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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,031 to 9,060 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.5 (14) | Spiritual Earth Art - Kurogane | Normal Trap | |||
Tribute 1 EARTH monster and target 1 other Level 4 or lower EARTH monster in your GY; Special Summon that EARTH monster. | ||||||
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4.5 (6) | Super Soldier Rebirth | Normal Trap | |||
Target 1 "Black Luster Soldier" monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Black Luster Soldier" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Black Luster Soldier" monster in your Graveyard; add it to your hand. You can only activate 1 "Super Soldier Rebirth" per turn. | ||||||
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4.5 (15) | Jelly Cannon | Normal Trap | |||
When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck. | ||||||
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4.5 (15) | Memory of an Adversary | Normal Trap | |||
When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field. | ||||||
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4.5 (6) | Twilight Eraser | Normal Trap | |||
If you control 2 or more "Lightsworn" monsters with the same Type but different names: Banish 2 "Lightsworn" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can Special Summon 1 "Lightsworn" monster from your hand. | ||||||
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4.5 (11) | Power Frame | Normal Trap | |||
When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves. | ||||||
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4.5 (2) | Beetrooper Squad | Normal Trap | |||
Tribute 1 non-Token Insect monster; Special Summon up to 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate "Beetrooper Squad" once per turn. | ||||||
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4.5 (21) | Backup Soldier | Normal Trap | |||
While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand. | ||||||
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4.5 (4) | Forge a New Future | Continuous Trap | |||
Once per Chain, if a Link-4 monster is Link Summoned: You can place 1 counter on this card (max. 3), then you can apply the following effect based on the number of counters on it. ●1: Declare 1 card name, and if you do, the activated effects and effects on the field of cards with that original name, are negated this turn. ●2: Special Summon 1 Level 4 or lower monster from your GY. ●3: Send this card to the GY, and if you do, Special Summon 1 Link-4 monster from your Extra Deck. You can only activate 1 "Forge a New Future" per turn. |
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4.5 (11) | Fire Formation - Kaiyo | Continuous Trap | |||
During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type Monsters you control gain 300 ATK. | ||||||
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4.5 (11) | Pitch-Black Power Stone | Continuous Trap | |||
Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it. | ||||||
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4.5 (10) | Stellarnova Wave | Continuous Trap | |||
Once per turn, during your Main Phase or your opponent's Battle Phase: You can Special Summon 1 "tellarknight" monster from your hand. | ||||||
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4.5 (10) | Tiki Soul | Continuous Trap | |||
Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead. | ||||||
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4.5 (10) | Dark Cure | Continuous Trap | |||
When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice. | ||||||
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4.5 (2) | Mimesis Elephant | Continuous Trap | |||
Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn. | ||||||
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4.5 (14) | Rare Metalmorph | Continuous Trap | |||
Activate this card by targeting 1 Machine monster on the field; while this card is face-up on the field, that Machine monster gains 500 ATK, also negate the first Spell effect that targets that monster. When that monster leaves the field, destroy this card. | ||||||
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4.5 (12) | Intercept | Counter Trap | |||
Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster. | ||||||
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4.5 (23) | Chaos Trap Hole | Counter Trap | |||
When a LIGHT or DARK monster(s) would be Summoned: Pay 2000 LP; negate the Summon of the LIGHT and DARK monster(s), and if you do, banish it. | ||||||
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4.4 (34) | Elemental HERO Avian | Normal Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. | ||||||
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4.4 (17) | The Dragon Dwelling in the Cave | Normal Monster | |||
- | 4 | Dragon | 1300 | 2000 | ||
A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures. | ||||||
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4.4 (30) | Reign-Beaux, Overlord of Dark World | Effect Monster | |||
- | 7 | Fiend | 2500 | 1800 | ||
If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. If Summoned this way: Destroy all monsters your opponent controls OR all Spells/Traps they control. | ||||||
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4.4 (8) | Genex Ally Chemistrer |
Effect Monster Tuner Monster |
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- | 2 | Machine | 200 | 500 | ||
You can declare 1 Attribute and discard this card to select 1 face-up "Genex" monster you control. That monster becomes that Attribute. This effect can be activated during either player's turn. | ||||||
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4.4 (9) | Yellow Duston | Effect Monster | |||
- | 1 | Fiend | 0 | 1000 | ||
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston". | ||||||
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4.4 (25) | Exarion Universe | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 1900 | ||
During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn. | ||||||
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4.4 (16) | Eagle Shark | Effect Monster | |||
- | 5 | Fish | 1000 | 1800 | ||
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark". | ||||||
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4.4 (7) | Fortune Fairy Swee | Effect Monster | |||
- | 4 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn. | ||||||
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4.4 (8) | Xyz-Raypierce | Effect Monster | |||
- | 4 | Dragon | 1700 | 200 | ||
You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn. | ||||||
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4.4 (18) | X-Saber Galahad | Effect Monster | |||
- | 4 | Warrior | 1800 | 800 | ||
If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. | ||||||
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4.4 (17) | Elemental HERO Flash | Effect Monster | |||
- | 4 | Warrior | 1100 | 1600 | ||
When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. | ||||||
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4.4 (7) | Chronomaly Sol Monolith | Effect Monster | |||
- | 6 | Rock | 600 | 600 | ||
Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters. | ||||||
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Update Information - NEW -
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