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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 7,441 to 7,470 of 12,274
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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5.7 (15) | Rapid-Fire Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1200 | |||||||||
Inflict 400 damage to your opponent each time you activate a Normal Spell Card. | |||||||||||||
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5.7 (12) | The Six Samurai - Irou | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1200 | |||||||||
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
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5.7 (6) | Legendary Secret of the Six Samurai | Effect Monster | ||||||||||
- | 4 | Warrior | 500 | 2000 | |||||||||
When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's. | |||||||||||||
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5.7 (20) | Worm Tentacles | Effect Monster | ||||||||||
- | 4 | Reptile | 1700 | 700 | |||||||||
Once per turn, you can remove from play 1 Reptile-Type "Worm" monster in your Graveyard to allow this card to attack twice during the same Battle Phase. | |||||||||||||
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5.7 (18) | Evil HERO Lightning Golem |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2400 | 1500 | |||||||||
"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Special Summoned with "Dark Fusion". Once per turn: You can target 1 monster on the field; destroy that target. |
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5.7 (12) | Gem-Knight Amethyst |
Fusion Monster Effect Monster |
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- | 7 | Aqua | 1950 | 2450 | |||||||||
1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand. |
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5.7 (6) | Gem-Knight Lady Rose Diamond |
Fusion Monster Effect Monster |
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- | 8 | Fairy | 2700 | 2400 | |||||||||
1 "Gem-Knight" monster + 1 Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it. |
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5.7 (10) | Paladin of Photon Dragon |
Ritual Monster Effect Monster |
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- | 4 | Warrior | 1900 | 800 | |||||||||
You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. | |||||||||||||
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5.7 (11) | Exploder Dragonwing |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2400 | 1600 | |||||||||
1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect. |
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5.7 (23) | Orient Dragon |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2300 | 1000 | |||||||||
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target. |
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5.7 (23) | T.G. Power Gladiator |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2300 | 1000 | |||||||||
1 Tuner + 1 or more non-Tuner "T.G." monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card. |
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5.7 (26) | Thunder End Dragon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2000 | |||||||||
2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field. |
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5.7 (29) | Number 25: Force Focus |
Xyz Monster Effect Monster |
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- | 6 | Machine | 2800 | 2400 | |||||||||
2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn. |
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5.7 (15) | Firewall eXceed Dragon |
Xyz Monster Effect Monster |
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- | 4 | Cyberse | 2500 | 2000 | |||||||||
2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn. |
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5.7 (17) | Empress of Prophecy |
Xyz Monster Effect Monster |
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- | 5 | Spellcaster | 2000 | 1700 | |||||||||
2 Level 5 Spellcaster-Type monsters This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then excavate the top 5 cards of your Deck, destroy monsters on the field up to the number of "Spellbook" cards excavated, also, after that, place the excavated cards on the top of the Deck in any order. |
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5.7 (3) | Ojama Emperor |
Link Monster Effect Monster |
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- | - | Beast | 0 | - | |||||||||
3 Beast monsters, including an "Ojama" monster While "Ojama Country" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link "Ojama" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Ojama Emperor" once per turn.
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5.7 (10) | Doublebyte Dragon |
Link Monster Effect Monster |
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- | - | Cyberse | 1500 | - | |||||||||
2 Link Monsters Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster.
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5.7 (9) | Card Advance | Normal Spell | ||||||||||
Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) | |||||||||||||
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5.7 (26) | Shield Crush | Normal Spell | ||||||||||
Target 1 Defense Position monster on the field; destroy that target. | |||||||||||||
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5.7 (10) | Des Croaking | Normal Spell | ||||||||||
Activate only while you control 3 face-up "Des Frogs". Destroy all cards your opponent controls. | |||||||||||||
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5.7 (13) | Toon Rollback | Normal Spell | ||||||||||
Target 1 Toon Monster you control; it can make a second attack during each Battle Phase this turn. | |||||||||||||
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5.7 (3) | Land Flipping | Normal Spell | ||||||||||
Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn. | |||||||||||||
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5.7 (9) | The Claw of Hermos | Normal Spell | ||||||||||
(This card is also always treated as "Legendary Dragon Hermos".) Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn. |
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5.7 (7) | Ursarctic Drytron | Normal Spell | ||||||||||
Special Summon 1 "Ultimate Flagship Ursatron" from your Extra Deck by banishing 1 "Ursarctic Big Dipper" and 1 "Drytron Fafnir" from your hand and/or field, although you can banish 1 of them from your Deck instead if "Ursarctic Polari" or "Drytron Alpha Thuban" is on the field. If you would Tribute a monster(s) to activate an "Ursarctic" or "Drytron" monster's effect, you can banish this card from your GY instead. You can only use this effect of "Ursarctic Drytron" once per turn. | |||||||||||||
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5.7 (17) | Wild Nature's Release | Normal Spell | ||||||||||
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase. | |||||||||||||
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5.7 (12) | Legend of Heart | Normal Spell | ||||||||||
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn. | |||||||||||||
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5.7 (12) | Mokey Mokey Smackdown | Continuous Spell | ||||||||||
If a face-up Fairy monster you control is destroyed while you control "Mokey Mokey", until the end of this turn the ATK of each "Mokey Mokey" you control will become 3000. | |||||||||||||
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5.7 (12) | Resonant Destruction | Continuous Spell | ||||||||||
Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation. | |||||||||||||
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5.7 (7) | Subterror Cave Clash | Continuous Spell | ||||||||||
All "Subterror" monsters you control gain 500 ATK and DEF for each Set monster on the field. Once per turn, when a "Subterror" monster you control inflicts battle damage to your opponent: You can target 1 "Subterror" card in your Graveyard, except "Subterror Cave Clash"; add it to your hand. | |||||||||||||
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5.7 (3) | The Immortal Bushi Mourns the Mortal Body | Continuous Spell | ||||||||||
All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control. | |||||||||||||
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