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HOME > Yu-Gi-Oh! Card Lists > Collector's Pack - Duelists in the Flash > Zushin the Sleeping Giant

Zushin the Sleeping Giant Used Deck

Zushin the Sleeping Giant
Card Kind Attribute Level Type ATK DEF
Effect Monster - 10 Warrior 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK/DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only.
password:67547370
Average Rating Score 4.4(23)
  1. Card Info
  2. Card Reviews (23 rating scores)
  3. Decks with Zushin the Sleeping Giant (6 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Zushin the Sleeping Giant" card reviews and rating scores


4.4(23)
評価星1評価星1評価星1評価星1評価星0.5
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
13% (3)
カード評価ラベル4
0% (0)
カード評価ラベル3
30% (7)
カード評価ラベル2
34% (8)
カード評価ラベル1
21% (5)

japan ギミパペ新規がアツいクリムゾン・ノヴァ
2021/12/27 11:49
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"One of the story cards."
"Since the summoning conditions are usually devilish, it is unlikely that it will be used." "(1): Once per turn, you can reveal this card in your hand to your opponent until the end of the turn, and target 1 Level 1 Normal Monster you control. Place 1 Zushin Counter on that monster." This effect takes 10 turns. I wondered if I could keep a level 1 monster for that long, but it was really difficult. It's strong enough to say that if you can get it out, you're guaranteed to win, but it's still difficult.
"However, it's not like you can't use even one turn if you want to." His own flickering effect does not have the designation "Name Turn 1". So, if you have 3 Zushin cards in your hand, you can put 3 "Zushin Counters" normally. Also, if you can return the Zushin sent to GY once again to your hand, you can use the glimpse effect again. If you do it like that, by the time you realize it, the counter will be 10 and you may be able to summon it. (It was also possible with Lynx for the time being.) However, caution is required because there is no romance in this.
If you choose to use it, I would like to recommend the 3-ply stack as it will allow you to place the counter faster.
japan 奇怪賊
2020/04/10 18:32
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A card with a lot of fans. There is no doubt that it is an interesting monster, but it is also a monster that has all three threats as it has many weaknesses that are difficult to expose and difficult to use.
He can manage the difficulty with Hekireki GB, but regardless of resistance, the effect of not being able to do anything against defensive monsters is quite strong, and he can hardly beat "Hand-Holding Genie" used by Taiyo on the same team, and he keeps hitting while defending. 's Superheavy Samurai can be said to be a natural enemy. Although it can be covered with 《Final Attack Orders》.
Many weaknesses are also a problem, such as forced release of Kaiju, invincible avatars and the Timelord in battle, and see hell in the moon mirror. I'm not good at Yosenju or Fullburn because I can't do anything without monsters in the first place.
In particular, the reason why I lowered the rating of this card is because of the arbitration change of the effect that cannot be activated.
His deck, which uses Zushin, is no longer even a fan deck, but a complete joke deck.
By the way, in the anime, he was beaten by a non-OCG card, a monster baton, but even if he didn't go out of his way to use Shooting Star, if he had used it earlier, he would easily have won.
japan ザーク
2020/04/10 16:17
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Hmm~ It's completely resistant and has the fighting power to beat most monsters, but the summoning conditions are even tougher than that. Even if the combat power is high, the finisher power is low, so it is easy to stalemate.
Or rather, negate at the time of battle is erased. It's because of this that I've been breached quite a bit. I think it's the end of the story, just like the anime.
japan サンパイ
2020/03/13 17:13
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Unlike the anime, you no longer need to spend 20 turns, but instead you have to be in your hand from the beginning, making it tougher. Also, it's nearly impossible to keep a level 1 vanilla alive with removal rampant. It is safe to defeat the summoning conditions with 《A Wild Monster Appears!》. The effect itself is not bad, but the drawback is that it is extremely weak against Lightning and Armades.
japan 長靴で吐いた猫
2020/02/09 15:44
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Although it has been weakened, it is a large monster that is almost invincible if you can get it out. The more cards you have in your hand, the less time it takes to summon. There are plenty of ways to add cards to your hand, such as Isolde and Survival, but it still takes a considerable amount of time to put them out, so it's not realistic. Similar to 《Sunlight Unicorn》, 《TG Gear Zombie》, and 《Arcana Force》, the card illustration is different from the anime, and even if it took a long time to make a card from the anime appearance. be.
japan エンジョイ勢
2019/06/29 12:25
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Although the conditions for it to be issued are severe, the effect of this card should have been able to unilaterally defeat Lightning, but due to a change in ruling, it became a tragic card that turned out to be a tragic card.
In addition, it was expected that similar rulings would be made for cards with the so-called Madeira effect, including Lightning, which put us in a rather severe position.
japan シンシン
2019/06/02 19:17
