Ebon Magician Curran"; it gains 800 ATK. During a turn that the equipped monster destroyed a Level 5 or higher monster by battle, you can Tribute the equipped monster and this card to Special Summon from your hand or Deck: 1 "Princess Pikeru" if you Tributed "White Magician Pikeru", or 1 "Princess Curran" if you Tributed "Ebon Magician Curran". | ||||||
▶︎ Deck | 1.5 (22) | Invigoration | Equip Spell | |||
An EARTH monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. | ||||||
▶︎ Deck | 1.5 (22) | Shine Palace | Equip Spell | |||
Equip only to a LIGHT monster. It gains 700 ATK. | ||||||
▶︎ Deck | 1.5 (20) | Horn of Light | Equip Spell | |||
Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck. | ||||||
▶︎ Deck | 1.5 (10) | Reverse Breaker | Equip Spell | |||
Equip only to a "Utopia" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | ||||||
▶︎ Deck | 1.5 (14) | Factory of 100 Machines | Quick-Play Spell | |||
Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase. | ||||||
▶︎ Deck | 1.5 (10) | Shien's Castle of Mist | Field Spell | |||
When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. | ||||||
▶︎ Deck | 1.5 (22) | Clay Charge | Normal Trap | |||
When an "Elemental HERO Clayman" you control is targeted for an attack (even if it is face-down, but reveal it to your opponent in that case): Destroy the attacking monster and that "Elemental HERO Clayman", and inflict 800 damage to your opponent. | ||||||
▶︎ Deck | 1.5 (20) | Straight Flush | Normal Trap | |||
If your opponent controls a card in each of their Spell & Trap Zones: Destroy all cards in their Spell & Trap Zones. | ||||||
▶︎ Deck | 1.5 (11) | Super Junior Confrontation | Normal Trap | |||
Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase. | ||||||
▶︎ Deck | 1.5 (8) | Dice It | Normal Trap | |||
Roll a six-sided die. Apply this effect, depending on whose turn it is. ●During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY. ●During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY. |
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▶︎ Deck | 1.5 (20) | Battle Break | Normal Trap | |||
When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase. | ||||||
▶︎ Deck | 1.5 (20) | Hero Barrier | Normal Trap | |||
Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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