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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 8,971 to 9,000 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.5 (15) | The Creator Incarnate | Effect Monster | |||
- | 4 | Warrior | 1600 | 1500 | ||
You can Tribute this card; Special Summon 1 "The Creator" from your hand. | ||||||
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4.5 (2) | Superheavy Samurai Security | Effect Monster | |||
- | 4 | Machine | 500 | 1500 | ||
If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn. | ||||||
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4.5 (15) | Double Shark | Effect Monster | |||
- | 4 | Fish | 1200 | 1600 | ||
When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase. | ||||||
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4.5 (6) | Dracoon Lamp | Effect Monster | |||
- | 4 | Wyrm | 500 | 2000 | ||
Once per turn (Quick Effect): You can discard 1 Wyrm monster; this card gains 1000 DEF until the end of this turn. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation. | ||||||
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4.5 (11) | Dragunity Primus Pilus | Effect Monster | |||
- | 5 | Winged Beast | 2200 | 1600 | ||
When this card is Normal or Special Summoned: You can target 1 Winged Beast "Dragunity" monster you control; equip it with 1 Level 3 or lower Dragon "Dragunity" monster from your Deck. | ||||||
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4.5 (18) | Drill Synchron |
Effect Monster Tuner Monster |
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- | 3 | Machine | 800 | 300 | ||
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card. | ||||||
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4.5 (13) | Naturia Beans | Effect Monster | |||
- | 2 | Plant | 100 | 1200 | ||
Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 damage to your opponent. | ||||||
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4.5 (11) | Neo Kaiser Glider | Effect Monster | |||
- | 6 | Dragon | 2400 | 2200 | ||
You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of "Neo Kaiser Glider" once per turn. | ||||||
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4.5 (14) | Fushioh Richie | Effect Monster | |||
- | 7 | Zombie | 2600 | 2900 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 "Great Dezard" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard. | ||||||
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4.5 (2) | Hydralander Orbit | Effect Monster | |||
- | 1 | Machine | 0 | 1500 | ||
If you have 4 or more monsters in your GY and no monsters in your GY with the same name: You can Tribute this card; excavate the top cards of your Deck, equal to the number of monsters in your GY (or as many as possible), and if you do, if 2 or more monsters were excavated and all excavated monsters had different names, add 1 of those monsters to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck. You can only use each effect of "Hydralander Orbit" once per turn. | ||||||
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4.5 (15) | Gravekeeper's Watcher | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. | ||||||
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4.5 (13) | Puppet King | Effect Monster | |||
- | 7 | Warrior | 2800 | 2600 | ||
When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase. | ||||||
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4.5 (8) | Flip Frozen | Effect Monster | |||
- | 1 | Cyberse | 500 | 500 | ||
If this card is sent to the GY: Change all Attack Position monsters your opponent controls to Defense Position. | ||||||
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4.5 (26) | Blade Knight | Effect Monster | |||
- | 4 | Warrior | 1600 | 1000 | ||
Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated. | ||||||
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4.5 (33) | Mushroom Man #2 | Effect Monster | |||
- | 3 | Warrior | 1250 | 800 | ||
A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase. | ||||||
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4.5 (12) | Charioteer of Prophecy | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 1300 | ||
Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand. | ||||||
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4.5 (11) | Hermit of Prophecy | Effect Monster | |||
- | 3 | Spellcaster | 1200 | 700 | ||
Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300. | ||||||
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4.5 (17) | Crass Clown | Effect Monster | |||
- | 4 | Fiend | 1350 | 1400 | ||
If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand. | ||||||
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4.5 (13) | Metaphys Executor | Effect Monster | |||
- | 10 | Wyrm | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 "Metaphys" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. | ||||||
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4.5 (11) | Monoceros | Effect Monster | |||
- | 3 | Beast | 1000 | 1000 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard. | ||||||
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4.5 (11) | Yellow Baboon, Archer of the Forest | Effect Monster | |||
- | 7 | Beast | 2600 | 1800 | ||
When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand. | ||||||
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4.5 (11) | R-Genex Oracle | Effect Monster | |||
- | 1 | Spellcaster | 300 | 300 | ||
If this card is added from your Deck to your hand by the effect of a "Genex" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Genex" monster. | ||||||
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4.5 (14) | Red-Eyes Baby Dragon | Effect Monster | |||
- | 3 | Dragon | 1200 | 700 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand. | ||||||
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4.5 (21) | Lost Blue Breaker | Effect Monster | |||
- | 3 | Sea Serpent | 1400 | 0 | ||
If there is another face-up Fish, Sea Serpent, or Aqua monster on the field: You can Tribute this card, then target 1 Spell/Trap on the field; destroy that target. | ||||||
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4.5 (4) | Rose Papillon | Effect Monster | |||
- | 3 | Insect | 1400 | 800 | ||
During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in Attack Position in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you control another Insect monster, this card can attack directly. | ||||||
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4.5 (17) | Worm Barses | Effect Monster | |||
- | 3 | Reptile | 1400 | 1500 | ||
When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position. | ||||||
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4.5 (17) | Super Vehicroid - Stealth Union |
Fusion Monster Effect Monster |
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- | 9 | Machine | 3600 | 3000 | ||
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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4.5 (2) | Freki the Runick Fangs |
Fusion Monster Effect Monster |
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- | 5 | Beast | 2000 | 0 | ||
2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn. |
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4.5 (13) | Gishki Psychelone |
Ritual Monster Effect Monster |
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- | 4 | Fiend | 2150 | 1650 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand. | ||||||
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4.5 (11) | White Knight of Dogmatika |
Ritual Monster Effect Monster |
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- | 8 | Spellcaster | 500 | 2500 | ||
You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn. | ||||||
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