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Regular summoning is very difficult even with a dedicated Deck. There is no other choice but to cheat such as 《A Wild Monster Appears!》.
Even if you put it out, the ability as a finisher is low.
japan ロマンを愛するもの
2019/01/12 20:05
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team sun ace monster
Since it is necessary to reveal every turn, if you try to aim for a regular summon, it will be exposed no matter what you do.
Therefore, it is recommended to Special Summon with 《A Wild Monster Appears!》and then use GB Hunter to avoid the Deck bounce.
It is even better to solidify the rock with Aji Tribute Key Beetle etc.
Powerful Rebirth》is recommended as a way to Special Summon GB Hunter
japan シエスタ
2018/07/12 17:45
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The summoning conditions are as severe as in the anime, and it is even more difficult than in the 5Ds era to regular summon in the current environment where even perfect resistance can be easily broken through.
The number of turns is changed to show yourself in your hand and put a counter on it, so if you have multiple cards in your hand, you can summon it faster than the anime/TF version. Trouble is no longer happening, but it's easier to take countermeasures because it's less surprise. In addition, there are also difficulties like Exo.
As it is summoned with great difficulty, it has the resistance of the gods of the original work and the fighting power of an avatar, and its single performance is high. In addition, unlike anime, it loses to Avatar.
However, there is a drawback similar to Avatar that it is difficult to decide the game by itself even though it consumes a lot of turns and cards. No matter how high the single performance is, it doesn't make much sense if you can't win.
Honestly, if you're going to endure this much and summon this guy, it's better to use the countdown, and it's not worth the trouble.
Well, this is also the same as the original, so it's faithful, but it's not rare, so it's hard to say that everyone has it, and the reproduction is a little half-finished.
Postscript: It seems that it has become easier to break through due to the ruling change of the Almades effect. Why now?
"(◇ ◇) think it's good!"
japan アッキー
2016/06/24 1:02
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Is it finally here?《Zushin the Sleeping Giant》Team Sun Ace is here--a card that made Team 5ds suffer in anime 5ds. If you can just summon it, you can revenge that Hope the Lightning. The only weakness is his deck of Superheavy Samurai, which can attack in Defense Position. Temporarily rated at 5
japan wings
2016/06/08 19:37
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Isn't it the player that makes the activation of the effect impossible, not the effect on the monster!? ?
That's my honest impression of the battle between this card and Lightning.
Yu-Gi-Oh is difficult.
japan かのん
2016/06/02 22:23
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Team Sun's Ace Zushin is finally included! and
The time has finally come for the announcement! I was happy, but in the end
A card that embodies Konami, who seems to understand but doesn't understand at all.
The effect is a stronger TF resistance effect than the anime
It's a romance card, so there's nothing to complain about.
Because of the convenience of showing it and putting a counter on it, his card looks like an anime! ?
I think it can't be helped that it can't be expanded.
But it wasn't rare to pretend it was normal.
No, if it were any other card, what would be a no-rare card?
Zushin must be a card that everyone has!
I don't understand!
japan
2016/05/28 23:48
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I thought it would be hard to come up with something, but it was No Rare... Reproduce the original there and make it normal
I wanted you to do it, but I don't know how to do it.
In battle, his ATK is definitely higher than his opponent, and the card effect is also
A monster with a super-resistance that is higher than that of a god.
However, to put it out, there is a LV1 Normal Monster in the field and 10 Zushin counters
I need to carry it. If you have 3 Zushin in your hand, at least 4 turns later
counter accumulates 10, but still protecting LV1 Normal Monster is
strict. Even if it enters the field, it can only deal damage in battle with the opponent's monster.
Therefore, it is difficult to become a finisher.
In the text of (2), withdraw Zushin from your hand once and collect Zushin.
It is possible to accumulate counters infinitely by doing it, but...?
japan 悩めるお花屋さん
2016/05/25 6:03
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It's like an avatar that doesn't receive card effects, but it's too hard to get it out
It has the disadvantage of not being able to attack directly, so it tends to be anything if you put it out.
I trampled on the card that everyone has and made it a rare card, so I honestly evaluated its performance as a card.
japan わがじゃん
2016/05/24 13:54
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It's extremely difficult to put out, but if you can get it out, it's a normal card that's comparable to the three phantom gods.
If someone puts this out, I'll cheer them up saying "Sun! Taiyo!" It's so hard to get out. However, once it's out, it's a monster that's not a ton because there's no way to get rid of it, even if it's a Yu-Gi-Oh OCG that has over 7000 copies. It's the best kind of romance.
japan EXデッキ焼き
2016/05/19 23:38
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It was the top trash card that everyone had in the Synchro Dimension, but after a long break, it was made into an OCG. The difficult-to-understand summoning condition of releasing a Normal Monster that exists in the field for 10 turns is expressed with a Zushin counter. He couldn't help but laugh at this.
