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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 12,031 to 12,060 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
リニアキャノン ▶︎ Deck 1.3 16 Linear Accelerator Cannon Normal Spell
Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn.
サラマンドラ ▶︎ Deck 1.3 24 Salamandra Equip Spell
Equip only to a FIRE monster. It gains 700 ATK.
呪魂の仮面 ▶︎ Deck 1.3 19 Mask of the Accursed Equip Spell
The equipped monster cannot attack. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
レーザー砲機甲鎧 ▶︎ Deck 1.3 16 Laser Cannon Armor Equip Spell
Equip only to an Insect monster. It gains 300 ATK/DEF.
受け入れがたい結果 ▶︎ Deck 1.3 15 Unacceptable Result Quick-Play Spell
If you control a Spellcaster monster: Special Summon 1 "Fortune Fairy" monster from your hand.
スウィートルームメイド ▶︎ Deck 1.3 9 Sweet Roommaid Quick-Play Spell
If a card(s) is sent from the hand and/or Deck to the GY: Target 1 card in either GY; shuffle it into the Deck. You can only activate 1 "Sweet Roommaid" per turn.
スペース・サイクロン ▶︎ Deck 1.3 23 Space Cyclone Quick-Play Spell
Detach 1 Xyz Material from a monster.
壺盗み ▶︎ Deck 1.3 32 Jar Robber Quick-Play Spell
You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck.
防御輪 ▶︎ Deck 1.3 21 Ring of Defense Quick-Play Spell
When a Trap effect that inflicts damage is activated: Make that effect damage 0.
草原 ▶︎ Deck 1.3 13 Sogen Field Spell
All Warrior and Beast-Warrior Monsters on the field gain 200 ATK/DEF.
異次元の落とし穴 ▶︎ Deck 1.3 15 D.D. Trap Hole Normal Trap
When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
強化空間 ▶︎ Deck 1.3 12 Reinforced Space Normal Trap
Each face-up Xyz Monster you control gains 300 ATK for each Xyz Material attached to it, until the End Phase.
誤爆 ▶︎ Deck 1.3 18 Oops! Normal Trap
Target 1 card you control; destroy it.
スクラップ・クラッシュ ▶︎ Deck 1.3 12 Scrap Crash Normal Trap
Activate only when a "Scrap" monster you control is destroyed and sent to the Graveyard. Destroy all face-up Spell/Trap Cards on the field.
トロイの剣闘獣 ▶︎ Deck 1.3 18 Trojan Gladiator Beast Normal Trap
Special Summon 1 "Gladiator Beast" monster from your hand to your opponent's side of the field. Then, draw 1 card.
二者一両損 ▶︎ Deck 1.3 18 Simultaneous Loss Normal Trap
Each player sends the top card of their Deck to the Graveyard.
反撃の毒牙 ▶︎ Deck 1.3 6 Ambush Fangs Normal Trap
Activate only when a face-up "Venom" monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then place 1 Venom Counter on the monster that attacked.
ヒーロースピリッツ ▶︎ Deck 1.3 12 Hero Spirit Normal Trap
During the Battle Phase, if an "Elemental HERO" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0.
フィッシュ・レイン ▶︎ Deck 1.3 11 Fish Rain Normal Trap
When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
福悲喜 ▶︎ Deck 1.3 7 Fukubiki Normal Trap
Each player shuffles their Deck and excavates the top card of their Deck. Add the excavated card with the higher ATK to that player's hand, also send the card with the lower ATK to that player's GY (Spells/Traps, and monsters with ? ATK, are treated as 0). If tied, place those cards on the bottoms of the Decks.
武装解除 ▶︎ Deck 1.3 11 Disarmament Normal Trap
Destroy all Equip Cards on the field.
魔力枯渇 ▶︎ Deck 1.3 11 Exhausting Spell Normal Trap
Remove all Spell Counters on both sides of the field.
融合体駆除装置 ▶︎ Deck 1.3 21 Anti-Fusion Device Normal Trap
Destroy 1 face-up Fusion Monster on the field.
リバースダイス ▶︎ Deck 1.3 12 Dice Re-Roll Normal Trap
One time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.)
リリース・リバース・バースト ▶︎ Deck 1.3 12 Release, Reverse, Burst Normal Trap
Tribute 1 "Utopia" monster; destroy all Set Spell and Trap Cards your opponent controls.
レッド・スプレマシー ▶︎ Deck 1.3 16 Red Supremacy Normal Trap
Banish 1 "Red Dragon Archfiend" Synchro Monster from your Graveyard, then target 1 "Red Dragon Archfiend" Synchro Monster you control; its name becomes the banished monster's original name, and replace its effects with the banished monster's original effects.
オーディンの眼 ▶︎ Deck 1.3 18 Odin's Eye Continuous Trap
Once per turn, during each player's Standby Phase: You can target 1 "Aesir" monster you control; negate its effects until the end of this turn, and if you do, look at all cards in your opponent's hand and all Set cards they control. Your opponent cannot activate cards or effects in response to this effect's activation.
スターゲート ▶︎ Deck 1.3 11 Spacegate Continuous Trap
Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.
スネーク・チョーク ▶︎ Deck 1.3 9 Serpent Suppression Continuous Trap
Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.
血の刻印 ▶︎ Deck 1.3 12 Battle-Scarred Continuous Trap
Activate this card by targeting 1 "Archfiend" monster you control. Your opponent also pays the same LP that you pay for that monster during the Standby Phase. When this card leaves the field, destroy that monster. If that monster leaves the field, destroy this card.
Other sorts : Card Registration Date, scale blue, scale red

(402/410 pages) 12,031 - 12,060

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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