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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 11,911 to 11,940 of 12,274
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.4 (19) | Invitation to a Dark Sleep | Effect Monster | |||
- | 5 | Spellcaster | 1500 | 1800 | ||
When this monster is summoned (excluding Special Summon), select 1 of your opponent's monsters. As long as this card remains face-up on the field, the selected monster cannot attack. | ||||||
▶︎ Deck | 1.4 (25) | Ally of Justice Rudra | Effect Monster | |||
- | 5 | Machine | 1900 | 1200 | ||
If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only. | ||||||
▶︎ Deck | 1.4 (13) | Uni-Horned Familiar |
Effect Monster Tuner Monster |
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- | 2 | Beast | 0 | 1000 | ||
When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field. | ||||||
▶︎ Deck | 1.4 (28) | Elemental HERO Neo Bubbleman | Effect Monster | |||
- | 4 | Warrior | 800 | 1200 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step. | ||||||
▶︎ Deck | 1.4 (19) | Elemental HERO Poison Rose | Effect Monster | |||
- | 6 | Plant | 1900 | 2000 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks. | ||||||
▶︎ Deck | 1.4 (9) | Emissary of the Oasis | Effect Monster | |||
- | 3 | Spellcaster | 600 | 400 | ||
While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0. | ||||||
▶︎ Deck | 1.4 (14) | Gash the Dust Lord | Effect Monster | |||
- | 4 | Fiend | 1000 | 1200 | ||
When this card inflicts battle damage to your opponent: Increase the Level of this card by 1 (max. 12). | ||||||
▶︎ Deck | 1.4 (37) | Parasite Paracide |
Effect Monster Flip Monster |
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- | 2 | Insect | 500 | 300 | ||
FLIP: Shuffle this card face-up into your opponent's Deck. If you draw this card after it was added to your Deck by its effect: Special Summon it in Defense Position, and if you do, take 1000 damage. All monsters controlled by the player that Summoned this card by its effect become Insect monsters. |
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▶︎ Deck | 1.4 (19) | Gundari |
Effect Monster Spirit Monster |
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- | 4 | Pyro | 1000 | 200 | ||
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation). | ||||||
▶︎ Deck | 1.4 (14) | Invasion of Flames | Effect Monster | |||
- | 3 | Pyro | 1300 | 1200 | ||
When this card is Normal Summoned successfully, no Trap Cards can be activated. | ||||||
▶︎ Deck | 1.4 (18) | Gem-Elephant | Effect Monster | |||
- | 3 | Rock | 400 | 1900 | ||
During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF. | ||||||
▶︎ Deck | 1.4 (10) | Noisy Gnat | Effect Monster | |||
- | 2 | Insect | 700 | 300 | ||
You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase. | ||||||
▶︎ Deck | 1.4 (10) | Twin-Shield Defender | Effect Monster | |||
- | 4 | Warrior | 700 | 1600 | ||
When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase. | ||||||
▶︎ Deck | 1.4 (14) | Umbral Soul | Effect Monster | |||
- | 7 | Reptile | 2000 | 1500 | ||
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-DARK monsters. | ||||||
▶︎ Deck | 1.4 (17) | Dark Effigy | Effect Monster | |||
- | 4 | Fiend | 1500 | 0 | ||
If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes. | ||||||
▶︎ Deck | 1.4 (21) | Dragunity Javelin |
Effect Monster Tuner Monster |
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- | 2 | Dragon | 1200 | 800 | ||
If this face-up card is destroyed while in a Monster Zone, you can equip it to 1 Winged Beast "Dragunity" monster you control, instead of sending it to the GY. | ||||||
▶︎ Deck | 1.4 (34) | Photon Circle | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
Any Battle Damage you take from battles involving this card is halved. | ||||||
▶︎ Deck | 1.4 (17) | Yado Karu | Effect Monster | |||
- | 4 | Aqua | 900 | 1700 | ||
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. | ||||||
▶︎ Deck | 1.4 (17) | Union Rider | Effect Monster | |||
- | 2 | Machine | 1000 | 1000 | ||
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect. | ||||||
▶︎ Deck | 1.4 (13) | Skullbird |
Fusion Monster Normal Monster |
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- | 6 | Winged Beast | 1900 | 1700 | ||
"Takuhee" + "Temple of Skulls" | ||||||
▶︎ Deck | 1.4 (17) | Contract with Exodia | Normal Spell | |||
If you have all 5 of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard: Special Summon 1 "Exodia Necross" from your hand. | ||||||
▶︎ Deck | 1.4 (20) | Phantasmal Martyrs | Normal Spell | |||
While you have at least 2 other cards in your hand, and control "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder": Send your entire hand to the GY; Special Summon 3 "Phantasmal Martyr Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Attack Position. | ||||||
▶︎ Deck | 1.4 (9) | Synchro Cracker | Normal Spell | |||
Target 1 Synchro Monster you control; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK less than or equal to that Synchro Monster's original ATK. | ||||||
▶︎ Deck | 1.4 (22) | Curse of Fiend | Normal Spell | |||
Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card only during your Standby Phase. | ||||||
▶︎ Deck | 1.4 (13) | Checkmate | Normal Spell | |||
Tribute 1 "Archfiend" monster, then target 1 "Terrorking Archfiend" you control; it can attack directly this turn. | ||||||
▶︎ Deck | 1.4 (26) | Final Flame | Normal Spell | |||
Inflict 600 points of damage to your opponent's Life Points. | ||||||
▶︎ Deck | 1.4 (24) | De-Spell | Normal Spell | |||
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.) | ||||||
▶︎ Deck | 1.4 (22) | Mooyan Curry | Normal Spell | |||
Choose 1 player; that player gains 200 Life Points. | ||||||
▶︎ Deck | 1.4 (21) | Dark World Grimoire | Continuous Spell | |||
During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target. | ||||||
▶︎ Deck | 1.4 (20) | Shifting Shadows | Continuous Spell | |||
Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position. | ||||||
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