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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 7,321 to 7,350 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
トイ・パレード ▶︎ Deck 5.8 4 Toy Parade Normal Spell
(This card is always treated as a "Frightfur" card.)
Target 1 DARK monster you control Special Summoned from the Extra Deck; for the rest of this turn, you cannot declare attacks except with that monster, also each time that monster destroys a monster by battle and sends it to the GY, it can attack again in a row. If you control a Fairy monster, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand. You can only use 1 "Toy Parade" effect per turn, and only once that turn.
フォース ▶︎ Deck 5.8 38 Riryoku Normal Spell
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
幻影解放 ▶︎ Deck 5.8 5 Vision Release Normal Spell
Target 1 "Vision HERO" monster Card in your Spell & Trap Zone; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Vision HERO" monster in your GY; add it to your hand.
スローライフ ▶︎ Deck 5.8 10 Quiet Life Continuous Spell
Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn.
鉄獣の死線 ▶︎ Deck 5.8 4 Tri-Brigade Showdown Continuous Spell
If a Beast, Beast-Warrior, or Winged Beast monster is Special Summoned to your field (except during the Damage Step): You can target 1 of your banished "Tri-Brigade" monsters; add it to your hand. After damage calculation, if your "Tri-Brigade" monster battled an opponent's monster: You can return the opponent's monster to the hand. You can only use each effect of "Tri-Brigade Showdown" once per turn.
ドラグニティ・ドラフト ▶︎ Deck 5.8 4 Dragunity Draft Continuous Spell
When this card is activated: You can target 1 Level 4 or lower "Dragunity" monster in your GY; add it to your hand. If your "Dragunity" monster whose original Level is 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 "Dragunity Draft" per turn.
ポジションチェンジ ▶︎ Deck 5.8 21 Senet Switch Continuous Spell
Once per turn: You can target 1 monster in your Main Monster Zone and choose 1 of its unused adjacent (horizontal) Monster Zones; move that target to the chosen adjacent zone.
闇魔界の契約書 ▶︎ Deck 5.8 11 Dark Contract with the Yamimakai Continuous Spell
Once per turn, during your Standby Phase: Take 1000 damage.
You can only use 1 of the following effects of "Dark Contract with the Yamimakai" per turn, and only once that turn.
●During your Main Phase: You can target 1 "D/D" Pendulum Monster in your Graveyard; place it in your Pendulum Zone.
●During your Main Phase: You can place 1 face-up "D/D" Pendulum Monster from your Extra Deck in your Pendulum Zone.
アーティファクトの解放 ▶︎ Deck 5.8 12 Artifacts Unleashed Quick-Play Spell
Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card.
ウィッチクラフト・ドレーピング ▶︎ Deck 5.8 15 Witchcrafter Draping Quick-Play Spell
Target Spells/Traps your opponent controls, up to the number of "Witchcrafter" monsters you control; return those targeted cards to the hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Draping" effect per turn, and only once that turn.
ギアギアチェンジ ▶︎ Deck 5.8 13 Geargia Change Quick-Play Spell
Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials. You can only activate 1 "Geargia Change" per turn.
剣闘獣の底力 ▶︎ Deck 5.8 19 Indomitable Gladiator Beast Quick-Play Spell
Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" cards from your Graveyard to the Deck to return this card to your hand.
結束 UNITY ▶︎ Deck 5.8 18 Unity Quick-Play Spell
Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monsters on your side of the field, until the end of this turn.
終焉の地 ▶︎ Deck 5.8 22 Demise of the Land Quick-Play Spell
When your opponent Special Summons a monster(s): Activate 1 Field Spell Card directly from your Deck.
超電導波サンダーフォース ▶︎ Deck 5.8 10 Thunderforce Attack Quick-Play Spell
This card's activation and effect cannot be negated. If you control a monster whose original name is "Slifer the Sky Dragon": Destroy as many face-up monsters your opponent controls as possible, then, if you activated this card during your Main Phase, you can apply the following effect.
●Draw cards equal to the number of monsters destroyed by this effect and sent to your opponent's GY, also you can only attack with 1 monster this turn.
You can only activate 1 "Thunderforce Attack" per turn.
猪突猛進 ▶︎ Deck 5.8 6 Super Rush Headlong Quick-Play Spell
Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.
鉄獣の邂逅 ▶︎ Deck 5.8 5 Tri-Brigade Rendezvous Quick-Play Spell
Target any number of linked Beast, Beast-Warrior, and/or Winged Beast Monsters you control; they gain 700 ATK until the end of this turn. If a linked Beast, Beast-Warrior, or Winged Beast monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Tri-Brigade Rendezvous" once per turn.
ロイヤル・ストレート ▶︎ Deck 5.8 4 Royal Straight Quick-Play Spell
Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight".
機動要塞フォルテシモ ▶︎ Deck 5.8 12 Fortissimo the Mobile Fortress Field Spell
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand.
天火の牢獄 ▶︎ Deck 5.8 5 Fire Prison Field Spell
All Dragon monsters on the field gain 300 DEF. If any Link Monsters are on the field, neither player can Link Summon a Link Monster with a lower Link Rating than the highest Link Rating on the field. Monsters cannot attack, except Link Monsters. Apply the following effects while 2 or more Cyberse Link Monsters are on the field.
●Negate the activated effects of Cyberse monsters.
Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects.
ディフェンスゾーン ▶︎ Deck 5.8 5 Defense Zone Field Spell
For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects.
溟界の淵源 ▶︎ Deck 5.8 5 Ogdoadic Origin Field Spell
If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn.
超戦士の儀式 ▶︎ Deck 5.8 5 Super Soldier Ritual Ritual Spell
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the GY: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your GY; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.
ヘヴィ・トリガー ▶︎ Deck 5.8 4 Heavy Interlock Ritual Spell
This card is used to Ritual Summon "Borreload Riot Dragon". You must also Tribute monsters from your hand or field, and/or destroy "Rokket" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck.
威迫鉱石-サモナイト ▶︎ Deck 5.8 4 Intimidating Ore - Summonite Normal Trap
Target 3 monsters in your GY; you choose 1 of the 3, then your opponent chooses 1 of the following effects, and you apply that effect.
●Special Summon the chosen monster.
●Special Summon as many of the other monsters as possible.
EMコール ▶︎ Deck 5.8 10 Performapal Call Normal Trap
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck.
オルターガイスト・リバイタリゼーション ▶︎ Deck 5.8 9 Altergeist Revitalization Normal Trap
Target 1 "Altergeist" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Altergeist" monster. You can only use 1 "Altergeist Revitalization" effect per turn, and only once that turn.
海竜神の加護 ▶︎ Deck 5.8 14 Aegis of the Ocean Dragon Lord Normal Trap
Until the End Phase, face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects.
牙竜転生 ▶︎ Deck 5.8 13 Dragoncarnation Normal Trap
Target 1 of your banished Dragon-Type monsters; add that target to your hand.
サイコ・チャージ ▶︎ Deck 5.8 8 Psychic Overload Normal Trap
Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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