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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 12,121 to 12,150 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
黒羽の導き ▶︎ Deck 1.2 22 Black Feather Beacon Normal Trap
Activate only when you take damage from a card effect. Special Summon 1 Level 4 or lower "Blackwing" monster from your hand.
サイコ・ソウル ▶︎ Deck 1.2 10 Psychic Soul Normal Trap
Tribute 1 Psychic-Type monster you control. Gain Life Points equal to the Level of the Tributed monster x 300.
サディスティック・ポーション ▶︎ Deck 1.2 9 Brutal Potion Normal Trap
This card becomes an Equip Card, and equips to 1 monster you control. Once per turn, when you inflict damage to your opponent with a card effect, the equipped monster gains 1000 ATK until the End Phase.
死神の呼び声 ▶︎ Deck 1.2 9 Call of the Reaper Normal Trap
Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.
シールドスピア ▶︎ Deck 1.2 19 Shield Spear Normal Trap
Target 1 face-up monster on the field; it gains 400 ATK/DEF until the end of this turn.
シールド・ハンドラ ▶︎ Deck 1.2 11 Shield Handler Normal Trap
When a card or effect is activated that would destroy a monster on the field (except during the Damage Step): Target 1 Link Monster on each field; negate the effects of your opponent's targeted monster, and if you do, equip this card to your targeted monster. The equipped monster cannot be destroyed by card effects.
チェーン・ヒーリング ▶︎ Deck 1.2 15 Chain Healing Normal Trap
Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
バスター・スラッシュ ▶︎ Deck 1.2 18 Assault Slash Normal Trap
Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.
パワー・ブレイク ▶︎ Deck 1.2 10 Power Break Normal Trap
Activate only while you control a face-up "Power Tool Dragon". Select up to 3 Equip Cards on your side of the field and/or in your Graveyard and return them to the Deck, and inflict 500 damage to your opponent for each card returned.
武器庫荒らし ▶︎ Deck 1.2 20 Arsenal Robber Normal Trap
Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard.
魔法除去細菌兵器 ▶︎ Deck 1.2 26 Virus Cannon Normal Trap
Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes).
レベル・リチューナー ▶︎ Deck 1.2 19 Level Retuner Normal Trap
Reduce the Level of 1 face-up monster you control by up to 2.
老化の呪い ▶︎ Deck 1.2 11 Curse of Aging Normal Trap
Discard 1 card; all monsters your opponent currently controls lose 500 ATK/DEF until the end of this turn.
疾風!凶殺陣 ▶︎ Deck 1.2 9 Swift Samurai Storm! Continuous Trap
Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn.
王宮の陥落 ▶︎ Deck 1.2 20 Royal Surrender Counter Trap
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
ダイスインパクト ▶︎ Deck 1.2 21 Dice Try! Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, that requires a dice roll: Negate the activation, and if you do, destroy it.
暗黒魔神 ナイトメア ▶︎ Deck 1.1 16 Dark Titan of Terror Normal Monster
- 4 Fiend 1300 1100
A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.
生き血をすするもの ▶︎ Deck 1.1 16 Drooling Lizard Normal Monster
- 3 Reptile 900 800
A blood-sucking snake in human form that attacks any living being that passes nearby.
ウェザ ▶︎ Deck 1.1 10 Wetha Normal Monster
- 3 Aqua 1000 900
A spirit that controls rain and is capable of summoning hurricanes to blow the enemy away.
海を守る戦士 ▶︎ Deck 1.1 12 Sentinel of the Seas Normal Monster
- 4 Aqua 1300 1000
A merman warrior that relentlessly attacks those who pollute the seas with their presence.
科学特殊兵 ▶︎ Deck 1.1 20 Science Soldier Normal Monster
- 3 Warrior 800 800
Soldiers equipped with state-of-the-art weaponry to face unknown creatures.
キャット・レディ ▶︎ Deck 1.1 9 Nekogal #2 Normal Monster
- 6 Beast-Warrior 1900 2000
A fast and lethal creature with very dangerous claws.
キラー・ザ・クロー ▶︎ Deck 1.1 16 Claw Reacher Normal Monster
- 3 Fiend 1000 800
Stretching arms and razor-sharp claws make this monster a formidable opponent.
キラー・ブロッブ ▶︎ Deck 1.1 14 Gruesome Goo Normal Monster
- 3 Aqua 1300 700
A slime boss that is definitely tougher than it looks.
黒い影の鬼王 ▶︎ Deck 1.1 10 Ogre of the Black Shadow Normal Monster
- 4 Beast-Warrior 1200 1400
An ogre possessed by the powers of the dark. Few can withstand its rapid charge.
サンド・ストーン ▶︎ Deck 1.1 14 Sand Stone Normal Monster
- 5 Rock 1300 1600
Appears from underground and attacks with long, snake-like tentacles.
シーカーメン ▶︎ Deck 1.1 9 Sea Kamen Normal Monster
- 4 Aqua 1100 1300
A merciless monster that tears opponents to shreds with razor-like claws.
スフィラスレディ ▶︎ Deck 1.1 10 Spherous Lady Normal Monster
- 3 Rock 400 1400
Many have been deceived by the beauty of this vampire.
タイホーン ▶︎ Deck 1.1 19 Tyhone Normal Monster
- 4 Winged Beast 1200 1400
Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.
二つの口を持つ闇の支配者 ▶︎ Deck 1.1 14 Two-Mouth Darkruler Normal Monster
- 3 Dinosaur 900 700
A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.
Other sorts : Card Registration Date, scale blue, scale red

(405/410 pages) 12,121 - 12,150

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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