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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 7,501 to 7,530 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ヴェノム・スプラッシュ ▶︎ Deck 5.7 6 Venom Burn Normal Trap
Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed.
炎虎梁山爆 ▶︎ Deck 5.7 6 Five Brothers Explosion Continuous Trap
When this card is activated: Gain 500 LP for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your Graveyard by your opponent's card effect: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your Graveyard.
エンペラー・オーダー ▶︎ Deck 5.7 18 By Order of the Emperor Continuous Trap
When a monster effect is activated that activates when a monster is Normal Summoned: You can negate the activation, then the player whose effect activation was negated draws 1 card.
サイバー・サモン・ブラスター ▶︎ Deck 5.7 13 Cyber Summon Blaster Continuous Trap
Each time a Machine monster(s) is Special Summoned, while this card is already face-up in your Spell & Trap Zone: Inflict 300 damage to your opponent.
心鎮壷のレプリカ ▶︎ Deck 5.7 13 Xing Zhen Hu Replica Continuous Trap
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.
能力吸収石 ▶︎ Deck 5.7 14 Powersink Stone Continuous Trap
Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.
魔妖遊行 ▶︎ Deck 5.7 7 Mayakashi Mayhem Continuous Trap
If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of "Mayakashi Mayhem" for the rest of this turn.
●Draw 1 card.
●Set 1 "Mayakashi" Spell/Trap directly from your Deck, except "Mayakashi Mayhem".
●Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied).
●Inflict 800 damage to your opponent.
You can only activate the effect of "Mayakashi Mayhem" once per Chain.
XXクルージョン ▶︎ Deck 5.7 3 XX-clusion Counter Trap
When your opponent activates a monster effect in their hand: Negate that activation, then if they have any cards in their hand, you discard 1 card from their hand (of their choice).
重力崩壊 ▶︎ Deck 5.7 21 Gravity Collapse Counter Trap
When your opponent would Summon a monster(s): Send 1 face-up Synchro Monster you control to the GY; negate the Summon, and if you do, destroy that monster, and your opponent cannot Summon a monster until the end of this turn.
デストラクション・ジャマー ▶︎ Deck 5.7 9 Destruction Jammer Counter Trap
Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.
超時空戦闘機ビック・バイパー ▶︎ Deck 5.6 14 Gradius Normal Monster
- 4 Machine 1200 800
A high-performance jet fighter with power capsules for variable attack capabilities.
デュナミス・ヴァルキリア ▶︎ Deck 5.6 26 Dunames Dark Witch Normal Monster
- 4 Fairy 1800 1050
Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
トライホーン・ドラゴン ▶︎ Deck 5.6 26 Tri-Horned Dragon Normal Monster
- 8 Dragon 2850 2350
An unworthy dragon with three sharp horns sprouting from its head.
ブロッカー ▶︎ Deck 5.6 17 Blocker Normal Monster
- 4 Machine 850 1800
Constructed from several components, this monster can launch them in a pincer attack.
マイティガード ▶︎ Deck 5.6 9 Mighty Guard Normal Monster
- 4 Machine 500 1200
A machine soldier that was developed as a guard. It is made of rust-proof metal.
メタファイズ・アームド・ドラゴン ▶︎ Deck 5.6 27 Metaphys Armed Dragon Normal Monster
- 7 Wyrm 2800 1000
Usually visible despite its phantom existence.
百獣王 ベヒーモス ▶︎ Deck 5.6 12 Behemoth the King of All Animals Effect Monster
- 7 Beast 2700 1500
You can Normal Summon/Set this card with 1 Tribute, but its original ATK becomes 2000. When this card is Tribute Summoned: You can target Beast monsters in your GY equal to the number of monsters Tributed; return them to the hand.
アームド・ドラゴン LV5 ▶︎ Deck 5.6 20 Armed Dragon LV5 Effect Monster
- 5 Dragon 2400 1700
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
A・ジェネクス・リモート ▶︎ Deck 5.6 10 Genex Ally Remote Effect Monster
Tuner Monster
- 3 Machine 500 1800
Once per turn, you can select 1 face-up Tuner monster on the field. The selected monster's name is treated as "Genex Controller" until the End Phase.
遺跡の魔鉱戦士 ▶︎ Deck 5.6 10 Magicore Warrior of the Relics Effect Monster
- 4 Warrior 2300 1000
Cannot attack unless you control an "Adventurer Token". You can only use each of the following effects of "Magicore Warrior of the Relics" once per turn. If you control an "Adventurer Token": You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions "Adventurer Token" battled: You can Set 1 Trap that mentions "Adventurer Token" directly from your Deck.
イナゴの軍勢 ▶︎ Deck 5.6 8 Swarm of Locusts Effect Monster
- 3 Insect 1000 500
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
ウィクトーリア ▶︎ Deck 5.6 23 Victoria Effect Monster
- 4 Fairy 1800 1500
Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.
エキセントリック・ボーイ ▶︎ Deck 5.6 17 Eccentric Boy Effect Monster
Tuner Monster
- 3 Spellcaster 800 200
When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effect, its effect(s) is negated, and it is removed from play when removed from the field.
E・HERO フォレストマン ▶︎ Deck 5.6 24 Elemental HERO Woodsman Effect Monster
- 4 Warrior 1000 2000
Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.
オオアリクイクイアリ ▶︎ Deck 5.6 11 Anteatereatingant Effect Monster
- 5 Insect 2000 500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards you control to the Graveyard. You can destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card cannot attack during this turn.
カラクリ忍者 七七四九 ▶︎ Deck 5.6 7 Karakuri Ninja mdl 7749 "Nanashick" Effect Monster
- 5 Machine 2200 1800
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control.
ガガガガードナー ▶︎ Deck 5.6 25 Gagaga Gardna Effect Monster
- 4 Warrior 1500 2000
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
救済のレイヤード ▶︎ Deck 5.6 16 Layard the Liberator Effect Monster
- 4 Fairy 1400 1500
Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand.
ギラギランサー ▶︎ Deck 5.6 13 Gillagillancer Effect Monster
- 6 Warrior 2200 800
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect.
クロスソード・ハンター ▶︎ Deck 5.6 10 Cross-Sword Beetle Effect Monster
- 4 Insect 1800 1200
While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Other sorts : Card Registration Date, scale blue, scale red

(251/410 pages) 7,501 - 7,530

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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