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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,881 to 11,910 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
BF-アンカー ▶︎ Deck 1.5 15 Blackwing - Bombardment Normal Trap
Tribute 1 "Blackwing" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase.
ホワイト・ホール ▶︎ Deck 1.5 32 White Hole Normal Trap
When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
海晶乙女渦輪 ▶︎ Deck 1.5 2 Marincess Bubble Ring Normal Trap
When a monster declares an attack: Negate the attack, and if you do, Special Summon 1 "Marincess Crystal Heart" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher "Marincess" monster you control; it can attack a number of times each Battle Phase this turn, up to its Link Rating, also your opponent takes no damage from attacks involving it this turn. You can only activate 1 "Marincess Bubble Ring" per turn.
無効 ▶︎ Deck 1.5 15 Muko (Updated from: Null and Void) Normal Trap
Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard.
キング・スカーレット ▶︎ Deck 1.5 11 King Scarlet Continuous Trap
If a "Red Dragon Archfiend" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do, Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.)
再転 ▶︎ Deck 1.5 13 Diceversity Continuous Trap
Once per turn: You can target 1 monster on the field whose current Level is different from its original Level; roll a six-sided die and that monster's Level becomes the same as the result.
砂漠の裁き ▶︎ Deck 1.5 10 Judgment of the Desert Continuous Trap
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.
狭き通路 ▶︎ Deck 1.5 10 Narrow Pass Continuous Trap
This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field.
野生の咆哮 ▶︎ Deck 1.5 18 Howl of the Wild Continuous Trap
If your monster destroys an opponent's monster by battle and sends it to the GY: Inflict 300 damage to your opponent for each Beast monster you control.
クリムゾン・ヘルフレア ▶︎ Deck 1.5 15 Crimson Fire Counter Trap
When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
白銀のバリア-シルバーフォース- ▶︎ Deck 1.5 19 Shining Silver Force Counter Trap
Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.
火炎草 ▶︎ Deck 1.4 25 Firegrass Normal Monster
- 2 Plant 700 600
A fire-breathing plant found growing near volcanoes.
ガーネシア・エレファンティス ▶︎ Deck 1.4 17 Garnecia Elefantis Normal Monster
- 7 Beast-Warrior 2400 2000
A monster so heavy that each step rocks the earth.
キラーパンダ ▶︎ Deck 1.4 15 Frenzied Panda Normal Monster
- 4 Beast 1200 1000
A savage beast that carries a big bamboo stick for beating down its enemies.
紅葉の女王 ▶︎ Deck 1.4 8 Queen of Autumn Leaves Normal Monster
- 5 Plant 1800 1500
Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves.
古代のトカゲ戦士 ▶︎ Deck 1.4 13 Ancient Lizard Warrior Normal Monster
- 4 Reptile 1400 1100
Before the dawn of man, this lizard warrior ruled supreme.
シャベル・クラッシャー ▶︎ Deck 1.4 12 Shovel Crusher Normal Monster
- 3 Machine 900 1200
Armed with a pair of shovels, this monster will destroy anything that stands in its way.
地獄の裁判 ▶︎ Deck 1.4 9 Trial of Nightmare Normal Monster
- 4 Fiend 1300 900
This fiend passes judgment on enemies that are locked in coffins.
スカゴブリン ▶︎ Deck 1.4 16 Goblin Calligrapher Normal Monster
- 1 Fiend 400 400
A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke.
スパイクシードラ ▶︎ Deck 1.4 14 Spike Seadra Normal Monster
- 5 Sea Serpent 1600 1300
Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.
スピック ▶︎ Deck 1.4 21 Droll Bird Normal Monster
- 2 Winged Beast 650 500
This monster stuns its enemies with a massive beak and ear-piercing wails.
鉄腕ゴーレム ▶︎ Deck 1.4 13 Steel Ogre Grotto #2 Normal Monster
- 6 Machine 1900 2200
A mechanized iron doll with tremendous strength.
ナイル ▶︎ Deck 1.4 14 Misairuzame Normal Monster
- 5 Fish 1400 1600
A missile-launching fish protected by deadly spikes.
人喰い宝石箱 ▶︎ Deck 1.4 9 Man-Eating Treasure Chest Normal Monster
- 4 Fiend 1600 1000
A monster disguised as a treasure chest that is known to attack the unwary adventurer.
ファラオのしもべ ▶︎ Deck 1.4 14 Pharaoh's Servant Normal Monster
- 2 Zombie 900 0
An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waver.
フレイム・ヴァイパー ▶︎ Deck 1.4 8 Flame Viper Normal Monster
- 2 Pyro 400 450
A fire-breathing snake whose speed makes it a difficult target.
ベヒゴン ▶︎ Deck 1.4 12 Behegon Normal Monster
- 4 Aqua 1350 1000
With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.
炎の魔神 ▶︎ Deck 1.4 13 Fireyarou Normal Monster
- 4 Pyro 1300 1000
A malevolent creature wrapped in flames that attacks enemies with intense fire.
ルード・カイザー ▶︎ Deck 1.4 16 Rude Kaiser Normal Monster
- 5 Beast-Warrior 1800 1600
With an axe in each hand, this monster delivers heavy damage.
朱い靴 ▶︎ Deck 1.4 13 Bite Shoes Effect Monster
Flip Monster
- 2 Fiend 500 300
FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.
Other sorts : Card Registration Date, scale blue, scale red

(397/410 pages) 11,881 - 11,910

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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