Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 9,151 to 9,180 of 12,274


Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
大火葬 ▶︎ Deck 4.4 18 Big Burn Normal Trap
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.
廃石融合 ▶︎ Deck 4.4 12 Fragment Fusion Normal Trap
Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase.
ディーラーズ・チョイス ▶︎ Deck 4.4 9 Dealer's Choice Normal Trap
Each player shuffles their Deck, then each player draws 1 card, then each player discards 1 card.
バイバイダメージ ▶︎ Deck 4.4 8 Bye Bye Damage Normal Trap
During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of "Bye Bye Damage" once per turn.
ファイアーダーツ ▶︎ Deck 4.4 14 Fire Darts Normal Trap
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.
ヘイト・バスター ▶︎ Deck 4.4 9 Hate Buster Normal Trap
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.
リチュアルバスター ▶︎ Deck 4.4 8 Ritual Buster Normal Trap
Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.
水遁封印式 ▶︎ Deck 4.4 7 Sealing Ceremony of Suiton Continuous Trap
Once per turn: You can send 1 WATER monster from your hand to the GY, then target 1 card in your opponent's GY; banish that target.
零式魔導粉砕機 ▶︎ Deck 4.4 17 Type Zero Magic Crusher Continuous Trap
Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points.
太陽神合一 ▶︎ Deck 4.4 10 Sun God Unification Continuous Trap
If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.
魂のさまよう墓場 ▶︎ Deck 4.4 5 Graveyard of Wandering Souls Continuous Trap
If this card is already face-up on the field:
●If a monster you control is destroyed by battle and sent to the GY: Special Summon 1 "Fireball Token" (Pyro/FIRE/Level 1/ATK 100/DEF 100).
●If a monster(s) in your hand and/or field is sent to the GY by an opponent's card effect: Special Summon as many "Fireball Tokens" as possible, up to the number of sent monsters. You can only use this effect of "Graveyard of Wandering Souls" once per turn.
吠え猛る大地 ▶︎ Deck 4.4 10 Roaring Earth Continuous Trap
If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.)
木遁封印式 ▶︎ Deck 4.4 5 Sealing Ceremony of Mokuton Continuous Trap
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets.
レイダーズ・アンブレイカブル・マインド ▶︎ Deck 4.4 8 Raider's Unbreakable Mind Continuous Trap
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 "Rank-Up-Magic" Spell directly from your Deck or GY. You can only use each effect of "Raider's Unbreakable Mind" once per turn.
ダイノルフィア・リヴァージョン ▶︎ Deck 4.4 5 Dinomorphia Reversion Counter Trap
If you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Reversion" per turn.
ドレミコード・フォーマル ▶︎ Deck 4.4 5 Solfachord Formal Counter Trap
While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then apply these effects.
●Pendulum Monsters you control are unaffected by that effect.
●Cards in your Pendulum Zone cannot be destroyed by that effect.
●Cards in your Pendulum Zone cannot be banished by that effect.
You can only activate 1 "Solfachord Formal" per turn.
ネオアクア・マドール ▶︎ Deck 4.3 13 Neo Aqua Madoor Normal Monster
- 6 Spellcaster 1200 3000
The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice.
ハイ・プリーステス ▶︎ Deck 4.3 19 Lady of Faith Normal Monster
- 3 Spellcaster 1100 800
Soothes the souls of others by chanting a mysterious spell.
プリズマン ▶︎ Deck 4.3 18 Prisman Normal Monster
- 3 Rock 800 1000
This crystalline monster focuses light to create a lethal laser.
アルカナフォースXVIII-THE MOON ▶︎ Deck 4.3 10 Arcana Force XVIII - The Moon Effect Monster
- 7 Fairy 2800 2800
When this card is Summoned, toss a coin:
●Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0).
●Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.
暗黒界の刺客 カーキ ▶︎ Deck 4.3 21 Kahkki, Guerilla of Dark World Effect Monster
- 2 Fiend 300 500
If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it.
暗黒のミミック LV1 ▶︎ Deck 4.3 11 Dark Mimic LV1 Effect Monster
Flip Monster
- 1 Fiend 100 1000
FLIP: Draw 1 card.
Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
暗黒のミミック LV3 ▶︎ Deck 4.3 12 Dark Mimic LV3 Effect Monster
- 3 Fiend 1000 1000
If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.
アーケイン・ファイロ ▶︎ Deck 4.3 12 Arcane Apprentice Effect Monster
Tuner Monster
- 2 Spellcaster 1000 400
If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.
A・O・J サウザンド・アームズ ▶︎ Deck 4.3 16 Ally of Justice Thousand Arms Effect Monster
- 4 Machine 1700 0
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
棘の妖精 ▶︎ Deck 4.3 7 Prickle Fairy Effect Monster
- 4 Plant 300 2000
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
甲虫装機 アーマイゼ ▶︎ Deck 4.3 12 Inzektor Ant Effect Monster
- 3 Insect 200 600
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
甲虫装機 ギガグリオル ▶︎ Deck 4.3 12 Inzektor Giga-Cricket Effect Monster
- 5 Insect 2000 1300
If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
インヴェルズ・ガザス ▶︎ Deck 4.3 19 Steelswarm Caucastag Effect Monster
- 8 Fiend 2800 0
When this card is Tribute Summoned by Tributing 2 "Steelswarm" monsters: Activate 1 of these effects.
●Destroy all monsters on the field, except this card.
●Destroy all Spell and Trap Cards on the field.
占い魔女 エンちゃん ▶︎ Deck 4.3 4 Fortune Fairy En Effect Monster
- 2 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

(306/410 pages) 9,151 - 9,180

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -