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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,151 to 9,180 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.4 (18) | Big Burn | Normal Trap | |||
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards. | ||||||
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4.4 (12) | Fragment Fusion | Normal Trap | |||
Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase. | ||||||
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4.4 (9) | Dealer's Choice | Normal Trap | |||
Each player shuffles their Deck, then each player draws 1 card, then each player discards 1 card. | ||||||
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4.4 (8) | Bye Bye Damage | Normal Trap | |||
During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of "Bye Bye Damage" once per turn. | ||||||
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4.4 (14) | Fire Darts | Normal Trap | |||
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points. | ||||||
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4.4 (9) | Hate Buster | Normal Trap | |||
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster. | ||||||
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4.4 (8) | Ritual Buster | Normal Trap | |||
Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase. | ||||||
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4.4 (7) | Sealing Ceremony of Suiton | Continuous Trap | |||
Once per turn: You can send 1 WATER monster from your hand to the GY, then target 1 card in your opponent's GY; banish that target. | ||||||
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4.4 (17) | Type Zero Magic Crusher | Continuous Trap | |||
Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points. | ||||||
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4.4 (10) | Sun God Unification | Continuous Trap | |||
If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain. | ||||||
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4.4 (5) | Graveyard of Wandering Souls | Continuous Trap | |||
If this card is already face-up on the field: ●If a monster you control is destroyed by battle and sent to the GY: Special Summon 1 "Fireball Token" (Pyro/FIRE/Level 1/ATK 100/DEF 100). ●If a monster(s) in your hand and/or field is sent to the GY by an opponent's card effect: Special Summon as many "Fireball Tokens" as possible, up to the number of sent monsters. You can only use this effect of "Graveyard of Wandering Souls" once per turn. |
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4.4 (10) | Roaring Earth | Continuous Trap | |||
If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.) | ||||||
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4.4 (5) | Sealing Ceremony of Mokuton | Continuous Trap | |||
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets. | ||||||
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4.4 (8) | Raider's Unbreakable Mind | Continuous Trap | |||
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 "Rank-Up-Magic" Spell directly from your Deck or GY. You can only use each effect of "Raider's Unbreakable Mind" once per turn. |
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4.4 (5) | Dinomorphia Reversion | Counter Trap | |||
If you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Reversion" per turn. | ||||||
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4.4 (5) | Solfachord Formal | Counter Trap | |||
While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then apply these effects. ●Pendulum Monsters you control are unaffected by that effect. ●Cards in your Pendulum Zone cannot be destroyed by that effect. ●Cards in your Pendulum Zone cannot be banished by that effect. You can only activate 1 "Solfachord Formal" per turn. |
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4.3 (13) | Neo Aqua Madoor | Normal Monster | |||
- | 6 | Spellcaster | 1200 | 3000 | ||
The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. | ||||||
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4.3 (19) | Lady of Faith | Normal Monster | |||
- | 3 | Spellcaster | 1100 | 800 | ||
Soothes the souls of others by chanting a mysterious spell. | ||||||
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4.3 (18) | Prisman | Normal Monster | |||
- | 3 | Rock | 800 | 1000 | ||
This crystalline monster focuses light to create a lethal laser. | ||||||
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4.3 (10) | Arcana Force XVIII - The Moon | Effect Monster | |||
- | 7 | Fairy | 2800 | 2800 | ||
When this card is Summoned, toss a coin: ●Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). ●Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent. |
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4.3 (21) | Kahkki, Guerilla of Dark World | Effect Monster | |||
- | 2 | Fiend | 300 | 500 | ||
If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it. | ||||||
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4.3 (11) | Dark Mimic LV1 |
Effect Monster Flip Monster |
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- | 1 | Fiend | 100 | 1000 | ||
FLIP: Draw 1 card. Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck. |
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4.3 (12) | Dark Mimic LV3 | Effect Monster | |||
- | 3 | Fiend | 1000 | 1000 | ||
If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead. | ||||||
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4.3 (12) | Arcane Apprentice |
Effect Monster Tuner Monster |
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- | 2 | Spellcaster | 1000 | 400 | ||
If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand. | ||||||
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4.3 (16) | Ally of Justice Thousand Arms | Effect Monster | |||
- | 4 | Machine | 1700 | 0 | ||
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. | ||||||
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4.3 (7) | Prickle Fairy | Effect Monster | |||
- | 4 | Plant | 300 | 2000 | ||
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position. | ||||||
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4.3 (12) | Inzektor Ant | Effect Monster | |||
- | 3 | Insect | 200 | 600 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead. | ||||||
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4.3 (12) | Inzektor Giga-Cricket | Effect Monster | |||
- | 5 | Insect | 2000 | 1300 | ||
If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | ||||||
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4.3 (19) | Steelswarm Caucastag | Effect Monster | |||
- | 8 | Fiend | 2800 | 0 | ||
When this card is Tribute Summoned by Tributing 2 "Steelswarm" monsters: Activate 1 of these effects. ●Destroy all monsters on the field, except this card. ●Destroy all Spell and Trap Cards on the field. |
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4.3 (4) | Fortune Fairy En | Effect Monster | |||
- | 2 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn. | ||||||
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Update Information - NEW -
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