And although it's a perfect monster with a perfect resistance and a fighting power that can blow away even lightning, it's too difficult to keep a level 1 Normal Monster on the field in the current environment.
japan SOUL
2016/05/17 19:10
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Although practicality is low, this card is exactly the reproduction of the original.
Also, it's good that it's designed to withstand lightning and not be knocked down by lightning.
I'm a little worried about the rare point, but...
japan ヒコモン
2016/05/17 12:33
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Team Sun's trump card, a trash card that everyone has in the works. If you can get it out, it's comparable to the Sangenjin, but the summoning conditions are too strict and you can't get it out. Even though it is such a card, the scene where the audience carries it around for some reason is also impressive. Although it did not disappoint and came out as normal, Konami made it a no rare. The essential performance is TF-compliant complete resistance, and it will return even if it is lightning. However, it is still very difficult to get out. You must reveal this card in your hand and accumulate 10 Sushin Counters on your Level 1 Normal Monster. If you have 2 copies, it will accumulate twice as fast, but the problem is that it draws Zushin into your hand in the first place. Also, of course, you have to protect the level 1 Normal Monsters. The difficulty of putting it out is a level that is on par with 《Perfectly Ultimate Great Moth》.
japan アルバ
2016/05/16 23:00
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A card of the Ultimate Perfection Great Moth lineage, which has extremely unrealistic and harsh Special Summon conditions, and the very act of issuing this enters the realm of challenge.
Unlike the anime, you need to show this guy before Special Summon, so you can shorten the turn, but it's easier to find out what you're aiming for, or you don't even want to hide it.
With some exceptions, it boasts overwhelming strength in battles with monsters if it can be used, but due to the way this guy's stats are calculated, it's difficult to win with just this guy.
Needless to say, it's easier to win if you do a countdown.
It is a monster that is so difficult to summon that you don't even have the energy to use it, and the evaluation as a card performance is 1 point.
However, in the anime, it's strong if it can be brought out, but the summoning conditions are too difficult, so it's treated as a monster that no one can use. I think that.
Unfortunately, since it is a no-rare card that cannot read the atmosphere, it was not possible to reproduce a card that everyone has.
japan ミシガン州知事
2016/05/14 16:46
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You can turn that muscle king Hope the Lightning back, you know?
Awesome! Cool!
Aside from that, it's an extremely difficult monster to get out.
It's hard to accumulate 10 Zushin counters on level 1 vanilla. I wonder how I'm going to protect it...
If you can do it well, you can boast of unparalleled strength in battle... it should be.
Since the opponent's ATK is taken into account, any enemy that hits you in Attack Position will win. However, his Superheavy Samurai, which hits in Defense Position, easily breaks through. Superheavy Samurai has extremely high defense and his ATK is often quite low...
japan とき
2016/05/14 16:06
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It's supposed to be a normal card that everyone has, but it appears as a rare card.
It was thought that the problem with the system that made the level 1 vanilla on the field wait for 10 turns was preventing it from being converted to OCG, but it was solved with Zushin Counter.
In addition, there is a back road to this Zushin Counter, and it is possible to put multiple Zushin Counters by accumulating multiple Zushin in your hand. I wish I could keep my name tied.
After entering the battlefield, he is absolutely invincible against effects, and even in battle, his ATK change is absolutely invincible, even lightning will return, but be aware that he is very weak against wall monsters. In particular, his Superheavy Samurai, which hits with defensive power, can be easily destroyed in battle, so it can be said to be a natural enemy. In addition to being unable to attack directly, he can easily be defended by other cards due to the nature of his deck, so it's fine to play it, but don't make it a laughable joke that you can't hit it.
And it's something that's been said forever, but the comparison is that if you're going to be able to make a lot of turns, you'll be able to win with a countdown.
japan デッキビルダ~る.
2016/05/14 9:31
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It's hard until you put it out.
Even if you put it out, if there are no monsters on the opponent's field, you are a wooden figure boy with status 0. Even if there is no effect, it is hard not to receive direct damage.
It smells the same as Uncohope.
japan あだ
2016/05/14 9:18
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Sad news Norea
It's okay because it looks normal

Decks with "Zushin the Sleeping Giant"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Collector's Pack - Duelists in the Flash CPF1-JP018 2016-05-14 N-Rare

Ranking and View Num

Rating Score Rank 9,445 / 12,836 Cards
View Num 25,394

Others

Japanese card name 眠れる巨人ズシン

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