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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.6 (11) | Stardust Assault Warrior |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1200 | |||||||||
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 5.6 (40) | Celestial Wolf Lord, Blue Sirius |
Synchro Monster Effect Monster |
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- | 6 | Beast-Warrior | 2400 | 1500 | |||||||||
1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK. |
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▶︎ Deck | 5.6 (14) | Dragunity Knight - Gae Bulg |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2000 | 1100 | |||||||||
1 Dragon Tuner + 1+ non-Tuner Winged Beast Monsters Once per battle, if this card battles, during the Damage Step (Quick Effect): You can banish 1 Winged Beast monster from your GY; this card gains that monster's original ATK until the end of this turn. |
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▶︎ Deck | 5.6 (21) | Blood Mefist |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2800 | 1300 | |||||||||
1 Tuner + 1 or more non-Tuner monsters Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent. |
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▶︎ Deck | 5.6 (9) | Oboro-Guruma, the Wheeled Mayakashi |
Synchro Monster Effect Monster |
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- | 3 | Zombie | 800 | 2100 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ●If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ●If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle. |
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▶︎ Deck | 5.6 (23) | Evigishki Merrowgeist |
Xyz Monster Effect Monster |
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- | 4 | Aqua | 2100 | 1600 | |||||||||
2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard. |
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▶︎ Deck | 5.6 (5) | Number C1000: Numerounius |
Xyz Monster Effect Monster |
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- | 12 | Fiend | ? | ? | |||||||||
5 Level 12 monsters Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material. |
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▶︎ Deck | 5.6 (13) | Snowdust Giant |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2200 | 800 | |||||||||
2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters from your hand, and place that many Ice Counters on face-up monsters on the field. Non-WATER monsters on the field lose 200 ATK for each Ice Counter on the field. |
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▶︎ Deck | 5.6 (18) | Wind-Up Zenmaister |
Xyz Monster Effect Monster |
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- | 4 | Machine | 1900 | 1500 | |||||||||
2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position. |
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▶︎ Deck | 5.6 (38) | Number 9: Dyson Sphere |
Xyz Monster Effect Monster |
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- | 9 | Machine | 2800 | 3000 | |||||||||
2 Level 9 monsters During your Main Phase 1, if your opponent controls a monster with higher ATK than this card: You can detach 1 material from this card; this card can attack directly this turn. Once per Battle Step, if this card with material is attacked (Quick Effect): You can negate that attack. When this card is targeted for an attack while it has no material: You can target 2 monsters in your GY; attach those monsters to this card as material. |
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▶︎ Deck | 5.6 (19) | Number 72: Shogi Rook |
Xyz Monster Effect Monster |
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- | 6 | Beast-Warrior | 2500 | 1200 | |||||||||
2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn. |
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▶︎ Deck | 5.6 (24) | Fairy Cheer Girl |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 1900 | 1500 | |||||||||
2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn. |
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▶︎ Deck | 5.6 (18) | Fairy King Albverdich |
Xyz Monster Effect Monster |
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- | 4 | Plant | 2300 | 1400 | |||||||||
2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF. |
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▶︎ Deck | 5.6 (11) | Ritual Beast Tamer Zefrawendi |
Pendulum Monster Effect Monster |
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- | 3 | Psychic | 1500 | 1000 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. Card Text When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn. |
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▶︎ Deck | 5.6 (8) | Baba Barber |
Link Monster Effect Monster |
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- | - | Fiend | 200 | - | |||||||||
2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of "Baba Barber" once per turn.
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▶︎ Deck | 5.6 (5) | Defender of the Labyrinth |
Link Monster Effect Monster |
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- | - | Warrior | 1400 | - | |||||||||
2 Normal Monsters Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of "Defender of the Labyrinth" once per turn.
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▶︎ Deck | 5.6 (5) | A.I. Contact | Normal Spell | ||||||||||
If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn. | |||||||||||||
▶︎ Deck | 5.6 (5) | Lucky Loan | Normal Spell | ||||||||||
Target 1 "Fortune Fairy" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 "Lucky Loan" per turn. | |||||||||||||
▶︎ Deck | 5.6 (8) | Battle Waltz | Normal Spell | ||||||||||
Target 1 Synchro Monster you control; Special Summon 1 "Waltz Token" with the current Type, Attribute, Level, ATK and DEF of that monster. Neither player takes any battle damage from attacks involving this Token. | |||||||||||||
▶︎ Deck | 5.6 (9) | Power Capsule | Normal Spell | ||||||||||
Select 1 face-up "Victory Viper XX03" you control to activate this card. Select 1 effect of "Victory Viper XX03", and apply it as this card's effect. | |||||||||||||
▶︎ Deck | 5.6 (14) | Six Strike - Triple Impact | Normal Spell | ||||||||||
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects: ●Destroy all face-up monsters your opponent controls. ●Destroy all face-up Spell/Trap Cards your opponent controls. ●Destroy all Set Spell/Trap Cards your opponent controls. |
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▶︎ Deck | 5.6 (17) | Water Hazard | Continuous Spell | ||||||||||
Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 5.6 (9) | Cloudian Squall | Continuous Spell | ||||||||||
Once per turn, during your Standby Phase: Place 1 Fog Counter on each face-up monster on the field. | |||||||||||||
▶︎ Deck | 5.6 (11) | Dracocension | Continuous Spell | ||||||||||
Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the Graveyard. | |||||||||||||
▶︎ Deck | 5.6 (9) | Non-Spellcasting Area | Continuous Spell | ||||||||||
All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects. | |||||||||||||
▶︎ Deck | 5.6 (9) | Abyss-scale of the Mizuchi | Equip Spell | ||||||||||
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard. | |||||||||||||
▶︎ Deck | 5.6 (5) | Additional Mirror Level 7 | Quick-Play Spell | ||||||||||
If a Level 7 monster(s) is Special Summoned to your field: Send 2 "Additional Mirror Level 7" from your hand and/or Deck to the GY, then target 1 of those monsters; Special Summon 2 monsters with the same name as that target from your Deck, then take damage equal to their combined original ATK, also, for the rest of this turn after this card resolves, you can only Special Summon from the Extra Deck once. | |||||||||||||
▶︎ Deck | 5.6 (18) | Extra Gate | Quick-Play Spell | ||||||||||
Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card. | |||||||||||||
▶︎ Deck | 5.6 (13) | Berserker Crush | Quick-Play Spell | ||||||||||
Banish 1 monster from your GY, then target 1 "Winged Kuriboh" you control; that target's ATK/DEF become equal to the ATK/DEF of the monster that was banished, until the end of this turn. | |||||||||||||
▶︎ Deck | 5.6 (14) | Berserk Scales | Quick-Play Spell | ||||||||||
Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK, also it cannot attack directly for the rest of this turn. During the End Phase of this turn, it loses 2000 ATK. | |||||||||||||
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